Hoederer

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Sarkaz mercenary Hoederer, the man who approaches, cloaked in war.
It wasn't his choice. Sarkaz don't get many choices.
Class Guard.png Guard
Branch Crusher Guard.png Crusher
Faction Babel.png Babel
Position Melee
Tags DPS
Trait Attacks all blocked enemies
How to obtain Standard Headhunting
Hoederer
Base
Elite 2
Courtyard of Neka
Hoederer.png
Hoederer Elite 2.png
Hoederer Skin 1.png
Pronunciation
Internal name
char_4088_hodrer
Etymology
Possibly Hoederer in Les Mains sales
In Other Languages
Chinese
赫德雷
Japanese
へドリー
Korean
외드레르
Character Information
File no.
B216
Illustrator
树豚 (original design by 竜崎いち)
Japanese CV
Yoshimasa Hosoya
Chinese CV
Su Zhihao
English CV
Jason Spisak
Korean CV
Jang Min-hyuk
Basic Info
Gender
Male
Combat Experience
21 years
Place of Birth
Date of Birth
April 22nd
Race
Height
185 cm
Infection Status
Confirmed Infected by medical examination.
Physical Exam
Physical Strength
Standard
Mobility
Standard
Endurance
Standard
Tactical Acumen
Excellent
Combat Skill
Excellent
Originium Arts Assimilation
Excellent
Other Information
Affiliation
Occupation
  • Mercenary commander
  • Historian

Stats[edit]

Range

    

Attributes

Base.png Base.png MAX Elite 1.png MAX Elite 2.png MAX Trust.png
HP.png HP 2626 3549 4670 5988 +500
ATK.png ATK 742 1031 1323 1576 +80
DEF.png DEF 0
RES.png RES 0 N/A
RDP.png Redeployment time 70 seconds
COST.png DP cost 20 22 24
BLOCK.png Block count 2
ASPD.png Attack interval 2.5 seconds

Potential

Potential 2.png
DP cost -1
Potential 3.png
Max HP +250
Potential 4.png
ATK +45
Potential 5.png
Improves Cloak of Lingering Flame
Potential 6.png
DP cost -1
Total Cost
Hoederer's Token.png
5
OR
Royal Guard Token.png
20

Promotion

Elite 1.png Elite 1
  • Maximum attributes increased.
  • DP cost +2.
  • New talent: Do or Die.
  • New skill: Burden of Cinder and Ash.

Raise Hoederer to Level 50.
LMD.png
30K
Guard Chip.png
5
Polyester.png
10
Polyketon.png
3
Elite 2.png Elite 2
  • Maximum attributes increased.
  • DP cost +2.
  • New talent: Cloak of Lingering Flame.
  • New skill: Fog of War Upon Death's Door.
  • Do or Die improved.

Raise Hoederer to Elite 1 Level 80.
LMD.png
180K
Guard Dualchip.png
4
Crystalline Electronic Unit.png
4
Transmuted Salt Agglomerate.png
6

Talents[edit]

Do or Die
Elite 1.png ATK increases to 105% when attacking an enemy; If the target is stunned or bound, ATK further increases to 125%
Elite 2.png ATK increases to 110% when attacking an enemy; If the target is stunned or bound, ATK further increases to 140%
Additional information
Hoederer's Stun from his second and third skills are applied before the talent checks if the enemy is Stunned, thus the increased ATK boost will be effective on the attack that Stuns the enemy.
Cloak of Lingering Flame
Elite 2.png Provides a 18% Sanctuary effect to self and the allied unit directly behind this unit
Elite 2.pngPotential 5.png Provides a 21% (+3%) Sanctuary effect to self and the allied unit directly behind this unit

Skills[edit]

Skill-Hoederer1.png
Unquenchable Front
Offensive Recovery
Auto
Click to show/hide the information for Unquenchable Front
Lv. Description SP init.png SP cost.png Duration.png
Rank 1.png
The next attack deals 160% of ATK as Physical damage, and restores 10% HP 0 4
Rank 2.png
The next attack deals 165% of ATK as Physical damage, and restores 10% HP 0 4
Rank 3.png
The next attack deals 170% of ATK as Physical damage, and restores 10% HP 0 4
Rank 4.png
The next attack deals 180% of ATK as Physical damage, and restores 15% HP 0 3
Rank 5.png
The next attack deals 185% of ATK as Physical damage, and restores 15% HP 0 3
Rank 6.png
The next attack deals 190% of ATK as Physical damage, and restores 15% HP 0 3
Rank 7.png
The next attack deals 200% of ATK as Physical damage, and restores 20% HP 0 3
Rank 8.png
The next attack deals 220% of ATK as Physical damage, and restores 20% HP 0 3
Rank 9.png
The next attack deals 240% of ATK as Physical damage, and restores 20% HP 0 3
Rank 10.png
The next attack deals 260% of ATK as Physical damage, and restores 25% HP 0 2
Skill-Hoederer2.png
Burden of Cinder and Ash
Auto Recovery
Manual
Click to show/hide the information for Burden of Cinder and Ash
Lv. Description SP init.png SP cost.png Duration.png
Rank 1.png
Passive: ATK +4%
Activation Effect: Can switch between the default state and the following state:
Attack interval increases slightly, Block +1, attacks stun targets for 1 second
0 10
Rank 2.png
Passive: ATK +8%
Activation Effect: Can switch between the default state and the following state:
Attack interval increases slightly, Block +1, attacks stun targets for 1 second
0 10
Rank 3.png
Passive: ATK +12%
Activation Effect: Can switch between the default state and the following state:
Attack interval increases slightly, Block +1, attacks stun targets for 1 second
0 10
Rank 4.png
Passive: ATK +16%
Activation Effect: Can switch between the default state and the following state:
Attack interval increases slightly, Block +1, attacks stun targets for 1 second
0 9
Rank 5.png
Passive: ATK +20%
Activation Effect: Can switch between the default state and the following state:
Attack interval increases slightly, Block +1, attacks stun targets for 1 second
0 9
Rank 6.png
Passive: ATK +24%
Activation Effect: Can switch between the default state and the following state:
Attack interval increases slightly, Block +1, attacks stun targets for 1 second
0 9
Rank 7.png
Passive: ATK +28%
Activation Effect: Can switch between the default state and the following state:
Attack interval increases slightly, Block +1, attacks stun targets for 1 second
0 8
Rank 8.png
Passive: ATK +32%
Activation Effect: Can switch between the default state and the following state:
Attack interval increases slightly, Block +1, attacks stun targets for 1 second
0 7
Rank 9.png
Passive: ATK +36%
Activation Effect: Can switch between the default state and the following state:
Attack interval increases slightly, Block +1, attacks stun targets for 1 second
0 6
Rank 10.png
Passive: ATK +40%
Activation Effect: Can switch between the default state and the following state:
Attack interval increases slightly, Block +1, attacks stun targets for 1 second
0 5
Additional information
Burden of Cinder and Ash increases Hoederer's attack interval by 0.5 seconds.
Skill-Hoederer3.png
Fog of War Upon Death's Door
Auto Recovery
Manual
70 seconds
Click to show/hide the information for Fog of War Upon Death's Door
Lv. Description SP init.png SP cost.png Duration.png
Rank 1.png
Consumes 100 HP per second and deals 200 True damage per second to enemies that have either attacked or been attacked by this unit. Attack range +1, Max HP +15%, ATK +30%, and each attack restores 5% HP and has a 25% chance to stun targets for 2 seconds 40 80 70
Rank 2.png
Consumes 100 HP per second and deals 200 True damage per second to enemies that have either attacked or been attacked by this unit. Attack range +1, Max HP +15%, ATK +40%, and each attack restores 5% HP and has a 25% chance to stun targets for 2 seconds 40 77 70
Rank 3.png
Consumes 100 HP per second and deals 200 True damage per second to enemies that have either attacked or been attacked by this unit. Attack range +1, Max HP +15%, ATK +50%, and each attack restores 5% HP and has a 25% chance to stun targets for 2 seconds 40 74 70
Rank 4.png
Consumes 100 HP per second and deals 200 True damage per second to enemies that have either attacked or been attacked by this unit. Attack range +1, Max HP +30%, ATK +60%, and each attack restores 5% HP and has a 25% chance to stun targets for 3 seconds 40 70 70
Rank 5.png
Consumes 100 HP per second and deals 200 True damage per second to enemies that have either attacked or been attacked by this unit. Attack range +1, Max HP +30%, ATK +70%, and each attack restores 5% HP and has a 25% chance to stun targets for 3 seconds 40 67 70
Rank 6.png
Consumes 100 HP per second and deals 200 True damage per second to enemies that have either attacked or been attacked by this unit. Attack range +1, Max HP +30%, ATK +80%, and each attack restores 5% HP and has a 25% chance to stun targets for 3 seconds 40 64 70
Rank 7.png
Consumes 100 HP per second and deals 200 True damage per second to enemies that have either attacked or been attacked by this unit. Attack range +1, Max HP +45%, ATK +90%, and each attack restores 5% HP and has a 25% chance to stun targets for 4 seconds 40 60 70
Rank 8.png
Consumes 100 HP per second and deals 200 True damage per second to enemies that have either attacked or been attacked by this unit. Attack range +1, Max HP +45%, ATK +100%, and each attack restores 5% HP and has a 25% chance to stun targets for 4 seconds 40 57 70
Rank 9.png
Consumes 100 HP per second and deals 200 True damage per second to enemies that have either attacked or been attacked by this unit. Attack range +1, Max HP +45%, ATK +110%, and each attack restores 5% HP and has a 25% chance to stun targets for 4 seconds 40 54 70
Rank 10.png
Consumes 100 HP per second and deals 200 True damage per second to enemies that have either attacked or been attacked by this unit. Attack range +1, Max HP +60%, ATK +120%, and each attack restores 5% HP and has a 25% chance to stun targets for 5 seconds 40 50 70
Additional information
The True damage dealt on enemies is independent from Hoederer, will only be applied if the enemy is not invulnerable, cannot be stacked if the same enemy attacks/attacked by Hoederer multiple times in succession, and lasts until Fog of War Upon Death's Door expires.

Skill upgrades

Rank 2.png
Skill Summary Volume 1.png
5
Rank 3.png
Skill Summary Volume 1.png
5
Oriron Shard.png
5
Sugar Substitute.png
4
Rank 4.png
Skill Summary Volume 2.png
8
Polyketon.png
4
Rank 5.png
Skill Summary Volume 2.png
8
Device.png
3
Polyester.png
3
Rank 6.png
Skill Summary Volume 2.png
8
RMA70-12.png
4
Rank 7.png
Skill Summary Volume 3.png
8
Compound Cutting Fluid.png
5
Polyester Pack.png
3
Rank 8.png
Unquenchable Front
Skill Summary Volume 3.png
8
Crystalline Circuit.png
4
Orirock Cluster.png
4
Burden of Cinder and Ash
Skill Summary Volume 3.png
8
Cutting Fluid Solution.png
4
Loxic Kohl.png
5
Fog of War Upon Death
Skill Summary Volume 3.png
8
Crystalline Circuit.png
4
Coagulating Gel.png
5
Rank 9.png
Unquenchable Front
Skill Summary Volume 3.png
12
Cutting Fluid Solution.png
4
Manganese Trihydrate.png
8
Burden of Cinder and Ash
Skill Summary Volume 3.png
12
Refined Solvent.png
4
Incandescent Alloy Block.png
8
Fog of War Upon Death
Skill Summary Volume 3.png
12
Solidified Fiber Board.png
4
Refined Solvent.png
8
Rank 10.png
Unquenchable Front
Skill Summary Volume 3.png
15
Bipolar Nanoflake.png
6
Refined Solvent.png
5
Burden of Cinder and Ash
Skill Summary Volume 3.png
15
D32 Steel.png
6
Cyclicene Prefab.png
6
Fog of War Upon Death
Skill Summary Volume 3.png
15
Crystalline Electronic Unit.png
6
Polymerized Gel.png
4

Base skill[edit]

Skill-tra par&per1.pngStarting From Scratch α
Base.png
Trading Post.png
When this Operator is assigned to a Trading Post, order acquisition efficiency +25%; when Ines is assigned to any Work Area (excluding Assistant), order acquisition efficiency additionally +5%
Skill-tra par&per2.pngStarting From Scratch β
Replaces Starting From Scratch α
Elite 2.png
Trading Post.png
When this Operator is assigned to a Trading Post, order acquisition efficiency +30%; when Ines or W is assigned to any Work Area (excluding Assistant), order acquisition efficiency additionally +5%

Operator Modules[edit]

Original module.png Original: Hoederer's Badge (click to show/hide the information)
Module Badge.png
Crusher Guard.png
Operator Hoederer has demonstrated a remarkable aptitude for wielding heavy melee weapons in combat.
The Field Operations Department has thus passed the following resolution:
This operator shall be appointed a Guard Operator during field operations to exercise Crusher responsibilities.
In witness whereof,
This badge is hereby conferred upon the above named.
CRU-X module.png CRU-X: A New Life (click to show/hide the information)
A New Life.png
Stage 1
HP +290
ATK +92
New trait:
Have +20% healing effectiveness
Stage 2
HP +380
ATK +112
Cloak of Lingering Flame improved:
Provides a 24% Sanctuary effect to self and the allied unit directly behind this unit, and deals +6% Physical damage to enemies
Stage 3
HP +450
ATK +130
Cloak of Lingering Flame improved:
Provides a 28% Sanctuary effect to self and the allied unit directly behind this unit, and deals +10% Physical damage to enemies
Module Missions
  1. Defeat a total of 5 elite or leader enemies with your own Hoederer
  2. Clear Side Story IW-7 with a 3-star rating; You must deploy your own Hoederer and have him defeat at least 2 Sinkingsands
PrerequisitesStage 1
  • Complete both of Hoederer's CRU-X Module Missions.
  • Raise Hoederer to Elite 2 Level 60.
Module Data Block.png
4
Nucleic Crystal Sinter.png
2
LMD.png
80K
Stage 2Have at least 50% Trust with Hoederer.
Module Data Block.png
4
Data Supplement Stick.png
60
Crystalline Electronic Unit.png
3
LMD.png
100K
Stage 3Have at least 100% Trust with Hoederer.
Module Data Block.png
4
Data Supplement Instrument.png
20
Polymerization Preparation.png
4
LMD.png
120K
Description
By the time class let out, the sun is already setting. Hoederer looks out the window at the deep orange sun, hanging low on the city's edge. Its gentle light filters through gaps in the clouds, illuminating the Babel flag fluttering, mirroring the flag of the Military Commission opposite it. He feels a rare stir of emotion—Kazdel, his broken yet vibrant hometown, was about to settle peacefully into slumber. This was a scene he had only imagined as a child; he couldn't even remember how many times he'd dreamed of it coming true—hundreds? Maybe more?
In the empty room, a knock at the door interrupts his thoughts. He opens it to see a stranger.
"Mr. Hoederer, General Manfred has invited you to pay him a visit," the stranger says.
"I haven't touched base with the Military Commission in a long time."
"The General understands. He said you might need some time," the visitor continues. "I'm only here as his messenger."
Manfred... the current head of the Military Commission, who had played a role in Kazdel's development...
"The General also said that if you refused, he'd come see you himself next time," the messenger adds, before Hoederer can respond.
Manfred, he thinks, lowering his head. The streetlights are starting to come on, and he sees both the messenger and his own shadow begin to blur.
"Please, go back," he says to the visitor. "We'll find time to visit the General, but not today." Then he closes the door.
Hoederer turns around and speaks to the shadows in the empty classroom. "Welcome back."
"Hmph." A figure emerges from the shadows, her back turned to Hoederer. She starts to clean the classroom.
"You hesitated." Ines remarks.
"I... some things are complicated."
"Including your feelings on them."
"Right."
"You're not denying it."
"Right."
"..."
"I told you, our top priority right now is saving enough money to open up that shop you always wanted," Hoederer says. 'The rest can wait."
"I know," she says, pausing slightly. "I've always known."
Then they leave together in silence, walking down the street. They look up at the twin gray-blue moons lighting the sky, casting a glow over Kazdel's old district, where ruined buildings stand resilient in the night. Rows of rusted, iron-roofed houses stretch endlessly, and red-brown fields reflect the flickering light from blazing furnaces. Crumbling roads twist through the hills and valleys, carrying the city's lifeblood—an unceasing flow of people—to their destinations.

Changelog[edit]