Chongyue

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Chongyue icon.png

Chongyue Elite 2 icon.png

Chongyue Skin 1 icon.png

Chongyue Skin 2 icon.png

Chongyue, self-proclaimed simple warrior visiting from Yan. (But no one's ever seen him in true action)
There are few tricks to learning martial arts, and the less trick there is to something, the harder it is.
Class Guard.png Guard
Branch Fighter Guard.png Fighter
Faction Sui.png Sui
Position Melee
Tags Nuker
Trait Blocks 1 enemy
How to obtain Festival Limited Headhunting
The name of Chongyue's FGT-Y Operator Module is a tentative translation which may not represent the official English localization and will be updated when the Module is released in the Global server of Arknights.

Stats

Range

    

Attributes

Base.png Base.png MAX Elite 1.png MAX Elite 2.png MAX Trust.png
HP.png HP 1246 1684 2160 2635
ATK.png ATK 242 357 477 590 +60
DEF.png DEF 156 224 304 363 +30
RES.png RES 0 N/A
RDP.png Redeployment time 70 seconds
COST.png DP cost 9 11
BLOCK.png Block count 1
ASPD.png Attack interval 0.78 seconds

Potential

Potential 2.png
DP cost -1
Potential 3.png
Redeployment time -4 seconds
Potential 4.png
ATK +24
Potential 5.png
Improves An End to War
Potential 6.png
DP cost -1
Total Cost
Chongyue's Token.png
5
OR
Royal Guard Token.png
20

Promotion

Elite 1.png Elite 1
  • Maximum attributes increased.
  • DP cost +2.
  • New talent: An End to War.
  • New skill: Whisk.

Raise Chongyue to Level 50.
LMD.png
30K
Guard Chip.png
5
Polyester.png
8
Device.png
3
Elite 2.png Elite 2
  • Maximum attributes increased.
  • New talent: All Are Guests.
  • New skill: Anatta.
  • An End to War improved.

Raise Chongyue to Elite 1 Level 80.
LMD.png
180K
Guard Dualchip.png
4
Polymerization Preparation.png
4
Incandescent Alloy.png
5

Talents

An End to War
Elite 1.png 18% chance for normal attacks to increase the damage Chongyue deals to the target by 55% for 2.5 seconds
Elite 1.pngPotential 5.png 20% (+2%) chance for normal attacks to increase the damage Chongyue deals to the target by 60% (+5%) for 2.5 seconds
Elite 2.png 23% chance for normal attacks to increase the damage Chongyue deals to the target by 65% for 2.5 seconds
Elite 2.pngPotential 5.png 25% (+2%) chance for normal attacks to increase the damage Chongyue deals to the target by 70% (+5%) for 2.5 seconds
All Are Guests
Elite 2.png Chongyue recovers 3 SP if he defeats at least one enemy with a skill

Skills

Skill-Chongyue1.png
Abundant
Offensive Recovery
Manual
Lv. Description SP init.png SP cost.png Duration.png
Rank 1.png
Deals 210% ATK as Physical damage to the target. When at maximum charges, removes all charges and deals damage for each charge removed
Max 3 charges
0 6
Rank 2.png
Deals 220% ATK as Physical damage to the target. When at maximum charges, removes all charges and deals damage for each charge removed
Max 3 charges
0 6
Rank 3.png
Deals 230% ATK as Physical damage to the target. When at maximum charges, removes all charges and deals damage for each charge removed
Max 3 charges
0 6
Rank 4.png
Deals 250% ATK as Physical damage to the target. When at maximum charges, removes all charges and deals damage for each charge removed
Max 3 charges
0 5
Rank 5.png
Deals 260% ATK as Physical damage to the target. When at maximum charges, removes all charges and deals damage for each charge removed
Max 3 charges
0 5
Rank 6.png
Deals 270% ATK as Physical damage to the target. When at maximum charges, removes all charges and deals damage for each charge removed
Max 3 charges
0 5
Rank 7.png
Deals 290% ATK as Physical damage to the target. When at maximum charges, removes all charges and deals damage for each charge removed
Max 3 charges
0 4
Rank 8.png
Deals 320% ATK as Physical damage to the target. When at maximum charges, removes all charges and deals damage for each charge removed
Max 3 charges
0 4
Rank 9.png
Deals 350% ATK as Physical damage to the target. When at maximum charges, removes all charges and deals damage for each charge removed
Max 3 charges
0 4
Rank 10.png
Deals 400% ATK as Physical damage to the target. When at maximum charges, removes all charges and deals damage for each charge removed
Max 3 charges
0 3
Skill-Chongyue2.png
Whisk
Auto Recovery
Manual
  
  
  
Lv. Description SP init.png SP cost.png Duration.png
Rank 1.png
Deals 250% ATK as Physical damage to up to 4 enemies and causes targets affected by Talent 1 to Levitate, then removes Levitate from all enemies with Levitate, activates Talent 1 on them with 100% chance, and deals 350% ATK as Physical damage
Max 2 charges
5 13
Rank 2.png
Deals 260% ATK as Physical damage to up to 4 enemies and causes targets affected by Talent 1 to Levitate, then removes Levitate from all enemies with Levitate, activates Talent 1 on them with 100% chance, and deals 370% ATK as Physical damage
Max 2 charges
5 13
Rank 3.png
Deals 270% ATK as Physical damage to up to 4 enemies and causes targets affected by Talent 1 to Levitate, then removes Levitate from all enemies with Levitate, activates Talent 1 on them with 100% chance, and deals 390% ATK as Physical damage
Max 2 charges
5 13
Rank 4.png
Deals 290% ATK as Physical damage to up to 4 enemies and causes targets affected by Talent 1 to Levitate, then removes Levitate from all enemies with Levitate, activates Talent 1 on them with 100% chance, and deals 410% ATK as Physical damage
Max 2 charges
6 12
Rank 5.png
Deals 310% ATK as Physical damage to up to 4 enemies and causes targets affected by Talent 1 to Levitate, then removes Levitate from all enemies with Levitate, activates Talent 1 on them with 100% chance, and deals 430% ATK as Physical damage
Max 2 charges
6 12
Rank 6.png
Deals 330% ATK as Physical damage to up to 4 enemies and causes targets affected by Talent 1 to Levitate, then removes Levitate from all enemies with Levitate, activates Talent 1 on them with 100% chance, and deals 450% ATK as Physical damage
Max 2 charges
6 12
Rank 7.png
Deals 350% ATK as Physical damage to up to 4 enemies and causes targets affected by Talent 1 to Levitate, then removes Levitate from all enemies with Levitate, activates Talent 1 on them with 100% chance, and deals 480% ATK as Physical damage
Max 2 charges
7 11
Rank 8.png
Deals 380% ATK as Physical damage to up to 4 enemies and causes targets affected by Talent 1 to Levitate, then removes Levitate from all enemies with Levitate, activates Talent 1 on them with 100% chance, and deals 530% ATK as Physical damage
Max 2 charges
7 11
Rank 9.png
Deals 410% ATK as Physical damage to up to 4 enemies and causes targets affected by Talent 1 to Levitate, then removes Levitate from all enemies with Levitate, activates Talent 1 on them with 100% chance, and deals 580% ATK as Physical damage
Max 2 charges
7 11
Rank 10.png
Deals 450% ATK as Physical damage to up to 4 enemies and causes targets affected by Talent 1 to Levitate, then removes Levitate from all enemies with Levitate, activates Talent 1 on them with 100% chance, and deals 650% ATK as Physical damage
Max 2 charges
9 10
Additional information
  • Whisk can be activated if there are no valid targets in range.
  • The first stage of Whisk can target flying enemies and prioritizes those with the highest aggression within range, and Levitates the targets for 2 seconds.
  • The second stage of Whisk will only be applied to enemies Levitated by the first stage.
Skill-Chongyue3.png
Anatta
Offensive Recovery
Manual
    
    
    
    
Lv. Description SP init.png SP cost.png Duration.png
Rank 1.png
Deals 180% ATK as Physical damage to the target and nearby enemies; after this skill has been used 5 times, Chongyue's attack range increases and attacks hit twice; this skill becomes auto-activated and deals damage an extra time 0 12
Rank 2.png
Deals 200% ATK as Physical damage to the target and nearby enemies; after this skill has been used 5 times, Chongyue's attack range increases and attacks hit twice; this skill becomes auto-activated and deals damage an extra time 0 12
Rank 3.png
Deals 220% ATK as Physical damage to the target and nearby enemies; after this skill has been used 5 times, Chongyue's attack range increases and attacks hit twice; this skill becomes auto-activated and deals damage an extra time 0 12
Rank 4.png
Deals 240% ATK as Physical damage to the target and nearby enemies; after this skill has been used 5 times, Chongyue's attack range increases and attacks hit twice; this skill becomes auto-activated and deals damage an extra time 0 11
Rank 5.png
Deals 260% ATK as Physical damage to the target and nearby enemies; after this skill has been used 5 times, Chongyue's attack range increases and attacks hit twice; this skill becomes auto-activated and deals damage an extra time 0 11
Rank 6.png
Deals 280% ATK as Physical damage to the target and nearby enemies; after this skill has been used 5 times, Chongyue's attack range increases and attacks hit twice; this skill becomes auto-activated and deals damage an extra time 0 11
Rank 7.png
Deals 300% ATK as Physical damage to the target and nearby enemies; after this skill has been used 5 times, Chongyue's attack range increases and attacks hit twice; this skill becomes auto-activated and deals damage an extra time 0 10
Rank 8.png
Deals 320% ATK as Physical damage to the target and nearby enemies; after this skill has been used 5 times, Chongyue's attack range increases and attacks hit twice; this skill becomes auto-activated and deals damage an extra time 0 10
Rank 9.png
Deals 350% ATK as Physical damage to the target and nearby enemies; after this skill has been used 5 times, Chongyue's attack range increases and attacks hit twice; this skill becomes auto-activated and deals damage an extra time 0 10
Rank 10.png
Deals 380% ATK as Physical damage to the target and nearby enemies; after this skill has been used 5 times, Chongyue's attack range increases and attacks hit twice; this skill becomes auto-activated and deals damage an extra time 0 8
Additional information
  • Anatta has a splash damage radius of 0.8 tiles and its animation is not influenced by attack interval.
  • If Anatta is activated when there are no enemies in range, it will be applied on Chongyue's position.
  • Once Anatta is at the auto-activated state, the skill checks Chongyue's SP every 0.013 seconds and will be forced to activate if his SP is full between a check.

Skill upgrades

Rank 2.png
Skill Summary Volume 1.png
5
Rank 3.png
Skill Summary Volume 1.png
5
Oriron Shard.png
5
Sugar Substitute.png
4
Rank 4.png
Skill Summary Volume 2.png
8
Polyketon.png
4
Rank 5.png
Skill Summary Volume 2.png
8
Device.png
3
Polyester.png
3
Rank 6.png
Skill Summary Volume 2.png
8
Oriron Cluster.png
6
Rank 7.png
Skill Summary Volume 3.png
8
Transmuted Salt.png
6
Crystalline Component.png
3
Rank 8.png
Abundant
Skill Summary Volume 3.png
8
Polymerized Gel.png
4
Sugar Pack.png
9
Whisk
Skill Summary Volume 3.png
8
RMA70-24.png
4
Incandescent Alloy.png
5
Anatta
Skill Summary Volume 3.png
8
Transmuted Salt Agglomerate.png
4
Grindstone.png
4
Rank 9.png
Abundant
Skill Summary Volume 3.png
12
Manganese Trihydrate.png
4
Crystalline Circuit.png
7
Whisk
Skill Summary Volume 3.png
12
White Horse Kohl.png
4
Oriron Block.png
7
Anatta
Skill Summary Volume 3.png
12
Incandescent Alloy Block.png
4
Optimized Device.png
6
Rank 10.png
Abundant
Skill Summary Volume 3.png
15
D32 Steel.png
6
Cutting Fluid Solution.png
6
Whisk
Skill Summary Volume 3.png
15
Crystalline Electronic Unit.png
6
Transmuted Salt Agglomerate.png
4
Anatta
Skill Summary Volume 3.png
15
Nucleic Crystal Sinter.png
6
RMA70-24.png
4

Base skills

Skill-ctrl cost bd3.png I am I
Base.png
Control Center.png
When this Operator is assigned to the Control Center, self Morale loss per hour +0.5; for each Sui Operator assigned to buildings other than Dormitories, Worldly Plight +5 (max 5)
Skill-ctrl cost bd4.png Solitary Light
Elite 2.png
Control Center.png
When this Operator is assigned to the Control Center, Operators working in other buildings recover +0.05 Morale per hour, with an additional +0.05 for every 20 Worldly Plight (Special comparison rules apply with Control Center bonus)

Operator Modules

Part of this section still uses the original Chinese texts. You can help the Arknights Terra Wiki by translating it.
Please read the translation guidelines first before translating the section.
Original module.png Original: Chongyue's Badge
Module Badge.png
Fighter Guard.png
Operator Chongyue has demonstrated a remarkable aptitude for asserting the advantage in close-quarters combat.
The Field Operations Department has thus passed the following resolution:
This operator shall be appointed a Guard Operator during field operations to exercise Fighter responsibilities.
In witness whereof,
This badge is hereby conferred upon the above named.
FGT-X module.png FGT-X: "When to Wake Up"
When to Wake Up.png
Stage 1
HP +210
ATK +25
DEF +20
New trait:
Blocks 1 enemy; Has 15% Physical Dodge
Stage 2
HP +240
ATK +35
DEF +25
All Are Guests improved:
Chongyue recovers 4 SP if he defeats at least one enemy with a skill
Stage 3
HP +260
ATK +45
DEF +30
All Are Guests improved:
Chongyue recovers 4 SP if he defeats at least one enemy with a skill; if no enemy is defeated, Chongyue recovers 1 SP
Module Missions
  1. Deal a total of 120,000 damage with Chongyue (excluding Support Units)
  2. Clear Side Story WB-7 with a 3-star rating; You must deploy your own Chongyue, and can only include 4 other Operators as members
PrerequisitesStage 1
  • Complete both of Chongyue's FGT-X Module Missions.
  • Raise Chongyue to Elite 2 Level 60.
Module Data Block.png
4
Bipolar Nanoflake.png
2
LMD.png
80K
Stage 2Have at least 50% Trust with Chongyue.
Module Data Block.png
4
Data Supplement Stick.png
60
D32 Steel.png
3
LMD.png
100K
Stage 3Have at least 100% Trust with Chongyue.
Module Data Block.png
4
Data Supplement Instrument.png
20
Crystalline Electronic Unit.png
4
LMD.png
120K
Description
He opens his eyes, flickering silently in the depths of incense billowing from the censer. He feels—
Shattered.
The pain bites at his consciousness, charging straight at its source, and it seems that this wisp of smoke, this tiny flame is his body. No, he remembers that he had once been able to analyze all things in this world, level mountains and lay waste to cities with a flick of his tail. However, his consciousness should not have arisen from the midst of this chaos, for that which slumbers yet sleeps, and naught has changed since. The tendrils of smoke weave their way through the netting, sinking down to the base of the censer, where the wispy cloud swallows him whole. Why do I awaken? Why do I struggle? Why is it that at the deepest part of this tomb-like jail, there is an even narrower cage? His eyes become smoke, and he gorges himself on his own body, letting off a roar of fury at the nothingness before him.
The smoke shifts imperceptibly, as if a minute breeze has swept across the chamber of stone. He remembers—
Humiliation.
A great hunt, his defeat, the shame engraved on his bones and inscribed on his heart. His fury draws a picture of the past, where the strong were brought low by the weak, ancient time was overwritten by fleeting moment, and gods were toppled by commoners. The True Lung bled before the people, boiling copper and molten gold pouring onto the earth. For three thousand days and nights, smiths chiseled deep ravines into mountains, casting myriad forms of weapons. The altar became a stronghold, and the robes of the devotees burning incense concealed blades of edict divine. Yes, this was the price of such trickery. An incisive punitive strike, a wound that could not heal. The traces of this humiliation still reside in his body, and he plans to use this wound as a mold to cast a sword.
A flame bursts forth from the censer as if pumped by a bellows, and the Candleholder on guard rings the alarm bell. He raises—
A blade.
Within the boundless gloom, there are still other consciousnesses being born. At the moment, those consciousnesses are not as lucid as he, but they are as he, and they too seek to surface from the depths of this turbid pond. He still remembers how mortals would describe this sort of relationship, and he understands that they will be his... brothers and sisters. He endures the pain, as though his stomach had been split in twain, and flicks his wrist. The cloud of smoke bursts and dissipates, his sword rending apart heaven and earth from within the chaos.
The primordial fog shrinks back, and gloomy night becomes brightest day.
The Candleholders rush into the stone chamber, and the Imperial Guards surround the tomb layer by layer. At last, he feels—
Freedom.
The smoke rises from the censer in spirals, standing steady on its stone platform. In the depths of its belly, the Feranmut yet slumbers. He feels that his own body has become lighter, as if he has turned into a wisp of smoke rising through a hole in the censer, floating across the heads of the Candleholders and Imperial Guards, floating past the sealed stone door of the mausoleum, floating through the skies above Baizao, towards distant lands.
FGT-Y module.png FGT-Y: "Shuo"
Shuo.png
Stage 1
ATK +52
DEF +25
New trait:
While above 50% HP, ASPD +10
Stage 2
ATK +65
DEF +30
An End to War improved:
23% chance for normal attacks to increase the damage Chongyue deals to the target by 70% for 2.5 seconds
Stage 3
ATK +75
DEF +35
An End to War improved:
23% chance for normal attacks to increase the damage Chongyue deals to the target by 75% for 2.5 seconds
Module Missions
  1. During battle, have Chongyue use Anatta a total of 50 times (excluding Support Units)
  2. Clear Side Story GA-5 with a 3-star rating; You must deploy your own Chongyue, and can only include 4 other Operators as members
PrerequisitesStage 1
  • Complete both of Chongyue's FGT-Y Module Missions.
  • Raise Chongyue to Elite 2 Level 60.
Module Data Block.png
4
Nucleic Crystal Sinter.png
2
LMD.png
80K
Stage 2Have at least 50% Trust with Chongyue.
Module Data Block.png
4
Data Supplement Stick.png
60
Crystalline Electronic Unit.png
3
LMD.png
100K
Stage 3Have at least 100% Trust with Chongyue.
Module Data Block.png
4
Data Supplement Instrument.png
20
Polymerization Preparation.png
4
LMD.png
120K
Description
出拳,收劲,吸气,吐浊。呼出雾气宛如吐息,在空中转了好久。雨后初晴,地上湿滑,积下的雨水还未干透,倒映出宗师练功时的身影。
同样的动作,同样的频率,但在这倒影中,似乎能感受到一丝不协调。
重岳收了架势,环顾四周。
刚刚呼出的一口气缓缓散开,却是有头有尾,渐成兽形。影子投在脚下,似乎能看到一双饱含怒意的眼睛。
运气,踱步,翻身向前,光线一变,影子也旋即一扭,配着周边阴影,成了一条兽尾,要将他拍翻在地。
闪身,推掌,兽尾顿时失了形状,但此时,背后的白雾已足够庞大,张口,展爪,已呈撕咬之势。
“喝!”
化掌为拳,出声聚力,拳劲凭着声形,轰散了眼前白雾。雾气在空中回旋几次后,却凝成了更加巨大的兽形,灰黑兽躯遮天蔽日,凝视着眼前的“人类”。
“你若不服气,那就再来,百遍千遍,我都奉陪。”
狂兽卷过叶片,油绿色的树鳞片片附着体表,它张开大嘴,向着重岳冲来。
他不躲,也不避,生生接下万钧重压,翻掌一拍,将之推得踉跄几步。
“言语讲不通,我自会用行动告诉你。”
重岳三两步跟上去,以掌化拳,全力砸下。
天地间响起一声闷响,而后是一声狂啸。
他并没有就此收手,而是连续出拳,打得眼前兽影抬不起头来。雷声轰隆,乌云聚顶,却隐隐有退缩之感。
“寻常胜负只讲点到为止,但你我之争,从来没有半点回旋余地,抱歉了!”
重岳高高跃起,身轻如羽,拳似重峦,一拳下去,将眼前的影子轰出一块空洞。
一招胜,招招胜,化掌为爪,左冲右突,狂兽不甘地厉吼,但最终,它还是被打得云开雾散,神形俱无,过了半晌,阳光洒下,曾经被兽影扫过的地方,只留下了一把长剑。
收剑,入鞘,平心,静气。几个呼吸间,重岳便把略微急促的呼吸重新抚平。
“大宗师,您这练的又是什么新招?有气势得很啊。”两位路过的兵卒拍手称好,似是在这看了许久,直至重岳收功敛气,才敢出声讨教。
“也没什么特殊的,武艺不敢废,初心不敢忘——
“只是研磨敲打下自己。”

Changelog