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Eunectes

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Eunectes, Gavial's rival, steps onto the battlefield along with "the Raging Ironhide."
She prefers to use machines to solve her problems instead of using her fists.
Class Defender.png Defender
Branch Duelist Defender.png Duelist
Faction Sargon.png Sargon
Position Melee
Tags DPS Survival Defense
Trait Only restores SP when blocking enemies
How to obtain
Kernel Headhunting Recruitment
Eunectes
Base
Elite 2
Forgemaster
Eunectes.png
Eunectes Elite 2.png
Eunectes Skin 1.png
Based on
Green anaconda (Eunectes murinus)
Internal name
char_416_zumama
In Other Languages
Chinese
森蚺
Japanese
ユーネクテス
Korean
유넥티스
Character Information
File no.
SG03
Operator Record
Paradox Simulation
Illustrator
Character Voices
Japanese
Houko Kuwashima
Chinese
Zhang Xiaodou (credited as "Bean Z" in EN)
English
Jesse Vilinsky
Korean
Bae Jeong-mi
Basic Info
Gender
Female
Combat Experience
None
Place of Birth
Date of Birth
October 30th
Race
Height
171 cm
Infection Status
Confirmed Infected by medical examination.
Physical Exam
Physical Strength
Excellent
Mobility
Standard
Endurance
Excellent
Tactical Acumen
Normal
Combat Skill
Standard
Originium Arts Assimilation
Standard

Eunectes is a 6★ Sargonian Duelist Defender Operator in Arknights, introduced in The Great Chief Returns.

Stats[edit]

Range

    

Attributes

Base.png Elite 1.png Elite 2.png Trust.png
HP.png HP 1882 2614 26143440 34404468
ATK.png ATK 462 651 651835 8351007 +70
DEF.png DEF 247 364 364492 492615 +70
RES.png RES 0 0 0
RDP.png Redeployment Time 70 seconds
COST.png DP Cost 29 / 31 / 33
BLOCK.png Block 1
ASPD.png Attack Interval 1.6 seconds

Potential

Potential 2.png
DP cost -1
Potential 3.png
Redeployment time -4 seconds
Potential 4.png
DEF +27
Potential 6.png
DP cost -1
Total Cost
Eunectes's Token.png
5
OR
Royal Defender Token.png
20

Promotion

Elite 1.png Elite 1
  • Maximum attributes increased.
  • DP cost +2.
  • New talent: Peerless Bravery.
  • New skill: Menacing Slash.

Raise Eunectes to Level 50.
LMD.png
30K
Defender Chip.png
5
Polyketon.png
7
Device.png
3
Elite 2.png Elite 2
  • Maximum attributes increased.
  • DP cost +2.
  • New talent: Resilience.
  • New skill: Iron Will.
  • Peerless Bravery improved.
  • Operator Modules available.

Raise Eunectes to Elite 1 Level 80.
LMD.png
180K
Defender Dualchip.png
4
Bipolar Nanoflake.png
4
Polymerized Gel.png
7

Talents[edit]

Peerless Bravery
Elite 1
When HP is above 50%, attacks deal 108% damage; When HP is 50% or lower, gains 10% Sanctuary effect
Elite 1
Potential 5
When HP is above 50%, attacks deal 110% (+2%) damage; When HP is 50% or lower, gains 12% (+2%) Sanctuary effect
Elite 2
When HP is above 50%, attacks deal 115% damage; When HP is 50% or lower, gains 20% Sanctuary effect
Elite 2
Potential 5
When HP is above 50%, attacks deal 117% (+2%) damage; When HP is 50% or lower, gains 22% (+2%) Sanctuary effect

Resilience
Elite 2
Increases this unit's SP recovery by +0.2/sec when blocking enemies

Skills[edit]

Skill-Eunectes1.png
Tomahawk
Passive
Lv. Description SP init.png SP cost.png Duration.png

Rank 1.png
ATK +10%, DEF +10%

Rank 2.png
ATK +11%, DEF +11%

Rank 3.png
ATK +12%, DEF +12%

Rank 4.png
ATK +14%, DEF +14%

Rank 5.png
ATK +15%, DEF +15%

Rank 6.png
ATK +16%, DEF +16%

Rank 7.png
ATK +18%, DEF +18%

Rank 8.png
ATK +20%, DEF +20%

Rank 9.png
ATK +22%, DEF +22%

Rank 10.png
ATK +25%, DEF +25%

Skill-Eunectes2.png
Menacing Slash
Auto RecoveryManual15–18 seconds
Lv. Description SP init.png SP cost.png Duration.png

Rank 1.png
Attack Interval increases a bit, ATK +70%. Stuns all blocked targets for the duration of the skill 10 38 15

Rank 2.png
Attack Interval increases a bit, ATK +80%. Stuns all blocked targets for the duration of the skill 10 37 15

Rank 3.png
Attack Interval increases a bit, ATK +90%. Stuns all blocked targets for the duration of the skill 10 36 15

Rank 4.png
Attack Interval increases a bit, ATK +100%. Stuns all blocked targets for the duration of the skill 11 35 16

Rank 5.png
Attack Interval increases a bit, ATK +110%. Stuns all blocked targets for the duration of the skill 11 34 16

Rank 6.png
Attack Interval increases a bit, ATK +120%. Stuns all blocked targets for the duration of the skill 11 33 16

Rank 7.png
Attack Interval increases a bit, ATK +130%. Stuns all blocked targets for the duration of the skill 12 32 17

Rank 8.png
Attack Interval increases a bit, ATK +145%. Stuns all blocked targets for the duration of the skill 13 31 17

Rank 9.png
Attack Interval increases a bit, ATK +160%. Stuns all blocked targets for the duration of the skill 14 30 17

Rank 10.png
Attack Interval increases a bit, ATK +180%. Stuns all blocked targets for the duration of the skill 15 28 18

Additional information
  • Menacing Slash increases Eunectes' attack interval by 0.4 seconds.
  • The Stun inflicted by Menacing Slash is unaffected by modifiers including Status Resistance and remains even if the target becomes invulnerable or untargetable.
Skill-Eunectes3.png
Iron Will
Auto RecoveryManual30–35 seconds
Lv. Description SP init.png SP cost.png Duration.png

Rank 1.png
ATK +110%, DEF +60%, Block +2, Restores 3% HP every second
This unit is Stunned for 5 seconds after the skill duration
20 55 30

Rank 2.png
ATK +120%, DEF +70%, Block +2, Restores 3% HP every second
This unit is Stunned for 5 seconds after the skill duration
20 54 30

Rank 3.png
ATK +130%, DEF +80%, Block +2, Restores 3% HP every second
This unit is Stunned for 5 seconds after the skill duration
20 53 30

Rank 4.png
ATK +140%, DEF +90%, Block +2, Restores 3% HP every second
This unit is Stunned for 5 seconds after the skill duration
21 52 31

Rank 5.png
ATK +150%, DEF +100%, Block +2, Restores 3% HP every second
This unit is Stunned for 5 seconds after the skill duration
21 51 31

Rank 6.png
ATK +160%, DEF +110%, Block +2, Restores 3% HP every second
This unit is Stunned for 5 seconds after the skill duration
21 50 31

Rank 7.png
ATK +170%, DEF +120%, Block +2, Restores 3% HP every second
This unit is Stunned for 5 seconds after the skill duration
22 49 32

Rank 8.png
ATK +190%, DEF +130%, Block +2, Restores 4% HP every second
This unit is Stunned for 5 seconds after the skill duration
23 48 33

Rank 9.png
ATK +210%, DEF +140%, Block +2, Restores 5% HP every second
This unit is Stunned for 5 seconds after the skill duration
24 47 34

Rank 10.png
ATK +230%, DEF +160%, Block +2, Restores 6% HP every second
This unit is Stunned for 5 seconds after the skill duration
25 45 35

Additional information
Iron Will's HP regeneration is unaffected by healing effect modifiers and can still heal Eunectes even if she becomes unable to be healed.

Skill upgrades

Rank 2.png
Skill Summary Volume 1.png
5
Rank 3.png
Skill Summary Volume 1.png
5
Diketon.png
6
Orirock.png
4
Rank 4.png
Skill Summary Volume 2.png
8
Device.png
3
Rank 5.png
Skill Summary Volume 2.png
8
Sugar.png
4
Polyketon.png
4
Rank 6.png
Skill Summary Volume 2.png
8
Incandescent Alloy.png
6
Rank 7.png
Skill Summary Volume 3.png
8
Integrated Device.png
3
Coagulating Gel.png
4
Rank 8.png
Tomahawk
Skill Summary Volume 3.png
8
White Horse Kohl.png
4
Aketon.png
8
Menacing Slash
Skill Summary Volume 3.png
8
Grindstone Pentahydrate.png
4
Loxic Kohl.png
7
Iron Will
Skill Summary Volume 3.png
8
RMA70-24.png
4
Manganese Ore.png
5
Rank 9.png
Tomahawk
Skill Summary Volume 3.png
12
Oriron Block.png
4
Incandescent Alloy Block.png
7
Menacing Slash
Skill Summary Volume 3.png
12
Optimized Device.png
3
Oriron Block.png
6
Iron Will
Skill Summary Volume 3.png
12
Manganese Trihydrate.png
4
Optimized Device.png
5
Rank 10.png
Tomahawk
Skill Summary Volume 3.png
15
Bipolar Nanoflake.png
6
Grindstone Pentahydrate.png
5
Menacing Slash
Skill Summary Volume 3.png
15
Bipolar Nanoflake.png
6
Keton Colloid.png
5
Iron Will
Skill Summary Volume 3.png
15
Polymerization Preparation.png
6
Incandescent Alloy Block.png
6

Operator Modules[edit]

Original module.png Original: Eunectes's Badge
Module Badge.png
Duelist Defender.png

Operator Eunectes has demonstrated a remarkable aptitude for head-on enemy confrontation contemporaneous with resistance to harm.
The Field Operations Department has thus passed the following resolution:
This operator shall be appointed a Defender Operator during field operations to exercise Duelist responsibilities.
In witness whereof,
This badge is hereby conferred upon the above named.
HES-X module.png HES-X: Zumama's Tool Box
Zumama's Tool Box.png
Stage 1
Attributes increased: ATK +80, DEF +70
Trait improved:
SP recovery is slowed except when blocking enemies
Stage 2
Attributes increased: ATK +95, DEF +80
Resilience improved:
Increases this unit's SP recovery by +0.4/sec when blocking enemies
Stage 3
Attributes increased: ATK +105, DEF +85
Resilience improved:
Increases this unit's SP recovery by +0.55/sec when blocking enemies
Module Missions
  1. Deal a total of 60,000 damage with Eunectes (excluding Support Units)
  2. Clear Side Story RI-EX-4 with a 3-star rating; You must deploy your own Eunectes, and have Eunectes defeat at least 1 Tiacauh Champion
PrerequisitesStage 1
  • Complete both of Eunectes's HES-X Module Missions.
  • Raise Eunectes to Elite 2 Level 60.
Module Data Block.png
4
Bipolar Nanoflake.png
2
LMD.png
80K
Stage 2Have at least 50% Trust with Eunectes.
Module Data Block.png
4
Data Supplement Stick.png
60
D32 Steel.png
3
LMD.png
100K
Stage 3Have at least 100% Trust with Eunectes.
Module Data Block.png
4
Data Supplement Instrument.png
20
Crystalline Electronic Unit.png
4
LMD.png
120K
Description
Evaluation No.: RDLEDSG03
Operator Code Name: Eunectes
Full Name: Zumama
Time Registered: Half a year
......
Participant in:
1. Design, development, component production and assembly of colossal-scale machine "Raging Ironhide."
2. Testing, restoration and upgrades of all-new energy emission devices in the training grounds
3. Improved designs for remote-control drone swarm weapon mounting plans.
4. Servicing of Rhodes Island Landship automated navigation systems.
5. Self-researched planning for some machine hyper-remodeling, audited and launched with the Engineering Department.
......
12. Daily maintenance, painting, and emotional communication with and guidance of intelligent operation platform Lancet-2 (note: applied for by Operator herself and not conducted under official Engineering Department authority. Engineering Department does not interfere excessively in light of Lancet-2's behavioral non-rejection of Eunectes).
......
Overall evaluation:
Operator Eunectes has participated in multiple projects and displayed impressive performance in all aspects since joining the Engineering Department, and now tentatively possesses the capacity to research, develop and work independently.
......
Supplement from Officer-in-Charge (directly dictated):
Jeez, do we have to make these evaluations so formal every time? Could be doing WORK here... If someone's my disciple, they're worth educating. She learned how to test microcapacitor unit performance and then straight away, she managed to fumble a whole breadboard together! She's gifted! Really resembles me there! And she's hardworking. Read through every single engineering book the landship has over the past half year, and she finds people to discuss with everywhere. They don't put half of the true might of technology to print, though. She's got a lot more to learn. As for why she's so eager, well, don't ask me. Probably hasn't scooped her jaw up from the floor since she landed on Rhodes Island... She's had two sorta major awakenings in her life, right? First was seeing a nomadic city pass by with her own eyes when she was a kid, second was seeing a talking Lancet-2 in Acahualla. I can see the hopes in her, for machines, for herself. There's a possibility in there... in the not-distant future, I bet she'll be able to build machines with her own two hands that surprise even herself. Maybe her creations will lead Terra in technological innovation. I might just hand my Chief Engineer position to her when the time comes, it's not out of the question... That last one was a joke, don't write it down.

Date: Dec 13
Approver: Closure
HES-Y module.png HES-Y: "The Little Ugly Thing"
The Little Ugly Thing.png
Stage 1
Attributes increased: ATK +70, DEF +80
Trait improved:
SP does not recover when not blocking an enemy?. When blocking an enemy, gain SP recovery, ATK +15%, and DEF +15%
Stage 2
Attributes increased: ATK +80, DEF +95
Peerless Bravery improved:
When HP is above 50%, attacks deal 120% damage; When HP is 50% or lower, gain 25% Sanctuary
Stage 3
Attributes increased: ATK +85, DEF +110
Peerless Bravery improved:
When HP is above 50%, attacks deal 123% damage; When HP is 50% or lower, gain 28% Sanctuary
Module Missions
  1. Defeat 10 elite or leader enemies with Eunectes (excluding Support Units)
  2. Clear Side Story RI-7 with a 3-star rating; You must deploy your own Eunectes, and have Eunectes defeat at least 2 Tiacauh Braves
PrerequisitesStage 1
  • Complete both of Eunectes's HES-Y Module Missions.
  • Raise Eunectes to Elite 2 Level 60.
Module Data Block.png
4
Bipolar Nanoflake.png
2
LMD.png
80K
Stage 2Have at least 50% Trust with Eunectes.
Module Data Block.png
4
Data Supplement Stick.png
60
Polymerization Preparation.png
3
LMD.png
100K
Stage 3Have at least 100% Trust with Eunectes.
Module Data Block.png
4
Data Supplement Instrument.png
20
D32 Steel.png
4
LMD.png
120K
Description
Just what were those massive things sailing across the barrens? Zumama couldn't figure it out, try as she might over three straight sleepless nights.
Gavial saw the heavy bags under Zumama's eyes, and on one hand showed the appropriate concern, while the other hand was clenched in a fist as unreserved as ever. Zumama crashed to the floor, but showed no hurry to get back up.
"Old Man Zuluzhak said those things were nomadic cities. What's a nomadic city?" Zumama asked as she stared up at the blue sky, giving her friend the same question that had been bothering her for three whole days. She'd never been this hung up before. Even the mushrooms she'd never seen before growing on trees only lingered on her mind for a day and a half.
Gavial gave an answer she considered incredibly wise, a saying she'd heard from Old Man Zuluzhak. "It is why it is, and that's why it is." Then she started pumping her arms. "You rested enough, Zumama? Let's keep going!"
Zumama suddenly felt a little listless. She got up, and walked off to where the nomadic city had sailed past. Its outline was still faintly visible, but her eyes could see far further than her feet could take her. How could a child's gait ever catch up to a sailing machine? Sunset came, and she felt the distance between her and the nomadic city hadn't narrowed one bit.
She felt somewhat dejected, and gloomily sat on the ground, but bumped against something as she did. From underneath her, she pulled out a strange metallic ring. Zumama had once witnessed the most experienced boy of the tribe show off roughly the same thing. What was it called, again? A short name... a "nud"? Maybe a "nup"?
Zumama put it in her pocket. It was likely the thing hadn't even come off the nomadic city–it was just some careless traveler's dropped belonging–but all the same, Zumama loved it, very much.
She began to collect these abandoned and scrapped metal parts, putting them together with no principle whatsoever. At first, she bound them with thread, then stuck them together with glue, until she eventually learned from a passing caravan what welding was.
Finally, one day, this strange little contraption was born from Zumama's hands. Gavial and Tomimi's verdict was "ugly", but still, she loved it, very much.
She clasped it in her hands, and came to where she once saw that nomadic city. It had long since vanished, but Zumama always had a feeling she could sense the tremors from it as it sailed.
Suddenly, a strange Liberi showed up beside her, and asked, "What's on your mind there, young lady?"
She tightly gripped the tiny, ugly little thing in her hands, so hard her fingers hurt.
"I want to make it move."
RA-α module.png RA-α: Eunectes's Specialized Badge
Eunectes's Specialized Badge.png
Stage 1
Attributes increased: HP +280, ATK +80
New trait:
In Reclamation Algorithm, able to recover SP while under the effect of food; attracts enemies over a wide area to this unit's position when skill is activated
Stage 2
Attributes increased: HP +340, ATK +110
Resilience improved:
Increases this unit's SP recovery by +0.2/sec when blocking enemies; in Reclamation Algorithm, increases this unit's SP recovery rate by 0.4/sec when blocking enemies, Block +1, and attacks all blocked enemies when skill is active; enemies blocked by this unit receive 20% Physical Fragility
Stage 3
Attributes increased: HP +380, ATK +130
Resilience improved:
Increases this unit's SP recovery by +0.2/sec when blocking enemies; in Reclamation Algorithm, increases this unit's SP recovery rate by 0.4/sec when blocking enemies, Block +2, and attacks all blocked enemies when skill is active; enemies blocked by this unit receive 40% Physical Fragility
PrerequisitesStage 1Raise Eunectes to Elite 2 Level 60.
Module Data Block.png
1
Stage 2Have at least 50% Trust with Eunectes.
Module Data Block.png
1
Stage 3Have at least 100% Trust with Eunectes.
Module Data Block.png
1
Description
In light of special permissions granted, the Field Operations Department has hence passed the following resolution with respect to Eunectes:
Where the entailing mission would fall under Reclamation Algorithm scope, this operator shall be pursuant to tactics of a reinforced nature in meeting the enemy.
In witness whereof,
This badge is hereby conferred upon the above named.
"It's simple. Push the button, and that mountain will be blown to pieces."

Base skills[edit]

Skill-man spd&power1.png
Base.png
Factory.png
When this Operator is assigned to a Factory, the productivity contributed by all other Operators in that Factory becomes 0 (excluding productivity granted based on facility count), but each Power Plant increases that Factory's productivity by +5%
Skill-man spd&power2.png
Automation β
Replaces Automation α
Elite 2.png
Factory.png
When this Operator is assigned to a Factory, the productivity contributed by all other Operators in that Factory becomes 0 (excluding productivity granted based on facility count), but each Power Plant increases that Factory's productivity by +10%
Skill-ctrl p bot.png
Elite 2.png
Control Center.png
When this Operator is assigned to the Control Center, if Lancet-2 is assigned to a Power Plant, Power Plant count +2 (only affects the facility count)

Changelog[edit]

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