Matoimaru

From Arknights Terra Wiki
Jump to navigation Jump to search
★★★★
Matoimaru
Dreadnought GuardHigashi
Guard.png
Dreadnought Guard.png
Higashi
Matoimaru icon.png
Matoimaru Elite 2 icon.png
Matoimaru, Guard Operator of Rhodes Island, will wield her blade to wipe out the enemy.
Fast reactions, fast attacks, and even faster recovery.
Position Melee
Tags Survival, DPS
Trait Blocks 1 enemy
Availability Headhunting; Recruitment

Stats

Range

    

Attributes

Base.png Base.png MAX Elite 1.png MAX Elite 2.png MAX Trust.png
HP.png HP 1514 2019 2693 3640 +450
ATK.png ATK 396 592 760 916
DEF.png DEF 70 100 131 156
RES.png RES 0 N/A
RDP.png Redeployment time 70 seconds
COST.png DP cost 15 17
BLOCK.png Block count 1
ASPD.png Attack interval 1.5 seconds

Potential

Potential 2.png
DP cost -1
Potential 3.png
Redeployment time -4 seconds
Potential 4.png
Max HP +180
Potential 5.png
Improves Demonic Physique
Potential 6.png
DP cost -1
Total Cost
Matoimaru's Token
5
OR
Rare Guard Token
20

Promotion

Elite 1.png Elite 1
  • Maximum attributes increased.
  • DP cost +2.
  • New skill: Demonic Power.
Prerequisites
Raise Matoimaru to Level 45.
LMD
15K
Guard Chip
3
Orirock Cube
1
Device
1
Elite 2.png Elite 2
  • Maximum attributes increased.
  • New talent: Demonic Physique.
  • Operator Modules available.
Prerequisites
Raise Matoimaru to Elite 1 Level 60.
LMD
60K
Guard Chip Pack
5
Aketon
16
Sugar Pack
10

Talent

Demonic Physique
Elite 2.png DEF -20%; Max HP +20%
Elite 2.pngPotential 5.png DEF -20%; Max HP +23% (+3%)

Skills

Skill-H2.png
Regeneration β
Auto Recovery
Manual
Level Effect Initial SP SP cost Duration
Rank 1.png
Restores HP by 20% of Max HP 0 30
Rank 2.png
Restores HP by 23% of Max HP 0 29
Rank 3.png
Restores HP by 26% of Max HP 0 28
Rank 4.png
Restores HP by 30% of Max HP 3 27
Rank 5.png
Restores HP by 33% of Max HP 3 26
Rank 6.png
Restores HP by 36% of Max HP 3 25
Rank 7.png
Restores HP by 40% of Max HP 7 24
Rank 8.png
Restores HP by 43% of Max HP 8 23
Rank 9.png
Restores HP by 46% of Max HP 9 22
Rank 10.png
Restores HP by 50% of Max HP 10 20
Skill-Matoimaru1.png
Demonic Power
Auto Recovery
Manual
10 ~ 15 seconds
Level Effect Initial SP SP cost Duration
Rank 1.png
DEF reduces to 0; ATK +75% 0 35 10s
Rank 2.png
DEF reduces to 0; ATK +80% 0 35 10s
Rank 3.png
DEF reduces to 0; ATK +85% 0 35 10s
Rank 4.png
DEF reduces to 0; ATK +90% 0 32 11s
Rank 5.png
DEF reduces to 0; ATK +95% 0 32 11s
Rank 6.png
DEF reduces to 0; ATK +100% 0 32 11s
Rank 7.png
DEF reduces to 0; ATK +105% 5 29 12s
Rank 8.png
DEF reduces to 0; ATK +120% 6 28 13s
Rank 9.png
DEF reduces to 0; ATK +135% 7 27 14s
Rank 10.png
DEF reduces to 0; ATK +150% 10 25 15s

Skill upgrades

Rank 2.png
Skill Summary - 1
2
Rank 3.png
Skill Summary - 1
2
Orirock
5
Rank 4.png
Skill Summary - 2
3
Sugar
2
Rank 5.png
Skill Summary - 2
3
Polyester
3
Rank 6.png
Skill Summary - 2
3
Manganese Ore
2
Rank 7.png
Skill Summary - 3
4
Grindstone
2
Rank 8.png
Regeneration β
Skill Summary - 3
2
RMA70-24
1
Manganese Ore
3
Demonic Power
Skill Summary - 3
2
Orirock Concentration
1
Grindstone
4
Rank 9.png
Regeneration β
Skill Summary - 3
4
Sugar Lump
2
RMA70-24
2
Demonic Power
Skill Summary - 3
4
Polyester Lump
2
Orirock Concentration
3
Rank 10.png
Regeneration β
Skill Summary - 3
6
D32 Steel
2
Polyester Lump
2
Demonic Power
Skill Summary - 3
6
Polymerization Preparation
2
Optimized Device
2

Base skills

Skill-ws skill1.png Tech Theory
Base.png
Workshop.png
When this Operator is assigned to the Workshop to process Skill Summaries, the production rate of byproduct increases by 70%
Skill-tra spd2.png Order Distribution β
Elite 1.png
Trading Post.png
When this Operator is assigned to a Trading Post, order acquisition efficiency +30%

Operator Modules

Original

Original module.png Original: Matoimaru's Badge
Module Badge.png
Dreadnought Guard.png
Operator Matoimaru has demonstrated a remarkable aptitude in wielding her naginata to penetrate enemy formations.
The Field Operations Department has thus passed the following resolution:
This operator shall be appointed a Guard Operator during field operations to exercise Dreadnought responsibilities.
In witness whereof,
This badge is hereby conferred upon the above named.

DRE-Y

DRE-Y module.png DRE-Y: Bamboo Ikebana
Bamboo Ikebana.png
Stage 1
HP +270
ATK +35
New trait:
When defeated, does not retreat and recovers HP instead. However, Max HP -60% and ASPD +30 (Can only activate once every deployment)
Stage 2
HP +340
ATK +45
Demonic Physique improved:
DEF -20%; Max HP +30%
Stage 3
HP +390
ATK +55
Demonic Physique improved:
DEF -20%; Max HP +35%
Module MissionsUnlock conditions
  1. Complete a total of 5 battles; You must deploy your own Matoimaru, and have Matoimaru deal at least 15,000 damage
  2. Clear Main Theme S2-10 with a 3-star rating; You must deploy your own Matoimaru, and have Matoimaru defeat at least 2 Senior Casters
  • Complete both of Matoimaru's DRE-Y Module Missions.
  • Raise Matoimaru to Elite 2 Level 40.
  • Have at least 100% Trust with Matoimaru.
Materials
Stage 1Stage 2Stage 3
Module Data Block
1
Grindstone
4
LMD
20K
Module Data Block
1
Data Supplement Stick
15
Oriron Cluster
5
LMD
25K
Module Data Block
1
Data Supplement Instrument
5
Sugar Pack
6
LMD
30K
Description
The young Oni warrior passes by this street every day, sticking to the glass of the florist's shop to see the new ikebana arrangement, before leaving satisfied. It is difficult to identify the age of an Oni, but she carries a bamboo naginata on her back, indicating that she is still a musha in training. Our florist has a secret rule: Oni are not allowed inside because their actions are uncouth, and if they are not careful, they will destroy months of the flower arrangers' efforts in the blink of an eye. We are justifiably cautious, as we never know if they might have the support of their kin from the underworld behind them.
There is an alley on the other side of the florist, and misbehaving students use it as a hideout. They demand money from their frail and weak classmates, throwing them to the ground or stomping on them. This Wednesday evening, I saw a little boy with a backpack run by the window with a sullen, tear-stained face and a bruised nose. On Thursday, he passed by this place with the Oni, but soon turned back alone and squirmed back into the alley.
On Friday afternoon, I was helping the master arrange flowers when I saw people squatting along the side of the street with water pipes, wine bottles, crowbars, and the like. Before we could call the police, the person they were waiting for arrived. The Oni musha accompanied the little boy from school just like yesterday. When they got to our window, the little boy suddenly began to pick up his pace, and the teens who were bullying him quickly surrounded him.
They were almost ready to kill the Oni. The Oni's bamboo naginata managed to block a few blows, but was broken into several pieces by their sheer brute force.
Then, that was the first time I saw an "Oni."
The Oni musha who had lost her weapon raised her fists, tearing through metal with her bare knuckles, smearing her own blood in the eyes of her opponents, lashing out with her knees and feet when her fists were blocked, striking out with her horns when her legs were restrained, biting with her teeth when her horns were blocked. When the whistle signaling the police's arrival came at last, only one was still standing – the Oni.
She wiped the corners of her bleeding lips emotionlessly, like the legendary man-eating fiends of lore. The people were intimidated by her silence and kept their distance to avoid her, pointing at her from behind windows and doors.
Then, my master opened the door of the flower shop and walked out, sliding a bamboo leaf freshly-folded into an appropriate shape into the palm of her hand.
The young Oni warrior blinked, as if she had woken up from a nightmare, carefully closed her fist, and smiled at my master.

Changelog