Shamare

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Hexer SupporterSiracusa
Supporter.png
Hexer Supporter.png
Siracusa
Shamare icon.png
Shamare Elite 2 icon.png
Shamare Skin 1 icon.png
Shamare, Rhodes Island Operator, is seen as a harbinger of evil spirits by her enemies.
It takes a long time to sew a doll, so don't blame her for being late.
Position Ranged
Tags Debuff
Trait Deals Arts damage
Availability Headhunting; Recruitment

Stats

Range

Base.pngElite 1.png
  
  
  
    
  
  
  
    

Attributes

Base.png Base.png MAX Elite 1.png MAX Elite 2.png MAX Trust.png
HP.png HP 677 996 1347 1728
ATK.png ATK 184 263 338 408 +65
DEF.png DEF 48 70 92 105
RES.png RES 15 20 25 N/A
RDP.png Redeployment time 70 seconds
COST.png DP cost 10 12
BLOCK.png Block count 1
ASPD.png Attack interval 1.6 seconds

Potential

Potential 2.png
DP cost -1
Potential 3.png
Redeployment time -4 seconds
Potential 4.png
RES +8
Potential 5.png
Improves Omen of Defeat
Potential 6.png
DP cost -1
Total Cost
Shamare's Token
5
OR
Epic Supporter Token
20

Promotion

Elite 1.png Elite 1
  • Maximum attributes increased.
  • DP cost +2.
  • New skill: Cursed Doll.
  • Omen of Defeat improved.
  • Range extended.
Prerequisites
Raise Shamare to Level 50.
LMD
20K
Supporter Chip
4
Sugar
5
Orirock Cube
3
Elite 2.png Elite 2
  • Maximum attributes increased.
  • Omen of Defeat improved.
  • Operator Modules available.
Prerequisites
Raise Shamare to Elite 1 Level 70.
LMD
120K
Supporter Dualchip
3
Orirock Concentration
8
Incandescent Alloy
17

Talent

Omen of Defeat
Base.png Apply 10% Fragile effect to enemies within range with less than 40% HP
Base.pngPotential 5.png Apply 13% (+3%) Fragile effect to enemies within range with less than 40% HP
Elite 1.png Apply 20% Fragile effect to enemies within range with less than 40% HP
Elite 1.pngPotential 5.png Apply 23% (+3%) Fragile effect to enemies within range with less than 40% HP
Elite 2.png Apply 30% Fragile effect to enemies within range with less than 40% HP
Elite 2.pngPotential 5.png Apply 33% (+3%) Fragile effect to enemies within range with less than 40% HP

Skills

Skill-Shamare1.png
Malediction
Auto Recovery
Auto
Unlimited
Level Effect Initial SP SP cost Duration
Rank 1.png
ATK +20%, increases the damage amplification effect of this unit's Talent to 1.3 times
Unlimited duration
0 90
Rank 2.png
ATK +20%, increases the damage amplification effect of this unit's Talent to 1.3 times
Unlimited duration
0 88
Rank 3.png
ATK +20%, increases the damage amplification effect of this unit's Talent to 1.3 times
Unlimited duration
0 86
Rank 4.png
ATK +30%, increases the damage amplification effect of this unit's Talent to 1.4 times
Unlimited duration
0 84
Rank 5.png
ATK +30%, increases the damage amplification effect of this unit's Talent to 1.4 times
Unlimited duration
0 82
Rank 6.png
ATK +30%, increases the damage amplification effect of this unit's Talent to 1.4 times
Unlimited duration
0 80
Rank 7.png
ATK +40%, increases the damage amplification effect of this unit's Talent to 1.5 times
Unlimited duration
0 78
Rank 8.png
ATK +45%, increases the damage amplification effect of this unit's Talent to 1.6 times
Unlimited duration
0 76
Rank 9.png
ATK +50%, increases the damage amplification effect of this unit's Talent to 1.7 times
Unlimited duration
0 74
Rank 10.png
ATK +60%, increases the damage amplification effect of this unit's Talent to 1.8 times
Unlimited duration
0 70
Skill-Shamare2.png
Cursed Doll
Auto Recovery
Auto
Level Effect Initial SP SP cost Duration
Rank 1.png
Obtains 1 Curse Doll (can store up to 1)
Reduces the ATK and DEF of enemies around the Curse Doll by -20%, lasts for a maximum of 15 seconds
10 50
Rank 2.png
Obtains 1 Curse Doll (can store up to 1)
Reduces the ATK and DEF of enemies around the Curse Doll by -20%, lasts for a maximum of 15 seconds
10 48
Rank 3.png
Obtains 1 Curse Doll (can store up to 1)
Reduces the ATK and DEF of enemies around the Curse Doll by -20%, lasts for a maximum of 15 seconds
10 46
Rank 4.png
Obtains 1 Curse Doll (can store up to 1)
Reduces the ATK and DEF of enemies around the Curse Doll by -25%, lasts for a maximum of 15 seconds
10 44
Rank 5.png
Obtains 1 Curse Doll (can store up to 1)
Reduces the ATK and DEF of enemies around the Curse Doll by -25%, lasts for a maximum of 15 seconds
10 42
Rank 6.png
Obtains 1 Curse Doll (can store up to 1)
Reduces the ATK and DEF of enemies around the Curse Doll by -25%, lasts for a maximum of 15 seconds
10 40
Rank 7.png
Obtains 1 Curse Doll (can store up to 1)
Reduces the ATK and DEF of enemies around the Curse Doll by -30%, lasts for a maximum of 15 seconds
10 38
Rank 8.png
Obtains 1 Curse Doll (can store up to 1)
Reduces the ATK and DEF of enemies around the Curse Doll by -40%, lasts for a maximum of 15 seconds
10 36
Rank 9.png
Obtains 1 Curse Doll (can store up to 1)
Reduces the ATK and DEF of enemies around the Curse Doll by -45%, lasts for a maximum of 15 seconds
10 34
Rank 10.png
Obtains 1 Curse Doll (can store up to 1)
Reduces the ATK and DEF of enemies around the Curse Doll by -50%, lasts for a maximum of 15 seconds
10 30
Additional information
The Cursed Doll skill will not generate SP when Shamare has the Curse Doll available for deployment.

Skill upgrades

Rank 2.png
Skill Summary - 1
4
Rank 3.png
Skill Summary - 1
4
Sugar Substitute
7
Rank 4.png
Skill Summary - 2
6
Polyester
3
Rank 5.png
Skill Summary - 2
6
Oriron
4
Rank 6.png
Skill Summary - 2
6
Aketon
4
Rank 7.png
Skill Summary - 3
6
Manganese Ore
2
RMA70-12
3
Rank 8.png
Malediction
Skill Summary - 3
5
RMA70-24
3
Manganese Ore
2
Cursed Doll
Skill Summary - 3
5
Orirock Concentration
3
Grindstone
4
Rank 9.png
Malediction
Skill Summary - 3
6
White Horse Kohl
3
Keton Colloid
5
Cursed Doll
Skill Summary - 3
6
Manganese Trihydrate
3
Optimized Device
4
Rank 10.png
Malediction
Skill Summary - 3
10
Bipolar Nanoflake
4
Incandescent Alloy Block
4
Cursed Doll
Skill Summary - 3
10
D32 Steel
4
Polymerized Gel
4

Base skills

Skill-tra wt&cost1.png Tailoring α
Base.png
Trading Post.png
When this Operator is assigned to a Trading Post, the chance of getting higher-yield Precious Metal orders is increased slightly (rate is influenced by length of work time), and Morale consumed per hour is reduced by -0.25
Skill-tra vodfox.png Whispers
Elite 2.png
Trading Post.png
When this Operator is assigned to a Trading Post, the order acquisition efficiency contributed by all other Operators assigned to that Trading Post becomes 0, but each Operator increases the order acquisition efficiency of this Operator by +45%, while total Morale consumed is increased by +0.25 per hour.

Operator Modules

Original

Original module.png Original: Shamare's Badge
Module Badge.png
Hexer Supporter.png
Operator Shamare has demonstrated a remarkable aptitude for coercing frailty within the enemy via manipulation of imprecatory methods.
The Field Operations Department has thus passed the following resolution:
This operator shall be appointed a Supporter Operator during field operations to exercise Hexer responsibilities.
In witness whereof,
This badge is hereby conferred upon the above named.

UMD-X

UMD-X module.png UMD-X: Fabric Apples
Fabric Apples.png
Stage 1
ATK +10
DEF +15
New trait:
Applies 10% Enfeeble to targets for 2 seconds
Stage 2
ATK +20
DEF +25
New talent: Bad Tidings' Wake
Becomes less likely to be targeted by enemies after being deployed for 15 seconds
Stage 3
ATK +30
DEF +35
Bad Tidings' Wake improved:
Becomes less likely to be targeted by enemies after being deployed for 10 seconds
Module MissionsUnlock conditions
  1. During battle, have Shamare use Cursed Doll a total of 10 times (excluding Support Units)
  2. Clear Main Theme 6-5 with a 3-star rating; You must deploy your own Shamare, and cannot include any other Supporter Operators as members
  • Complete both of Shamare's UMD-X Module Missions.
  • Raise Shamare to Elite 2 Level 50.
  • Have at least 100% Trust with Shamare.
Materials
Stage 1Stage 2Stage 3
Module Data Block
2
Keton Colloid
3
LMD
40K
Module Data Block
2
Data Supplement Stick
20
Cutting Fluid Solution
4
LMD
50K
Module Data Block
2
Data Supplement Instrument
8
Crystalline Circuit
5
LMD
60K
Description
"She wants an apple."
"Are you listening? She just wants an apple."
No one is listening.
She looks at the outstretched arm, skinny and waxen, from a girl about her age. Clenched and then opened, the palm is just big enough to hold an apple.
She senses the emotions of the people around the girl. If she is met with anxious fear, then the girl is met with indifference, mingled with a hint of disgust to be precise, as if that human-shaped body was never meant to belong to their kind.
"Have you ever eaten an apple?" she asks. The girl shakes her head.
She herself rarely gets to eat apples, but at least she knows what they taste like. The servants occasionally bring them, leaving them at the door for her to take.
The girl might have only glimpsed apples from afar or heard of them in passing.
After thinking for a moment, she looks at the servant accompanying her, but remains distant. She walks toward the servant, gathers her courage, and says,
"I... want an apple."
No threats, no curses, she learned to express her thoughts directly, just like everyone else.
The servant's eyes widen, his hand trembling, until he screams and flees.
A few days later, a rumor spreads through the town: the girl on the island is using apples in her curses. The ninety-year-old lady of the Romano family was suddenly bedridden, or the eldest daughter of the Buccellati family couldn't find a husband. All due to malicious curses. People in town quickly hide their apples, and even objects shaped like apples, to ensure that no apple would reach that cursed island.
She waited a long time, but never got the apples. The disappearance of the apples showed her that she could never be like those people.
She is different.
"Curse you... all of you..."
One day, while cleaning, a servant at the mansion stumbles upon a felt apple with nails driven deep into it. He thinks of the apples he bought a few days ago and the headaches he has been suffering. He breaks out in a cold sweat. As more and more felt apples are found throughout the mansion, a terrifying rumor sweeps through the town once more.
"The curse falls upon anyone with apples."
For a while, everyone in town abandons their apples. Crates of apples are dumped into the lake, ripe apples are thrown into the streets. Someone suggests changing the town's name to "Nonappleton," to unanimous approval.
On a pitch-black night, she sneaks to the shore and picks up an apple that floated downstream. She takes a gentle bite, the sweet juice flowing down her throat.
That night, she enjoys a rare good dream. She dreamed of the girl on the street eating a bright red apple.

Changelog