Bubble

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Protector DefenderSargon
Defender.png
Protector Defender.png
Sargon
Bubble icon.png
Bubble Elite 2 icon.png
Defender Operator Bubble isn't scared of anything.
Well, she's a little scared of getting yelled at.
Position Melee
Tags Defense
Trait Blocks 3 enemies
Availability Headhunting; [CN] Recruitment

Stats

Range

    

Attributes

Base.png Base.png MAX Elite 1.png MAX Elite 2.png MAX Trust.png
HP.png HP 1344 1793 2391 3416
ATK.png ATK 195 251 314 370
DEF.png DEF 232 347 470 645 +75
RES.png RES 0 N/A
RDP.png Redeployment time 70 seconds
COST.png DP cost 17 19 21
BLOCK.png Block count 3
ASPD.png Attack interval 1.2 seconds

Potential

Potential 2.png
DP cost -1
Potential 3.png
Redeployment time -4 seconds
Potential 4.png
DEF +25
Potential 5.png
Redeployment time -6 seconds
Potential 6.png
DP cost -1
Total Cost
Bubble's Token
5
OR
Rare Defender Token
20

Promotion

Elite 1.png Elite 1
  • Maximum attributes increased.
  • DP cost +2.
  • New talent: Spiked Shield.
  • New skill: "Beaten Up".
Prerequisites
Raise Bubble to Level 45.
LMD
15K
Defender Chip
3
Sugar
1
Device
1
Elite 2.png Elite 2
  • Maximum attributes increased.
  • DP cost +2.
  • Spiked Shield improved.
  • Operator Modules available.
Prerequisites
Raise Bubble to Elite 1 Level 60.
LMD
60K
Defender Chip Pack
5
Coagulating Gel
16
Loxic Kohl
8

Talent

Spiked Shield
Elite 1.png Enemies that attacked Bubble have their ATK reduced by 5% for 5 seconds
Elite 2.png Enemies that attacked Bubble have their ATK reduced by 8% for 5 seconds
Addendum
Spiked Shield won't take effect if the attacker is untargetable.

Skills

Skill-D2.png
DEF Up β
Auto Recovery
Manual
35 seconds
Level Effect Initial SP SP cost Duration
Rank 1.png
DEF +20% 0 45 35s
Rank 2.png
DEF +25% 0 45 35s
Rank 3.png
DEF +30% 0 45 35s
Rank 4.png
DEF +35% 5 40 35s
Rank 5.png
DEF +40% 5 40 35s
Rank 6.png
DEF +45% 5 40 35s
Rank 7.png
DEF +50% 5 38 35s
Rank 8.png
DEF +60% 5 37 35s
Rank 9.png
DEF +70% 5 36 35s
Rank 10.png
DEF +80% 10 35 35s
Skill-Bubble1.png
"Beaten Up"
Auto Recovery
Manual
25 seconds
Level Effect Initial SP SP cost Duration
Rank 1.png
Stops attacking; DEF +45% and increases the likelihood of being targeted by enemy attacks. When attacked, deals 30% DEF as Physical damage to the target 0 50 25s
Rank 2.png
Stops attacking; DEF +50% and increases the likelihood of being targeted by enemy attacks. When attacked, deals 30% DEF as Physical damage to the target 0 50 25s
Rank 3.png
Stops attacking; DEF +55% and increases the likelihood of being targeted by enemy attacks. When attacked, deals 30% DEF as Physical damage to the target 0 50 25s
Rank 4.png
Stops attacking; DEF +65% and increases the likelihood of being targeted by enemy attacks. When attacked, deals 40% DEF as Physical damage to the target 0 50 25s
Rank 5.png
Stops attacking; DEF +70% and increases the likelihood of being targeted by enemy attacks. When attacked, deals 40% DEF as Physical damage to the target 0 50 25s
Rank 6.png
Stops attacking; DEF +75% and increases the likelihood of being targeted by enemy attacks. When attacked, deals 40% DEF as Physical damage to the target 0 50 25s
Rank 7.png
Stops attacking; DEF +85% and increases the likelihood of being targeted by enemy attacks. When attacked, deals 40% DEF as Physical damage to the target 0 49 25s
Rank 8.png
Stops attacking; DEF +95 and increases the likelihood of being targeted by enemy attacks. When attacked, deals 50% DEF as Physical damage to the target 0 48 25s
Rank 9.png
Stops attacking; DEF +105% and increases the likelihood of being targeted by enemy attacks. When attacked, deals 50% DEF as Physical damage to the target 0 47 25s
Rank 10.png
Stops attacking; DEF +125% and increases the likelihood of being targeted by enemy attacks. When attacked, deals 50% DEF as Physical damage to the target 0 45 25s

Skill upgrades

Rank 2.png
Skill Summary - 1
2
Rank 3.png
Skill Summary - 1
2
Damaged Device
2
Rank 4.png
Skill Summary - 2
3
Orirock Cube
2
Rank 5.png
Skill Summary - 2
3
Sugar
3
Rank 6.png
Skill Summary - 2
3
Oriron Cluster
2
Rank 7.png
Skill Summary - 3
4
Orirock Cluster
3
Rank 8.png
DEF Up β
Skill Summary - 3
2
Manganese Trihydrate
1
Integrated Device
3
"Beaten-Up"
Skill Summary - 3
2
Optimized Device
1
Oriron Cluster
2
Rank 9.png
DEF Up β
Skill Summary - 3
4
Oriron Block
2
Incandescent Alloy Block
2
"Beaten-Up"
Skill Summary - 3
4
Polymerized Gel
2
Orirock Concentration
3
Rank 10.png
DEF Up β
Skill Summary - 3
6
Bipolar Nanoflake
2
RMA70-24
2
"Beaten-Up"
Skill Summary - 3
6
D32 Steel
2
Incandescent Alloy Block
2

Base skills

Skill-man limit&cost2.png Hoarder
Base.png
Factory.png
When this Operator is assigned to a Factory, capacity limit +10 and Morale consumed per hour -0.25
Skill-man spd variable31.png Bigger is Better!
Elite 1.png
Factory.png
When this Operator is assigned to a Factory, increases the productivity of Operators in that Factory based upon their increased capacity limit. Operators with 16 or less increased capacity limit gain 1% productivity; Operators with greater than 16 increased capacity limit gain 3% productivity (This effect does not stack with Recycling and takes priority over it).

Operator Modules

Original

Original module.png Original: Bubble's Badge
Module Badge.png
Protector Defender.png
Operator Bubble has demonstrated a remarkable aptitude for preservation of the front and resilience against the enemy.
The Field Operations Department has thus passed the following resolution:
This operator shall be appointed a Defender Operator during field operations to exercise Protector responsibilities.
In witness whereof,
This badge is hereby conferred upon the above named.

PRO-X

PRO-X module.png PRO-X: Bubble's Shining Sword
Bubble's Shining Sword.png
Stage 1
HP +180
DEF +50
New trait:
DEF +20% when blocking an enemy
Stage 2
HP +220
DEF +60
Spiked Shield improved:
Enemies that attack Bubble have their ATK reduced by 10% for 5 seconds
Stage 3
HP +250
DEF +65
Spiked Shield improved:
Enemies that attack Bubble have their ATK reduced by 12% for 5 seconds
Module MissionsUnlock conditions
  1. Complete a total of 5 battles; You must deploy your own Bubble, and unleash "Beaten Up" at least 1 time in each battle
  2. Clear Main Theme 4-6 with a 3-star rating; You must deploy your own Bubble, and have Bubble defeat at least 8 enemies
  • Complete both of Bubble's PRO-X Module Missions.
  • Raise Bubble to Elite 2 Level 40.
  • Have at least 100% Trust with Bubble.
Materials
Stage 1Stage 2Stage 3
Module Data Block
1
Semi-Synthetic Solvent
4
LMD
20K
Module Data Block
1
Data Supplement Stick
15
Integrated Device
5
LMD
25K
Module Data Block
1
Data Supplement Instrument
5
Grindstone
6
LMD
30K
Description
Bubble is in a horrible mood.
Just recently, she was watching the new animated film The Three Little Musketeers with some friends her age. Each of the heroes, seemingly just as young as them, had a shiny and glowy Originium blade and could use super-awesome techniques that made the whole screen flicker and shine like crazy, and it got everyone watching all pumped up. But then Shamare, who's always so cold, was there all alone like "that sword's obviously just a toy" like she didn't get the mood at all.
Bubble wasn't one to say much about weapons, really. Swords were all light and fragile, and they'd never beat the cool stuff like giant axes and hammers.
But when she saw the friends she'd watched the film with get together one day and bring swords out, that really drove her nuts.
They were just like the ones in the movie! The shininess, the little button, and the dashing-ness that exuded from her friends when they lifted their swords to the air and yelled out the super-awesome move name.
And like that, a need to HAVE overtook Bubble's heart.
She couldn't steal anyone's–she'd been scolded enough times already for that–but she had no idea how she'd get one like that for herself.
By buying it? How? From who? With what? She didn't even know how many rooms were inside this metal plate box, not to mention her friends were telling her they got shipped in from Kazimierz and she can't buy one now.
Why can't Bubble get the thing she wants?! It was all her mind could dwell on, but here she is now, and she doesn't know anything, except that aside from stealing someone else's she's got no way of getting the toy. But the lessons she's been having lately, and the sense of morals educated into her, stifle her urge to snatch one.
So now Bubble can only storm around in a huff, carelessly knocking into things and yelling loudly to vent her discontent. On occasion, when she tuckers herself out, she hides away in her dorm, crying as she hugs her tribe's totem.
This helplessness weighs down on Bubble very, very hard.
Morte tastes this morsel and shares it with Shamare. After getting the rough gist of things, Shamare seeks out a psychological consultant operator at Medical, and very soon thereafter, a message is sent from HR out to Sargon...
Today is Bubble's annual "See Papa Day," in which her father has agreed to come visit her once a year. It's the most important day of the year to her (aside from her birthday), and Bubble forces herself to shape up and look strong, to meet Papa with a smile. Even still, once she sees him, the gloom in her heart all spills out as tears, and she can't even put her words together properly, only lie in her Papa's arms and cry away.
After the tears are done, she jumps out of her Papa's embrace, and sits silently on the couch again. And surprise! From his rucksack, her father pulls out a toy sword.
It's in this instant that Bubble's eyes shine like stars.

Changelog