Saga

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Pioneer VanguardHigashi
Vanguard.png
Pioneer Vanguard.png
Higashi
Saga icon.png
Saga Elite 2 icon.png
Saga Skin 1 icon.png
The wandering monk, Saga, joins in on the action wherever she goes.
A heart like lapis. Cleanse the six senses.
Position Melee
Tags DP-Recovery, DPS
Trait Blocks 2 enemies
Availability Headhunting

Stats

Range

    

Attributes

Base.png Base.png MAX Elite 1.png MAX Elite 2.png MAX Trust.png
HP.png HP 892 1174 1609 2205
ATK.png ATK 218 316 434 530 +85
DEF.png DEF 148 219 297 372
RES.png RES 0 N/A
RDP.png Redeployment time 70 seconds
COST.png DP cost 12 14
BLOCK.png Block count 2
ASPD.png Attack interval 1.05 seconds

Potential

Potential 2.png
DP cost -1
Potential 3.png
Redeployment time -4 seconds
Potential 4.png
ATK +25
Potential 5.png
Improves Clear Mind
Potential 6.png
DP cost -1
Total Cost
Saga's Token
5
OR
Royal Vanguard Token
20

Promotion

Elite 1.png Elite 1
  • Maximum attributes increased.
  • DP cost +2.
  • New skill: Cleansing Evil.
  • Preaching improved.
Prerequisites
Raise Saga to Level 50.
LMD
30K
Vanguard Chip
5
Polyketon
6
Polyester
5
Elite 2.png Elite 2
  • Maximum attributes increased.
  • New talent: Clear Mind.
  • New skill: Fierce Glare.
  • Operator Modules available.
Prerequisites
Raise Saga to Elite 1 Level 80.
LMD
180K
Vanguard Dualchip
4
Bipolar Nanoflake
4
Incandescent Alloy Block
6

Talents

Preaching
Base.png When dealing lethal damage, leave the enemy with 1 HP and inflict Critically Wounded (gives +1 SP to the attacker when killed); Saga will not attack Critically Wounded targets
Elite 1.png When dealing lethal damage, leave the enemy with 1 HP and inflict Critically Wounded (gives +2 SP to the attacker when killed); Saga will not attack Critically Wounded targets
Clear Mind
Elite 2.png When HP falls below 40%, gains 70% Physical Dodge and restores 5% of Max HP per second, lasting for 15 seconds. Can only activate once
Elite 2.pngPotential 5.png When HP falls below 40%, gains 70% Physical Dodge and restores 6% (+1%) of Max HP per second, lasting for 17 (+2) seconds. Can only activate once
Additional information
Although not acknowledged in-game, Clear Mind can be triggered again when Saga is redeployed, thus it can only trigger once per deployment.

Skills

Skill-C3.png
Charge γ
Auto Recovery
Auto
Level Effect Initial SP SP cost Duration
Rank 1.png
Instantly gains 12 Deployment Points. 10 44
Rank 2.png
Instantly gains 12 Deployment Points. 10 43
Rank 3.png
Instantly gains 12 Deployment Points. 12 42
Rank 4.png
Instantly gains 12 Deployment Points. 12 41
Rank 5.png
Instantly gains 12 Deployment Points. 12 40
Rank 6.png
Instantly gains 12 Deployment Points. 12 39
Rank 7.png
Instantly gains 12 Deployment Points. 14 38
Rank 8.png
Instantly gains 12 Deployment Points. 16 37
Rank 9.png
Instantly gains 12 Deployment Points. 18 36
Rank 10.png
Instantly gains 12 Deployment Points. 20 35
Skill-Saga2.png
Cleansing Evil
Auto Recovery
Manual
    
    
    
    
Level Effect Initial SP SP cost Duration
Rank 1.png
Instantly generates 4 DP; Deals 250% ATK as Physical damage to at most 6 ground enemies within a cross area, then eliminates any of the enemies that are Critically Wounded. Can store 1 charge(s) 8 20
Rank 2.png
Instantly generates 4 DP; Deals 260% ATK as Physical damage to at most 6 ground enemies within a cross area, then eliminates any of the enemies that are Critically Wounded. Can store 1 charge(s) 8 20
Rank 3.png
Instantly generates 4 DP; Deals 270% ATK as Physical damage to at most 6 ground enemies within a cross area, then eliminates any of the enemies that are Critically Wounded. Can store 1 charge(s) 8 20
Rank 4.png
Instantly generates 4 DP; Deals 280% ATK as Physical damage to at most 6 ground enemies within a cross area, then eliminates any of the enemies that are Critically Wounded. Can store 2 charge(s) 9 18
Rank 5.png
Instantly generates 4 DP; Deals 290% ATK as Physical damage to at most 6 ground enemies within a cross area, then eliminates any of the enemies that are Critically Wounded. Can store 2 charge(s) 9 18
Rank 6.png
Instantly generates 4 DP; Deals 300% ATK as Physical damage to at most 6 ground enemies within a cross area, then eliminates any of the enemies that are Critically Wounded. Can store 2 charge(s) 9 18
Rank 7.png
Instantly generates 4 DP; Deals 320% ATK as Physical damage to at most 6 ground enemies within a cross area, then eliminates any of the enemies that are Critically Wounded. Can store 2 charge(s) 10 16
Rank 8.png
Instantly generates 4 DP; Deals 340% ATK as Physical damage to at most 6 ground enemies within a cross area, then eliminates any of the enemies that are Critically Wounded. Can store 3 charge(s) 10 15
Rank 9.png
Instantly generates 4 DP; Deals 370% ATK as Physical damage to at most 6 ground enemies within a cross area, then eliminates any of the enemies that are Critically Wounded. Can store 3 charge(s) 10 14
Rank 10.png
Instantly generates 4 DP; Deals 400% ATK as Physical damage to at most 6 ground enemies within a cross area, then eliminates any of the enemies that are Critically Wounded. Can store 3 charge(s) 10 13
Additional information
Enemies that are Critically Wounded by Cleansing Evil will be instantly defeated after 0.7 seconds with Saga being credited as the attacker.
Skill-Saga3.png
Fierce Glare
Auto Recovery
Manual
20 seconds
Level Effect Initial SP SP cost Duration
Rank 1.png
Gradually gains 20 DP over the skill duration. Attack Interval slightly increases, Attack Range +1 tile, ATK +40%, attacks all blocked enemies and performs an additional attack against targets with less than 50% HP 25 50 20s
Rank 2.png
Gradually gains 20 DP over the skill duration. Attack Interval slightly increases, Attack Range +1 tile, ATK +50%, attacks all blocked enemies and performs an additional attack against targets with less than 50% HP 25 49 20s
Rank 3.png
Gradually gains 20 DP over the skill duration. Attack Interval slightly increases, Attack Range +1 tile, ATK +60%, attacks all blocked enemies and performs an additional attack against targets with less than 50% HP 25 48 20s
Rank 4.png
Gradually gains 20 DP over the skill duration. Attack Interval slightly increases, Attack Range +1 tile, ATK +70%, attacks all blocked enemies and performs an additional attack against targets with less than 50% HP 26 47 20s
Rank 5.png
Gradually gains 20 DP over the skill duration. Attack Interval slightly increases, Attack Range +1 tile, ATK +80%, attacks all blocked enemies and performs an additional attack against targets with less than 50% HP 26 46 20s
Rank 6.png
Gradually gains 20 DP over the skill duration. Attack Interval slightly increases, Attack Range +1 tile, ATK +90%, attacks all blocked enemies and performs an additional attack against targets with less than 50% HP 26 45 20s
Rank 7.png
Gradually gains 20 DP over the skill duration. Attack Interval slightly increases, Attack Range +1 tile, ATK +100%, attacks all blocked enemies and performs an additional attack against targets with less than 50% HP 27 44 20s
Rank 8.png
Gradually gains 20 DP over the skill duration. Attack Interval slightly increases, Attack Range +1 tile, ATK +110%, attacks all blocked enemies and performs an additional attack against targets with less than 50% HP 28 43 20s
Rank 9.png
Gradually gains 20 DP over the skill duration. Attack Interval slightly increases, Attack Range +1 tile, ATK +120%, attacks all blocked enemies and performs an additional attack against targets with less than 50% HP 28 42 20s
Rank 10.png
Gradually gains 20 DP over the skill duration. Attack Interval slightly increases, Attack Range +1 tile, ATK +130%, attacks all blocked enemies and performs an additional attack against targets with less than 50% HP 28 40 20s
Additional information
  • Fierce Glare increases Saga's attack interval by 0.5 seconds.
  • Contrary to the wording, Saga does not need to block the enemies for her attacks with Fierce Glare to hit them. Rather, Saga's attacks hit multiple targets in range equal to her block count.
  • Saga checks the enemy's HP before her attacks damage them to perform the second attack.

Skill upgrades

Rank 2.png
Skill Summary - 1
5
Rank 3.png
Skill Summary - 1
5
Orirock
6
Damaged Device
4
Rank 4.png
Skill Summary - 2
8
Sugar
5
Rank 5.png
Skill Summary - 2
8
Polyester
4
Oriron
4
Rank 6.png
Skill Summary - 2
8
RMA70-12
4
Rank 7.png
Skill Summary - 3
8
Crystalline Component
4
Coagulating Gel
4
Rank 8.png
Charge γ
Skill Summary - 3
6
Crystalline Circuit
4
Coagulating Gel
3
Cleansing Evil
Skill Summary - 3
6
RMA70-24
4
Manganese Ore
5
Fierce Glare
Skill Summary - 3
6
Grindstone Pentahydrate
4
Loxic Kohl
7
Rank 9.png
Charge γ
Skill Summary - 3
12
Polymerized Gel
4
Orirock Concentration
10
Cleansing Evil
Skill Summary - 3
12
Oriron Block
4
Incandescent Alloy Block
7
Fierce Glare
Skill Summary - 3
12
Incandescent Alloy Block
4
RMA70-24
8
Rank 10.png
Charge γ
Skill Summary - 3
15
Bipolar Nanoflake
6
Incandescent Alloy Block
5
Cleansing Evil
Skill Summary - 3
15
Polymerization Preparation
6
Polymerized Gel
7
Fierce Glare
Skill Summary - 3
15
D32 Steel
6
Orirock Concentration
7

Base skills

Skill-train vanguard1.png Vanguard Expert α
Base.png
Training Room.png
When this Operator is assigned to be the Trainer in the Training Room, Vanguard Operators' Specialization training speed +30%
Skill-train vanguard3.png Secularization
Replaces Vanguard Expert α
Elite 2.png
Training Room.png
When this Operator is assigned to be the Trainer in the Training Room, Vanguard Operators' Specialization training speed +60%

Operator Modules

Original

Original module.png Original: Saga's Badge
Module Badge.png
Pioneer Vanguard.png
Operator Saga has demonstrated a remarkable aptitude for preemptive penetration of the battlefield situation and active offense so as to secure leeway for deployment.
The Field Operations Department has thus passed the following resolution:
This operator shall be appointed a Vanguard Operator during field operations to exercise Pioneer responsibilities.
In witness whereof,
This badge is hereby conferred upon the above named.

SOL-X

SOL-X module.png SOL-X: "Where to Find the Burdenbeast?"
Where to Find the Burdenbeast.png
Stage 1
ATK +50
DEF +28
Trait improved:
Blocks 2 enemies; Gains +8% ATK and DEF while blocking enemies
Stage 2
ATK +62
DEF +38
Preaching improved:
Increases damage dealt to enemies below half HP by 10%; when dealing lethal damage, leaves the target with 1 HP and inflicts Critically Wounded (gives +2 SP to the attacker when killed); Saga will not attack Critically Wounded targets
Stage 3
ATK +70
DEF +44
Preaching improved:
Increases damage dealt to enemies below half HP by 15%; when dealing lethal damage, leaves the target with 1 HP and inflicts Critically Wounded (gives +2 SP to the attacker when killed); Saga will not attack Critically Wounded targets
Module MissionsUnlock conditions
  1. Deal a total of 80,000 damage with Saga (excluding Support Units)
  2. Clear Side Story WR-3 with a 3-star rating; You must deploy your own Saga, Saga must be the first deployed, and Saga cannot retreat or be defeated for the entire stage
  • Complete both of Saga's SOL-X Module Missions.
  • Raise Saga to Elite 2 Level 60.
  • Have at least 100% Trust with Saga.
Materials
Stage 1Stage 2Stage 3
Module Data Block
4
Crystalline Electronic Unit
2
LMD
80K
Module Data Block
4
Data Supplement Stick
60
Polymerization Preparation
3
LMD
100K
Module Data Block
4
Data Supplement Instrument
20
Bipolar Nanoflake
4
LMD
120K
Description
Tepid breaths caress her face, and a familiar view begins to come into focus. Returning to her senses, all that surrounds her is no different from how she recalls it. The burdenbeast carved of wood by her fellow disciple still leans against the old camphor tree, a little black tuskbeast pressed against it, polishing its tusks.
The rough, frayed strands of the bamboo hat's brim brush past her forehead, carrying the familiar smell of damp fiber. Saga is mentally startled, for the monk who paces before her is none other than her head priest. She hurriedly gathers her mind and corrects her posture, but her stiff back forbids her from standing up fully straight. When she first descended the mountain, the young Saga reached only to the head priest's shoulders in height, and now, she is stooped and decrepit by the weight of a hundred springs' rainshowers and a hundred autumns' falling leaves, and once again stands no taller than her head priest's shoulders.
"Head priest, this humble servant of..."
The old head priest seems to pay no mind to what she was to say, and simply twists his head, signaling to her to move her legs, then unceremoniously thrusts out a mop. She can only drag her heavy legs, trembling shakily as she avoids it, while stammering in her perplexity. The mop's handle, Saga recognizes—it is the wooden pole with which the head priest fought her in the past. Only, for some unknown reason, it is now wrapped in cloth and given a new life cleaning floors.
"This... This foolish disciple is ashamed, yet I still have doubts for which I must seek answers!"
"I travelled on the outside, and it has been a century at present, yet here and now, it seems to grow ever indistinct. When I first descended, I had thought clarity and sense to be given for all things, and indeed the realm abounded such that it eluded me, but in every place all still had answers to seek, and so in the scrolls of Master Dusk did I linger for ten turns of the year, and still felt naught but wonder."
"Yet afterwards, that sense of which I believed in lost all sense. The more I saw, the more I felt that the people and the matters of the realm were all of the same single cloth. Our lives in the realm are no more than a mirror, perhaps reflecting oneself, or others, with color then drawn from every part that paints itself over the figure in the mirror, to mend, to make up, and no more. People paint that mirror full, so dense that no light passes, and believe they comprehend good and evil through, veracity from falsity. I sought knowledge and pursued learning for a century, and here in the end, I ask thee lookest within the bag of my travels, and see all I have obtained is dirtied mirrors. I do not understand. If the state of the realm is all but so, then where can Reason still be found?"
Only once Saga has finished speaking does the old head priest cease his handiwork and lift his head to answer: "If you are a burdenbeast, then you can find it." Thus he ends, and without waiting for further remark from her, he raises the mop, and strikes straight for her face.

It is afternoon when Saga awakes from her dream with a start. Screwing her eyes, she finds it was the burdenbeast she was travelling with, licking at her face with its rough tongue out of impatience.
"Very well! Let us go!"

SOL-Y

SOL-Y module.png SOL-Y: Walk The World
Walk The World.png
Stage 1
HP +75
ATK +45
DEF +15
New trait:
The first Deployment Cost -4
Stage 2
HP +105
ATK +50
DEF +18
Clear Mind improved:
When HP falls below 40%, gain 70% Physical Dodge and restore 5.5% Max HP per second, lasting for 17 seconds. Can only activate once
Stage 3
HP +125
ATK +55
DEF +20
Clear Mind improved:
When HP falls below 40%, gain 70% Physical Dodge and restore 6% Max HP per second, lasting for 18 seconds. Can only activate once
Module MissionsUnlock conditions
  1. Complete a total of 5 battles; You must include your own Saga, and Saga must be the first Operator deployed
  2. Clear Side Story WR-1 with a 3-star rating; You must deploy your own Saga, and can only include 2 other Operators as members
  • Complete both of Saga's SOL-Y Module Missions.
  • Raise Saga to Elite 2 Level 60.
  • Have at least 100% Trust with Saga.
Materials
Stage 1Stage 2Stage 3
Module Data Block
4
Polymerization Preparation
2
LMD
80K
Module Data Block
4
Data Supplement Stick
60
Bipolar Nanoflake
3
LMD
100K
Module Data Block
4
Data Supplement Instrument
20
D32 Steel
4
LMD
120K
Description
"Good sir, good sir, may I ask of thee a ladleful of water to drink?"
"Here, here, not too much now... If you drink that whole ladle, all my effort today is gone to waste."
"Hm? Mayst thou explain?"
"On this mountain's shone side are three thousand mu of fertile fields, and in its shade, thirty thousand qing of lakewater, but Mt. Mang stands straight in-between rising to the clouds, cragged and long, troubling even fowl to cross. The seedlings need water, so I have no choice but to draw water from the north side to irrigate the fields on the south, and I have only this single ladle to use."
"Hence why thou makest such arduous journeys in such unending succession? But until when wilst thou bear this ladle?"
"Well-asked. Until when, hm..." So replied the old man as he sat down on a mountain boulder, letting out a sigh.

"Ah! Then allowest me to help thee, good sir!"
"You would?"
"I have given it some thought, and believe what thou hast said to be wholly reasonable. Were it a spade at hand, thou wouldst find a canal to dig through Mt. Mang from north to south. Wert thou of Arts that could shift towering earth, thou wouldst employ such powers to move the mountain, and let lake and field border one another. Yet at hand thou hast but a ladle, so scooping water turn by turn beest thine only option. A task faces thee, and a tool is at thy hand–as it must be done, so one is bade to do all they can. 'Tis as such."
"But the fields that way are so wide one cannot gaze to their end, and the trail over Mt. Mang is so perilous and winding, one loses their way in the fog. You may be decades younger than my decrepit self, but what could you accomplish even giving the rest of your life?"
"I seek not to be able to irrigate the fertile fields. Should I walk the mountain path once, that is one refinement of my spirit. To pour a ladleful of water is but the fortune to do so."
"And more, the ladle thou gavest me in kindness was destiny in turn. I am young and hale, and my pace quick. 'Tis only natural that I help here!"
So spoken, with more than half the ladle still filled, Saga took it into her steady hands, and turned and went for the mountain's shade.

"Truly, what a fool."
A gust of wind blew by, cloud and ink scattering, the mountain path long and unending, and all trace of the old man had vanished.
"Foolish and naive, but devout and sincere. She can go as she wishes."

Changelog