Ela

From Arknights Terra Wiki
Jump to navigation Jump to search
Team Rainbow member Ela has a surprise for you with her Grzmot mines.
Don't worry, you'll love it. No guarantee your hostiles will, though.
Class Specialist.png Specialist
Branch Trapmaster Specialist.png Trapmaster
Faction Team Rainbow.png Team Rainbow
Position Ranged
Tags Summon, Crowd-Control, DPS
Trait Can use traps to assist in combat, but traps cannot be placed on tiles already occupied by an enemy
Summon Grzmot Mine.png Grzmot Mine
How to obtain Crossover Limited Headhunting
Ela
Base
Elite 2
Safehouse
Ela.png
Ela Elite 2.png
Ela Skin 1.png
Real name
Elżbieta Bosak
  • SCN: 艾姿碧塔·博萨克
  • TCN: 艾爾茲別塔·波薩克
  • JP: エルズビエタ・ボサク
  • KR: 엘즈비에타 보삭
Internal name
char_4123_ela
In Other Languages
Chinese
艾拉
Japanese
エラ
Korean
엘라
Character Information
File no.
RS05
Operator Record
Illustrator
〇亻 (credited as "Ubisoft" in-game)
English CV
Monica Nowak
Basic Info
Gender
Female
Combat Experience
Unknown
Place of Birth
Unknown (Wroclaw, Poland)
Date of Birth
November 8th
Race
Unknown (Earthling)
Height
173 cm
Weight
68 kg
Infection Status
Medical tests have confirmed that no infection is present.
Physical Exam
Physical Strength
Normal
Mobility
Standard
Physical Resilience
Standard
Tactical Acumen
Excellent
Combat Skill
Excellent
Originium Arts Assimilation
■■
Other Information
Age
31 (Earth reckoning)
Affiliation
Family and relatives
  • Jan Bosak (father)
  • Zofia Bosak (sister)
  • Jana Bosak (niece)

Stats

Range

Base.pngElite 1.png
   
  
   
  
  
  

Attributes

Base.png Base.png MAX Elite 1.png MAX Elite 2.png MAX Trust.png
HP.png HP 696 916 1145 1468
ATK.png ATK 270 366 476 588 +80
DEF.png DEF 72 108 141 173
RES.png RES 0 N/A
RDP.png Redeployment time 70 seconds
COST.png DP cost 10 12
BLOCK.png Block count 1
ASPD.png Attack interval 0.85 seconds

Potential

Potential 2.png
DP cost -1
Potential 3.png
Improves GRZMOT Mine
Potential 4.png
ATK +27
Potential 5.png
Improves "Bullseye"
Potential 6.png
DP cost -1
Total Cost
Ela's Token.png
5
OR
Royal Specialist Token.png
20

Promotion

Elite 1.png Elite 1
  • Maximum attributes increased.
  • DP cost +2.
  • New skill: Shock Defense.
  • GRZMOT Mine improved.
  • Range extended.

Raise Ela to Level 50.
LMD.png
30K
Specialist Chip.png
5
Device.png
5
Orirock Cube.png
7
Elite 2.png Elite 2
  • Maximum attributes increased.
  • New talent: "Bullseye".
  • New skill: "The Bosak Tempest".
  • GRZMOT Mine improved.
  • Operator Modules available.

Raise Ela to Elite 1 Level 80.
LMD.png
180K
Specialist Dualchip.png
4
Bipolar Nanoflake.png
4
Oriron Block.png
7

Talents

GRZMOT Mine
Base.png Can deploy up to 1 GRZMOT Mine (Can store up to 2); the first enemy that passes the mine will trigger its effect. When retreats, immediately triggers the effect of a GRZMOT Mine from the tile this Operator was deployed on
Base.pngPotential 3.png Can deploy up to 2 (+1) GRZMOT Mines (Can store up to 2); the first enemy that passes the mine will trigger its effect. When retreats, immediately triggers the effect of a GRZMOT Mine from the tile this Operator was deployed on
Elite 1.png Can deploy up to 2 GRZMOT Mines (Can store up to 3); the first enemy that passes the mine will trigger its effect. When retreats, immediately triggers the effect of a GRZMOT Mine from the tile this Operator was deployed on
Elite 1.pngPotential 3.png Can deploy up to 3 (+1) GRZMOT Mines (Can store up to 3); the first enemy that passes the mine will trigger its effect. When retreats, immediately triggers the effect of a GRZMOT Mine from the tile this Operator was deployed on
Elite 2.png Can deploy up to 3 GRZMOT Mines (Can store up to 4); the first enemy that passes the mine will trigger its effect. When retreats, immediately triggers the effect of a GRZMOT Mine from the tile this Operator was deployed on
Elite 2.pngPotential 3.png Can deploy up to 4 (+1) GRZMOT Mines (Can store up to 4); the first enemy that passes the mine will trigger its effect. When retreats, immediately triggers the effect of a GRZMOT Mine from the tile this Operator was deployed on
"Bullseye"
Elite 2.png Attacks have a 30% chance to deal 150% of ATK as Physical damage; The chance is increased to 100% when attacking a target that's affected by a GRZMOT Mine
Elite 2.pngPotential 5.png Attacks have a 30% chance to deal 160% (+10%) of ATK as Physical damage; The chance is increased to 100% when attacking a target that's affected by a GRZMOT Mine

Skills

Skill-Ela1.png
Optical Interference
Auto Recovery
Auto
Click to show/hide the information for Optical Interference
Lv. Description SP init.png SP cost.png Duration.png
Rank 1.png
Passive Effect: When a trap is triggered, Slows all surrounding targets and reduces the hit rate of Physical and Arts attacks by 10%, lasting for 7s
Active Effect: Immediately gains 1 trap
0 27
Rank 2.png
Passive Effect: When a trap is triggered, Slows all surrounding targets and reduces the hit rate of Physical and Arts attacks by 15%, lasting for 7s
Active Effect: Immediately gains 1 trap
0 26
Rank 3.png
Passive Effect: When a trap is triggered, Slows all surrounding targets and reduces the hit rate of Physical and Arts attacks by 20%, lasting for 7s
Active Effect: Immediately gains 1 trap
0 25
Rank 4.png
Passive Effect: When a trap is triggered, Slows all surrounding targets and reduces the hit rate of Physical and Arts attacks by 20%, lasting for 8s
Active Effect: Immediately gains 1 trap
0 24
Rank 5.png
Passive Effect: When a trap is triggered, Slows all surrounding targets and reduces the hit rate of Physical and Arts attacks by 25%, lasting for 8s
Active Effect: Immediately gains 1 trap
0 23
Rank 6.png
Passive Effect: When a trap is triggered, Slows all surrounding targets and reduces the hit rate of Physical and Arts attacks by 30%, lasting for 8s
Active Effect: Immediately gains 1 trap
0 22
Rank 7.png
Passive Effect: When a trap is triggered, Slows all surrounding targets and reduces the hit rate of Physical and Arts attacks by 30%, lasting for 9s
Active Effect: Immediately gains 1 trap
0 21
Rank 8.png
Passive Effect: When a trap is triggered, Slows all surrounding targets and reduces the hit rate of Physical and Arts attacks by 35%, lasting for 9s
Active Effect: Immediately gains 1 trap
0 20
Rank 9.png
Passive Effect: When a trap is triggered, Slows all surrounding targets and reduces the hit rate of Physical and Arts attacks by 40%, lasting for 9s
Active Effect: Immediately gains 1 trap
0 19
Rank 10.png
Passive Effect: When a trap is triggered, Slows all surrounding targets and reduces the hit rate of Physical and Arts attacks by 40%, lasting for 10s
Active Effect: Immediately gains 1 trap
0 18
Skill-Ela2.png
Shock Defense
Offensive Recovery
Manual
20 seconds
  
  
  
Click to show/hide the information for Shock Defense
Lv. Description SP init.png SP cost.png Duration.png
Rank 1.png
Passive Effect: When a trap is triggered, Stuns all surrounding targets, lasting for 4 seconds
Active Effect: Sets up Deployable Shield to increase this unit's DEF by +150%; Attack Range reduces; Attacks deal splash Physical damage to enemies around the target that ignores 200 of their DEF
Gains 1 trap when this skill ends
0 25 20
Rank 2.png
Passive Effect: When a trap is triggered, Stuns all surrounding targets, lasting for 4 seconds
Active Effect: Sets up Deployable Shield to increase this unit's DEF by +150%; Attack Range reduces; Attacks deal splash Physical damage to enemies around the target that ignores 250 of their DEF
Gains 1 trap when this skill ends
0 24 20
Rank 3.png
Passive Effect: When a trap is triggered, Stuns all surrounding targets, lasting for 4 seconds
Active Effect: Sets up Deployable Shield to increase this unit's DEF by +150%; Attack Range reduces; Attacks deal splash Physical damage to enemies around the target that ignores 300 of their DEF
Gains 1 trap when this skill ends
0 23 20
Rank 4.png
Passive Effect: When a trap is triggered, Stuns all surrounding targets, lasting for 4 seconds
Active Effect: Sets up Deployable Shield to increase this unit's DEF by +200%; Attack Range reduces; Attacks deal splash Physical damage to enemies around the target that ignores 350 of their DEF
Gains 1 trap when this skill ends
4 22 20
Rank 5.png
Passive Effect: When a trap is triggered, Stuns all surrounding targets, lasting for 4 seconds
Active Effect: Sets up Deployable Shield to increase this unit's DEF by +200%; Attack Range reduces; Attacks deal splash Physical damage to enemies around the target that ignores 400 of their DEF
Gains 1 trap when this skill ends
4 21 20
Rank 6.png
Passive Effect: When a trap is triggered, Stuns all surrounding targets, lasting for 4 seconds
Active Effect: Sets up Deployable Shield to increase this unit's DEF by +200%; Attack Range reduces; Attacks deal splash Physical damage to enemies around the target that ignores 450 of their DEF
Gains 1 trap when this skill ends
4 20 20
Rank 7.png
Passive Effect: When a trap is triggered, Stuns all surrounding targets, lasting for 4 seconds
Active Effect: Sets up Deployable Shield to increase this unit's DEF by +250%; Attack Range reduces; Attacks deal splash Physical damage to enemies around the target that ignores 500 of their DEF
Gains 1 trap when this skill ends
8 19 20
Rank 8.png
Passive Effect: When a trap is triggered, Stuns all surrounding targets, lasting for 5 seconds
Active Effect: Sets up Deployable Shield to increase this unit's DEF by +250%; Attack Range reduces; Attacks deal splash Physical damage to enemies around the target that ignores 600 of their DEF
Gains 1 trap when this skill ends
8 18 20
Rank 9.png
Passive Effect: When a trap is triggered, Stuns all surrounding targets, lasting for 5 seconds
Active Effect: Sets up Deployable Shield to increase this unit's DEF by +250%; Attack Range reduces; Attacks deal splash Physical damage to enemies around the target that ignores 700 of their DEF
Gains 1 trap when this skill ends
8 17 20
Rank 10.png
Passive Effect: When a trap is triggered, Stuns all surrounding targets, lasting for 5 seconds
Active Effect: Sets up Deployable Shield to increase this unit's DEF by +300%; Attack Range reduces; Attacks deal splash Physical damage to enemies around the target that ignores 800 of their DEF
Gains 1 trap when this skill ends
12 16 20
Skill-Ela3.png
"The Bosak Tempest"
Auto Recovery
Manual
Toggled
Click to show/hide the information for "The Bosak Tempest"
Lv. Description SP init.png SP cost.png Duration.png
Rank 1.png
Passive Effect: When a trap is triggered, Slows all surrounding targets and inflicts 15% Fragile, lasting for 5s
Active Effect: Attack Interval reduces; ATK +30%; Attacks prioritize enemies affected by GRZMOT Mines
Skill activation grants 40 ammo and the skill ends when all ammo is used (Can manually deactivate skill); Gains 2 traps when this skill ends
10 48
Rank 2.png
Passive Effect: When a trap is triggered, Slows all surrounding targets and inflicts 15% Fragile, lasting for 5s
Active Effect: Attack Interval reduces; ATK +35%; Attacks prioritize enemies affected by GRZMOT Mines
Skill activation grants 40 ammo and the skill ends when all ammo is used (Can manually deactivate skill); Gains 2 traps when this skill ends
11 47
Rank 3.png
Passive Effect: When a trap is triggered, Slows all surrounding targets and inflicts 15% Fragile, lasting for 5s
Active Effect: Attack Interval reduces; ATK +40%; Attacks prioritize enemies affected by GRZMOT Mines
Skill activation grants 40 ammo and the skill ends when all ammo is used (Can manually deactivate skill); Gains 2 traps when this skill ends
12 46
Rank 4.png
Passive Effect: When a trap is triggered, Slows all surrounding targets and inflicts 20% Fragile, lasting for 6s
Active Effect: Attack Interval reduces; ATK +45%; Attacks prioritize enemies affected by GRZMOT Mines
Skill activation grants 40 ammo and the skill ends when all ammo is used (Can manually deactivate skill); Gains 2 traps when this skill ends
13 44
Rank 5.png
Passive Effect: When a trap is triggered, Slows all surrounding targets and inflicts 20% Fragile, lasting for 6s
Active Effect: Attack Interval reduces; ATK +50%; Attacks prioritize enemies affected by GRZMOT Mines
Skill activation grants 40 ammo and the skill ends when all ammo is used (Can manually deactivate skill); Gains 2 traps when this skill ends
14 43
Rank 6.png
Passive Effect: When a trap is triggered, Slows all surrounding targets and inflicts 20% Fragile, lasting for 6s
Active Effect: Attack Interval reduces; ATK +55%; Attacks prioritize enemies affected by GRZMOT Mines
Skill activation grants 40 ammo and the skill ends when all ammo is used (Can manually deactivate skill); Gains 2 traps when this skill ends
15 42
Rank 7.png
Passive Effect: When a trap is triggered, Slows all surrounding targets and inflicts 25% Fragile, lasting for 6s
Active Effect: Attack Interval reduces; ATK +60%; Attacks prioritize enemies affected by GRZMOT Mines
Skill activation grants 40 ammo and the skill ends when all ammo is used (Can manually deactivate skill); Gains 2 traps when this skill ends
16 40
Rank 8.png
Passive Effect: When a trap is triggered, Slows all surrounding targets and inflicts 30% Fragile, lasting for 7s
Active Effect: Attack Interval reduces; ATK +70%; Attacks prioritize enemies affected by GRZMOT Mines
Skill activation grants 40 ammo and the skill ends when all ammo is used (Can manually deactivate skill); Gains 2 traps when this skill ends
16 38
Rank 9.png
Passive Effect: When a trap is triggered, Slows all surrounding targets and inflicts 30% Fragile, lasting for 7s
Active Effect: Attack Interval reduces; ATK +80%; Attacks prioritize enemies affected by GRZMOT Mines
Skill activation grants 40 ammo and the skill ends when all ammo is used (Can manually deactivate skill); Gains 2 traps when this skill ends
16 36
Rank 10.png
Passive Effect: When a trap is triggered, Slows all surrounding targets and inflicts 35% Fragile, lasting for 7s
Active Effect: Attack Interval reduces; ATK +90%; Attacks prioritize enemies affected by GRZMOT Mines
Skill activation grants 40 ammo and the skill ends when all ammo is used (Can manually deactivate skill); Gains 2 traps when this skill ends
16 34
Additional information
"The Bosak Tempest" reduces Ela's attack interval by 0.35 seconds.

Skill upgrades

Rank 2.png
Skill Summary Volume 1.png
5
Rank 3.png
Skill Summary Volume 1.png
5
Orirock.png
6
Damaged Device.png
4
Rank 4.png
Skill Summary Volume 2.png
8
Sugar.png
5
Rank 5.png
Skill Summary Volume 2.png
8
Polyester.png
4
Oriron.png
4
Rank 6.png
Skill Summary Volume 2.png
8
Fuscous Fiber.png
5
Rank 7.png
Skill Summary Volume 3.png
8
Orirock Cluster.png
6
Aketon.png
4
Rank 8.png
Optical Interference
Skill Summary Volume 3.png
8
Polymerized Gel.png
4
Crystalline Component.png
9
Shock Defense
Skill Summary Volume 3.png
8
Refined Solvent.png
4
Fuscous Fiber.png
6
"The Bosak Tempest"
Skill Summary Volume 3.png
8
Manganese Trihydrate.png
4
Grindstone.png
5
Rank 9.png
Optical Interference
Skill Summary Volume 3.png
12
Keton Colloid.png
4
Refined Solvent.png
8
Shock Defense
Skill Summary Volume 3.png
12
Cyclicene Prefab.png
4
Incandescent Alloy Block.png
8
"The Bosak Tempest"
Skill Summary Volume 3.png
12
Manganese Trihydrate.png
4
Polymerized Gel.png
9
Rank 10.png
Optical Interference
Skill Summary Volume 3.png
15
Bipolar Nanoflake.png
6
Crystalline Circuit.png
4
Shock Defense
Skill Summary Volume 3.png
15
D32 Steel.png
6
Refined Solvent.png
6
"The Bosak Tempest"
Skill Summary Volume 3.png
15
Crystalline Electronic Unit.png
6
Grindstone Pentahydrate.png
4

Base skills

Skill-train defense.png Tactic Guidance: Defense
Base.png
Training Room.png
When this Operator is assigned to be the Trainer in the Training Room, Operators' Specialization training speed +10% for each Defending Operator in the Base (excluding Assistants, caps at 4 Operators).
Skill-ctrl ela.png Resister
Elite 2.png
Control Center.png
When this Operator is assigned to the Control Center, increases the likelihood of obtaining clues that are not on the Clue Board, but increases the Morale consumed per hour of all Operators (excluding self) in the Control Center by +0.25

Operator Modules

Original module.png Original: Ela's Badge (click to show/hide the information)
Module Badge.png
Trapmaster Specialist.png
Operator Ela has demonstrated a remarkable aptitude for battlefield ambush and trap deployment.
The Field Operations Department has thus passed the following resolution:
This operator shall be appointed a Specialist Operator during field operations. In witness whereof,
This badge is hereby conferred upon the above named, whether this band of soldiers needs such recognition notwithstanding.
TRP-Δ module.png TRP-Δ: Social Expectation Backpack (click to show/hide the information)
Social Expectation Backpack.png
Stage 1
ATK +36
DEF +12
New trait:
Can also be deployed on Melee tiles; Traps can also be deployed on Ranged tiles
Stage 2
ATK +50
DEF +22
"Bullseye" improved:
Attacks have a 40% chance to deal 160% of ATK as Physical damage; The chance is increased to 100% when attacking a target that's affected by a GRZMOT Mine
Stage 3
ATK +60
DEF +30
"Bullseye" improved:
Attacks have a 50% chance to deal 170% of ATK as Physical damage; The chance is increased to 100% when attacking a target that's affected by a GRZMOT Mine
Module Missions
  1. During battle, have Ela deploy a total of 30 Grzmot Mines (excluding Support Units)
  2. Clear Intermezzo DM-EX-1 with a 3-star rating; You must deploy your own Ela, and have Ela defeat at least 2 Sarkaz Lancers
PrerequisitesStage 1
  • Complete both of Ela's TRP-Δ Module Missions.
  • Raise Ela to Elite 2 Level 60.
Module Data Block.png
4
D32 Steel.png
2
LMD.png
80K
Stage 2Have at least 50% Trust with Ela.
Module Data Block.png
4
Data Supplement Stick.png
60
Nucleic Crystal Sinter.png
3
LMD.png
100K
Stage 3Have at least 100% Trust with Ela.
Module Data Block.png
4
Data Supplement Instrument.png
20
Crystalline Electronic Unit.png
4
LMD.png
120K
Description
One day...
"Myrinia was precisely in need of these medicines, Rhodes Island mercenary madam. You have our boundless thanks for coming all this way!"
"Elżbieta Bosak, operator codename Ela."
"Hah! There was an old local saying before Sargon came: 'Respect the Minoan, even should they come bearing gifts.' You may be of Kazimierz, but that striking majesty—in you is the stuff of Minos!"
"I'm not sure that saying means what you think... Anyway, I'd like to ask you something, seeing as you're the leader around here."
"Very well! As temple priest, I promise you that any answers I hold are yours!"
"I'm told this nation only recently gained independence?"
"Yes and no. Minos and Hymnoi were born to walk together, two peas in a pod, their histories as one; that said, speaking solely of when we drove out the Sargonians... Hah! The great River Delphi has seen neither pike nor polearm in decades! While West Vouivre still battles with Sargon..."
"And since your independence, you've been working on a large-scale cultural revival and art restoration?"
"...Oh, so that's what you meant—I should be clear, placid as Myrinia is, it is by no means in dire straits. All the daily medicines and inhibitor doses used by the villagers are, as you can see, a duty easily borne by my temple. Let alone the claim that the sculptures outside—dating from the ancient city-states—are left unrepaired for a lack of funds!"
"Then why are you leaving your marble statues out there in pieces?"
"The course and prayers of our ceremonial rites, the neighbors and their village, all I know by heart; the bygone affairs of the three capitals, and the wider state of the greater land, I am likewise well-informed.
Yet how can I possibly know the who, the what, and the why of those sculptures' makers and molders? Whither did strike their chisel, and whence did fall their hammer?
I know not, the villagers know not, and nor do the masters of crafts or the sophists of the scholastic—how then, can I repair them? Hence, they have never been repaired."
"Why not use your imagination?"
"Nay, nay! The chroniclers shall be anonymous, as shall the heroes! The man in the wine jar with not a coming nor a going has biographers still to testify of him to this very day.
Think about it, now. Supposing today I went to the wilds beyond the village and sought a statue, unknown and unnamed. Presumably by my Forte's strength, I could on my own have it standing anew.
Yet I could also go out today and plant a stake in the ground, and what difference would that make?"
"...When the artist is known by no one, the art transcends society."
"If you were to put it in baffling terms, then more or less, yes!"
"But it's not like you want art that transcends society."
"...If you were to put it in baffling terms, then more or less, yes!"
"Then how about art that records society?"
Another day...
The fowls commence their recital of the verse of daybreak, Minos's golden sun dawns His golden gift upon the village of Myrinia as He always has, and the villagers are startled to find that the temple's solemn walls do not, as was their custom and theirs alone, return that gift with the purest white dazzling gleam.
"Priest, what are these garish drawings?"
"The artist claims them to be our very selves—this is a kind of foreign wall art by the name of 'graffiti'!"

Changelog