Bryophyta
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★★★★★ Bryophyta
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Bryophyta, born and raised by the Siestan seaside, and come to Rhodes Island to begin a new journey. By his family's side, he's never afraid. | |||||||
Position | Melee | |||||||
Tags | DPS, Support | |||||||
Trait | Can attack enemies from range; When attacking enemies not blocked by self, increase ATK to 120% | |||||||
Availability | So Long, Adele (Dolly's Task List) |
Operator | File | Story | Overview | Dialogue | Gallery | Trivia |
Stats
Range
■□□ |
Attributes
MAX | MAX | MAX | |||
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HP | 768 | 1053 | 1368 | 1900 | – |
ATK | 286 | 409 | 546 | 650 | +35 |
DEF | 197 | 278 | 353 | 421 | +35 |
RES | 0 | N/A | |||
Redeployment time | 80 seconds | ||||
DP cost | 16 | 18 | |||
Block count | 2 | ||||
Attack interval | 1.05 seconds |
Potential
DP cost -1 | |
Redeployment time -10 seconds | |
DP cost -1 | |
Improves Cautious and Calculated | |
DP cost -1 | |
Total Cost | |
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OR |
Promotion
Elite 1 |
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Prerequisites |
Raise Bryophyta to Level 50. |
Elite 2 |
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Prerequisites |
Raise Bryophyta to Elite 1 Level 70. |
Talent
Cautious and Calculated | |
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When not blocking an enemy, increases the DEF of melee Operators in the surrounding 8 tiles by +4%; while blocking enemies, increases this unit's DEF by +4% | |
When not blocking an enemy, increases the DEF of melee Operators in the surrounding 8 tiles by +6% (+2%); while blocking enemies, increases this unit's DEF by +6% (+2%) | |
When not blocking an enemy, increases the DEF of melee Operators in the surrounding 8 tiles by +8%; while blocking enemies, increases this unit's DEF by +8% | |
When not blocking an enemy, increases the DEF of melee Operators in the surrounding 8 tiles by +10% (+2%); while blocking enemies, increases this unit's DEF by +10% (+2%) | |
When not blocking an enemy, increases the DEF of melee Operators in the surrounding 8 tiles by +12%; while blocking enemies, increases this unit's DEF by +12% | |
When not blocking an enemy, increases the DEF of melee Operators in the surrounding 8 tiles by +14% (+2%); while blocking enemies, increases this unit's DEF by +14% (+2%) |
Skills
Power Strike β Offensive Recovery Auto |
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Level | Effect | |||
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Increases the ATK of the next attack to 170% | 0 | 5 | – | |
Increases the ATK of the next attack to 175% | 0 | 5 | – | |
Increases the ATK of the next attack to 180% | 0 | 5 | – | |
Increases the ATK of the next attack to 185% | 0 | 4 | – | |
Increases the ATK of the next attack to 190% | 0 | 4 | – | |
Increases the ATK of the next attack to 195% | 0 | 4 | – | |
Increases the ATK of the next attack to 200% | 0 | 4 | – | |
Increases the ATK of the next attack to 210% | 0 | 4 | – | |
Increases the ATK of the next attack to 220% | 0 | 4 | – | |
Increases the ATK of the next attack to 230% | 0 | 3 | – |
Earthen Tenacity Auto Recovery Manual 30 seconds |
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Level | Effect | |||
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ATK +30%, and grants DEF +30% to the melee Operator in the surrounding 8 tiles with the highest Block (if no applicable Operators, effect is granted to self) After skill ends, Stuns self for 8s |
20 | 60 | 30s | |
ATK +35%, and grants DEF +35% to the melee Operator in the surrounding 8 tiles with the highest Block (if no applicable Operators, effect is granted to self) After skill ends, Stuns self for 8s |
20 | 60 | 30s | |
ATK +40%, and grants DEF +40% to the melee Operator in the surrounding 8 tiles with the highest Block (if no applicable Operators, effect is granted to self) After skill ends, Stuns self for 8s |
20 | 60 | 30s | |
ATK +45%, and grants DEF +45% to the melee Operator in the surrounding 8 tiles with the highest Block (if no applicable Operators, effect is granted to self) After skill ends, Stuns self for 7s |
25 | 55 | 30s | |
ATK +50%, and grants DEF +50% to the melee Operator in the surrounding 8 tiles with the highest Block (if no applicable Operators, effect is granted to self) After skill ends, Stuns self for 7s |
25 | 55 | 30s | |
ATK +55%, and grants DEF +55% to the melee Operator in the surrounding 8 tiles with the highest Block (if no applicable Operators, effect is granted to self) After skill ends, Stuns self for 7s |
25 | 55 | 30s | |
ATK +60%, and grants DEF +60% to the melee Operator in the surrounding 8 tiles with the highest Block (if no applicable Operators, effect is granted to self) After skill ends, Stuns self for 6s |
30 | 50 | 30s | |
ATK +65%, and grants DEF +65% to the melee Operator in the surrounding 8 tiles with the highest Block (if no applicable Operators, effect is granted to self) After skill ends, Stuns self for 6s |
30 | 50 | 30s | |
ATK +70%, and grants DEF +70% to the melee Operator in the surrounding 8 tiles with the highest Block (if no applicable Operators, effect is granted to self) After skill ends, Stuns self for 6s |
35 | 50 | 30s | |
ATK +80%, and grants DEF +80% to the melee Operator in the surrounding 8 tiles with the highest Block (if no applicable Operators, effect is granted to self) After skill ends, Stuns self for 5s |
35 | 50 | 30s |
Skill upgrades
Base skills
Metalwork α | ||
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When this Operator is assigned to a Factory, Precious Metal formula related productivity +30% |
Occupational Experience | ||
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When this Operator is assigned to a Factory, gain +5% productivity for each Metalwork-type skill in this Factory |
Operator Modules
Original
Original: Bryophyta's Badge | |
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Operator Bryophyta has demonstrated a remarkable aptitude in rallying his nearby Melee operators. The Field Operations Department has thus passed the following resolution: This operator shall be appointed a Guard Operator during field operations to exercise Instructor responsibilities. In witness whereof, This badge is hereby conferred upon the above named. |
INS-X
INS-X: Sobremesa | |||
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HP +120 ATK +40 |
Trait improved: Can attack enemies from range; When attacking enemies not blocked by self, increase ATK to 130% | ||
HP +160 ATK +52 |
Cautious and Calculated improved: When not blocking an enemy, Melee Operators in the surrounding 4 tiles obtain DEF +15%; while blocking enemies, increases this unit's DEF by +15% | ||
HP +190 ATK +60 |
Cautious and Calculated improved: When not blocking an enemy, increases the DEF of melee Operators in the surrounding 8 tiles by +17%; while blocking enemies, increases this unit's DEF by +17% |
Module Missions | Unlock conditions |
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Materials | |||||||||||||
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Description |
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Old posters, cassette tapes, graphite pencils, ballpoint pens, coloring books, swimming goggles... Miscellanies are tossed one after another onto the bed. The young boy seems to be looking for an important treasure, hence his excursion through his big brother's "secret base." "Look what I found! Liv, you gotta look!" The young girl comes running at the call, and seeing the topsy-turvy state of the room, somewhat angrily pouts. "Lut! You... Harley said not to mess with Enis's stuff!" "*clatter*! It's the schedule for Enis's part-time job— "Don't you wanna know where he went today, and what he's doing now?" "......" The boy waves about his brother's schedule, brandishing it like it's a spoil of war. The girl follows with big round eyes, watching fixedly as the sheet flutters through the air. She's totally won over, the errands the grown-ups gave her gone in a puff of smoke. "Enis said he'd play kick the can with me!" "Enis said he'd braid my hair for me!" And so, one sprawled on the bed and the other leaning by the wall, the two little rascals vie over it, each wanting the bigger slice of their brother's time. "5:30, restock, there is no pepper, if you do not buy it Harley will think the food tastes like nothing again." "9:30, deliver letters, also mail Chuck the trekking sticks he wants, they are just picking up dust at home." 1 to 4, Grandpa Tom's sunbathing time, look after store for him. Save ice cream for Liv and Lut, strawberry and chocolate!" "At 6..." "At 8..." The day was packed, and the to-do list was too. The little ones looked and pondered, and it seemed there was no free time to squeeze in anything else. "Oh, with so much to do... will Enis make it back for dinner?" "He'll definitely come back for dinner! Instead of going for ice cream, let's help Harley with dinner..." "So, no more kick the can?" "No more hair braiding!" The little boy pulled out a chessboard from under the bed, and the little girl found the chess pieces in a drawer. "After dinner, we can play this!" "But Enis has been working all day; he must be really tired... Will he still play with us?" "Of course! Enis says..." "He loves playing with us the most!" |
Changelog
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