Liskarm

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Sentinel Protector DefenderBlacksteel
Defender.png
Sentinel Protector Defender.png
Blacksteel
Liskarm icon.png
Liskarm Elite 2 icon.png
Liskarm Skin 1 icon.png
Liskarm Skin 2 icon.png
Liskarm, Defender Operator of B.P.R.S. of Blacksteel, possesses both a solid shield and a sharp spear.
Her spear-like lightning will pierce all enemies in front of her.
Position Melee
Tags Defense, DPS
Trait Blocks 3 enemies and attacks from long range.
Availability Headhunting; Recruitment
The name of Liskarm's SPT-X Operator Module is a tentative translation which may not represent the official English localization and will be updated when the Module is released in the Global server of Arknights.

Stats

Range

  

Attributes

Base.png Base.png MAX Elite 1.png MAX Elite 2.png MAX Trust.png
HP.png HP 1307 1743 2324 3240
ATK.png ATK 219 281 352 425 +45
DEF.png DEF 256 383 518 710 +45
RES.png RES 0 N/A
RDP.png Redeployment time 70 seconds
COST.png DP cost 18 20 22
BLOCK.png Block count 3
ASPD.png Attack interval 1.2 seconds

Potential

Potential 2.png
DP cost -1
Potential 3.png
Redeployment time -4 seconds
Potential 4.png
DEF +27
Potential 5.png
Improves Thunder Resistance
Potential 6.png
DP cost -1
Total Cost
Liskarm's Token
5
OR
Epic Defender Token
20

Promotion

Elite 1.png Elite 1
  • Maximum attributes increased.
  • DP cost +2.
  • New talent: Tactical Defense.
  • New skill: Counter Arc.
Prerequisites
Raise Liskarm to Level 50.
LMD
20K
Defender Chip
4
Sugar
5
Orirock Cube
3
Elite 2.png Elite 2
  • Maximum attributes increased.
  • DP cost +2.
  • New talent: Thunder Resistance.
Prerequisites
Raise Liskarm to Elite 1 Level 70.
LMD
120K
Defender Dualchip
3
Grindstone Pentahydrate
7
Aketon
15

Talents

Tactical Defense
Elite 1.png Restores 1 Skill Point to this Operator and a random ally in the surrounding grids when attacked
Range
    
  
    
Additional information
Tactical Defense is applied after all other damage mitigation effects are accounted for, and will only trigger when Liskarm is actually damaged.
Thunder Resistance
Elite 2.png RES +10
Elite 2.pngPotential 5.png RES +13 (+3)

Skills

Skill-Liskarm1.png
Charged Defense
Defensive Recovery
Auto
Level Effect Initial SP SP cost Duration
Rank 1.png
Blocks the next source of damage; DEF +40% for 8 seconds
Automatically activated
0 24
Rank 2.png
Blocks the next source of damage; DEF +45% for 8 seconds
Automatically activated
0 24
Rank 3.png
Blocks the next source of damage; DEF +50% for 8 seconds
Automatically activated
0 24
Rank 4.png
Blocks the next source of damage; DEF +60% for 8 seconds
Automatically activated
0 22
Rank 5.png
Blocks the next source of damage; DEF +65% for 8 seconds
Automatically activated
0 22
Rank 6.png
Blocks the next source of damage; DEF +70% for 8 seconds
Automatically activated
0 22
Rank 7.png
Blocks the next source of damage; DEF +80% for 8 seconds
Automatically activated
0 20
Rank 8.png
Blocks the next source of damage; DEF +85% for 8 seconds
Automatically activated
0 20
Rank 9.png
Blocks the next source of damage; DEF +90% for 8 seconds
Automatically activated
0 20
Rank 10.png
Blocks the next source of damage; DEF +100% for 8 seconds
Automatically activated
0 18
Skill-Liskarm2.png
Counter Arc
Defensive Recovery
Manual
20 seconds
Level Effect Initial SP SP cost Duration
Rank 1.png
Attack Interval increases, ATK +85%, attacks deal Arts damage to at most 3 enemies and have a 10% chance to Stun the hit targets for 1 seconds
Liskarm is Stunned for 5 seconds after the skill duration
0 44 20s
Rank 2.png
Attack Interval increases, ATK +90%, attacks deal Arts damage to at most 3 enemies and have a 10% chance to Stun the hit targets for 1 seconds
Liskarm is Stunned for 5 seconds after the skill duration
0 43 20s
Rank 3.png
Attack Interval increases, ATK +95%, attacks deal Arts damage to at most 3 enemies and have a 10% chance to Stun the hit targets for 1 seconds
Liskarm is Stunned for 5 seconds after the skill duration
0 42 20s
Rank 4.png
Attack Interval increases, ATK +105%, attacks deal Arts damage to at most 3 enemies and have a 15% chance to Stun the hit targets for 1 seconds
Liskarm is Stunned for 5 seconds after the skill duration
0 41 20s
Rank 5.png
Attack Interval increases, ATK +110%, attacks deal Arts damage to at most 3 enemies and have a 15% chance to Stun the hit targets for 1 seconds
Liskarm is Stunned for 5 seconds after the skill duration
0 40 20s
Rank 6.png
Attack Interval increases, ATK +115%, attacks deal Arts damage to at most 3 enemies and have a 15% chance to Stun the hit targets for 1 seconds
Liskarm is Stunned for 5 seconds after the skill duration
0 39 20s
Rank 7.png
Attack Interval increases, ATK +125%, attacks deal Arts damage to at most 3 enemies and have a 20% chance to Stun the hit targets for 1 seconds
Liskarm is Stunned for 5 seconds after the skill duration
0 38 20s
Rank 8.png
Attack Interval increases, ATK +150%, attacks deal Arts damage to at most 3 enemies and have a 20% chance to Stun the hit targets for 1 seconds
Liskarm is Stunned for 5 seconds after the skill duration
0 37 20s
Rank 9.png
Attack Interval increases, ATK +175%, attacks deal Arts damage to at most 3 enemies and have a 20% chance to Stun the hit targets for 1 seconds
Liskarm is Stunned for 5 seconds after the skill duration
0 36 20s
Rank 10.png
Attack Interval increases, ATK +200%, attacks deal Arts damage to at most 4 enemies and have a 25% chance to Stun the hit targets for 1 seconds
Liskarm is Stunned for 5 seconds after the skill duration
0 34 20s
Additional information
Counter Arc increases Liskarm's attack interval by 70%, extending it to 2.04 seconds (before modifiers).

Skill upgrades

Rank 2.png
Skill Summary - 1
4
Rank 3.png
Skill Summary - 1
4
Sugar Substitute
7
Rank 4.png
Skill Summary - 2
6
Polyester
3
Rank 5.png
Skill Summary - 2
6
Oriron
4
Rank 6.png
Skill Summary - 2
6
Polyester Pack
5
Rank 7.png
Skill Summary - 3
6
Oriron Cluster
2
Grindstone
3
Rank 8.png
Charged Defense
Skill Summary - 3
5
Keton Colloid
3
Polyester Pack
3
Counter Arc
Skill Summary - 3
5
Optimized Device
2
Oriron Cluster
3
Rank 9.png
Charged Defense
Skill Summary - 3
6
White Horse Kohl
3
Keton Colloid
5
Counter Arc
Skill Summary - 3
6
Manganese Trihydrate
3
Optimized Device
4
Rank 10.png
Charged Defense
Skill Summary - 3
10
Bipolar Nanoflake
4
Keton Colloid
3
Counter Arc
Skill Summary - 3
10
D32 Steel
4
Sugar Lump
4

Base skills

Skill-pow spd2.png Pulsed Arc α
Base.png
Power Plant.png
When this Operator is assigned to a Power Plant, increases the drone recovery rate by +15%
Skill-pow spd3.png Pulsed Arc β
Replaces Pulsed Arc α
Elite 2.png
Power Plant.png
When this Operator is assigned to a Power Plant, increases the drone recovery rate by +20%

Operator Modules

Part of this section still uses the original Chinese texts. You can help the Arknights Terra Wiki by translating it.
Please read the translation guidelines first before translating the section.

Original

Original module.png Original: Liskarm's Badge
Module Badge.png
Sentinel Protector Defender.png
Operator Liskarm has demonstrated a remarkable aptitude for preservation of the front and resilience against the enemy.
The Field Operations Department has thus passed the following resolution:
This operator shall be appointed a Defender Operator during field operations to exercise Sentinel Protector responsibilities.
In witness whereof,
This badge is hereby conferred upon the above named.

SPT-X

SPT-X module.png SPT-X: Stunning Storage
Stunning Storage.png
Stage 1
ATK +38
DEF +30
New trait:
Removes the Invisibility of enemies within Attack Range
Stage 2
ATK +47
DEF +38
Tactical Defense improved:
Restores 1 SP to this Operator and a random ally in the surrounding 4 tiles when attacked, with a 30% chance to additionally restore 1 SP to self
Stage 3
ATK +52
DEF +43
Tactical Defense improved:
Restores 1 SP to this Operator and a random ally in the surrounding 4 tiles when attacked, with a 60% chance to additionally restore 1 SP to self
Module MissionsUnlock conditions
  1. During battle, have Liskarm use Counter Arc a total of 8 times (excluding Support Units)
  2. Clear Main Theme 4-6 with a 3-star rating; The only Defender Operator that can be deployed is your own Liskarm
  • Complete both of Liskarm's SPT-X Module Missions.
  • Raise Liskarm to Elite 2 Level 50.
  • Have at least 100% Trust with Liskarm.
Materials
Stage 1Stage 2Stage 3
Module Data Block
2
RMA70-24
3
LMD
40K
Module Data Block
2
Data Supplement Stick
20
Grindstone Pentahydrate
4
LMD
50K
Module Data Block
2
Data Supplement Instrument
8
Manganese Trihydrate
5
LMD
60K
Description
“......嗞......嗞......”
突袭一开始,通讯就被切断了。他们怎么知道我们用什么频段通讯?
“芙兰卡,芙兰卡,雷蛇呼叫,雷蛇呼叫,能听到吗——”
“......嗞......嗞......”
刻意用源石技艺设下陷阱,把我和她分开。看来他们很清楚我们的战术配合。
附近的敌人,左五右三,面前七个,一共十五个,全是瓦伊凡,全部装备着厚重的墨镜和绝缘盾牌。
原来如此,他们很了解我们。他们一早就知道我们要来。
他们和以往会在这里遇到的流寇和劫匪都不一样,他们有组织,有装备,有战术。有专业的人在训练他们。是谁?
“为什么,黑钢的雇佣兵,要以这样一副姿态回到瓦伊凡?”
这声音从大楼废墟的深处传来,它被源石技艺扭曲处理过。它的主人没打算暴露身份。暂时而已。
敌人组成包围圈,墨镜和盾牌鼓舞着他们靠近。好,再近些。
我举起盾牌,感受体温汇聚在角尖。我吸满一口气。心跳和呼吸暂停一拍。我闭上眼睛,耳边雷霆轰鸣。我再睁开眼,片刻恍惚。
“你看,瓦伊凡和你离开的时候已经不一样了。”
“她的源石技艺失效了,趁现在!”面前敌人的绝缘盾牌已经烧焦鼓胀,他们放松了警惕。好。
我取下扣在战术背心外侧的轻巧装置,还记得工程部干员给它取的名字,“试验型蓄光弹”,我的“震撼储存”。
我以指尖为施术媒介,蓄光弹里源石回路发出弹响。我把它抛向半空,又是一阵耳鸣。
狭小的残垣内再次闪起了辉光,预先在蓄光弹内储存的电流击穿空气和烧焦的盾牌,敌人应声而倒,十五个。
“了不起,黑钢的雇佣兵,你想带回瓦伊凡的就是这些小玩意?”
“我知道自己要把什么带回瓦伊凡。
“但在那之前,你得先从瓦伊凡滚出去!”

Changelog