Windflit

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A fresh college graduate from Columbia—he's finally found a company that'll give him a job offer.
Don't doubt his ability. What causes the youth to hit wall after wall is less simple than he thinks.
Class Supporter.png Supporter
Branch Artificer Supporter.png Artificer
Faction Columbia.png Columbia
Position Melee
Tags DPS, Support
Trait Blocks 2 enemies; Can use <Support Devices> in battles
Summon Reliable Battery.png Reliable Battery
How to obtain Standard Headhunting
Windflit
Base
Elite 2
Windflit.png
Windflit Elite 2.png
Real name
Gantt Jr.
  • CN: 小甘特
  • JP: ガント Jr.
  • KR: 간트 Jr.
Internal name
char_433_windft
Based on
In Other Languages
Simplified Chinese
掠风
Traditional Chinese
掠風
Japanese
ウィンドフリット 
Korean
윈드플릿
Character Information
File no.
CB19
Paradox Simulation
Illustrator
nineo
Japanese CV
Taku Yashiro
Chinese CV
siro (credited as "Wei Chen" in EN)
English CV
Caleb Yen
Korean CV
Jung Eui-taek
Basic Info
Gender
Male
Combat Experience
None
Place of Birth
Date of Birth
February 2nd
Race
Height
180 cm
Infection Status
Medical tests have confirmed that no infection is present.
Physical Exam
Physical Strength
Standard
Mobility
Standard
Endurance
Excellent
Tactical Acumen
Normal
Combat Skill
Normal
Originium Arts Assimilation
Standard
Other Information
Affiliation
Rhodes Island Engineering Department
Occupation
Originium mechanical designer

Stats[edit]

Range

    

Attributes

Base.png Base.png MAX Elite 1.png MAX Elite 2.png MAX Trust.png
HP.png HP 1182 1620 2080 2600
ATK.png ATK 238 351 468 535 +40
DEF.png DEF 193 277 357 425 +40
RES.png RES 0 N/A
RDP.png Redeployment time 70 seconds
COST.png DP cost 14 16 18
BLOCK.png Block count 2
ASPD.png Attack interval 1.5 seconds

Potential

Potential 2.png
DP cost -1
Potential 3.png
Redeployment time -4 seconds
Potential 4.png
ATK +25
Potential 5.png
Improves Forward Together
Potential 6.png
DP cost cost -1
Total Cost
Windflit's Token.png
5
OR
Epic Supporter Token.png
20

Promotion

Elite 1.png Elite 1
  • Maximum attributes increased.
  • DP cost +2.
  • New skill: Energy Rapport
  • Forward Together improved.

Raise Windflit to Level 50.
LMD.png
20K
Supporter Chip.png
4
Oriron.png
4
Polyketon.png
2
Elite 2.png Elite 2
  • Maximum attributes increased.
  • DP cost +2.
  • Forward Together improved.
  • Operator Modules available.

Raise Windflit to Elite 1 Level 70.
LMD.png
120K
Supporter Dualchip.png
3
Keton Colloid.png
7
Grindstone.png
11

Talent[edit]

Forward Together
Base.png Carries 2 Reliable Batteries that only take effect on Casters and Supporters (max 2 deployed at once). Equipped units gain +5% ATK (lasts for 20 seconds)
Base.pngPotential 5.png Carries 2 Reliable Batteries that only take effect on Casters and Supporters (max 2 deployed at once). Equipped units gain +7% (+2%) ATK (lasts for 20 seconds)
Elite 1.png Carries 3 Reliable Batteries that only take effect on Casters and Supporters (max 2 deployed at once). Equipped units gain +10% ATK (lasts for 30 seconds)
Elite 1.pngPotential 5.png Carries 3 Reliable Batteries that only take effect on Casters and Supporters (max 2 deployed at once). Equipped units gain +12% (+2%) ATK (lasts for 30 seconds)
Elite 2.png Carries 3 Reliable Batteries that only take effect on Casters and Supporters (max 2 deployed at once). Equipped units gain +15% ATK (lasts for 30 seconds)
Elite 2.pngPotential 5.png Carries 3 Reliable Batteries that only take effect on Casters and Supporters (max 2 deployed at once). Equipped units gain +17% (+2%) ATK (lasts for 30 seconds)

Skills[edit]

Skill-Windflit1.png
Machine Rapport
Auto Recovery
Auto
  
  
  
Click to show/hide the information for Machine Rapport
Lv. Description SP init.png SP cost.png Duration.png
Rank 1.png
The next attack deals 160% ATK Physical damage to all ground enemies in the 8 surrounding tiles, and restores 1 SP to anyone equipped with a Reliable Battery
Can store 1 charges
0 8
Rank 2.png
The next attack deals 165% ATK Physical damage to all ground enemies in the 8 surrounding tiles, and restores 1 SP to anyone equipped with a Reliable Battery
Can store 1 charges
0 8
Rank 3.png
The next attack deals 170% ATK Physical damage to all ground enemies in the 8 surrounding tiles, and restores 1 SP to anyone equipped with a Reliable Battery
Can store 1 charges
0 8
Rank 4.png
The next attack deals 175% ATK Physical damage to all ground enemies in the 8 surrounding tiles, and restores 1 SP to anyone equipped with a Reliable Battery
Can store 1 charges
0 8
Rank 5.png
The next attack deals 180% ATK Physical damage to all ground enemies in the 8 surrounding tiles, and restores 1 SP to anyone equipped with a Reliable Battery
Can store 1 charges
0 8
Rank 6.png
The next attack deals 185% ATK Physical damage to all ground enemies in the 8 surrounding tiles, and restores 1 SP to anyone equipped with a Reliable Battery
Can store 1 charges
0 8
Rank 7.png
The next attack deals 190% ATK Physical damage to all ground enemies in the 8 surrounding tiles, and restores 1 SP to anyone equipped with a Reliable Battery
Can store 2 charges
0 7
Rank 8.png
The next attack deals 210% ATK Physical damage to all ground enemies in the 8 surrounding tiles, and restores 1 SP to anyone equipped with a Reliable Battery
Can store 3 charges
0 7
Rank 9.png
The next attack deals 230% ATK Physical damage to all ground enemies in the 8 surrounding tiles, and restores 1 SP to anyone equipped with a Reliable Battery
Can store 3 charges
0 7
Rank 10.png
The next attack deals 250% ATK Physical damage to all ground enemies in the 8 surrounding tiles, and restores 1 SP to anyone equipped with a Reliable Battery
Can store 3 charges
0 6
Skill-Windflit2.png
Energy Rapport
Auto Recovery
Manual
15 seconds
Click to show/hide the information for Energy Rapport
Lv. Description SP init.png SP cost.png Duration.png
Rank 1.png
Attack interval increases, ATK +70%; Talent ATK bonus increases to 1.1x; When the skill ends, obtain 1 Reliable Battery 20 50 15
Rank 2.png
Attack interval increases, ATK +80%; Talent ATK bonus increases to 1.2x; When the skill ends, obtain 1 Reliable Battery 20 50 15
Rank 3.png
Attack interval increases, ATK +90%; Talent ATK bonus increases to 1.3x; When the skill ends, obtain 1 Reliable Battery 20 50 15
Rank 4.png
Attack interval increases, ATK +100%; Talent ATK bonus increases to 1.4x; When the skill ends, obtain 1 Reliable Battery 25 50 15
Rank 5.png
Attack interval increases, ATK +110%; Talent ATK bonus increases to 1.5x; When the skill ends, obtain 1 Reliable Battery 25 50 15
Rank 6.png
Attack interval increases, ATK +120%; Talent ATK bonus increases to 1.6x; When the skill ends, obtain 1 Reliable Battery 25 50 15
Rank 7.png
Attack interval increases, ATK +130%; Talent ATK bonus increases to 1.7x; When the skill ends, obtain 1 Reliable Battery 30 50 15
Rank 8.png
Attack interval increases, ATK +140%; Talent ATK bonus increases to 1.8x; When the skill ends, obtain 1 Reliable Battery 30 50 15
Rank 9.png
Attack interval increases, ATK +150%; Talent ATK bonus increases to 1.9x; When the skill ends, obtain 1 Reliable Battery 30 50 15
Rank 10.png
Attack interval increases, ATK +160%; Talent ATK bonus increases to 2x; When the skill ends, obtain 1 Reliable Battery 35 50 15

Skill upgrades

Rank 2.png
Skill Summary Volume 1.png
4
Rank 3.png
Skill Summary Volume 1.png
4
Damaged Device.png
4
Rank 4.png
Skill Summary Volume 2.png
6
Orirock Cube.png
4
Rank 5.png
Skill Summary Volume 2.png
6
Sugar.png
5
Rank 6.png
Skill Summary Volume 2.png
6
Compound Cutting Fluid.png
4
Rank 7.png
Skill Summary Volume 3.png
6
Orirock Cluster.png
4
Integrated Device.png
2
Rank 8.png
Machine Rapport
Skill Summary Volume 3.png
5
Oriron Block.png
3
Semi-Synthetic Solvent.png
1
Energy Rapport
Skill Summary Volume 3.png
5
Keton Colloid.png
3
Coagulating Gel.png
2
Rank 9.png
Machine Rapport
Skill Summary Volume 3.png
6
Cutting Fluid Solution.png
3
Optimized Device.png
4
Energy Rapport
Skill Summary Volume 3.png
6
Refined Solvent.png
3
Polymerized Gel.png
6
Rank 10.png
Machine Rapport
Skill Summary Volume 3.png
10
D32 Steel.png
4
Keton Colloid.png
4
Energy Rapport
Skill Summary Volume 3.png
10
Crystalline Electronic Unit.png
4
Grindstone Pentahydrate.png
3

Base skills[edit]

Skill-ws evolve2.pngRequired Course
Base.png
Workshop.png
When this Operator is assigned to the Workshop to process elite material, the production rate of byproduct increases by 75%
Skill-man spd&power1.pngAutomation α
Elite 2.png
Factory.png
When this Operator is assigned to a Factory, the productivity contributed by all other Operators in that Factory becomes 0 (excluding the additional productivity affected by facility count), but each Power Plant increases that Factory's productivity by +5%

Operator Modules[edit]

Original module.png Original: Windflit's Badge (click to show/hide the information)
Module Badge.png
Artificer Supporter.png
Operator Windflit has demonstrated a remarkable aptitude for utilizing installations so as to aid teammates in combat.
The Field Operations Department has thus passed the following resolution:
This operator shall be appointed a Supporter Operator during field operations to exercise Artificer responsibilities.
In witness whereof,
This badge is hereby conferred upon the above named.
CRA-X module.png CRA-X: "A Bright Idea Occurs" (click to show/hide the information)
A Bright Idea Occurs.png
Stage 1
HP +140
ATK +30
New trait:
Increases the max number of Support Devices that can be held by +1 and reduces their Deployment Cost[note 1]
Stage 2
HP +220
ATK +40
Forward Together improved:
Carries 3 Reliable Batteries that only take effect on Casters and Supporters (max 2 deployed at once). Equipped units gain +18% ATK (lasts 30 seconds)
Stage 3
HP +300
ATK +48
Forward Together improved:
Carries 3 Reliable Batteries that only take effect on Casters and Supporters (max 2 deployed at once). Equipped units gain +20% ATK (lasts 30 seconds)
Module Missions
  1. During battle, have Windflit use Energy Rapport a total of 10 times (excluding Support Units)
  2. Clear Main Theme 11-9 with a 3-star rating; You must deploy your own Windflit, and only Caster, Defender, and Medic Operators are allowed for the remaining members
PrerequisitesStage 1
  • Complete both of Windflit's CRA-X Module Missions.
  • Raise Windflit to Elite 2 Level 50.
Module Data Block.png
2
Manganese Trihydrate.png
3
LMD.png
40K
Stage 2Have at least 50% Trust with Windflit.
Module Data Block.png
2
Data Supplement Stick.png
20
RMA70-24.png
4
LMD.png
50K
Stage 3Have at least 100% Trust with Windflit.
Module Data Block.png
2
Data Supplement Instrument.png
8
Orirock Concentration.png
5
LMD.png
60K
Description
"Gantt, whatcha all alone for again? Still pissed about them folks?"
"They're from his high school. Ain't happy their teach made him a student too. They just won't drop it–it's driving me insane."
"Their leader was the last president, right? Put in some rule about only taking students from good families, and kept nitpicking Gantt for his background. Screwed with us so bad we couldn't even study properly? We ended up kicking him out, didn't we? The teacher was so happy his tail was on overdrive the next few days, not that he'd say."
"C'mon, Gantt, no more eatin' alone. We'll eat with you. You missed it, but we kicked their butts up and down the field today. Scared 'em shitless!"
"Just smiled, didn't you, Gantt? Knew that'd cheer you up. No need to hide next time they come mess with you–they'll have to go through us!"
"What? Stop the drill a sec, Gantt, I didn't catch that. You said you wanna treat us to three days meals? C'mon, man, you don't need to be treatin' us to food just for winnin' a game. Three whole days, even? What, you're seriously saying it's that valuable to you? Listen, how's about you check on my refits for me, and we cut it down to two days. Deal?"
"Hold on, Gantt, you promised if I checked on your installations you'd write my report for me, and you never did! The teacher damn near plucked my feathers clean the day we had to turn it in! That's one meal you owe me!"
"What, I cut class thirteen times and you had to sign me in each time, that's why you dropped the report?"
"Well, then, here's bad news for everyone! We figured for last month's applications we just had to pull the ole' man's heartstrings, get a little more funding, right? But Gantt couldn't pull it off, so that's one less Ultimate Frisbee, isn't it?"
"The ole' man says he's immune to Gantt waggin' his tail now? Dang, that's bad–gah, where happened to the lights? Was it the breakers?"
"What's that smell?"
"Gantt! Your installation's on fire!"
......
"It's out! And I say firefighting's worth at least two meals!"
"Quit apologizin', whatcha sorry for? This place is blowin' up daily, just treat us twice and we're good!"
"Do any other teams deal in food and reports and frisbees like we do? Didn't you come up with this too, Gantt?"
"Alright, I get it, the idea of money changing hands between us doesn't sit with you. Relax, okay? Adding some cash to the equation wouldn't change a thing, y'know. But it's fine, yeah? Whatever you're comfortable with."
"So, then, like we said, you check on my equipment here, and I compensate you with–a month of food, two maintenance checkups, a report, and three rounds of Ultimate Frisbee?! Hold on, lemme check my math!"
"Huh, what, what? What're you patting my shoulder all serious for?"
"You'd still help me without any compensation? And that goes for the entire team? No matter when?"
"Because we're the first pile of friends you ever made? Well, hell! You for real, Gantt?"
"...Hold on, who counts their friends in 'piles,' huh? Hahaha! Come on, let's go get ourselves some grub!"

Notes[edit]

  1. -2 DP

Changelog[edit]