Eyjafjalla the Hvít Aska
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★★★★★★ Eyjafjalla the Hvít Aska
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Volcanologist Eyjafjalla, scaling the alp we know as Life. Always looking to move a little faster, to catch up to time's footsteps. | |||||||
Position | Ranged | |||||||
Tags | Healing | |||||||
Trait | Restores the HP of allied units and recovers Elemental Damage by 50% of ATK (can recover Elemental Damage of unhurt allied units) | |||||||
Availability | Headhunting (Carnival limited) |
Operator | File | Story | Overview | Dialogue | Gallery | Trivia |
Stats
Range
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Attributes
MAX | MAX | MAX | |||
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HP | 789 | 1039 | 1237 | 1439 | +200 |
ATK | 148 | 244 | 339 | 424 | +45 |
DEF | 47 | 69 | 87 | 109 | – |
RES | 10 | N/A | |||
Redeployment time | 70 seconds | ||||
DP cost | 14 | 16 | |||
Block count | 1 | ||||
Attack interval | 2.85 seconds |
Potential
DP cost -1 | |
Redeployment time -4 seconds | |
ATK +23 | |
Improves Volcanic Ash Remedy | |
DP cost -1 | |
Total Cost | |
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OR |
Promotion
Elite 1 |
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Prerequisites |
Raise Eyjafjalla the Hvít Aska to Level 50. |
Elite 2 |
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Prerequisites |
Raise Eyjafjalla the Hvít Aska to Elite 1 Level 80. |
Talents
Replenishing Mist | |
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Normal heals additionally restores HP and Elemental Damage per second equal to 8% of the original amount, lasting for 4 seconds (stacks up to 3 times) | |
Normal heals additionally restores HP and Elemental Damage per second equal to 10% of the original amount, lasting for 6 seconds (stacks up to 3 times) |
Volcanic Ash Remedy | |
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Increases the Max HP of friendly units within range by +6%, and reduces the Elemental Damage they take by 12% | |
Increases the Max HP of friendly units within range by +8% (+2%), and reduces the Elemental Damage they take by 12% |
Skills
Soundless Sustenance Auto Recovery Auto Unlimited |
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Level | Effect | |||
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ATK +10%, each heal can affect an additional target, and all friendly units within range will recover Elemental Damage equal to 2% of Eyjafjalla the Hvít Aska's ATK per second[note 1] Unlimited duration |
0 | 80 | ∞ | |
ATK +10%, each heal can affect an additional target, and all friendly units within range will recover Elemental Damage equal to 3% of Eyjafjalla the Hvít Aska's ATK per second[note 1] Unlimited duration |
0 | 78 | ∞ | |
ATK +10%, each heal can affect an additional target, and all friendly units within range will recover Elemental Damage equal to 4% of Eyjafjalla the Hvít Aska's ATK per second[note 1] Unlimited duration |
0 | 76 | ∞ | |
ATK +20%, each heal can affect an additional target, and all friendly units within range will recover Elemental Damage equal to 4% of Eyjafjalla the Hvít Aska's ATK per second[note 1] Unlimited duration |
0 | 74 | ∞ | |
ATK +20%, each heal can affect an additional target, and all friendly units within range will recover Elemental Damage equal to 5% of Eyjafjalla the Hvít Aska's ATK per second[note 1] Unlimited duration |
0 | 72 | ∞ | |
ATK +20%, each heal can affect an additional target, and all friendly units within range will recover Elemental Damage equal to 6% of Eyjafjalla the Hvít Aska's ATK per second[note 1] Unlimited duration |
0 | 70 | ∞ | |
ATK +30%, each heal can affect an additional target, and all friendly units within range will recover Elemental Damage equal to 6% of Eyjafjalla the Hvít Aska's ATK per second[note 1] Unlimited duration |
0 | 68 | ∞ | |
ATK +30%, each heal can affect an additional target, and all friendly units within range will recover Elemental Damage equal to 7% of Eyjafjalla the Hvít Aska's ATK per second[note 1] Unlimited duration |
0 | 64 | ∞ | |
ATK +30%, each heal can affect an additional target, and all friendly units within range will recover Elemental Damage equal to 8% of Eyjafjalla the Hvít Aska's ATK per second[note 1] Unlimited duration |
0 | 62 | ∞ | |
ATK +40%, each heal can affect an additional target, and all friendly units within range will recover Elemental Damage equal to 8% of Eyjafjalla the Hvít Aska's ATK per second[note 1] Unlimited duration |
0 | 60 | ∞ |
Cloudmist Shelter Auto Recovery Manual |
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Level | Effect | |||
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Immediately heals all allied units within range and creates a Protective Barrier for them that lasts 10 seconds; Protective Barrier absorbs Elemental Damage for all friendly units equal to 350% of ATK | 0 | 30 | – | |
Immediately heals all allied units within range and creates a Protective Barrier for them that lasts 10 seconds; Protective Barrier absorbs Elemental Damage for all friendly units equal to 400% of ATK | 0 | 29 | – | |
Immediately heals all allied units within range and creates a Protective Barrier for them that lasts 10 seconds; Protective Barrier absorbs Elemental Damage for all friendly units equal to 450% of ATK | 0 | 28 | – | |
Immediately heals all allied units within range and creates a Protective Barrier for them that lasts 12 seconds; Protective Barrier absorbs Elemental Damage for all friendly units equal to 500% of ATK | 0 | 27 | – | |
Immediately heals all allied units within range and creates a Protective Barrier for them that lasts 12 seconds; Protective Barrier absorbs Elemental Damage for all friendly units equal to 550% of ATK | 0 | 26 | – | |
Immediately heals all allied units within range and creates a Protective Barrier for them that lasts 12 seconds; Protective Barrier absorbs Elemental Damage for all friendly units equal to 600% of ATK | 0 | 25 | – | |
Immediately heals all allied units within range and creates a Protective Barrier for them that lasts 14 seconds; Protective Barrier absorbs Elemental Damage for all friendly units equal to 650% of ATK | 0 | 24 | – | |
Immediately heals all allied units within range and creates a Protective Barrier for them that lasts 16 seconds; Protective Barrier absorbs Elemental Damage for all friendly units equal to 750% of ATK | 0 | 22 | – | |
Immediately heals all allied units within range and creates a Protective Barrier for them that lasts 18 seconds; Protective Barrier absorbs Elemental Damage for all friendly units equal to 800% of ATK | 0 | 21 | – | |
Immediately heals all allied units within range and creates a Protective Barrier for them that lasts 20 seconds; Protective Barrier absorbs Elemental Damage for all friendly units equal to 900% of ATK | 0 | 20 | – | |
Additional information | ||||
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Volcanic Echoes Auto Recovery Manual 50 seconds |
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Level | Effect | |||
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Attack Range becomes global, and each heal is converted to a 5-heal sequence that prioritizes different targets, each with 25% healing effectiveness and Elemental Damage recovery; the effect of the Second Talent increases to 2 times | 20 | 80 | 50s | |
Attack Range becomes global, and each heal is converted to a 5-heal sequence that prioritizes different targets, each with 25% healing effectiveness and Elemental Damage recovery; the effect of the Second Talent increases to 2.3 times | 20 | 79 | 50s | |
Attack Range becomes global, and each heal is converted to a 5-heal sequence that prioritizes different targets, each with 25% healing effectiveness and Elemental Damage recovery; the effect of the Second Talent increases to 2.6 times | 20 | 78 | 50s | |
Attack Range becomes global, and each heal is converted to a 5-heal sequence that prioritizes different targets, each with 35% healing effectiveness and Elemental Damage recovery; the effect of the Second Talent increases to 2.9 times | 30 | 75 | 50s | |
Attack Range becomes global, and each heal is converted to a 5-heal sequence that prioritizes different targets, each with 35% healing effectiveness and Elemental Damage recovery; the effect of the Second Talent increases to 3.2 times | 30 | 74 | 50s | |
Attack Range becomes global, and each heal is converted to a 5-heal sequence that prioritizes different targets, each with 35% healing effectiveness and Elemental Damage recovery; the effect of the Second Talent increases to 3.5 times | 30 | 73 | 50s | |
Attack Range becomes global, and each heal is converted to a 5-heal sequence that prioritizes different targets, each with 45% healing effectiveness and Elemental Damage recovery; the effect of the Second Talent increases to 3.8 times | 40 | 70 | 50s | |
Attack Range becomes global, and each heal is converted to a 5-heal sequence that prioritizes different targets, each with 50% healing effectiveness and Elemental Damage recovery; the effect of the Second Talent increases to 4.2 times | 40 | 66 | 50s | |
Attack Range becomes global, and each heal is converted to a 5-heal sequence that prioritizes different targets, each with 55% healing effectiveness and Elemental Damage recovery; the effect of the Second Talent increases to 4.6 times | 40 | 63 | 50s | |
Attack Range becomes global, and each heal is converted to a 5-heal sequence that prioritizes different targets, each with 60% healing effectiveness and Elemental Damage recovery; the effect of the Second Talent increases to 5 times | 40 | 60 | 50s | |
Additional information | ||||
While Volcanic Echoes is active, Eyjafjalla the Hvít Aska prioritizes healing friendly units with the following criteria: Lowest HP percentage > Lowest Elemental Damage > Most recently deployed |
Skill upgrades
Base skills
Medic Expert α | ||
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When this Operator is assigned to be the Trainer in the Training Room, Medic Operators' Specialization training speed +30% |
Combat Techniques: Wandering Medic Replaces Medic Expert α
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When this Operator is assigned to be the Trainer in the Training Room, Medic Operators' Specialization training speed +30%; if the trainee's Job Branch is Wandering, training speed will be further increased by +45% |
Volcanic Hot Springs Bath | ||
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When this Operator is assigned to the Dormitory, Morale recovery per hour of all Operators in that Dormitory +6% for each Wandering Medic Operator in the Base (excluding Assistants, caps at 4 Operators) |
Notes
Changelog
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