Tsukinogi

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Abjurer SupporterHigashi
Supporter.png
Abjurer Supporter.png
Higashi
Tsukinogi icon.png
Tsukinogi Elite 2 icon.png
Tsukinogi Skin 1 icon.png
Tsukinogi Skin 2 icon.png
Tsukinogi, former Catastrophe Messenger from Higashi, is supporting the Doctor in controlling the flow of battle.
Good at persuading others, but won't work with you.
Position Ranged
Tags Support, Survival
Trait Deals Arts damage; When skill is active, attacks instead restore the HP of allies (heal amount is equal to 75% of ATK)
Availability Headhunting; Recruitment

Stats

Range

Base.pngElite 1.png
  
  
  
    
  
  
  
    

Attributes

Base.png Base.png MAX Elite 1.png MAX Elite 2.png MAX Trust.png
HP.png HP 635 934 1263 1620 +300
ATK.png ATK 173 248 319 385 +40
DEF.png DEF 81 117 154 175
RES.png RES 15 20 25 N/A
RDP.png Redeployment time 70 seconds
COST.png DP cost 10 12
BLOCK.png Block count 1
ASPD.png Attack interval 1.6 seconds

Potential

Potential 2.png
DP cost -1
Potential 3.png
Redeployment time -4 seconds
Potential 4.png
Improves Blessing
Potential 5.png
Max HP +160
Potential 6.png
DP cost -1
Total Cost
Tsukinogi's Token
5
OR
Epic Supporter Token
20

Promotion

Elite 1.png Elite 1
  • Maximum attributes increased.
  • DP cost +2.
  • New talent: Blessing.
  • New skill: Forest's Embrace.
  • Range extended.
Prerequisites
Raise Tsukinogi to Level 50.
LMD
20K
Supporter Chip
4
Device
3
Polyketon
2
Elite 2.png Elite 2
Prerequisites
Raise Tsukinogi to Elite 1 Level 70.
LMD
120K
Supporter Dualchip
3
White Horse Kohl
8
Grindstone
12

Talent

Blessing
Elite 1.png Apply 12% Sanctuary effect to allies within range with less than 40% HP
Elite 1.pngPotential 4.png Apply 14% (+2%) Sanctuary effect to allies within range with less than 40% HP
Elite 2.png Apply 18% Sanctuary effect to allies within range with less than 40% HP
Elite 2.pngPotential 4.png Apply 20% (+2%) Sanctuary effect to allies within range with less than 40% HP

Skills

Skill-Tsukinogi1.png
Without a Trace
Auto Recovery
Manual
25 ~ 35 seconds
Level Effect Initial SP SP cost Duration
Rank 1.png
Grants 25% Physical and Arts Dodge to allies within Attack Range, and reveals Invisible enemies 15 50 25s
Rank 2.png
Grants 25% Physical and Arts Dodge to allies within Attack Range, and reveals Invisible enemies 16 50 26s
Rank 3.png
Grants 25% Physical and Arts Dodge to allies within Attack Range, and reveals Invisible enemies 17 50 27s
Rank 4.png
Grants 28% Physical and Arts Dodge to allies within Attack Range, and reveals Invisible enemies 18 50 28s
Rank 5.png
Grants 28% Physical and Arts Dodge to allies within Attack Range, and reveals Invisible enemies 19 50 29s
Rank 6.png
Grants 28% Physical and Arts Dodge to allies within Attack Range, and reveals Invisible enemies 20 50 30s
Rank 7.png
Grants 31% Physical and Arts Dodge to allies within Attack Range, and reveals Invisible enemies 21 50 31s
Rank 8.png
Grants 32% Physical and Arts Dodge to allies within Attack Range, and reveals Invisible enemies 22 50 32s
Rank 9.png
Grants 33% Physical and Arts Dodge to allies within Attack Range, and reveals Invisible enemies 23 50 33s
Rank 10.png
Grants 35% Physical and Arts Dodge to allies within Attack Range, and reveals Invisible enemies 25 50 35s
Skill-Tsukinogi2.png
Forest's Embrace
Auto Recovery
Manual
15 ~ 20 seconds
Level Effect Initial SP SP cost Duration
Rank 1.png
Stops attacking; HP ratio required to activate this unit's Talent is increased to 50%, and the Sanctuary effect is increased to 1.4 times. Heals all allies within Attack Range for 6% of this unit's ATK every second 10 57 15s
Rank 2.png
Stops attacking; HP ratio required to activate this unit's Talent is increased to 50%, and the Sanctuary effect is increased to 1.5 times. Heals all allies within Attack Range for 6% of this unit's ATK every second 10 56 15s
Rank 3.png
Stops attacking; HP ratio required to activate this unit's Talent is increased to 50%, and the Sanctuary effect is increased to 1.6 times. Heals all allies within Attack Range for 6% of this unit's ATK every second 10 55 15s
Rank 4.png
Stops attacking; HP ratio required to activate this unit's Talent is increased to 50%, and the Sanctuary effect is increased to 1.7 times. Heals all allies within Attack Range for 8% of this unit's ATK every second 15 54 16s
Rank 5.png
Stops attacking; HP ratio required to activate this unit's Talent is increased to 50%, and the Sanctuary effect is increased to 1.8 times. Heals all allies within Attack Range for 8% of this unit's ATK every second 15 53 16s
Rank 6.png
Stops attacking; HP ratio required to activate this unit's Talent is increased to 50%, and the Sanctuary effect is increased to 1.9 times. Heals all allies within Attack Range for 8% of this unit's ATK every second 15 52 16s
Rank 7.png
Stops attacking; HP ratio required to activate this unit's Talent is increased to 55%, and the Sanctuary effect is increased to 2 times. Heals all allies within Attack Range for 10% of this unit's ATK every second 20 51 17s
Rank 8.png
Stops attacking; HP ratio required to activate this unit's Talent is increased to 55%, and the Sanctuary effect is increased to 2.1 times. Heals all allies within Attack Range for 10% of this unit's ATK every second 21 50 18s
Rank 9.png
Stops attacking; HP ratio required to activate this unit's Talent is increased to 55%, and the Sanctuary effect is increased to 2.2 times. Heals all allies within Attack Range for 12% of this unit's ATK every second 22 49 19s
Rank 10.png
Stops attacking; HP ratio required to activate this unit's Talent is increased to 60%, and the Sanctuary effect is increased to 2.3 times. Heals all allies within Attack Range for 12% of this unit's ATK every second 23 48 20s
Additional information
The HP restoration starts from the 2 seconds mark, is unaffected by healing effect modifiers, and can still heal affected friendly units even if they becomes unable to/cannot be healed.

Skill upgrades

Rank 2.png
Skill Summary - 1
4
Rank 3.png
Skill Summary - 1
4
Damaged Device
4
Rank 4.png
Skill Summary - 2
6
Orirock Cube
4
Rank 5.png
Skill Summary - 2
6
Sugar
5
Rank 6.png
Skill Summary - 2
6
Grindstone
3
Rank 7.png
Skill Summary - 3
6
Coagulating Gel
3
Oriron Cluster
2
Rank 8.png
Without a Trace
Skill Summary - 3
5
Keton Colloid
3
Coagulating Gel
Expression error: Unrecognized punctuation character "'".
Forest
Skill Summary - 3
5
White Horse Kohl
3
Aketon
5
Rank 9.png
Without a Trace
Skill Summary - 3
6
Incandescent Alloy Block
3
RMA70-24
Expression error: Unrecognized punctuation character "'".
Forest
Skill Summary - 3
6
Oriron Block
3
Incandescent Alloy Block
5
Rank 10.png
Without a Trace
Skill Summary - 3
10
D32 Steel
4
White Horse Kohl
Expression error: Unrecognized punctuation character "'".
Forest
Skill Summary - 3
10
D32 Steel
4
Orirock Concentration
5

Base skills

Skill-hire spd2.png Catastrophe Messenger α
Base.png
Office.png
When this Operator is assigned to the HR Office, HR contacting speed +30%
Skill-hire spd&clue.png Empath's Insight
Replaces Catastrophe Messenger α
Elite 2.png
Office.png
When this Operator is assigned to the HR Office, increases HR contacting speed by +35%, and increases Clue collection speed in the Reception Room by +5% for each additional Recruitment slot (does not count default slots).

Operator Modules

Original

Original module.png Original: Tsukinogi's Badge
Module Badge.png
Abjurer Supporter.png
Operator Tsukinogi has demonstrated a remarkable aptitude for providing continuous protection to allies.
The Field Operations Department has thus passed the following resolution:
This operator shall be appointed a Supporter Operator during field operations to exercise Abjurer responsibilities.
In witness whereof,
This badge is hereby conferred upon the above named.

BLS-X

BLS-X module.png BLS-X: Rouya Bimei
Rouya Bimei.png
Stage 1
ATK +25
DEF +15
Trait improved:
Deals Arts damage; When skill is active, attacks instead restore the HP of allies (heal amount is equal to 100% of ATK)
Stage 2
ATK +40
DEF +20
Blessing improved:
Grants a 20% Sanctuary effect and +5% DEF to all friendly units within range with less than 40% HP
Stage 3
ATK +50
DEF +25
Blessing improved:
Grants a 22% Sanctuary effect and +8% DEF to all friendly units within range with less than 40% HP
Module MissionsUnlock conditions
  1. During battle, have Tsukinogi use Without a Trace a total of 8 times (excluding Support Units)
  2. Clear Main Theme S3-6 with a 3-star rating; You must deploy your own Tsukinogi, and allow no Operators to be defeated
  • Complete both of Tsukinogi's BLS-X Module Missions.
  • Raise Tsukinogi to Elite 2 Level 50.
  • Have at least 100% Trust with Tsukinogi.
Materials
Stage 1Stage 2Stage 3
Module Data Block
2
Polyester Lump
3
LMD
40K
Module Data Block
2
Data Supplement Stick
20
White Horse Kohl
4
LMD
50K
Module Data Block
2
Data Supplement Instrument
8
Polymerized Gel
5
LMD
60K
Description
The mist has not yet lifted from the mountains; still the hazy circle of the moon climbs through the sky. The moonlight is a pale and indistinct grey in the color of the fog, like a fine veil tangled about sparse branches, drawing this now-disturbed night into its cover.
An insect flies along with a chirp and a skitter, skirting around and around the stone lanterns' light, soon seeming to tire as it alights upon a smoothed rock.
The rock suddenly wrinkles, after which a hand swats at it, driving the lost insect away.
"Oh, when is this fog going to lift—"
A monk sits by the stone lantern, forcing his all-too-weary face into a bitter smile. One must know, see, that he ascended to pick wild fruits and bamboo shoots while it was light out, but a great mist descended out of nowhere, and left him wandering lost for a spell. Within the dense fog, he saw a vague glimmer of light, and thinking it a sign of habitation in the foothills, he followed after it only to find it was but this rough and moss-covered lantern.
Before he realized, the fog grew thicker. Forget the way down; now he couldn't even tell where a single step forward would land his foot. The monk could only sit and rest here for a while, accompanying the lantern until nightfall.
All of a sudden, he hears the clear peal of a bell. The monk rubs at his drowsy eyes, and what should he see but another faint light in the fog. Not like the one before, for this one floats straight towards him.
The sounds of unhurried, sure-footed steps draw near, and thereupon strands of faint blue and mottled white streamers brush by the lantern's brim. By the moonlight's glow and lantern's faint shine, the monk sees, finally, the face of his visitor.
"You're... You're from the shrine at the summit..."
"Spring is well on its way in the mounts. Haze settles most easily around this time. It seems you do not know this mountain."
"You must be new, from the monastery at the foot?"
After such a greeting, the monk is unsure how to respond for a spell.
"Worry not.
"Though I serve the gods at the summit, I would hardly stay at the shrine in my day-to-day."
"Offering aid to those who've fallen on the mountain, and guiding the way for those lost in the mists, are closer to how I interpret such 'sacred' servitude."
"As for why you came, and why your plight should be here, I will not pursue the question."
The monk is still skeptical, but the visitor raises her staff, its streamers encompassing points of light and mist, and then after another ring of a bell, the mist scatters some. The narrow way gradually grows clear within the forest, and lifting his head to look, he faintly makes out the Hanesu that stands sentinel on the path to the summit.
"Let us go. It is still far to the monastery at the foot."
"Rest the night at the summit, and once day breaks and the mist dispels, I will send you back down."

Changelog