Ayerscarpe
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★★★★★ Ayerscarpe
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Ayerscarpe, Messenger Bodyguard, will provide support in accordance with the terms of his contract. Actual performance far exceeds what is stipulated in the contract. | |||||||
Position | Melee | |||||||
Tags | DPS, AoE | |||||||
Trait | Can launch Ranged Attacks that deal 80% of normal ATK | |||||||
Availability | Headhunting; Recruitment |
Operator | File | Story | Overview | Dialogue | Gallery | Trivia |
The name of Ayerscarpe's LOR-X Operator Module is a tentative translation which may not represent the official English localization and will be updated when the Module is released in the Global server of Arknights. |
Stats
Range
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Attributes
MAX | MAX | MAX | |||
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HP | 1016 | 1452 | 1911 | 2420 | – |
ATK | 279 | 417 | 542 | 670 | +75 |
DEF | 178 | 245 | 311 | 375 | – |
RES | 5 | 10 | N/A | ||
Redeployment time | 70 seconds | ||||
DP cost | 17 | 19 | |||
Block count | 2 | ||||
Attack interval | 1.3 seconds |
Potential
DP cost -1 | |
Redeployment time -4 seconds | |
ATK +25 | |
Improves Seek Aid | |
DP cost -1 | |
Total Cost | |
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OR |
Promotion
Elite 1 |
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Prerequisites |
Raise Ayerscarpe to Level 50. |
Elite 2 |
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Prerequisites |
Raise Ayerscarpe to Elite 1 Level 70. |
Talent
Seek Aid | |
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This unit and allied Operators in the surrounding 8 tiles gain +4 ASPD | |
This unit and allied Operators in the surrounding 8 tiles gain +6 (+2) ASPD | |
This unit and allied Operators in the surrounding 8 tiles gain +8 ASPD | |
This unit and allied Operators in the surrounding 8 tiles gain +10 (+2) ASPD | |
Range | |
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Additional information | |
Despite the in-game description, summons do benefit from Seek Aid. |
Skills
Shrapnel Burst Offensive Recovery Auto |
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Level | Effect | |||
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The next attack deals 110% ATK as Arts damage to up to 2 enemies within range and Slows them for 1 second(s) | 0 | 6 | – | |
The next attack deals 115% ATK as Arts damage to up to 2 enemies within range and Slows them for 1 second(s) | 0 | 6 | – | |
The next attack deals 120% ATK as Arts damage to up to 2 enemies within range and Slows them for 1 second(s) | 0 | 6 | – | |
The next attack deals 125% ATK as Arts damage to up to 2 enemies within range and Slows them for 1 second(s) | 0 | 5 | – | |
The next attack deals 130% ATK as Arts damage to up to 2 enemies within range and Slows them for 1 second(s) | 0 | 5 | – | |
The next attack deals 135% ATK as Arts damage to up to 2 enemies within range and Slows them for 1 second(s) | 0 | 5 | – | |
The next attack deals 140% ATK as Arts damage to up to 3 enemies within range and Slows them for 1 second(s) | 0 | 4 | – | |
The next attack deals 145% ATK as Arts damage to up to 3 enemies within range and Slows them for 1 second(s) | 0 | 4 | – | |
The next attack deals 150% ATK as Arts damage to up to 3 enemies within range and Slows them for 1 second(s) | 0 | 4 | – | |
The next attack deals 160% ATK as Arts damage to up to 3 enemies within range and Slows them for 1 second(s) | 0 | 3 | – | |
Additional information | ||||
The attack that triggers Shrapnel Burst is not subject to the damage reduction from Ayerscarpe's trait. |
Activate Phase Blades Auto Recovery Manual 20 ~ 25 seconds |
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Level | Effect | |||
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Range expands, and damage type changes to Arts Damage; Each attack deals an additional 70% Arts damage to all enemies blocked by friendly Operators in the surrounding 8 tiles (this damage is treated as a melee attack) | 15 | 55 | 20s | |
Range expands, and damage type changes to Arts Damage; Each attack deals an additional 80% Arts damage to all enemies blocked by friendly Operators in the surrounding 8 tiles (this damage is treated as a melee attack) | 16 | 55 | 20s | |
Range expands, and damage type changes to Arts Damage; Each attack deals an additional 90% Arts damage to all enemies blocked by friendly Operators in the surrounding 8 tiles (this damage is treated as a melee attack) | 17 | 55 | 20s | |
Range expands, and damage type changes to Arts Damage; Each attack deals an additional 100% Arts damage to all enemies blocked by friendly Operators in the surrounding 8 tiles (this damage is treated as a melee attack) | 18 | 54 | 20s | |
Range expands, and damage type changes to Arts Damage; Each attack deals an additional 110% Arts damage to all enemies blocked by friendly Operators in the surrounding 8 tiles (this damage is treated as a melee attack) | 19 | 54 | 20s | |
Range expands, and damage type changes to Arts Damage; Each attack deals an additional 120% Arts damage to all enemies blocked by friendly Operators in the surrounding 8 tiles (this damage is treated as a melee attack) | 20 | 54 | 20s | |
Range expands, and damage type changes to Arts Damage; Each attack deals an additional 130% Arts damage to all enemies blocked by friendly Operators in the surrounding 8 tiles (this damage is treated as a melee attack) | 21 | 53 | 21s | |
Range expands, and damage type changes to Arts Damage; Each attack deals an additional 140% Arts damage to all enemies blocked by friendly Operators in the surrounding 8 tiles (this damage is treated as a melee attack) | 22 | 52 | 22s | |
Range expands, and damage type changes to Arts Damage; Each attack deals an additional 150% Arts damage to all enemies blocked by friendly Operators in the surrounding 8 tiles (this damage is treated as a melee attack) | 23 | 51 | 23s | |
Range expands, and damage type changes to Arts Damage; Each attack deals an additional 170% Arts damage to all enemies blocked by friendly Operators in the surrounding 8 tiles (this damage is treated as a melee attack) | 25 | 50 | 25s | |
Additional information | ||||
Though not acknowledged in-game, enemies blocked by Ayerscarpe will also be struck by the additional Arts attacks. |
Skill upgrades
Base skills
Clue Search α | ||
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When this Operator is assigned to the Reception Room, Clue search speed increases by +10% |
Clue Search β Replaces Clue Search α
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When this Operator is assigned to the Reception Room, Clue search speed increases by +20% |
Operator Modules
Part of this section still uses the original Chinese texts. You can help the Arknights Terra Wiki by translating it. Please read the translation guidelines first before translating the section. |
Original
Original: Ayerscarpe's Badge | |
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Operator Ayerscarpe has demonstrated a remarkable aptitude in penetrating enemy formations from a distance. The Field Operations Department has thus passed the following resolution: This operator shall be appointed a Guard Operator during field operations to exercise Lord responsibilities. In witness whereof, This badge is hereby conferred upon the above named. |
LOR-X
LOR-X: Portable Wildland Stimulants | |||
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HP +120 ATK +37 |
New trait: Attacks deal an additional 10% ATK as Arts damage | ||
HP +160 ATK +49 |
Seek Aid improved: This unit and allied Operators in the surrounding 8 tiles gain +8 ASPD; Allied Operators blocking an enemy additionally gains +5 ASPD | ||
HP +195 ATK +55 |
Seek Aid improved: This unit and allied Operators in the surrounding 8 tiles gain +11 ASPD; Allied Operators blocking an enemy additionally gains +5 ASPD |
Module Missions | Unlock conditions |
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Materials | |||||||||||||
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Description |
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《荒野便携提神剂制作及使用方法外加功效说明》 【制作及使用方法】 1.准备煮熟的毛豆。不同于盐水毛豆,这里用到的毛豆不能加盐。毛豆不要剥开。 2.准备能冷冻毛豆的设备,此处用我的毛豆盒演示,它制冷的效果刚好合适。 3.准备可以放电的设备,此处用我的好家伙演示,它漏电的程度刚好合适。 4.调低放电设备的电压,多次电击毛豆,使毛豆内部的汁水微微带电。 5.吃。 【功效说明】 在荒野中,保持意识清醒相当困难。无边无际的旷野、漫天卷地的尘暴、活性源石云在空中映出的辉光、风刮过源石晶簇发出的凄鸣,都很容易让人逐渐丧失自我感知,陷入迷离的状态,从而忽视迫近的危险。 带壳咀嚼毛豆,毛豆的茸毛持续刺激食用者的口腔,可以使食用者的神经活跃。 冷冻后的毛豆,可以刺激食用者的牙龈,使食用者的神志清醒。 毛豆的汁水微微带电,可以令食用者轻微触电,使食用者的知觉敏锐。 适当的刺激使人不至于陷入麻木,唯有如此才能在荒野上存活。 “艾尔斯,好严谨的一张说明书。” “莱特,是不是你又跟人说了什么?这几天总有干员来找我讨要‘在荒野上保持清醒的秘诀’。我一遍遍解释,太麻烦。” “你这说明书倒确实能起到杜绝访客的作用......说真的,连我都不知道,你这些奇妙的喜好原来都是有实用价值的吗?” “只是顺带。毛豆确实好吃,过电确实爽。” “好吧,你开心就行。我刚看到的时候还有些担心,生怕你一直以来都是为了在护卫我的时候保持清醒,才勉强自己维持这些‘喜好’的......” “我像是这种人?” “那倒不像。还记得你第一次吃带壳的毛豆吗?那时候你还只是不知道要剥壳。我们都担心你会吃出什么问题,你反而开心得不行。” “记得,那次矿船在荒野上出了故障,等它挣扎着开到最近的矿场,大家都已经饿昏了头。这种吃完之后能让人那么清醒的食物,我头一次见,很喜欢。” “到头来还是为了保持清醒吗?我开始有点心疼你了,艾尔斯。” “不,是因为毛豆确实好吃,过电确实爽。” “......好吧,你开心就行。” |
Changelog
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