![Ayerscarpe icon.png](/images/thumb/c/cc/Ayerscarpe_icon.png/120px-Ayerscarpe_icon.png)
★★★★★ Ayerscarpe
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![]() Ayerscarpe, Messenger Bodyguard, will provide support in accordance with the terms of his contract. Actual performance far exceeds what is stipulated in the contract. | |||||||
Position | Melee | |||||||
Tags | DPS, AoE | |||||||
Trait | Can launch Ranged Attacks that deal 80% of normal ATK | |||||||
How to obtain | Headhunting; Recruitment |
Operator | File | Story | Overview | Dialogue | Gallery | Trivia |
The name of Ayerscarpe's LOR-X Operator Module is a tentative translation which may not represent the official English localization and will be updated when the Module is released in the Global server of Arknights. |
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1016 | 1452 | 1911 | 2420 | – |
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279 | 417 | 542 | 670 | +75 |
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178 | 245 | 311 | 375 | – |
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5 | 10 | N/A | ||
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70 seconds | ||||
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17 | 19 | |||
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2 | ||||
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1.3 seconds |
![]() | DP cost -1 |
![]() | Redeployment time -4 seconds |
![]() | ATK +25 |
![]() | Improves Seek Aid |
![]() | DP cost -1 |
Total Cost | |
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OR |
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Prerequisites |
Raise Ayerscarpe to Level 50. |
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Prerequisites |
Raise Ayerscarpe to Elite 1 Level 70. |
Seek Aid | |
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This unit and allied Operators in the surrounding 8 tiles gain +4 ASPD |
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This unit and allied Operators in the surrounding 8 tiles gain +6 (+2) ASPD |
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This unit and allied Operators in the surrounding 8 tiles gain +8 ASPD |
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This unit and allied Operators in the surrounding 8 tiles gain +10 (+2) ASPD |
Range | |
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Addendum | |
Despite the in-game description, summons do benefit from Seek Aid. |
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Shrapnel Burst Offensive Recovery Auto |
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Level | Effect | ![]() |
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The next attack deals 110% ATK as Arts damage to up to 2 enemies within range and Slows them for 1 second(s) | 0 | 6 | – |
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The next attack deals 115% ATK as Arts damage to up to 2 enemies within range and Slows them for 1 second(s) | 0 | 6 | – |
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The next attack deals 120% ATK as Arts damage to up to 2 enemies within range and Slows them for 1 second(s) | 0 | 6 | – |
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The next attack deals 125% ATK as Arts damage to up to 2 enemies within range and Slows them for 1 second(s) | 0 | 5 | – |
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The next attack deals 130% ATK as Arts damage to up to 2 enemies within range and Slows them for 1 second(s) | 0 | 5 | – |
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The next attack deals 135% ATK as Arts damage to up to 2 enemies within range and Slows them for 1 second(s) | 0 | 5 | – |
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The next attack deals 140% ATK as Arts damage to up to 3 enemies within range and Slows them for 1 second(s) | 0 | 4 | – |
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The next attack deals 145% ATK as Arts damage to up to 3 enemies within range and Slows them for 1 second(s) | 0 | 4 | – |
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The next attack deals 150% ATK as Arts damage to up to 3 enemies within range and Slows them for 1 second(s) | 0 | 4 | – |
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The next attack deals 160% ATK as Arts damage to up to 3 enemies within range and Slows them for 1 second(s) | 0 | 3 | – |
Addendum | ||||
The attack that triggers Shrapnel Burst is not subject to the damage reduction from Ayerscarpe's trait. |
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Activate Phase Blades Auto Recovery Manual 20–25 seconds |
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Level | Effect | ![]() |
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Range expands, and damage type changes to Arts Damage; Each attack deals an additional 70% Arts damage to all enemies blocked by friendly Operators in the surrounding 8 tiles (this damage is treated as a melee attack) | 15 | 55 | 20s |
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Range expands, and damage type changes to Arts Damage; Each attack deals an additional 80% Arts damage to all enemies blocked by friendly Operators in the surrounding 8 tiles (this damage is treated as a melee attack) | 16 | 55 | 20s |
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Range expands, and damage type changes to Arts Damage; Each attack deals an additional 90% Arts damage to all enemies blocked by friendly Operators in the surrounding 8 tiles (this damage is treated as a melee attack) | 17 | 55 | 20s |
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Range expands, and damage type changes to Arts Damage; Each attack deals an additional 100% Arts damage to all enemies blocked by friendly Operators in the surrounding 8 tiles (this damage is treated as a melee attack) | 18 | 54 | 20s |
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Range expands, and damage type changes to Arts Damage; Each attack deals an additional 110% Arts damage to all enemies blocked by friendly Operators in the surrounding 8 tiles (this damage is treated as a melee attack) | 19 | 54 | 20s |
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Range expands, and damage type changes to Arts Damage; Each attack deals an additional 120% Arts damage to all enemies blocked by friendly Operators in the surrounding 8 tiles (this damage is treated as a melee attack) | 20 | 54 | 20s |
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Range expands, and damage type changes to Arts Damage; Each attack deals an additional 130% Arts damage to all enemies blocked by friendly Operators in the surrounding 8 tiles (this damage is treated as a melee attack) | 21 | 53 | 21s |
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Range expands, and damage type changes to Arts Damage; Each attack deals an additional 140% Arts damage to all enemies blocked by friendly Operators in the surrounding 8 tiles (this damage is treated as a melee attack) | 22 | 52 | 22s |
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Range expands, and damage type changes to Arts Damage; Each attack deals an additional 150% Arts damage to all enemies blocked by friendly Operators in the surrounding 8 tiles (this damage is treated as a melee attack) | 23 | 51 | 23s |
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Range expands, and damage type changes to Arts Damage; Each attack deals an additional 170% Arts damage to all enemies blocked by friendly Operators in the surrounding 8 tiles (this damage is treated as a melee attack) | 25 | 50 | 25s |
Addendum | ||||
Though not acknowledged in-game, enemies blocked by Ayerscarpe will also be struck by the additional Arts attacks. |
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Clue Search α | ![]() |
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When this Operator is assigned to the Reception Room, Clue search speed increases by +10% |
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Clue Search β Replaces Clue Search α
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When this Operator is assigned to the Reception Room, Clue search speed increases by +20% |
Part of this section still uses the original Chinese texts. You can help the Arknights Terra Wiki by translating it. Please read the translation guidelines first before translating the section. |
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Operator Ayerscarpe has demonstrated a remarkable aptitude in penetrating enemy formations from a distance. The Field Operations Department has thus passed the following resolution: This operator shall be appointed a Guard Operator during field operations to exercise Lord responsibilities. In witness whereof, This badge is hereby conferred upon the above named. |
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HP +120 ATK +37 |
New trait: Attacks deal an additional 10% ATK as Arts damage |
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HP +160 ATK +49 |
Seek Aid improved: This unit and allied Operators in the surrounding 8 tiles gain +8 ASPD; Allied Operators blocking an enemy additionally gains +5 ASPD | |
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HP +195 ATK +55 |
Seek Aid improved: This unit and allied Operators in the surrounding 8 tiles gain +11 ASPD; Allied Operators blocking an enemy additionally gains +5 ASPD |
Module Missions | Unlock conditions |
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Materials | |||||||||||||
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Description |
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《荒野便携提神剂制作及使用方法外加功效说明》 【制作及使用方法】 1.准备煮熟的毛豆。不同于盐水毛豆,这里用到的毛豆不能加盐。毛豆不要剥开。 2.准备能冷冻毛豆的设备,此处用我的毛豆盒演示,它制冷的效果刚好合适。 3.准备可以放电的设备,此处用我的好家伙演示,它漏电的程度刚好合适。 4.调低放电设备的电压,多次电击毛豆,使毛豆内部的汁水微微带电。 5.吃。 【功效说明】 在荒野中,保持意识清醒相当困难。无边无际的旷野、漫天卷地的尘暴、活性源石云在空中映出的辉光、风刮过源石晶簇发出的凄鸣,都很容易让人逐渐丧失自我感知,陷入迷离的状态,从而忽视迫近的危险。 带壳咀嚼毛豆,毛豆的茸毛持续刺激食用者的口腔,可以使食用者的神经活跃。 冷冻后的毛豆,可以刺激食用者的牙龈,使食用者的神志清醒。 毛豆的汁水微微带电,可以令食用者轻微触电,使食用者的知觉敏锐。 适当的刺激使人不至于陷入麻木,唯有如此才能在荒野上存活。 “艾尔斯,好严谨的一张说明书。” “莱特,是不是你又跟人说了什么?这几天总有干员来找我讨要‘在荒野上保持清醒的秘诀’。我一遍遍解释,太麻烦。” “你这说明书倒确实能起到杜绝访客的作用......说真的,连我都不知道,你这些奇妙的喜好原来都是有实用价值的吗?” “只是顺带。毛豆确实好吃,过电确实爽。” “好吧,你开心就行。我刚看到的时候还有些担心,生怕你一直以来都是为了在护卫我的时候保持清醒,才勉强自己维持这些‘喜好’的......” “我像是这种人?” “那倒不像。还记得你第一次吃带壳的毛豆吗?那时候你还只是不知道要剥壳。我们都担心你会吃出什么问题,你反而开心得不行。” “记得,那次矿船在荒野上出了故障,等它挣扎着开到最近的矿场,大家都已经饿昏了头。这种吃完之后能让人那么清醒的食物,我头一次见,很喜欢。” “到头来还是为了保持清醒吗?我开始有点心疼你了,艾尔斯。” “不,是因为毛豆确实好吃,过电确实爽。” “......好吧,你开心就行。” |
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