Odda

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This article pertains to a subject that is not yet released in the Global server of Arknights.
Earthshaker GuardRhodes Island
Guard.png
Earthshaker Guard.png
Rhodes Island
Odda icon.png
Odda Elite 2 icon.png
Odda, a Kazdelian Messenger, brings you some greetings from old friends.
After he walked alone for years, he sent his past thoughts to the present.
Position Melee
Tags AoE, Crowd-Control
Trait Attacks deal 50% of ATK as AOE Physical damage to enemies around the target
Availability [CN] Babel (The King's Call to Arms)
The names/descriptions of Odda's talent(s), skill(s), and base skills are tentative translations which may not represent the official localization and will be updated when the Operator is announced or released in the Global server of Arknights.

Stats

Range

    

Attributes

Base.png Base.png MAX Elite 1.png MAX Elite 2.png MAX Trust.png
HP.png HP 1063 1477 1944 2593
ATK.png ATK 531 759 987 1190 +70
DEF.png DEF 162 223 286 337 +30
RES.png RES 0 N/A
RDP.png Redeployment time 80 seconds
COST.png DP cost 19 21
BLOCK.png Block count 2
ASPD.png Attack interval 1.8 seconds

Potential

Potential 2.png
DP cost -1
Potential 3.png
Redeployment time -10 seconds
Potential 4.png
DP cost -1
Potential 5.png
Improves Falling Hammer
Potential 6.png
DP cost -1
Total Cost
Odda's Token
5
OR
Epic Guard Token
20

Promotion

Elite 1.png Elite 1
  • Maximum attributes increased.
  • DP cost +2.
  • New talent: Falling Hammer.
  • New skill: Forging Hammer.
Prerequisites
Raise Odda to Level 50.
LMD
20K
Guard Chip
4
Device
3
Polyester
3
Elite 2.png Elite 2
  • Maximum attributes increased.
  • Falling Hammer improved.
Prerequisites
Raise Odda to Elite 1 Level 70.
LMD
120K
Guard Dualchip
3
Manganese Trihydrate
7
Fuscous Fiber
13

Talent

Falling Hammer
Elite 1.png After dealing Physical damage a total of 45 times, ATK +9%
Elite 1.pngPotential 5.png After dealing Physical damage a total of 45 times, ATK +12% (+3%)
Elite 2.png After dealing Physical damage a total of 30 times, ATK +15%
Elite 2.pngPotential 5.png After dealing Physical damage a total of 30 times, ATK +18% (+3%)

Skills

Skill-Odda1.png
Spark Splash
Offensive Recovery
Auto
Level Effect Initial SP SP cost Duration
Rank 1.png
Increases the ATK of the next attack to 140%, and expands the attack AOE 0 4
Rank 2.png
Increases the ATK of the next attack to 145%, and expands the attack AOE 0 4
Rank 3.png
Increases the ATK of the next attack to 150%, and expands the attack AOE 0 4
Rank 4.png
Increases the ATK of the next attack to 160%, and expands the attack AOE 0 3
Rank 5.png
Increases the ATK of the next attack to 165%, and expands the attack AOE 0 3
Rank 6.png
Increases the ATK of the next attack to 170%, and expands the attack AOE 0 3
Rank 7.png
Increases the ATK of the next attack to 180%, and expands the attack AOE 0 3
Rank 8.png
Increases the ATK of the next attack to 200%, and expands the attack AOE 0 3
Rank 9.png
Increases the ATK of the next attack to 220%, and expands the attack AOE 0 3
Rank 10.png
Increases the ATK of the next attack to 240%, and expands the attack AOE 0 2
Skill-Odda2.png
Forging Hammer
Auto Recovery
Manual
18 seconds
Level Effect Initial SP SP cost Duration
Rank 1.png
ATK +10%, DEF +10%. Units with 3 or less weight hit by the AOE damage will be Levitated for 0.5s 0 40 18s
Rank 2.png
ATK +20%, DEF +20%. Units with 3 or less weight hit by the AOE damage will be Levitated for 0.5s 0 39 18s
Rank 3.png
ATK +30%, DEF +30%. Units with 3 or less weight hit by the AOE damage will be Levitated for 0.5s 0 38 18s
Rank 4.png
ATK +40%, DEF +40%. Units with 3 or less weight hit by the AOE damage will be Levitated for 0.5s 5 37 18s
Rank 5.png
ATK +50%, DEF +50%. Units with 3 or less weight hit by the AOE damage will be Levitated for 0.5s 5 36 18s
Rank 6.png
ATK +60%, DEF +60%. Units with 3 or less weight hit by the AOE damage will be Levitated for 0.5s 5 35 18s
Rank 7.png
ATK +70%, DEF +70%. Units with 3 or less weight hit by the AOE damage will be Levitated for 0.5s 10 34 18s
Rank 8.png
ATK +80%, DEF +80%. Units with 3 or less weight hit by the AOE damage will be Levitated for 0.5s 10 33 18s
Rank 9.png
ATK +90%, DEF +90%. Units with 3 or less weight hit by the AOE damage will be Levitated for 0.5s 10 32 18s
Rank 10.png
ATK +100%, DEF +100%. Units with 3 or less weight hit by the AOE damage will be Levitated for 0.5s 15 30 18s

Skill upgrades

Rank 2.png
Skill Summary - 1
4
Rank 3.png
Skill Summary - 1
4
Sugar Substitute
7
Rank 4.png
Skill Summary - 2
6
Polyester
3
Rank 5.png
Skill Summary - 2
6
Oriron
4
Rank 6.png
Skill Summary - 2
6
Sugar Pack
5
Rank 7.png
Skill Summary - 3
6
RMA70-12
3
Polyester Pack
2
Rank 8.png
Spark Splash
Skill Summary - 3
5
Orirock Concentration
3
Crystalline Component
6
Forging Hammer
Skill Summary - 3
5
Oriron Block
3
Semi-Synthetic Solvent
1
Rank 9.png
Spark Splash
Skill Summary - 3
6
Incandescent Alloy Block
3
Orirock Concentration
7
Forging Hammer
Skill Summary - 3
6
White Horse Kohl
3
Grindstone Pentahydrate
6
Rank 10.png
Spark Splash
Skill Summary - 3
10
Crystalline Electronic Unit
4
Oriron Block
2
Forging Hammer
Skill Summary - 3
10
Nucleic Crystal Sinter
4
Crystalline Circuit
2

Base skills

Skill-meet spd&cost condChar2.png "Professional Ethics" α
Base.png
Reception Room.png
When this Operator is assigned to the Reception Room, if no other Operators are working in the Reception Room, increases clue search speed by 15%, and Morale consumed per hour +1
Skill-meet spd&cost condChar3.png "Professional Ethics" β
Replaces "Professional Ethics" α
Elite 2.png
Reception Room.png
When this Operator is assigned to the Reception Room, if no other Operators are working in the Reception Room, increases clue search speed by 35%, and Morale consumed per hour +1
Skill-meet spd&condChar mustget2.png Undercover Investigation
Elite 2.png
Reception Room.png
When this Operator is assigned to the Reception Room, if only this Operator is working in the Reception Room, for every 16 consecutive Morale spent, a Rhodes Island clue is guaranteed next

Changelog