Wind Chimes
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★★★★★ Wind Chimes
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Wind Chimes, Messenger to rural parts, pacing the distance between mountains and nomadic cities by her own two feet. She doesn't try to hide why her horn is broken, but still, it embarrasses her a little. | |||||||
Position | Melee | |||||||
Tags | DPS | |||||||
Trait | Attacks all blocked enemies[note 1] | |||||||
Availability | Headhunting |
Operator | File | Overview | Dialogue | Gallery | Trivia |
Stats
Range
■□ |
Attributes
MAX | MAX | MAX | |||
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HP | 2325 | 3230 | 4251 | 5669 | +350 |
ATK | 642 | 918 | 1193 | 1438 | +70 |
DEF | 0 | – | |||
RES | 0 | N/A | |||
Redeployment time | 70 seconds | ||||
DP cost | 19 | 21 | 23 | ||
Block count | 2 | ||||
Attack interval | 2.5 seconds |
Potential
DP cost -1 | |
Redeployment time -4 seconds | |
ATK +40 | |
Improves Mountain Traveler | |
DP cost -1 | |
Total Cost | |
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OR |
Promotion
Elite 1 |
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Prerequisites |
Raise Wind Chimes to Level 50. |
Elite 2 |
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Prerequisites |
Raise Wind Chimes to Elite 1 Level 70. |
Talent
Mountain Traveler | |
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Max HP +5%, gain Vigor effect of +15% ATK when HP is above 50% | |
Max HP +5%, gain Vigor effect of +17% (+2%) ATK when HP is above 50% | |
Max HP +5%, gain Vigor effect of +20% ATK when HP is above 50% | |
Max HP +5%, gain Vigor effect of +22% (+2%) ATK when HP is above 50% |
Skills
ATK Up γ Auto Recovery Manual 30 seconds |
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Level | Effect | |||
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ATK +30% | 0 | 40 | 30s | |
ATK +35% | 0 | 40 | 30s | |
ATK +40% | 0 | 40 | 30s | |
ATK +45% | 5 | 37 | 30s | |
ATK +50% | 5 | 37 | 30s | |
ATK +55% | 5 | 37 | 30s | |
ATK +60% | 10 | 35 | 30s | |
ATK +75% | 10 | 34 | 30s | |
ATK +90% | 10 | 33 | 30s | |
ATK +100% | 15 | 30 | 30s |
Longing for Home Auto Recovery Manual 5 seconds |
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Level | Effect | |||
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Stops attacking, gains 20% Sanctuary, ATK gradually increases to +50%. When skill expires, deals 140% ATK as Physical Damage to all ground enemies in front and stuns them for 1 sec Can manually deactivate skill (skill can be interrupted at any time) |
0 | 35 | 5s | |
Stops attacking, gains 20% Sanctuary, ATK gradually increases to +50%. When skill expires, deals 150% ATK as Physical Damage to all ground enemies in front and stuns them for 1 sec Can manually deactivate skill (skill can be interrupted at any time) |
0 | 35 | 5s | |
Stops attacking, gains 20% Sanctuary, ATK gradually increases to +50%. When skill expires, deals 160% ATK as Physical Damage to all ground enemies in front and stuns them for 1 sec Can manually deactivate skill (skill can be interrupted at any time) |
0 | 35 | 5s | |
Stops attacking, gains 25% Sanctuary, ATK gradually increases to +50%. When skill expires, deals 170% ATK as Physical Damage to all ground enemies in front and stuns them for 1 sec Can manually deactivate skill (skill can be interrupted at any time) |
3 | 30 | 5s | |
Stops attacking, gains 25% Sanctuary, ATK gradually increases to +50%. When skill expires, deals 180% ATK as Physical Damage to all ground enemies in front and stuns them for 1 sec Can manually deactivate skill (skill can be interrupted at any time) |
3 | 30 | 5s | |
Stops attacking, gains 25% Sanctuary, ATK gradually increases to +50%. When skill expires, deals 190% ATK as Physical Damage to all ground enemies in front and stuns them for 1 sec Can manually deactivate skill (skill can be interrupted at any time) |
3 | 30 | 5s | |
Stops attacking, gains 30% Sanctuary, ATK gradually increases to +50%. When skill expires, deals 200% ATK as Physical Damage to all ground enemies in front and stuns them for 1 sec Can manually deactivate skill (skill can be interrupted at any time) |
5 | 25 | 5s | |
Stops attacking, gains 32% Sanctuary, ATK gradually increases to +50%. When skill expires, deals 210% ATK as Physical Damage to all ground enemies in front and stuns them for 1 sec Can manually deactivate skill (skill can be interrupted at any time) |
6 | 25 | 5s | |
Stops attacking, gains 35% Sanctuary, ATK gradually increases to +50%. When skill expires, deals 220% ATK as Physical Damage to all ground enemies in front and stuns them for 1 sec Can manually deactivate skill (skill can be interrupted at any time) |
8 | 25 | 5s | |
Stops attacking, gains 40% Sanctuary, ATK gradually increases to +50%. When skill expires, deals 230% ATK as Physical Damage to all ground enemies in front and stuns them for 1 sec Can manually deactivate skill (skill can be interrupted at any time) |
10 | 25 | 5s | |
Additional information | ||||
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Skill upgrades
Base skills
Hell and High Water | ||
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When this Operator is assigned to a Trading Post, Morale loss of Operators in the Trading Post -0.1, with an additional -0.01 for every 10 Worldly Plight |
Distant Letter Replaces Hell and High Water
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When this Operator is assigned to a Trading Post, Morale loss of Operators in the Trading Post -0.1, with an additional -0.02 for every 10 Worldly Plight |
Notes
- ↑ Contrary to the wording, Wind Chimes does not actually need to block the enemies for her attacks to hit them. Rather, Wind Chimes's attacks hit multiple targets within range equal to her block count.
Changelog
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