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Hoederer
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★★★★★★
Hoederer |
Sarkaz mercenary Hoederer, the man who approaches, cloaked in war. It wasn't his choice. Sarkaz don't get many choices. | |
| Class | ||
| Branch | ||
| Faction | ||
| Position | Melee | |
| Tags | DPS | |
| Trait | Attacks all blocked enemies | |
| How to obtain | Standard Headhunting | |
| Operator | File | Story | Overview | Dialogue | Gallery | Trivia |
Hoederer
In Other Languages
Chinese
赫德雷
Japanese
へドリー
Korean
외드레르
Character Voices
Japanese
Yoshimasa Hosoya
Chinese
Su Zhihao
English
Jason Spisak
Korean
Jang Min-hyuk
Basic Info
Gender
Male
Combat Experience
21 years
Place of Birth
Date of Birth
April 22nd
Race
Height
185 cm
Infection Status
Confirmed Infected by medical examination.
Physical Exam
Physical Strength
Standard
Mobility
Standard
Endurance
Standard
Tactical Acumen
Excellent
Combat Skill
Excellent
Originium Arts Assimilation
Excellent
Hoederer is a 6★ Babelite Crusher Guard Operator in Arknights, introduced in The Whirlpool that is Passion after appearing in Darknights Memoir and Episodes 10 to 12.
Stats[edit]
Range
■□ |
Attributes
| 2626 – 3549 | 3549 – 4670 | 4670 – 5988 | +500 | |
| 742 – 1031 | 1031 – 1323 | 1323 – 1576 | +80 | |
| 0 | 0 | 0 | – | |
| 0 | 0 | 0 | – |
| 70 seconds | |
| 20 / 22 / 24 | |
| 2 | |
| 2.5 seconds |
Potential
DP cost -1 |
Max HP +250 |
ATK +45 |
Improves Cloak of Lingering Flame |
DP cost -1 |
| Total Cost |
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Promotion
| |
|
Talents[edit]
| Do or Die | |
|---|---|
| ATK increases to 105% when attacking an enemy; If the target is stunned or bound, ATK further increases to 125% | |
| ATK increases to 110% when attacking an enemy; If the target is stunned or bound, ATK further increases to 140% | |
| Additional information | |
| Hoederer's Stun from his second and third skills are applied before the talent checks if the enemy is Stunned, thus the increased ATK boost will be effective on the attack that Stuns the enemy. | |
| Cloak of Lingering Flame | |
|---|---|
| Provides a 18% Sanctuary effect to self and the allied unit directly behind this unit | |
| Provides a 21% (+3%) Sanctuary effect to self and the allied unit directly behind this unit | |
Skills[edit]
Unquenchable Front Offensive RecoveryAuto |
|---|
| Lv. | Description |
| ||
|---|---|---|---|---|
| The next attack deals 160% of ATK as Physical damage, and restores 10% HP | 0 | 4 | –
| |
| The next attack deals 165% of ATK as Physical damage, and restores 10% HP | 0 | 4 | –
| |
| The next attack deals 170% of ATK as Physical damage, and restores 10% HP | 0 | 4 | –
| |
| The next attack deals 180% of ATK as Physical damage, and restores 15% HP | 0 | 3 | –
| |
| The next attack deals 185% of ATK as Physical damage, and restores 15% HP | 0 | 3 | –
| |
| The next attack deals 190% of ATK as Physical damage, and restores 15% HP | 0 | 3 | –
| |
| The next attack deals 200% of ATK as Physical damage, and restores 20% HP | 0 | 3 | –
| |
| The next attack deals 220% of ATK as Physical damage, and restores 20% HP | 0 | 3 | –
| |
| The next attack deals 240% of ATK as Physical damage, and restores 20% HP | 0 | 3 | –
| |
| The next attack deals 260% of ATK as Physical damage, and restores 25% HP | 0 | 2 | –
|
Burden of Cinder and Ash Auto RecoveryManual |
|---|
| Lv. | Description |
| ||
|---|---|---|---|---|
| Passive: ATK +4% Activation Effect: Can switch between the default state and the following state: Attack interval increases slightly, Block +1, attacks stun targets for 1 second |
0 | 10 | –
| |
| Passive: ATK +8% Activation Effect: Can switch between the default state and the following state: Attack interval increases slightly, Block +1, attacks stun targets for 1 second |
0 | 10 | –
| |
| Passive: ATK +12% Activation Effect: Can switch between the default state and the following state: Attack interval increases slightly, Block +1, attacks stun targets for 1 second |
0 | 10 | –
| |
| Passive: ATK +16% Activation Effect: Can switch between the default state and the following state: Attack interval increases slightly, Block +1, attacks stun targets for 1 second |
0 | 9 | –
| |
| Passive: ATK +20% Activation Effect: Can switch between the default state and the following state: Attack interval increases slightly, Block +1, attacks stun targets for 1 second |
0 | 9 | –
| |
| Passive: ATK +24% Activation Effect: Can switch between the default state and the following state: Attack interval increases slightly, Block +1, attacks stun targets for 1 second |
0 | 9 | –
| |
| Passive: ATK +28% Activation Effect: Can switch between the default state and the following state: Attack interval increases slightly, Block +1, attacks stun targets for 1 second |
0 | 8 | –
| |
| Passive: ATK +32% Activation Effect: Can switch between the default state and the following state: Attack interval increases slightly, Block +1, attacks stun targets for 1 second |
0 | 7 | –
| |
| Passive: ATK +36% Activation Effect: Can switch between the default state and the following state: Attack interval increases slightly, Block +1, attacks stun targets for 1 second |
0 | 6 | –
| |
| Passive: ATK +40% Activation Effect: Can switch between the default state and the following state: Attack interval increases slightly, Block +1, attacks stun targets for 1 second |
0 | 5 | –
| |
| Additional information | ||||
| Burden of Cinder and Ash increases Hoederer's attack interval by 0.5 seconds. | ||||
Fog of War Upon Death's Door Auto RecoveryManual70 seconds |
|---|
| Lv. | Description |
| ||
|---|---|---|---|---|
| Consumes 100 HP per second and deals 200 True damage per second to enemies that have either attacked or been attacked by this unit. Attack range +1, Max HP +15%, ATK +30%, and each attack restores 5% HP and has a 25% chance to stun targets for 2 seconds | 40 | 80 | 70
| |
| Consumes 100 HP per second and deals 200 True damage per second to enemies that have either attacked or been attacked by this unit. Attack range +1, Max HP +15%, ATK +40%, and each attack restores 5% HP and has a 25% chance to stun targets for 2 seconds | 40 | 77 | 70
| |
| Consumes 100 HP per second and deals 200 True damage per second to enemies that have either attacked or been attacked by this unit. Attack range +1, Max HP +15%, ATK +50%, and each attack restores 5% HP and has a 25% chance to stun targets for 2 seconds | 40 | 74 | 70
| |
| Consumes 100 HP per second and deals 200 True damage per second to enemies that have either attacked or been attacked by this unit. Attack range +1, Max HP +30%, ATK +60%, and each attack restores 5% HP and has a 25% chance to stun targets for 3 seconds | 40 | 70 | 70
| |
| Consumes 100 HP per second and deals 200 True damage per second to enemies that have either attacked or been attacked by this unit. Attack range +1, Max HP +30%, ATK +70%, and each attack restores 5% HP and has a 25% chance to stun targets for 3 seconds | 40 | 67 | 70
| |
| Consumes 100 HP per second and deals 200 True damage per second to enemies that have either attacked or been attacked by this unit. Attack range +1, Max HP +30%, ATK +80%, and each attack restores 5% HP and has a 25% chance to stun targets for 3 seconds | 40 | 64 | 70
| |
| Consumes 100 HP per second and deals 200 True damage per second to enemies that have either attacked or been attacked by this unit. Attack range +1, Max HP +45%, ATK +90%, and each attack restores 5% HP and has a 25% chance to stun targets for 4 seconds | 40 | 60 | 70
| |
| Consumes 100 HP per second and deals 200 True damage per second to enemies that have either attacked or been attacked by this unit. Attack range +1, Max HP +45%, ATK +100%, and each attack restores 5% HP and has a 25% chance to stun targets for 4 seconds | 40 | 57 | 70
| |
| Consumes 100 HP per second and deals 200 True damage per second to enemies that have either attacked or been attacked by this unit. Attack range +1, Max HP +45%, ATK +110%, and each attack restores 5% HP and has a 25% chance to stun targets for 4 seconds | 40 | 54 | 70
| |
| Consumes 100 HP per second and deals 200 True damage per second to enemies that have either attacked or been attacked by this unit. Attack range +1, Max HP +60%, ATK +120%, and each attack restores 5% HP and has a 25% chance to stun targets for 5 seconds | 40 | 50 | 70
| |
| Additional information | ||||
| The True damage dealt on enemies is independent from Hoederer, will only be applied if the enemy is not invulnerable, cannot be stacked if the same enemy attacks/attacked by Hoederer multiple times in succession, and lasts until Fog of War Upon Death's Door expires. | ||||
Skill upgrades
Operator Modules[edit]
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Operator Hoederer has demonstrated a remarkable aptitude for wielding heavy melee weapons in combat. The Field Operations Department has thus passed the following resolution: This operator shall be appointed a Guard Operator during field operations to exercise Crusher responsibilities. In witness whereof, This badge is hereby conferred upon the above named. |
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Attributes increased: HP +290, ATK +92 New trait: Have +20% healing effectiveness | |
|---|---|---|
Attributes increased: HP +380, ATK +112 Cloak of Lingering Flame improved: Provides a 24% Sanctuary effect to self and the allied unit directly behind this unit, and deals +6% Physical damage to enemies | ||
Attributes increased: HP +450, ATK +130 Cloak of Lingering Flame improved: Provides a 28% Sanctuary effect to self and the allied unit directly behind this unit, and deals +10% Physical damage to enemies |
| Module Missions |
|
|---|
| Prerequisites |
| ||
|---|---|---|---|
| Have at least 50% Trust with Hoederer. | |||
| Have at least 100% Trust with Hoederer. |
| Description |
|---|
| By the time class let out, the sun is already setting. Hoederer looks out the window at the deep orange sun, hanging low on the city's edge. Its gentle light filters through gaps in the clouds, illuminating the Babel flag fluttering, mirroring the flag of the Military Commission opposite it. He feels a rare stir of emotion—Kazdel, his broken yet vibrant hometown, was about to settle peacefully into slumber. This was a scene he had only imagined as a child; he couldn't even remember how many times he'd dreamed of it coming true—hundreds? Maybe more? In the empty room, a knock at the door interrupts his thoughts. He opens it to see a stranger. "Mr. Hoederer, General Manfred has invited you to pay him a visit," the stranger says. "I haven't touched base with the Military Commission in a long time." "The General understands. He said you might need some time," the visitor continues. "I'm only here as his messenger." Manfred... the current head of the Military Commission, who had played a role in Kazdel's development... "The General also said that if you refused, he'd come see you himself next time," the messenger adds, before Hoederer can respond. Manfred, he thinks, lowering his head. The streetlights are starting to come on, and he sees both the messenger and his own shadow begin to blur. "Please, go back," he says to the visitor. "We'll find time to visit the General, but not today." Then he closes the door. Hoederer turns around and speaks to the shadows in the empty classroom. "Welcome back." "Hmph." A figure emerges from the shadows, her back turned to Hoederer. She starts to clean the classroom. "You hesitated." Ines remarks. "I... some things are complicated." "Including your feelings on them." "Right." "You're not denying it." "Right." "..." "I told you, our top priority right now is saving enough money to open up that shop you always wanted," Hoederer says. 'The rest can wait." "I know," she says, pausing slightly. "I've always known." Then they leave together in silence, walking down the street. They look up at the twin gray-blue moons lighting the sky, casting a glow over Kazdel's old district, where ruined buildings stand resilient in the night. Rows of rusted, iron-roofed houses stretch endlessly, and red-brown fields reflect the flickering light from blazing furnaces. Crumbling roads twist through the hills and valleys, carrying the city's lifeblood—an unceasing flow of people—to their destinations. |
Base skills[edit]
| When this Operator is assigned to a Trading Post, order acquisition efficiency +25%; when Ines is assigned to any Work Area (excluding Assistant), order acquisition efficiency additionally +5% |
Starting From Scratch β Replaces Starting From Scratch α |
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| When this Operator is assigned to a Trading Post, order acquisition efficiency +30%; when Ines or W are assigned to any Work Area (excluding Assistants), order acquisition efficiency additionally +5% |
Changelog[edit]
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