
★★★★★★
Saga |
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![]() The wandering monk, Saga, joins in on the action wherever she goes. A heart like lapis. Cleanse the six senses. | |
Class | ![]() | |
Branch | ![]() | |
Faction | ![]() | |
Position | Melee | |
Tags | DP-Recovery, DPS | |
Trait | Blocks 2 enemies | |
How to obtain | Kernel Headhunting |
Operator | File | Story | Overview | Dialogue | Gallery | Trivia |
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892 | 1174 | 1609 | 2205 | – |
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218 | 316 | 434 | 530 | +85 |
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148 | 219 | 297 | 372 | – |
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0 | N/A | |||
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70 seconds | ||||
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12 | 14 | |||
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2 | ||||
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1.05 seconds |
![]() | DP cost -1 |
![]() | Redeployment time -4 seconds |
![]() | ATK +25 |
![]() | Improves Clear Mind |
![]() | DP cost -1 |
Total Cost | |
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Preaching | |
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When dealing lethal damage, leave the enemy with 1 HP and inflict Critically Wounded (gives +1 SP to the attacker when killed); Saga will not attack Critically Wounded targets |
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When dealing lethal damage, leave the enemy with 1 HP and inflict Critically Wounded (gives +2 SP to the attacker when killed); Saga will not attack Critically Wounded targets |
Clear Mind | |
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When HP falls below 40%, gains 70% Physical Dodge and restores 5% of Max HP per second, lasting for 15 seconds. Can only activate once |
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When HP falls below 40%, gains 70% Physical Dodge and restores 6% (+1%) of Max HP per second, lasting for 17 (+2) seconds. Can only activate once |
Additional information | |
Although not acknowledged in-game, Clear Mind can be triggered again when Saga is redeployed, thus it can only trigger once per deployment. |
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Charge γ Auto Recovery Auto |
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Lv. | Description | ![]() |
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Instantly gains 12 Deployment Points. | 10 | 44 | – |
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Instantly gains 12 Deployment Points. | 10 | 43 | – |
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Instantly gains 12 Deployment Points. | 12 | 42 | – |
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Instantly gains 12 Deployment Points. | 12 | 41 | – |
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Instantly gains 12 Deployment Points. | 12 | 40 | – |
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Instantly gains 12 Deployment Points. | 12 | 39 | – |
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Instantly gains 12 Deployment Points. | 14 | 38 | – |
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Instantly gains 12 Deployment Points. | 16 | 37 | – |
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Instantly gains 12 Deployment Points. | 18 | 36 | – |
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Instantly gains 12 Deployment Points. | 20 | 35 | – |
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Cleansing Evil Auto Recovery Manual |
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Lv. | Description | ![]() |
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Instantly generates 4 DP; Deals 250% ATK as Physical damage to at most 6 ground enemies within a cross area, then eliminates any of the enemies that are Critically Wounded. Can store 1 charge(s) | 8 | 20 | – |
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Instantly generates 4 DP; Deals 260% ATK as Physical damage to at most 6 ground enemies within a cross area, then eliminates any of the enemies that are Critically Wounded. Can store 1 charge(s) | 8 | 20 | – |
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Instantly generates 4 DP; Deals 270% ATK as Physical damage to at most 6 ground enemies within a cross area, then eliminates any of the enemies that are Critically Wounded. Can store 1 charge(s) | 8 | 20 | – |
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Instantly generates 4 DP; Deals 280% ATK as Physical damage to at most 6 ground enemies within a cross area, then eliminates any of the enemies that are Critically Wounded. Can store 2 charge(s) | 9 | 18 | – |
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Instantly generates 4 DP; Deals 290% ATK as Physical damage to at most 6 ground enemies within a cross area, then eliminates any of the enemies that are Critically Wounded. Can store 2 charge(s) | 9 | 18 | – |
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Instantly generates 4 DP; Deals 300% ATK as Physical damage to at most 6 ground enemies within a cross area, then eliminates any of the enemies that are Critically Wounded. Can store 2 charge(s) | 9 | 18 | – |
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Instantly generates 4 DP; Deals 320% ATK as Physical damage to at most 6 ground enemies within a cross area, then eliminates any of the enemies that are Critically Wounded. Can store 2 charge(s) | 10 | 16 | – |
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Instantly generates 4 DP; Deals 340% ATK as Physical damage to at most 6 ground enemies within a cross area, then eliminates any of the enemies that are Critically Wounded. Can store 3 charge(s) | 10 | 15 | – |
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Instantly generates 4 DP; Deals 370% ATK as Physical damage to at most 6 ground enemies within a cross area, then eliminates any of the enemies that are Critically Wounded. Can store 3 charge(s) | 10 | 14 | – |
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Instantly generates 4 DP; Deals 400% ATK as Physical damage to at most 6 ground enemies within a cross area, then eliminates any of the enemies that are Critically Wounded. Can store 3 charge(s) | 10 | 13 | – |
Additional information | ||||
Enemies that are Critically Wounded by Cleansing Evil will be instantly defeated after 0.7 seconds with Saga being credited as the attacker. |
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Fierce Glare Auto Recovery Manual 20 seconds |
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Lv. | Description | ![]() |
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Gradually gains 20 DP over the skill duration. Attack Interval slightly increases, Attack Range +1 tile, ATK +40%, attacks all blocked enemies and performs an additional attack against targets with less than 50% HP | 25 | 50 | 20 |
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Gradually gains 20 DP over the skill duration. Attack Interval slightly increases, Attack Range +1 tile, ATK +50%, attacks all blocked enemies and performs an additional attack against targets with less than 50% HP | 25 | 49 | 20 |
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Gradually gains 20 DP over the skill duration. Attack Interval slightly increases, Attack Range +1 tile, ATK +60%, attacks all blocked enemies and performs an additional attack against targets with less than 50% HP | 25 | 48 | 20 |
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Gradually gains 20 DP over the skill duration. Attack Interval slightly increases, Attack Range +1 tile, ATK +70%, attacks all blocked enemies and performs an additional attack against targets with less than 50% HP | 26 | 47 | 20 |
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Gradually gains 20 DP over the skill duration. Attack Interval slightly increases, Attack Range +1 tile, ATK +80%, attacks all blocked enemies and performs an additional attack against targets with less than 50% HP | 26 | 46 | 20 |
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Gradually gains 20 DP over the skill duration. Attack Interval slightly increases, Attack Range +1 tile, ATK +90%, attacks all blocked enemies and performs an additional attack against targets with less than 50% HP | 26 | 45 | 20 |
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Gradually gains 20 DP over the skill duration. Attack Interval slightly increases, Attack Range +1 tile, ATK +100%, attacks all blocked enemies and performs an additional attack against targets with less than 50% HP | 27 | 44 | 20 |
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Gradually gains 20 DP over the skill duration. Attack Interval slightly increases, Attack Range +1 tile, ATK +110%, attacks all blocked enemies and performs an additional attack against targets with less than 50% HP | 28 | 43 | 20 |
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Gradually gains 20 DP over the skill duration. Attack Interval slightly increases, Attack Range +1 tile, ATK +120%, attacks all blocked enemies and performs an additional attack against targets with less than 50% HP | 28 | 42 | 20 |
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Gradually gains 20 DP over the skill duration. Attack Interval slightly increases, Attack Range +1 tile, ATK +130%, attacks all blocked enemies and performs an additional attack against targets with less than 50% HP | 28 | 40 | 20 |
Additional information | ||||
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Vanguard Expert α | ![]() |
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When this Operator is assigned to be the Trainer in the Training Room, Vanguard Operators' Specialization training speed +30% |
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Secularization Replaces Vanguard Expert α
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When this Operator is assigned to be the Trainer in the Training Room, Vanguard Operators' Specialization training speed +60% |
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Operator Saga has demonstrated a remarkable aptitude for preemptive penetration of the battlefield situation and active offense so as to secure leeway for deployment. The Field Operations Department has thus passed the following resolution: This operator shall be appointed a Vanguard Operator during field operations to exercise Pioneer responsibilities. In witness whereof, This badge is hereby conferred upon the above named. |
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ATK +50 DEF +28 |
Trait improved: Blocks 2 enemies; Gains +8% ATK and DEF while blocking enemies |
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ATK +62 DEF +38 |
Preaching improved: Increases damage dealt to enemies below half HP by 10%; when dealing lethal damage, leaves the target with 1 HP and inflicts Critically Wounded (gives +2 SP to the attacker when killed); Saga will not attack Critically Wounded targets | |
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ATK +70 DEF +44 |
Preaching improved: Increases damage dealt to enemies below half HP by 15%; when dealing lethal damage, leaves the target with 1 HP and inflicts Critically Wounded (gives +2 SP to the attacker when killed); Saga will not attack Critically Wounded targets |
Module Missions |
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Prerequisites | ![]() |
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![]() | Have at least 50% Trust with Saga. | |||||
![]() | Have at least 100% Trust with Saga. |
Description |
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Tepid breaths caress her face, and a familiar view begins to come into focus. Returning to her senses, all that surrounds her is no different from how she recalls it. The burdenbeast carved of wood by her fellow disciple still leans against the old camphor tree, a little black tuskbeast pressed against it, polishing its tusks. The rough, frayed strands of the bamboo hat's brim brush past her forehead, carrying the familiar smell of damp fiber. Saga is mentally startled, for the monk who paces before her is none other than her head priest. She hurriedly gathers her mind and corrects her posture, but her stiff back forbids her from standing up fully straight. When she first descended the mountain, the young Saga reached only to the head priest's shoulders in height, and now, she is stooped and decrepit by the weight of a hundred springs' rainshowers and a hundred autumns' falling leaves, and once again stands no taller than her head priest's shoulders. "Head priest, this humble servant of..." The old head priest seems to pay no mind to what she was to say, and simply twists his head, signaling to her to move her legs, then unceremoniously thrusts out a mop. She can only drag her heavy legs, trembling shakily as she avoids it, while stammering in her perplexity. The mop's handle, Saga recognizes—it is the wooden pole with which the head priest fought her in the past. Only, for some unknown reason, it is now wrapped in cloth and given a new life cleaning floors. "This... This foolish disciple is ashamed, yet I still have doubts for which I must seek answers!" "I travelled on the outside, and it has been a century at present, yet here and now, it seems to grow ever indistinct. When I first descended, I had thought clarity and sense to be given for all things, and indeed the realm abounded such that it eluded me, but in every place all still had answers to seek, and so in the scrolls of Master Dusk did I linger for ten turns of the year, and still felt naught but wonder." "Yet afterwards, that sense of which I believed in lost all sense. The more I saw, the more I felt that the people and the matters of the realm were all of the same single cloth. Our lives in the realm are no more than a mirror, perhaps reflecting oneself, or others, with color then drawn from every part that paints itself over the figure in the mirror, to mend, to make up, and no more. People paint that mirror full, so dense that no light passes, and believe they comprehend good and evil through, veracity from falsity. I sought knowledge and pursued learning for a century, and here in the end, I ask thee lookest within the bag of my travels, and see all I have obtained is dirtied mirrors. I do not understand. If the state of the realm is all but so, then where can Reason still be found?" Only once Saga has finished speaking does the old head priest cease his handiwork and lift his head to answer: "If you are a burdenbeast, then you can find it." Thus he ends, and without waiting for further remark from her, he raises the mop, and strikes straight for her face. It is afternoon when Saga awakes from her dream with a start. Screwing her eyes, she finds it was the burdenbeast she was travelling with, licking at her face with its rough tongue out of impatience. "Very well! Let us go!" |
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HP +75 ATK +45 DEF +15 |
New trait: The first Deployment Cost -4 |
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HP +105 ATK +50 DEF +18 |
Clear Mind improved: When HP falls below 40%, gain 70% Physical Dodge and restore 5.5% Max HP per second, lasting for 17 seconds. Can only activate once | |
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HP +125 ATK +55 DEF +20 |
Clear Mind improved: When HP falls below 40%, gain 70% Physical Dodge and restore 6% Max HP per second, lasting for 18 seconds. Can only activate once |
Module Missions |
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Prerequisites | ![]() |
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![]() | Have at least 50% Trust with Saga. | |||||
![]() | Have at least 100% Trust with Saga. |
Description |
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"Good sir, good sir, may I ask of thee a ladleful of water to drink?" "Here, here, not too much now... If you drink that whole ladle, all my effort today is gone to waste." "Hm? Mayst thou explain?" "On this mountain's shone side are three thousand mu of fertile fields, and in its shade, thirty thousand qing of lakewater, but Mt. Mang stands straight in-between rising to the clouds, cragged and long, troubling even fowl to cross. The seedlings need water, so I have no choice but to draw water from the north side to irrigate the fields on the south, and I have only this single ladle to use." "Hence why thou makest such arduous journeys in such unending succession? But until when wilst thou bear this ladle?" "Well-asked. Until when, hm..." So replied the old man as he sat down on a mountain boulder, letting out a sigh. "Ah! Then allowest me to help thee, good sir!" "You would?" "I have given it some thought, and believe what thou hast said to be wholly reasonable. Were it a spade at hand, thou wouldst find a canal to dig through Mt. Mang from north to south. Wert thou of Arts that could shift towering earth, thou wouldst employ such powers to move the mountain, and let lake and field border one another. Yet at hand thou hast but a ladle, so scooping water turn by turn beest thine only option. A task faces thee, and a tool is at thy hand–as it must be done, so one is bade to do all they can. 'Tis as such." "But the fields that way are so wide one cannot gaze to their end, and the trail over Mt. Mang is so perilous and winding, one loses their way in the fog. You may be decades younger than my decrepit self, but what could you accomplish even giving the rest of your life?" "I seek not to be able to irrigate the fertile fields. Should I walk the mountain path once, that is one refinement of my spirit. To pour a ladleful of water is but the fortune to do so." "And more, the ladle thou gavest me in kindness was destiny in turn. I am young and hale, and my pace quick. 'Tis only natural that I help here!" So spoken, with more than half the ladle still filled, Saga took it into her steady hands, and turned and went for the mountain's shade. "Truly, what a fool." A gust of wind blew by, cloud and ink scattering, the mountain path long and unending, and all trace of the old man had vanished. "Foolish and naive, but devout and sincere. She can go as she wishes." |
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