Liskarm
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★★★★★ Liskarm
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Liskarm, Defender Operator of B.P.R.S. of Blacksteel, possesses both a solid shield and a sharp spear. Her spear-like lightning will pierce all enemies in front of her. | |||||||
Position | Melee | |||||||
Tags | Defense, DPS | |||||||
Trait | Blocks 3 enemies and attacks from long range. | |||||||
Availability | Headhunting; Recruitment |
Operator | File | Story | Overview | Dialogue | Gallery | Trivia |
The name of Liskarm's SPT-X Operator Module is a tentative translation which may not represent the official English localization and will be updated when the Module is released in the Global server of Arknights. |
Stats
Range
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Attributes
MAX | MAX | MAX | |||
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HP | 1307 | 1743 | 2324 | 3240 | – |
ATK | 219 | 281 | 352 | 425 | +45 |
DEF | 256 | 383 | 518 | 710 | +45 |
RES | 0 | N/A | |||
Redeployment time | 70 seconds | ||||
DP cost | 18 | 20 | 22 | ||
Block count | 3 | ||||
Attack interval | 1.2 seconds |
Potential
DP cost -1 | |
Redeployment time -4 seconds | |
DEF +27 | |
Improves Thunder Resistance | |
DP cost -1 | |
Total Cost | |
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OR |
Promotion
Elite 1 |
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Prerequisites |
Raise Liskarm to Level 50. |
Elite 2 |
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Prerequisites |
Raise Liskarm to Elite 1 Level 70. |
Talents
Tactical Defense | |
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Restores 1 Skill Point to this Operator and a random ally in the surrounding grids when attacked | |
Range | |
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Additional information | |
Tactical Defense is applied after all other damage mitigation effects are accounted for, and will only trigger when Liskarm is actually damaged. |
Thunder Resistance | |
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RES +10 | |
RES +13 (+3) |
Skills
Charged Defense Defensive Recovery Auto |
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Level | Effect | |||
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Blocks the next source of damage; DEF +40% for 8 seconds Automatically activated |
0 | 24 | – | |
Blocks the next source of damage; DEF +45% for 8 seconds Automatically activated |
0 | 24 | – | |
Blocks the next source of damage; DEF +50% for 8 seconds Automatically activated |
0 | 24 | – | |
Blocks the next source of damage; DEF +60% for 8 seconds Automatically activated |
0 | 22 | – | |
Blocks the next source of damage; DEF +65% for 8 seconds Automatically activated |
0 | 22 | – | |
Blocks the next source of damage; DEF +70% for 8 seconds Automatically activated |
0 | 22 | – | |
Blocks the next source of damage; DEF +80% for 8 seconds Automatically activated |
0 | 20 | – | |
Blocks the next source of damage; DEF +85% for 8 seconds Automatically activated |
0 | 20 | – | |
Blocks the next source of damage; DEF +90% for 8 seconds Automatically activated |
0 | 20 | – | |
Blocks the next source of damage; DEF +100% for 8 seconds Automatically activated |
0 | 18 | – |
Counter Arc Defensive Recovery Manual 20 seconds |
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Level | Effect | |||
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Attack Interval increases, ATK +85%, attacks deal Arts damage to at most 3 enemies and have a 10% chance to Stun the hit targets for 1 seconds Liskarm is Stunned for 5 seconds after the skill duration |
0 | 44 | 20s | |
Attack Interval increases, ATK +90%, attacks deal Arts damage to at most 3 enemies and have a 10% chance to Stun the hit targets for 1 seconds Liskarm is Stunned for 5 seconds after the skill duration |
0 | 43 | 20s | |
Attack Interval increases, ATK +95%, attacks deal Arts damage to at most 3 enemies and have a 10% chance to Stun the hit targets for 1 seconds Liskarm is Stunned for 5 seconds after the skill duration |
0 | 42 | 20s | |
Attack Interval increases, ATK +105%, attacks deal Arts damage to at most 3 enemies and have a 15% chance to Stun the hit targets for 1 seconds Liskarm is Stunned for 5 seconds after the skill duration |
0 | 41 | 20s | |
Attack Interval increases, ATK +110%, attacks deal Arts damage to at most 3 enemies and have a 15% chance to Stun the hit targets for 1 seconds Liskarm is Stunned for 5 seconds after the skill duration |
0 | 40 | 20s | |
Attack Interval increases, ATK +115%, attacks deal Arts damage to at most 3 enemies and have a 15% chance to Stun the hit targets for 1 seconds Liskarm is Stunned for 5 seconds after the skill duration |
0 | 39 | 20s | |
Attack Interval increases, ATK +125%, attacks deal Arts damage to at most 3 enemies and have a 20% chance to Stun the hit targets for 1 seconds Liskarm is Stunned for 5 seconds after the skill duration |
0 | 38 | 20s | |
Attack Interval increases, ATK +150%, attacks deal Arts damage to at most 3 enemies and have a 20% chance to Stun the hit targets for 1 seconds Liskarm is Stunned for 5 seconds after the skill duration |
0 | 37 | 20s | |
Attack Interval increases, ATK +175%, attacks deal Arts damage to at most 3 enemies and have a 20% chance to Stun the hit targets for 1 seconds Liskarm is Stunned for 5 seconds after the skill duration |
0 | 36 | 20s | |
Attack Interval increases, ATK +200%, attacks deal Arts damage to at most 4 enemies and have a 25% chance to Stun the hit targets for 1 seconds Liskarm is Stunned for 5 seconds after the skill duration |
0 | 34 | 20s | |
Additional information | ||||
Counter Arc increases Liskarm's attack interval by 70%, extending it to 2.04 seconds (before modifiers). |
Skill upgrades
Base skills
Pulsed Arc α | ||
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When this Operator is assigned to a Power Plant, increases the drone recovery rate by +15% |
Pulsed Arc β Replaces Pulsed Arc α
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When this Operator is assigned to a Power Plant, increases the drone recovery rate by +20% |
Operator Modules
Part of this section still uses the original Chinese texts. You can help the Arknights Terra Wiki by translating it. Please read the translation guidelines first before translating the section. |
Original
Original: Liskarm's Badge | |
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Operator Liskarm has demonstrated a remarkable aptitude for preservation of the front and resilience against the enemy. The Field Operations Department has thus passed the following resolution: This operator shall be appointed a Defender Operator during field operations to exercise Sentinel Protector responsibilities. In witness whereof, This badge is hereby conferred upon the above named. |
SPT-X
SPT-X: Stunning Storage | |||
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ATK +38 DEF +30 |
New trait: Removes the Invisibility of enemies within Attack Range | ||
ATK +47 DEF +38 |
Tactical Defense improved: Restores 1 SP to this Operator and a random ally in the surrounding 4 tiles when attacked, with a 30% chance to additionally restore 1 SP to self | ||
ATK +52 DEF +43 |
Tactical Defense improved: Restores 1 SP to this Operator and a random ally in the surrounding 4 tiles when attacked, with a 60% chance to additionally restore 1 SP to self |
Module Missions | Unlock conditions |
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Materials | |||||||||||||
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Description |
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“......嗞......嗞......” 突袭一开始,通讯就被切断了。他们怎么知道我们用什么频段通讯? “芙兰卡,芙兰卡,雷蛇呼叫,雷蛇呼叫,能听到吗——” “......嗞......嗞......” 刻意用源石技艺设下陷阱,把我和她分开。看来他们很清楚我们的战术配合。 附近的敌人,左五右三,面前七个,一共十五个,全是瓦伊凡,全部装备着厚重的墨镜和绝缘盾牌。 原来如此,他们很了解我们。他们一早就知道我们要来。 他们和以往会在这里遇到的流寇和劫匪都不一样,他们有组织,有装备,有战术。有专业的人在训练他们。是谁? “为什么,黑钢的雇佣兵,要以这样一副姿态回到瓦伊凡?” 这声音从大楼废墟的深处传来,它被源石技艺扭曲处理过。它的主人没打算暴露身份。暂时而已。 敌人组成包围圈,墨镜和盾牌鼓舞着他们靠近。好,再近些。 我举起盾牌,感受体温汇聚在角尖。我吸满一口气。心跳和呼吸暂停一拍。我闭上眼睛,耳边雷霆轰鸣。我再睁开眼,片刻恍惚。 “你看,瓦伊凡和你离开的时候已经不一样了。” “她的源石技艺失效了,趁现在!”面前敌人的绝缘盾牌已经烧焦鼓胀,他们放松了警惕。好。 我取下扣在战术背心外侧的轻巧装置,还记得工程部干员给它取的名字,“试验型蓄光弹”,我的“震撼储存”。 我以指尖为施术媒介,蓄光弹里源石回路发出弹响。我把它抛向半空,又是一阵耳鸣。 狭小的残垣内再次闪起了辉光,预先在蓄光弹内储存的电流击穿空气和烧焦的盾牌,敌人应声而倒,十五个。 “了不起,黑钢的雇佣兵,你想带回瓦伊凡的就是这些小玩意?” “我知道自己要把什么带回瓦伊凡。 “但在那之前,你得先从瓦伊凡滚出去!” |
Changelog
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