Beanstalk
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★★★★ Beanstalk
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Top specialist Metal Crab breeder Beanstalk, commanding her Metal Crab teams to guard the frontline. Carefully examine any expense applications she submits. Once in a while, her contracts hide tiny traps. | |||||||
Position | Ranged | |||||||
Tags | DP-Recovery, Summon | |||||||
Trait | This unit can designate one Tactical Point within attack range to call Reinforcements; ATK is increased to 150% when attacking enemies blocked by Reinforcements | |||||||
Availability | Headhunting |
Operator | File | Overview | Dialogue | Gallery | Trivia |
The names of Beanstalk's Operator Modules are tentative translations which may not represent the official English localization and will be updated when the Modules are released in the Global server of Arknights. |
Stats
Range
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□□□ | □□□□
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Attributes
MAX | MAX | MAX | |||
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HP | 702 | 1003 | 1286 | 1569 | – |
ATK | 171 | 252 | 332 | 405 | +50 |
DEF | 43 | 73 | 105 | 125 | – |
RES | 0 | N/A | |||
Redeployment time | 70 seconds | ||||
DP cost | 11 | 13 | |||
Block count | 1 | ||||
Attack interval | 1 second |
Potential
DP cost -1 | |
Redeployment time -4 seconds | |
ASPD +8 | |
Redeployment time -6 seconds | |
DP cost -1 | |
Total Cost | |
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OR |
Promotion
Elite 1 |
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Prerequisites |
Raise Beanstalk to Level 45. |
Elite 2 |
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Prerequisites |
Raise Beanstalk to Elite 1 Level 60. |
Talent
Professional Breeder | |
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Can summon Metal Crabs to assist in combat from a Tactical Point; Metal Crabs will automatically respawn 20s after being defeated | |
Can summon Metal Crabs to assist in combat from a Tactical Point; Metal Crabs will automatically respawn 17s after being defeated | |
Can summon Metal Crabs to assist in combat from a Tactical Point; Metal Crabs will automatically respawn 15s after being defeated |
Skills
Sentinel Command Auto Recovery Manual |
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Level | Effect | |||
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Immediately generates 8 DP, and refreshes all Reinforcements (Restores all Reinforcements to max HP if they are already deployed) | 9 | 40 | – | |
Immediately generates 8 DP, and refreshes all Reinforcements (Restores all Reinforcements to max HP if they are already deployed) | 9 | 39 | – | |
Immediately generates 8 DP, and refreshes all Reinforcements (Restores all Reinforcements to max HP if they are already deployed) | 9 | 38 | – | |
Immediately generates 8 DP, and refreshes all Reinforcements (Restores all Reinforcements to max HP if they are already deployed) | 10 | 37 | – | |
Immediately generates 8 DP, and refreshes all Reinforcements (Restores all Reinforcements to max HP if they are already deployed) | 10 | 36 | – | |
Immediately generates 8 DP, and refreshes all Reinforcements (Restores all Reinforcements to max HP if they are already deployed) | 10 | 35 | – | |
Immediately generates 8 DP, and refreshes all Reinforcements (Restores all Reinforcements to max HP if they are already deployed) | 11 | 34 | – | |
Immediately generates 8 DP, and refreshes all Reinforcements (Restores all Reinforcements to max HP if they are already deployed) | 12 | 33 | – | |
Immediately generates 8 DP, and refreshes all Reinforcements (Restores all Reinforcements to max HP if they are already deployed) | 13 | 32 | – | |
Immediately generates 8 DP, and refreshes all Reinforcements (Restores all Reinforcements to max HP if they are already deployed) | 15 | 30 | – |
"Everyone Together!" Auto Recovery Manual 15 seconds |
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Level | Effect | |||
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Immediately summons Metal Crabs in the four tiles adjacent to the Tactical Point (excluding the tile occupied by the Tactical Point); While this skill is active, generates a total of 12 DP, and increases the DEF of all summoned Metal Crabs by +20% | 13 | 40 | 15s | |
Immediately summons Metal Crabs in the four tiles adjacent to the Tactical Point (excluding the tile occupied by the Tactical Point); While this skill is active, generates a total of 12 DP, and increases the DEF of all summoned Metal Crabs by +25% | 13 | 39 | 15s | |
Immediately summons Metal Crabs in the four tiles adjacent to the Tactical Point (excluding the tile occupied by the Tactical Point); While this skill is active, generates a total of 12 DP, and increases the DEF of all summoned Metal Crabs by +30% | 13 | 38 | 15s | |
Immediately summons Metal Crabs in the four tiles adjacent to the Tactical Point (excluding the tile occupied by the Tactical Point); While this skill is active, generates a total of 12 DP, and increases the DEF of all summoned Metal Crabs by +35% | 14 | 37 | 15s | |
Immediately summons Metal Crabs in the four tiles adjacent to the Tactical Point (excluding the tile occupied by the Tactical Point); While this skill is active, generates a total of 12 DP, and increases the DEF of all summoned Metal Crabs by +40% | 14 | 36 | 15s | |
Immediately summons Metal Crabs in the four tiles adjacent to the Tactical Point (excluding the tile occupied by the Tactical Point); While this skill is active, generates a total of 12 DP, and increases the DEF of all summoned Metal Crabs by +45% | 14 | 35 | 15s | |
Immediately summons Metal Crabs in the four tiles adjacent to the Tactical Point (excluding the tile occupied by the Tactical Point); While this skill is active, generates a total of 12 DP, and increases the DEF of all summoned Metal Crabs by +50% | 15 | 34 | 15s | |
Immediately summons Metal Crabs in the four tiles adjacent to the Tactical Point (excluding the tile occupied by the Tactical Point); While this skill is active, generates a total of 12 DP, and increases the DEF of all summoned Metal Crabs by +55% | 16 | 33 | 15s | |
Immediately summons Metal Crabs in the four tiles adjacent to the Tactical Point (excluding the tile occupied by the Tactical Point); While this skill is active, generates a total of 12 DP, and increases the DEF of all summoned Metal Crabs by +60% | 17 | 32 | 15s | |
Immediately summons Metal Crabs in the four tiles adjacent to the Tactical Point (excluding the tile occupied by the Tactical Point); While this skill is active, generates a total of 12 DP, and increases the DEF of all summoned Metal Crabs by +70% | 18 | 30 | 15s | |
Additional information | ||||
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Skill upgrades
Base skills
Metal Crab - Peacake | ||
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When this Operator is assigned to a Factory, productivity +15% |
Metal Crab - Trey | ||
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When this Operator is assigned to a Factory, capacity limit +8 and Morale consumed per hour -0.25 |
Operator Modules
Part of this section still uses the original Chinese texts. You can help the Arknights Terra Wiki by translating it. Please read the translation guidelines first before translating the section. |
Original
Original: Beanstalk's Badge | |
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Operator Beanstalk has demonstrated a remarkable aptitude for securing tactical points and summoning reinforcements so as to secure leeway for deployment. The Field Operations Department has thus passed the following resolution: This operator shall be appointed a Vanguard Operator during field operations to exercise Tactician responsibilities. In witness whereof, This badge is hereby conferred upon the above named. |
TAC-Y
TAC-Y: All-You-Crabs-Eat | |||
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HP +100 ATK +15 |
Trait improved: This unit can designate one Tactical Point within attack range to call Reinforcements; Enemies blocked by Reinforcements are more likely to be attacked by our units; ATK is increased to 165% when attacking enemies blocked by Reinforcements | ||
HP +125 ATK +20 |
Professional Breeder improved: Can summon Metal Crabs to assist in combat from a Tactical Point; Metal Crabs gain DEF +10% when blocking an enemy and will automatically respawn 15s after being defeated | ||
HP +140 ATK +25 |
Professional Breeder improved: Can summon Metal Crabs to assist in combat from a Tactical Point; Metal Crabs gain DEF +15% when blocking an enemy and will automatically respawn 15s after being defeated |
Module Missions | Unlock conditions |
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Materials | |||||||||||||
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Description |
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Changelog
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