Qiubai

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Swordswoman Qiubai, traveler of the jianghu of Yan, setting her foot down where injustice is concerned.
The snow fell thick the day she was born—a rare crossing of fates in itself.
Class Guard.png Guard
Branch Lord Guard.png Lord
Faction Yan.png Yan
Position Melee
Tags DPS, Crowd-Control
Trait Can launch Ranged Attacks that deal 80% of normal ATK
How to obtain Standard Headhunting
Qiubai
Base
Elite 2
Wine-Flushed is Woods of Rime
Courtesy
Qiubai.png
Qiubai Elite 2.png
Qiubai Skin 1.png
Qiubai Skin 2.png
Pronunciation
Internal name
char_4082_qiubai
Based on
North China sika deer (Cervus nippon mandarinus)
In Other Languages
Chinese
仇白
Japanese
チューバイ
Korean
치우바이
Character Information
File no.
YD20
Operator Record
Paradox Simulation
Illustrator
温泉瓜
Japanese CV
Minako Kotobuki
Chinese CV
Cai Haiting
English CV
Angel Lin
Korean CV
Jo Hyun-jung
Basic Info
Gender
Female
Combat Experience
10 years
Place of Birth
Date of Birth
May 14th
Race
Height
178 cm
Infection Status
Medical tests have confirmed that no infection is present.
Physical Exam
Physical Strength
Excellent
Mobility
Excellent
Physical Resilience
Excellent
Tactical Acumen
Standard
Combat Skill
Outstanding
Originium Arts Assimilation
Standard
Other Information
Occupation
Guardswoman of Yumen garrison (formerly)
Family and relatives
Unnamed father

Stats

Range

Base.pngElite 1.png
   
  
   
    
  
    

Attributes

Base.png Base.png MAX Elite 1.png MAX Elite 2.png MAX Trust.png
HP.png HP 1041 1488 1959 2480
ATK.png ATK 299 447 581 718 +50
DEF.png DEF 191 263 333 402 +50
RES.png RES 5 10 N/A
RDP.png Redeployment time 70 seconds
COST.png DP cost 18 20
BLOCK.png Block count 2
ASPD.png Attack interval 1.3 seconds

Potential

Potential 2.png
DP cost -1
Potential 3.png
Improves Falling Petals
Potential 4.png
ATK +26
Potential 5.png
Improves Find an Opening
Potential 6.png
DP cost -1
Total Cost
Qiubai's Token.png
5
OR
Royal Guard Token.png
20

Promotion

Elite 1.png Elite 1
  • Maximum attributes increased.
  • DP cost +2.
  • New talent: Find an Opening.
  • New skill: Holding Shadow.
  • Range extended.

Raise Qiubai to Level 50.
LMD.png
30K
Guard Chip.png
5
Polyketon.png
7
Sugar.png
4
Elite 2.png Elite 2
  • Maximum attributes increased.
  • New talent: Falling Petals.
  • New skill: Questioning Snow.
  • Find an Opening improved.

Raise Qiubai to Elite 1 Level 80.
LMD.png
180K
Guard Dualchip.png
4
Crystalline Electronic Unit.png
3
Manganese Trihydrate.png
6

Talents

Find an Opening
Elite 1.png Deal an additional 25% of ATK as Arts damage when attacking enemies affected by Slow or Bind
Elite 1.pngPotential 5.png Deal an additional 28% (+3%) of ATK as Arts damage when attacking enemies affected by Slow or Bind
Elite 2.png Deal an additional 40% of ATK as Arts damage when attacking enemies affected by Slow or Bind
Elite 2.pngPotential 5.png Deal an additional 43% (+3%) of ATK as Arts damage when attacking enemies affected by Slow or Bind
Additional information
The damage is dealt 0.1 seconds after the attack and not subject to Qiubai's trait if the attack that triggers it is ranged.
Falling Petals
Elite 2.png Attacks have a 20% chance to Bind the target for 1.5s
Elite 2.pngPotential 3.png Attacks have a 23% (+3%) chance to Bind the target for 1.5s

Skills

Skill-Qiubai1.png
Halting Feather
Offensive Recovery
Auto
Click to show/hide the information for Halting Feather
Lv. Description SP init.png SP cost.png Duration.png
Rank 1.png
Next attack binds the target for 1.5 seconds. When Bind expires, deals 180% of ATK as Arts damage to target and all nearby enemies 0 6
Rank 2.png
Next attack binds the target for 1.5 seconds. When Bind expires, deals 190% of ATK as Arts damage to target and all nearby enemies 0 6
Rank 3.png
Next attack binds the target for 1.5 seconds. When Bind expires, deals 200% of ATK as Arts damage to target and all nearby enemies 0 6
Rank 4.png
Next attack binds the target for 2 seconds. When Bind expires, deals 210% of ATK as Arts damage to target and all nearby enemies 0 5
Rank 5.png
Next attack binds the target for 2 seconds. When Bind expires, deals 220% of ATK as Arts damage to target and all nearby enemies 0 5
Rank 6.png
Next attack binds the target for 2 seconds. When Bind expires, deals 230% of ATK as Arts damage to target and all nearby enemies 0 5
Rank 7.png
Next attack binds the target for 2.5 seconds. When Bind expires, deals 240% of ATK as Arts damage to target and all nearby enemies 0 5
Rank 8.png
Next attack binds the target for 2.5 seconds. When Bind expires, deals 260% of ATK as Arts damage to target and all nearby enemies 0 5
Rank 9.png
Next attack binds the target for 2.5 seconds. When Bind expires, deals 280% of ATK as Arts damage to target and all nearby enemies 0 5
Rank 10.png
Next attack binds the target for 3 seconds. When Bind expires, deals 300% of ATK as Arts damage to target and all nearby enemies 0 4
Additional information
  • The aftermath Arts damage has a radius of 1.7 tiles centered on the target and is not subject to Qiubai's trait if the attack which triggers Halting Feather is a ranged attack.
  • If the target leaves the map while being Bound by Halting Feather, the aftermath Arts damage will be immediately triggered unless if the target is immune to Bind or already left the map.
Skill-Qiubai2.png
Holding Shadow
Offensive Recovery
Manual
5 seconds
Click to show/hide the information for Holding Shadow
Lv. Description SP init.png SP cost.png Duration.png
Rank 1.png
Deals 150% of ATK as Arts damage to ground enemies ahead, attack range changes, ATK +60%, ground enemies within attack range are slowed; when skill expires, deals 150% ATK as Physical damage to ground enemies in range 0 14 5
Rank 2.png
Deals 165% of ATK as Arts damage to ground enemies ahead, attack range changes, ATK +65%, ground enemies within attack range are slowed; when skill expires, deals 165% ATK as Physical damage to ground enemies in range 1 14 5
Rank 3.png
Deals 180% of ATK as Arts damage to ground enemies ahead, attack range changes, ATK +70%, ground enemies within attack range are slowed; when skill expires, deals 180% ATK as Physical damage to ground enemies in range 2 14 5
Rank 4.png
Deals 195% of ATK as Arts damage to ground enemies ahead, attack range changes, ATK +75%, ground enemies within attack range are slowed; when skill expires, deals 195% ATK as Physical damage to ground enemies in range 2 13 5
Rank 5.png
Deals 210% of ATK as Arts damage to ground enemies ahead, attack range changes, ATK +80%, ground enemies within attack range are slowed; when skill expires, deals 210% ATK as Physical damage to ground enemies in range 3 13 5
Rank 6.png
Deals 225% of ATK as Arts damage to ground enemies ahead, attack range changes, ATK +85%, ground enemies within attack range are slowed; when skill expires, deals 225% ATK as Physical damage to ground enemies in range 4 13 5
Rank 7.png
Deals 240% of ATK as Arts damage to ground enemies ahead, attack range changes, ATK +90%, ground enemies within attack range are slowed; when skill expires, deals 240% ATK as Physical damage to ground enemies in range 4 12 5
Rank 8.png
Deals 260% of ATK as Arts damage to ground enemies ahead, attack range changes, ATK +100%, ground enemies within attack range are slowed; when skill expires, deals 260% ATK as Physical damage to ground enemies in range 4 11 5
Rank 9.png
Deals 280% of ATK as Arts damage to ground enemies ahead, attack range changes, ATK +120%, ground enemies within attack range are slowed; when skill expires, deals 280% ATK as Physical damage to ground enemies in range 5 11 5
Rank 10.png
Deals 300% of ATK as Arts damage to ground enemies ahead, attack range changes, ATK +140%, ground enemies within attack range are slowed; when skill expires, deals 300% ATK as Physical damage to ground enemies in range 5 10 5
Additional information
  • The initial Arts damage and ending Physical damages are not subject to Qiubai's trait.
  • Although not stated in-game, the initial Arts damage also Slows the targets for 1.2 seconds.
  • Holding Shadow actually starts after the initial Arts damage is applied (which takes 1.2 seconds) and applies the ending Physical damage after the skill is active for 4.88 seconds.
  • The initial Arts damage is applied before the ATK buff and is not affected by it, but the ending Physical damage is applied before the ATK buff ends, and is affected by it.
Skill-Qiubai3.png
Questioning Snow
Auto Recovery
Manual
30 seconds
   
  
   
Click to show/hide the information for Questioning Snow
Lv. Description SP init.png SP cost.png Duration.png
Rank 1.png
Attack range expands, ATK +20%, damage type changed to Arts, attacks 2 extra targets, ranged attacks no longer have reduced damage, each attack grants +8 ASPD (stacking up to 4 times) 32 64 30
Rank 2.png
Attack range expands, ATK +23%, damage type changed to Arts, attacks 2 extra targets, ranged attacks no longer have reduced damage, each attack grants +9 ASPD (stacking up to 4 times) 32 63 30
Rank 3.png
Attack range expands, ATK +27%, damage type changed to Arts, attacks 2 extra targets, ranged attacks no longer have reduced damage, each attack grants +10 ASPD (stacking up to 4 times) 34 62 30
Rank 4.png
Attack range expands, ATK +30%, damage type changed to Arts, attacks 2 extra targets, ranged attacks no longer have reduced damage, each attack grants +10 ASPD (stacking up to 5 times) 34 61 30
Rank 5.png
Attack range expands, ATK +33%, damage type changed to Arts, attacks 2 extra targets, ranged attacks no longer have reduced damage, each attack grants +11 ASPD (stacking up to 5 times) 36 60 30
Rank 6.png
Attack range expands, ATK +37%, damage type changed to Arts, attacks 2 extra targets, ranged attacks no longer have reduced damage, each attack grants +12 ASPD (stacking up to 5 times) 36 59 30
Rank 7.png
Attack range expands, ATK +40%, damage type changed to Arts, attacks 2 extra targets, ranged attacks no longer have reduced damage, each attack grants +13 ASPD (stacking up to 6 times) 38 58 30
Rank 8.png
Attack range expands, ATK +45%, damage type changed to Arts, attacks 2 extra targets, Talent 1 damage increased to 1.5x, ranged attacks no longer have reduced damage, each attack grants +13 ASPD (stacking up to 6 times) 40 57 30
Rank 9.png
Attack range expands, ATK +50%, damage type changed to Arts, attacks 2 extra targets, Talent 1 damage increased to 1.75x, ranged attacks no longer have reduced damage, each attack grants +13 ASPD (stacking up to 7 times) 43 56 30
Rank 10.png
Attack range expands, ATK +55%, damage type changed to Arts, attacks 2 extra targets, Talent 1 damage increased to 2x, ranged attacks no longer have reduced damage, each attack grants +13 ASPD (stacking up to 8 times) 45 55 30
Additional information
The ASPD increase is applied after each attack.

Skill upgrades

Rank 2.png
Skill Summary Volume 1.png
5
Rank 3.png
Skill Summary Volume 1.png
5
Damaged Device.png
4
Ester.png
4
Rank 4.png
Skill Summary Volume 2.png
8
Orirock Cube.png
7
Rank 5.png
Skill Summary Volume 2.png
8
Sugar.png
4
Polyketon.png
4
Rank 6.png
Skill Summary Volume 2.png
8
Aketon.png
6
Rank 7.png
Skill Summary Volume 3.png
8
Compound Cutting Fluid.png
5
Coagulating Gel.png
3
Rank 8.png
Halting Feather
Skill Summary Volume 3.png
8
Keton Colloid.png
4
RMA70-12.png
4
Holding Shadow
Skill Summary Volume 3.png
8
Refined Solvent.png
4
Loxic Kohl.png
8
Questioning Snow
Skill Summary Volume 3.png
8
Grindstone Pentahydrate.png
3
Aketon.png
4
Rank 9.png
Halting Feather
Skill Summary Volume 3.png
12
Crystalline Circuit.png
4
White Horse Kohl.png
8
Holding Shadow
Skill Summary Volume 3.png
12
Polymerized Gel.png
4
Keton Colloid.png
8
Questioning Snow
Skill Summary Volume 3.png
12
Optimized Device.png
4
Cutting Fluid Solution.png
6
Rank 10.png
Halting Feather
Skill Summary Volume 3.png
15
Crystalline Electronic Unit.png
6
Grindstone Pentahydrate.png
4
Holding Shadow
Skill Summary Volume 3.png
15
Nucleic Crystal Sinter.png
6
Oriron Block.png
4
Questioning Snow
Skill Summary Volume 3.png
15
Polymerization Preparation.png
6
Crystalline Circuit.png
5

Base skills

Skill-train guard1.png Guard Expert α
Base.png
Training Room.png
When this Operator is assigned to be the Trainer in the Training Room, Guard Operators' Specialization training speed +30%
Skill-train lord.png Combat Techniques: Lord
Replaces Guard Expert α
Elite 2.png
Training Room.png
When this Operator is assigned to be the Trainer in the Training Room, Guard Operators' Specialization training speed +30%; if the trainee's Job Branch is Lord, training speed will be further increased by +45%

Operator Modules

Original module.png Original: Qiubai's Badge (click to show/hide the information)
Module Badge.png
Lord Guard.png
Operator Qiubai has demonstrated a remarkable aptitude for wide-range enemy suppression.
The Field Operations Department has thus passed the following resolution:
This operator shall be appointed a Guard Operator during field operations to exercise Lord responsibilities.
In witness whereof,
This badge is hereby conferred upon the above named.
LOR-X module.png LOR-X: A Weathered Snow Hat (click to show/hide the information)
A Weathered Snow Hat.png
Stage 1
ATK +35
DEF +20
ASPD +5
New trait:
Attacks deal an additional 10% ATK as Arts damage.
Stage 2
ATK +48
DEF +35
ASPD +6
Find an Opening improved:
Deals an additional 45% of ATK as Arts damage when attacking enemies affected by Slow or Bind; deals 1.1x damage when target is affected by both Slow and Bind.
Stage 3
ATK +55
DEF +45
ASPD +7
Find an Opening improved:
Deals an additional 45% of ATK as Arts damage when attacking enemies affected by Slow or Bind; deals 1.2x damage when target is affected by both Slow and Bind.
Module Missions
  1. Defeat a total of 40 enemies with your own Qiubai
  2. Clear Side Story WB-7 with a 3-star rating; You must deploy your own Qiubai, and have Qiubai defeat at least 3 "Wallbreakers"
PrerequisitesStage 1
  • Complete both of Qiubai's LOR-X Module Missions.
  • Raise Qiubai to Elite 2 Level 60.
Module Data Block.png
4
D32 Steel.png
2
LMD.png
80K
Stage 2Have at least 50% Trust with Qiubai.
Module Data Block.png
4
Data Supplement Stick.png
60
Polymerization Preparation.png
3
LMD.png
100K
Stage 3Have at least 100% Trust with Qiubai.
Module Data Block.png
4
Data Supplement Instrument.png
20
Nucleic Crystal Sinter.png
4
LMD.png
120K
Description
The bandit recognizes Qiubai.
It was during a summer five or six years ago, when he saw a dying girl lying on the ground in the barrens. The clothes she wore did not appear local, resembling the style of Jiangqi more. "That's thousands of li away; how did she end up here?" He looked around and found she had nothing with her—no money, no food, no water—yet despite so many people passing by, nobody was willing to help her.
Any other time, and he would've walked away like all the others. But business had been flourishing, and he was in a good mood. Watching the poor girl before him, he couldn't help but think of his own miserable days, when he wished someone would help him... To save someone is an act of great kindness, and today he was more than glad to be a good person and help this girl.
He untied the waterskin from his waist, gave her a few sips, and dragged her into the shade of a boulder. After a while, she opened her eyes. He cracked a satisfied grin, patted her on the shoulder, and left her a few coins. "Don't cry, girl. Live on."

Qiubai recognizes the bandit.
It is winter now. Several corpses lie in the sand, covered by a thin layer of powdery snow.
Recently, bandits have been quite active outside the village, and the villagers pooled together their money to hire her to take care of them. They said that after a string of Catastrophes, the harvests in the area were disappointing. With poor harvests came poor business. With no money in their purses, bandits began to sprout up like weeds.
After all the whining and complaining, they began to praise Qiubai's skills. The bandits knew they were at the end of their rope, so they took the village's children hostage. Yet she seized the opportunity and struck, slaying them all in a single strike.
She does not say a thing.
She recognizes the waterskin—or rather, the wine pouch, from which a murky and choking liquor flows—dangling from the waist of a corpse.
She thinks back to the man's smile just a few years ago, and to the few sips of water and coins that had kept her going until she could reach the next town. The corpse still holds in his hand a knife—modified from a farming sickle—blackened by layers of blood both new and old. As for her own blade, it had yet to be wiped clean, and still drips red with fresh blood.
She sets down her bamboo snow hat in front of the waterskin, and folds into it a plum blossom.

Changelog