Wind Chimes

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★★★★★
Wind Chimes
Crusher GuardYan
Guard.png
Crusher Guard.png
Yan
Wind Chimes icon.png
Wind Chimes Elite 2 icon.png
Wind Chimes, Messenger to rural parts, pacing the distance between mountains and nomadic cities by her own two feet.
She doesn't try to hide why her horn is broken, but still, it embarrasses her a little.
Position Melee
Tags DPS
Trait Attacks all blocked enemies[note 1]
Availability Headhunting

Stats

Range

    

Attributes

Base.png Base.png MAX Elite 1.png MAX Elite 2.png MAX Trust.png
HP.png HP 2325 3230 4251 5669 +350
ATK.png ATK 642 918 1193 1438 +70
DEF.png DEF 0
RES.png RES 0 N/A
RDP.png Redeployment time 70 seconds
COST.png DP cost 19 21 23
BLOCK.png Block count 2
ASPD.png Attack interval 2.5 seconds

Potential

Potential 2.png
DP cost -1
Potential 3.png
Redeployment time -4 seconds
Potential 4.png
ATK +40
Potential 5.png
Improves Mountain Traveler
Potential 6.png
DP cost -1
Total Cost
Wind Chimes's Token
5
OR
Epic Guard Token
20

Promotion

Elite 1.png Elite 1
  • Maximum attributes increased.
  • DP cost +2.
  • New skill: Longing for Home.
  • New talent: Mountain Traveler.
Prerequisites
Raise Wind Chimes to Level 50.
LMD
20K
Guard Chip
4
Oriron
4
Polyester
3
Elite 2.png Elite 2
  • Maximum attributes increased.
  • DP cost +2.
  • Mountain Traveler improved.
Prerequisites
Raise Wind Chimes to Elite 1 Level 70.
LMD
120K
Guard Dualchip
3
Cutting Fluid Solution
7
Incandescent Alloy
16

Skills

Skill-A3.png
ATK Up γ
Auto Recovery
Manual
30 seconds
Level Effect Initial SP SP cost Duration
Rank 1.png
ATK +30% 0 40 30s
Rank 2.png
ATK +35% 0 40 30s
Rank 3.png
ATK +40% 0 40 30s
Rank 4.png
ATK +45% 5 37 30s
Rank 5.png
ATK +50% 5 37 30s
Rank 6.png
ATK +55% 5 37 30s
Rank 7.png
ATK +60% 10 35 30s
Rank 8.png
ATK +75% 10 34 30s
Rank 9.png
ATK +90% 10 33 30s
Rank 10.png
ATK +100% 15 30 30s
Skill-WindChimes2.png
Longing for Home
Auto Recovery
Manual
5 seconds
Level Effect Initial SP SP cost Duration
Rank 1.png
Stops attacking, gains 20% Sanctuary, ATK gradually increases to +50%. When skill expires, deals 140% ATK as Physical Damage to all ground enemies in front and stuns them for 1 sec
Can manually deactivate skill (skill can be interrupted at any time)
0 35 5s
Rank 2.png
Stops attacking, gains 20% Sanctuary, ATK gradually increases to +50%. When skill expires, deals 150% ATK as Physical Damage to all ground enemies in front and stuns them for 1 sec
Can manually deactivate skill (skill can be interrupted at any time)
0 35 5s
Rank 3.png
Stops attacking, gains 20% Sanctuary, ATK gradually increases to +50%. When skill expires, deals 160% ATK as Physical Damage to all ground enemies in front and stuns them for 1 sec
Can manually deactivate skill (skill can be interrupted at any time)
0 35 5s
Rank 4.png
Stops attacking, gains 25% Sanctuary, ATK gradually increases to +50%. When skill expires, deals 170% ATK as Physical Damage to all ground enemies in front and stuns them for 1 sec
Can manually deactivate skill (skill can be interrupted at any time)
3 30 5s
Rank 5.png
Stops attacking, gains 25% Sanctuary, ATK gradually increases to +50%. When skill expires, deals 180% ATK as Physical Damage to all ground enemies in front and stuns them for 1 sec
Can manually deactivate skill (skill can be interrupted at any time)
3 30 5s
Rank 6.png
Stops attacking, gains 25% Sanctuary, ATK gradually increases to +50%. When skill expires, deals 190% ATK as Physical Damage to all ground enemies in front and stuns them for 1 sec
Can manually deactivate skill (skill can be interrupted at any time)
3 30 5s
Rank 7.png
Stops attacking, gains 30% Sanctuary, ATK gradually increases to +50%. When skill expires, deals 200% ATK as Physical Damage to all ground enemies in front and stuns them for 1 sec
Can manually deactivate skill (skill can be interrupted at any time)
5 25 5s
Rank 8.png
Stops attacking, gains 32% Sanctuary, ATK gradually increases to +50%. When skill expires, deals 210% ATK as Physical Damage to all ground enemies in front and stuns them for 1 sec
Can manually deactivate skill (skill can be interrupted at any time)
6 25 5s
Rank 9.png
Stops attacking, gains 35% Sanctuary, ATK gradually increases to +50%. When skill expires, deals 220% ATK as Physical Damage to all ground enemies in front and stuns them for 1 sec
Can manually deactivate skill (skill can be interrupted at any time)
8 25 5s
Rank 10.png
Stops attacking, gains 40% Sanctuary, ATK gradually increases to +50%. When skill expires, deals 230% ATK as Physical Damage to all ground enemies in front and stuns them for 1 sec
Can manually deactivate skill (skill can be interrupted at any time)
10 25 5s
Additional information
  • The ATK buff increase occurs every second, thus it increases at a rate of 10% per second.
  • The Physical damage dealt at the end of Longing for Home occurs 0.5 seconds after the skill ends, calculated with Wind Chimes' ATK at the time.

Skill upgrades

Rank 2.png
Skill Summary - 1
4
Rank 3.png
Skill Summary - 1
4
Damaged Device
4
Rank 4.png
Skill Summary - 2
6
Orirock Cube
4
Rank 5.png
Skill Summary - 2
6
Sugar
5
Rank 6.png
Skill Summary - 2
6
Incandescent Alloy
4
Rank 7.png
Skill Summary - 3
6
Loxic Kohl
3
Manganese Ore
3
Rank 8.png
ATK Up γ
Skill Summary - 3
5
Refined Solvent
3
Orirock Cluster
5
Longing for Home
Skill Summary - 3
5
Incandescent Alloy Block
3
Manganese Ore
3
Rank 9.png
ATK Up γ
Skill Summary - 3
6
Transmuted Salt Agglomerate
3
Keton Colloid
5
Longing for Home
Skill Summary - 3
6
Crystalline Circuit
3
Refined Solvent
5
Rank 10.png
ATK Up γ
Skill Summary - 3
10
Bipolar Nanoflake
4
Oriron Block
3
Longing for Home
Skill Summary - 3
10
D32 Steel
4
Polymerized Gel
4

Talent(s)

Mountain Traveler
Elite 1.png Max HP +5%, gain Vigor effect of +15% ATK when HP is above 50%
Elite 1.pngPotential 5.png Max HP +5%, gain Vigor effect of +17% (+2%) ATK when HP is above 50%
Elite 2.png Max HP +5%, gain Vigor effect of +20% ATK when HP is above 50%
Elite 2.pngPotential 5.png Max HP +5%, gain Vigor effect of +22% (+2%) ATK when HP is above 50%

Base skills

Skill-tra bd cost1.png Hell and High Water
Base.png
Trading Post.png
When this Operator is assigned to a Trading Post, Morale loss of Operators in the Trading Post -0.1, with an additional -0.01 for every 10 Worldly Plight
Skill-tra bd cost2.png Distant Letter
Replaces Hell and High Water
Elite 2.png
Trading Post.png
When this Operator is assigned to a Trading Post, Morale loss of Operators in the Trading Post -0.1, with an additional -0.02 for every 10 Worldly Plight

Notes

  1. Contrary to the wording, Wind Chimes does not actually need to block the enemies for her attacks to hit them. Rather, Wind Chimes's attacks hit multiple targets within range equal to her block count.

Changelog

  • [CN] So Long, Adele
    • English and Korean dialogues (voiced by Vivian Lu and Cha Young-hee, respectively) added (this addition is retroactively implemented on A Death in Chunfen in Global).
  • A Death in Chunfen Introduced.