Ayerscarpe

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★★★★★
Ayerscarpe
Ayerscarpe, Messenger Bodyguard, will provide support in accordance with the terms of his contract.
Actual performance far exceeds what is stipulated in the contract.
Class Guard.png Guard
Branch Lord Guard.png Lord
Faction Rim Billiton.png Rim Billiton
Position Melee
Tags DPS, AoE
Trait Can launch Ranged Attacks that deal 80% of normal ATK
How to obtain Kernel Headhunting; Recruitment
Ayerscarpe
Base
Elite 2
Tested One
Ayerscarpe.png
Ayerscarpe Elite 2.png
Ayerscarpe Skin 1.png
Real name
Ayers
  • SCN: 艾尔斯
  • TCN: 艾爾斯
  • JP: エアース
  • KR: 에이어스
Internal name
char_294_ayer
Based on
Etymology
A portmanteau of Ayers from Uluru/Ayers Rock and scarpe from escarpment
In Other Languages
Simplified Chinese
断崖
Traditional Chinese
斷崖
Japanese
エアースカーペ
Korean
에이어스카르페
Character Information
File no.
RB04
Operator Record
Paradox Simulation
Illustrator
Japanese CV
Yuki Kaji
Chinese CV
Huang Jinze
Korean CV
Kim Myung-jun
Basic Info
Gender
Male
Combat Experience
1 year
Place of Birth
Date of Birth
October 25th
Race
Height
173 cm
Infection Status
Medical tests have confirmed that no infection is present.
Physical Exam
Physical Strength
Standard
Mobility
Excellent
Endurance
Excellent
Tactical Acumen
Standard
Combat Skill
Excellent
Originium Arts Assimilation
Standard
Other Information
Occupation
Bodyguard

Stats[edit]

Range

Base.pngElite 1.png
   
  
   
    
  
    

Attributes

Base.png Base.png MAX Elite 1.png MAX Elite 2.png MAX Trust.png
HP.png HP 1016 1452 1911 2420
ATK.png ATK 279 417 542 670 +75
DEF.png DEF 178 245 311 375
RES.png RES 5 10 N/A
RDP.png Redeployment time 70 seconds
COST.png DP cost 17 19
BLOCK.png Block count 2
ASPD.png Attack interval 1.3 seconds

Potential

Potential 2.png
DP cost -1
Potential 3.png
Redeployment time -4 seconds
Potential 4.png
ATK +25
Potential 5.png
Improves Seek Aid
Potential 6.png
DP cost -1
Total Cost
Ayerscarpe's Token.png
5
OR
Epic Guard Token.png
20

Promotion

Elite 1.png Elite 1
  • Maximum attributes increased.
  • DP cost +2.
  • New talent: Seek Aid.
  • New skill: Activate Phase Blades.
  • Range extended.

Raise Ayerscarpe to Level 50.
LMD.png
20K
Guard Chip.png
4
Sugar.png
3
Oriron.png
4
Elite 2.png Elite 2
  • Maximum attributes increased.
  • Seek Aid improved.

Raise Ayerscarpe to Elite 1 Level 70.
LMD.png
120K
Guard Dualchip.png
3
Oriron Block.png
6
Coagulating Gel.png
12

Talent[edit]

Seek Aid
Elite 1.png This unit and allied Operators in the surrounding 8 tiles gain +4 ASPD
Elite 1.pngPotential 5.png This unit and allied Operators in the surrounding 8 tiles gain +6 (+2) ASPD
Elite 2.png This unit and allied Operators in the surrounding 8 tiles gain +8 ASPD
Elite 2.pngPotential 5.png This unit and allied Operators in the surrounding 8 tiles gain +10 (+2) ASPD
Range
  
  
  
Additional information
Despite the in-game description, summons do benefit from Seek Aid.

Skills[edit]

Skill-Ayerscarpe1.png
Shrapnel Burst
Offensive Recovery
Auto
Click to show/hide the information for Shrapnel Burst
Lv. Description SP init.png SP cost.png Duration.png
Rank 1.png
The next attack deals 110% ATK as Arts damage to up to 2 enemies within range and Slows them for 1 second(s) 0 6
Rank 2.png
The next attack deals 115% ATK as Arts damage to up to 2 enemies within range and Slows them for 1 second(s) 0 6
Rank 3.png
The next attack deals 120% ATK as Arts damage to up to 2 enemies within range and Slows them for 1 second(s) 0 6
Rank 4.png
The next attack deals 125% ATK as Arts damage to up to 2 enemies within range and Slows them for 1 second(s) 0 5
Rank 5.png
The next attack deals 130% ATK as Arts damage to up to 2 enemies within range and Slows them for 1 second(s) 0 5
Rank 6.png
The next attack deals 135% ATK as Arts damage to up to 2 enemies within range and Slows them for 1 second(s) 0 5
Rank 7.png
The next attack deals 140% ATK as Arts damage to up to 3 enemies within range and Slows them for 1 second(s) 0 4
Rank 8.png
The next attack deals 145% ATK as Arts damage to up to 3 enemies within range and Slows them for 1 second(s) 0 4
Rank 9.png
The next attack deals 150% ATK as Arts damage to up to 3 enemies within range and Slows them for 1 second(s) 0 4
Rank 10.png
The next attack deals 160% ATK as Arts damage to up to 3 enemies within range and Slows them for 1 second(s) 0 3
Additional information
The attack that triggers Shrapnel Burst is not subject to the damage reduction from Ayerscarpe's trait.
Skill-Ayerscarpe2.png
Activate Phase Blades
Auto Recovery
Manual
20–25 seconds
   
  
   
Click to show/hide the information for Activate Phase Blades
Lv. Description SP init.png SP cost.png Duration.png
Rank 1.png
Range expands, and damage type changes to Arts Damage; Each attack deals an additional 70% Arts damage to all enemies blocked by friendly Operators in the surrounding 8 tiles (this damage is treated as a melee attack) 15 55 20
Rank 2.png
Range expands, and damage type changes to Arts Damage; Each attack deals an additional 80% Arts damage to all enemies blocked by friendly Operators in the surrounding 8 tiles (this damage is treated as a melee attack) 16 55 20
Rank 3.png
Range expands, and damage type changes to Arts Damage; Each attack deals an additional 90% Arts damage to all enemies blocked by friendly Operators in the surrounding 8 tiles (this damage is treated as a melee attack) 17 55 20
Rank 4.png
Range expands, and damage type changes to Arts Damage; Each attack deals an additional 100% Arts damage to all enemies blocked by friendly Operators in the surrounding 8 tiles (this damage is treated as a melee attack) 18 54 20
Rank 5.png
Range expands, and damage type changes to Arts Damage; Each attack deals an additional 110% Arts damage to all enemies blocked by friendly Operators in the surrounding 8 tiles (this damage is treated as a melee attack) 19 54 20
Rank 6.png
Range expands, and damage type changes to Arts Damage; Each attack deals an additional 120% Arts damage to all enemies blocked by friendly Operators in the surrounding 8 tiles (this damage is treated as a melee attack) 20 54 20
Rank 7.png
Range expands, and damage type changes to Arts Damage; Each attack deals an additional 130% Arts damage to all enemies blocked by friendly Operators in the surrounding 8 tiles (this damage is treated as a melee attack) 21 53 21
Rank 8.png
Range expands, and damage type changes to Arts Damage; Each attack deals an additional 140% Arts damage to all enemies blocked by friendly Operators in the surrounding 8 tiles (this damage is treated as a melee attack) 22 52 22
Rank 9.png
Range expands, and damage type changes to Arts Damage; Each attack deals an additional 150% Arts damage to all enemies blocked by friendly Operators in the surrounding 8 tiles (this damage is treated as a melee attack) 23 51 23
Rank 10.png
Range expands, and damage type changes to Arts Damage; Each attack deals an additional 170% Arts damage to all enemies blocked by friendly Operators in the surrounding 8 tiles (this damage is treated as a melee attack) 25 50 25
Additional information
Though not acknowledged in-game, enemies blocked by Ayerscarpe will also be struck by the additional Arts attacks.

Skill upgrades

Rank 2.png
Skill Summary Volume 1.png
4
Rank 3.png
Skill Summary Volume 1.png
4
Sugar Substitute.png
7
Rank 4.png
Skill Summary Volume 2.png
6
Polyester.png
3
Rank 5.png
Skill Summary Volume 2.png
6
Oriron.png
4
Rank 6.png
Skill Summary Volume 2.png
6
Orirock Cluster.png
5
Rank 7.png
Skill Summary Volume 3.png
6
Grindstone.png
2
Oriron Cluster.png
3
Rank 8.png
Shrapnel Burst
Skill Summary Volume 3.png
5
Manganese Trihydrate.png
3
Integrated Device.png
2
Activate Phase Blades
Skill Summary Volume 3.png
5
RMA70-24.png
3
Manganese Ore.png
2
Rank 9.png
Shrapnel Burst
Skill Summary Volume 3.png
6
Keton Colloid.png
3
Polymerized Gel.png
6
Activate Phase Blades
Skill Summary Volume 3.png
6
White Horse Kohl.png
3
Keton Colloid.png
5
Rank 10.png
Shrapnel Burst
Skill Summary Volume 3.png
10
Polymerization Preparation.png
4
White Horse Kohl.png
5
Activate Phase Blades
Skill Summary Volume 3.png
10
Polymerization Preparation.png
4
Manganese Trihydrate.png
4

Base skills[edit]

Skill-meet spd1.pngClue Search α
Base.png
Reception Room.png
When this Operator is assigned to the Reception Room, Clue search speed increases by 10%
Skill-meet spd2.pngClue Search β
Replaces Clue Search α
Elite 2.png
Reception Room.png
When this Operator is assigned to the Reception Room, Clue search speed increases by 20%

Operator Modules[edit]

Original module.png Original: Ayerscarpe's Badge (click to show/hide the information)
Module Badge.png
Lord Guard.png
Operator Ayerscarpe has demonstrated a remarkable aptitude for wide-range enemy suppression.
The Field Operations Department has thus passed the following resolution:
This operator shall be appointed a Guard Operator during field operations to exercise Lord responsibilities.
In witness whereof,
This badge is hereby conferred upon the above named.
LOR-X module.png LOR-X: Portable Wildland Stimulants (click to show/hide the information)
Portable Wildland Stimulants.png
Stage 1
HP +120
ATK +37
New trait:
Attacks deal an additional 10% ATK as Arts damage.
Stage 2
HP +160
ATK +49
Seek Aid improved:
This unit and allied Operators in the surrounding 8 tiles gain +8 ASPD; allies blocking an enemy gain an additional +5 ASPD.
Stage 3
HP +195
ATK +55
Seek Aid improved:
This unit and allied Operators in the surrounding 8 tiles gain +11 ASPD; allies blocking an enemy gain an additional +5 ASPD.
Module Missions
  1. Deal a total of 80,000 damage with your own Ayerscarpe
  2. Clear Main Theme 5-8 with a 3-star rating; You must deploy your own Ayerscarpe, and have Ayerscarpe unleash Activate Phase Blades at least 2 times
PrerequisitesStage 1
  • Complete both of Ayerscarpe's LOR-X Module Missions.
  • Raise Ayerscarpe to Elite 2 Level 50.
Module Data Block.png
2
Polyester Lump.png
3
LMD.png
40K
Stage 2Have at least 50% Trust with Ayerscarpe.
Module Data Block.png
2
Data Supplement Stick.png
20
Keton Colloid.png
4
LMD.png
50K
Stage 3Have at least 100% Trust with Ayerscarpe.
Module Data Block.png
2
Data Supplement Instrument.png
8
Oriron Block.png
5
LMD.png
60K
Description
<Portable Wildland Stimulant: Preparation, Instruction and Efficacy>
[Preparation and Instruction]
1. Prepare some cooked edamame. Do not salt or peel them.
2. Prepare a device to freeze the edamame. I will use my own edamame box here as a demonstration: this much freezing is just right.
3. Prepare a device to discharge electricity. I'll demonstrate with my trusty sidekick here: this much power leakage is just right.
4. Lower the voltage of the discharge device and shock the edamame until the juice inside carries a slight charge.
5. Eat.
[Efficacy]
In the barrens, maintaining a clear mind can be a real challenge. The boundless wilderness, the sweeping dust storms, the glow reflecting from the active Originium clouds in the sky, the howl of the wind blowing through Originium crystal clusters... It's easy to gradually lose your sense of self and fall into a trance-like state where you won't notice incoming dangers.
Chew the edamame along with its shell. The hairs of the shell can stimulate the mouth, thus keeping the user's nerves active.
Frozen edamame can stimulate the gums and make it easier to stay awake.
The slightly-charged juices can give a tingling jolt, thus sharpening the user's perception.
Proper stimulation can prevent people from falling into a stupor. This is the only way to survive in the wilderness.

"You've put a weird amount of thought into this manual, Ayers."
"Quit flapping your gums, Leon. A lot of operators have been coming by the last few days, asking me for the secret to staying awake in the wilds. I'm sick of giving the same explanation again and again."
"I guess it's true that your manual could stop people from coming, but... to be honest, I'm surprised those hobbies of yours can actually come in handy."
"That's a nice bonus. Edamame is delicious, and I find the electric jolt refreshing."
"Well, whatever floats your boat. At first, I was worried you were forcing yourself to do all that just to stay awake protecting me..."
"Do I seem like that kind of person?"
"Not really. Remember the first time you ate edamame? With shell and everything? You didn't know to peel it back then and we were worried it'd cause some sort of problem, but instead you seemed happy as could be."
"I remember. That was when the mining ship broke down in the barrens. By the time we got it huffing and puffing to the next mine, everyone was already delirious with hunger. It was the first time I had food that could just snap you back to your senses, and it really stuck with me."
"Wait, so it all comes back to waking you up after all? You know, I'm starting to feel a little sorry for you, Ayers."
"No, it's because edamame is delicious, and I find the electric jolt refreshing."
"...Alright then. Whatever floats your boat."

Changelog[edit]