Mitm

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Vanguard Mitm refuses to work overtime without pay.
The adviser of the Sarkaz has only his own counsel to keep when he runs into a difficult problem himself.
Class Vanguard.png Vanguard
Branch Tactician Vanguard.png Tactician
Faction Rhodes Island.png Rhodes Island
Position Ranged
Tags DP-Recovery, Nuker
Trait This unit can designate one Tactical Point within attack range to call Reinforcements; ATK is increased to 150% when attacking enemies blocked by Reinforcements
Summon Cherry-3.png Cherry-3
How to obtain Standard Headhunting
Mitm
Base
Elite 2
Mitm.png
Mitm Elite 2.png
Real name
Pohl
Other names
  • Per
  • The Consultant
Internal name
char_4147_mitm
In Other Languages
Chinese
渡桥
Japanese
ミトム
Korean
님프
Character Information
File no.
R184
Illustrator
〇亻
Japanese CV
Fumiyoshi Shioya
Chinese CV
Wang Fuping
English CV
Shash Hira
Korean CV
Hwang Dong-hyun
Basic Info
Gender
Male
Combat Experience
None
Place of Birth
Date of Birth
September 19th
Race
Height
165 cm
Infection Status
Originium crystals distributed across skin surface, confirmed Infected by medical examination.
Physical Exam
Physical Strength
Standard
Mobility
Normal
Endurance
Normal
Tactical Acumen
Standard
Combat Skill
Standard
Originium Arts Assimilation
Standard
Other Information
Occupation
Informant
Family and relatives
Unnamed parents

Mitm is a 5★ Rhodes Island Tactician Vanguard Operator in Arknights. He is introduced in A Kazdelian Rescue as one of the main characters.

Stats[edit]

Range

Base.pngElite 1.png
   
  
   
  
  
  

Attributes

Base.png Base.png MAX Elite 1.png MAX Elite 2.png MAX Trust.png
HP.png HP 612 875 1123 1370
ATK.png ATK 208 307 405 495 +60
DEF.png DEF 42 71 102 122
RES.png RES 0 N/A
RDP.png Redeployment time 70 seconds
COST.png DP cost 12 14
BLOCK.png Block count 1
ASPD.png Attack interval 1 second

Potential

Potential 2.png
DP cost -1
Potential 3.png
Redeployment time -4 seconds
Potential 4.png
ASPD +8
Potential 5.png
Redeployment time -6 seconds
Potential 6.png
DP cost -1
Total Cost
Mitm's Token.png
5
OR
Epic Vanguard Token.png
20

Promotion

Elite 1.png Elite 1
  • Maximum attributes increased.
  • DP cost +2.
  • New skill: Power Under Pressure.
  • Scrapheap Buggies improved.
  • Range extended.

Raise Mitm to Level 50.
LMD.png
20
Vanguard Chip.png
4
Oriron.png
4
Device.png
2
Elite 2.png Elite 2
  • Maximum attributes increased.
  • Scrapheap Buggies improved.
  • Operator Modules available.

Raise Mitm to Elite 1 Level 70.
LMD.png
120K
Vanguard Dualchip.png
3
Crystalline Circuit.png
6
Oriron Cluster.png
12

Talent[edit]

Scrapheap Buggies
Base.png Can summon Cherry-3 to assist in combat from a Tactical Point; after being defeated, Cherry-3 will spawn Wreckage in the four adjacent tiles, then automatically respawn 20s later
Elite 1.png Can summon Cherry-3 to assist in combat from a Tactical Point; after being defeated, Cherry-3 will spawn Wreckage in the four adjacent tiles, then automatically respawn 17s later
Elite 2.png Can summon Cherry-3 to assist in combat from a Tactical Point; after being defeated, Cherry-3 will spawn Wreckage in the four adjacent tiles, then automatically respawn 15s later

Skills[edit]

Skill-Mitm1.png
Remote Self-Destruct
Auto Recovery
Manual
    
  
    
Click to show/hide the information for Remote Self-Destruct
Lv. Description SP init.png SP cost.png Duration.png
Rank 1.png
Instantly gain 6 DP and causes the Cherry-3 to self-destruct, dealing 290% of Mitm's ATK as Physical damage to enemies in the four adjacent tiles 3 29
Rank 2.png
Instantly gain 6 DP and causes the Cherry-3 to self-destruct, dealing 300% of Mitm's ATK as Physical damage to enemies in the four adjacent tiles 3 28
Rank 3.png
Instantly gain 6 DP and causes the Cherry-3 to self-destruct, dealing 310% of Mitm's ATK as Physical damage to enemies in the four adjacent tiles 3 27
Rank 4.png
Instantly gain 6 DP and causes the Cherry-3 to self-destruct, dealing 320% of Mitm's ATK as Physical damage to enemies in the four adjacent tiles 5 26
Rank 5.png
Instantly gain 6 DP and causes the Cherry-3 to self-destruct, dealing 330% of Mitm's ATK as Physical damage to enemies in the four adjacent tiles 5 25
Rank 6.png
Instantly gain 6 DP and causes the Cherry-3 to self-destruct, dealing 340% of Mitm's ATK as Physical damage to enemies in the four adjacent tiles 5 24
Rank 7.png
Instantly gain 6 DP and causes the Cherry-3 to self-destruct, dealing 355% of Mitm's ATK as Physical damage to enemies in the four adjacent tiles 6 23
Rank 8.png
Instantly gain 6 DP and causes the Cherry-3 to self-destruct, dealing 370% of Mitm's ATK as Physical damage to enemies in the four adjacent tiles 7 22
Rank 9.png
Instantly gain 6 DP and causes the Cherry-3 to self-destruct, dealing 385% of Mitm's ATK as Physical damage to enemies in the four adjacent tiles 8 21
Rank 10.png
Instantly gain 6 DP and causes the Cherry-3 to self-destruct, dealing 400% of Mitm's ATK as Physical damage to enemies in the four adjacent tiles 9 20
Skill-Mitm2.png
Power Under Pressure
Auto Recovery
Manual
15 seconds
Click to show/hide the information for Power Under Pressure
Lv. Description SP init.png SP cost.png Duration.png
Rank 1.png
Gradually gains 12 DP over the skill duration, ATK +30%; Cherry-3 stops attacking, gains Block +1 and DEF +80%
After the skill ends, Cherry-3 will self-destruct
10 50 15
Rank 2.png
Gradually gains 12 DP over the skill duration, ATK +35%; Cherry-3 stops attacking, gains Block +1 and DEF +85%
After the skill ends, Cherry-3 will self-destruct
10 49 15
Rank 3.png
Gradually gains 12 DP over the skill duration, ATK +40%; Cherry-3 stops attacking, gains Block +1 and DEF +90%
After the skill ends, Cherry-3 will self-destruct
10 48 15
Rank 4.png
Gradually gains 12 DP over the skill duration, ATK +45%; Cherry-3 stops attacking, gains Block +1 and DEF +95%
After the skill ends, Cherry-3 will self-destruct
15 47 15
Rank 5.png
Gradually gains 12 DP over the skill duration, ATK +50%; Cherry-3 stops attacking, gains Block +1 and DEF +100%
After the skill ends, Cherry-3 will self-destruct
15 46 15
Rank 6.png
Gradually gains 12 DP over the skill duration, ATK +55%; Cherry-3 stops attacking, gains Block +1 and DEF +105%
After the skill ends, Cherry-3 will self-destruct
15 45 15
Rank 7.png
Gradually gains 12 DP over the skill duration, ATK +60%; Cherry-3 stops attacking, gains Block +1 and DEF +110%
After the skill ends, Cherry-3 will self-destruct
17 44 15
Rank 8.png
Gradually gains 12 DP over the skill duration, ATK +65%; Cherry-3 stops attacking, gains Block +1 and DEF +120%
After the skill ends, Cherry-3 will self-destruct
18 43 15
Rank 9.png
Gradually gains 12 DP over the skill duration, ATK +70%; Cherry-3 stops attacking, gains Block +1 and DEF +130%
After the skill ends, Cherry-3 will self-destruct
19 42 15
Rank 10.png
Gradually gains 12 DP over the skill duration, ATK +80%; Cherry-3 stops attacking, gains Block +1 and DEF +140%
After the skill ends, Cherry-3 will self-destruct
20 40 15

Skill upgrades

Rank 2.png
Skill Summary Volume 1.png
4
Rank 3.png
Skill Summary Volume 1.png
4
Damaged Device.png
4
Rank 4.png
Skill Summary Volume 2.png
6
Orirock Cube.png
4
Rank 5.png
Skill Summary Volume 2.png
6
Sugar.png
5
Rank 6.png
Skill Summary Volume 2.png
6
Integrated Device.png
3
Rank 7.png
Skill Summary Volume 3.png
6
Semi-Synthetic Solvent.png
3
Polyester Pack.png
3
Rank 8.png
Remote Self-Destruct
Skill Summary Volume 3.png
5
Oriron Block.png
3
Coagulating Gel.png
1
Power Under Pressure
Skill Summary Volume 3.png
5
Optimized Device.png
2
Loxic Kohl.png
4
Rank 9.png
Remote Self-Destruct
Skill Summary Volume 3.png
6
Crystalline Circuit.png
3
Refined Solvent.png
5
Power Under Pressure
Skill Summary Volume 3.png
6
Transmuted Salt Agglomerate.png
3
Solidified Fiber Board.png
6
Rank 10.png
Remote Self-Destruct
Skill Summary Volume 3.png
10
Bipolar Nanoflake.png
4
Optimized Device.png
3
Power Under Pressure
Skill Summary Volume 3.png
10
Polymerization Preparation.png
4
Grindstone Pentahydrate.png
4

Base skills[edit]

Skill-tra wt&cost1.pngKnow the Ropes
Base.png
Trading Post.png
When this Operator is assigned to a Trading Post, the chance of getting higher-yield Precious Metal orders is increased slightly (rate is influenced by length of work time), and Morale consumed per hour is reduced by -0.25
Skill-tra spd&meet.pngGifted Adviser
Elite 2.png
Trading Post.png
When this Operator is assigned to a Trading Post, order acquisition efficiency +15%, +5% per Reception Room level, up to a maximum of 30%

Operator Modules[edit]

Original module.png Original: Mitm's Badge (click to show/hide the information)
Module Badge.png
Tactician Vanguard.png
Operator Mitm has demonstrated a remarkable aptitude in the designation of tactical points for summoning reinforcements so as to secure leeway for deployment.
The Field Operations Department has thus passed the following resolution:
This operator shall be appointed a Vanguard Operator during field operations to exercise Tactician responsibilities.
In witness whereof,
This badge is hereby conferred upon the above named.
TAC-Y module.png TAC-Y: Beware of the Edges (click to show/hide the information)
Beware of the Edges.png
Stage 1
HP +100
ATK +25
Trait improved:
This unit can designate one Tactical Point within attack range to call Reinforcements; Enemies blocked by reinforcements are more likely to be attacked, and this unit's ATK is increased to 165% when attacking enemies blocked by Reinforcements
Stage 2
HP +140
ATK +35
Scrapheap Buggies improved:
When in Buggy form, will spawn Wreckage with higher HP in the four adjacent tiles after being defeated, then automatically respawn 15s later; when in Wreckage form, can block 1 enemy
Stage 3
HP +150
ATK +40
Scrapheap Buggies improved:
When in Buggy form, will spawn Wreckage with even higher HP in the four adjacent tiles after being defeated, then automatically respawn 15s later; when in Wreckage form, can block 1 enemy
Module Missions
  1. During battle, have your own Mitm use Power Under Pressure a total of 8 times
  2. Clear Main Theme 3-1 with a 3-star rating; You must deploy your own Mitm and use Power Under Pressure at least 3 times
PrerequisitesStage 1
  • Complete both of Mitm's TAC-Y Module Missions.
  • Raise Mitm to Elite 2 Level 50.
Module Data Block.png
2
Orirock Concentration.png
3
LMD.png
40K
Stage 2Have at least 50% Trust with Mitm.
Module Data Block.png
2
Data Supplement Stick.png
20
RMA70-24.png
4
LMD.png
50K
Stage 3Have at least 100% Trust with Mitm.
Module Data Block.png
2
Data Supplement Instrument.png
8
Incandescent Alloy Block.png
5
LMD.png
60K
Description
"With all that, are you sure you have enough vouchers to pay for it?" An operator selecting daily necessities cannot help but worry as they look at Mitm's bulging shopping bag.
"I've got a few coupons about to expire, so I need to use them up," Mitm says, pushing an overflowing shopping cart from behind the shelf.
"Whoa! Look at all that stuff! I'd better check out now—I don't want to be stuck behind you in line."
By the time Mitm reaches the checkout counter, a crowd had already gathered there, waiting for the show.
The logistics operator at the register looked fully prepared. "Bring it on!" they cry.
The scanner beeps nonstop, as the total amount on screen keeps zooming skyward.
"Your total is... 997.5 LMD!"
"Hold on a second..." Mitm says as he reaches into the inner pocket of his coat.
"Planning to pay with your personal operator points? The 5% discount has already been applied."
The crowd offers scattered applause, though the logistics operator shows no sign of relief. He knows the battle has only just begun.
"Is that so..." Mitm pulls out a large stack of vouchers, all in different colors, from his coat. "I'd like to use these coupons too, please."
The onlookers begin to murmur with excitement.
"Limited-time anniversary commemorative discount vouchers, new operator breakfast vouchers... these ones have expired." The logistics operator carefully sorts through the stack and pulls out the few invalid ones.
The scanner beeps again, but this time, the number on the screen begins to drop steadily.
Fifteen minutes later, it displays "103 LMD." The logistics operator finally smiles. "Still above 100 LMD. Ha."
Mitm frowns, scans the area, then fixes his gaze on the clock across from him.
"Add this." Mitm picks up a pack of gum and hands it to the logistics operator. "Also, it's just past 8 PM—after 8, fruit and deli are half-price."
The logistics operator's smile freezes. The number on the display flickers, settling at 84.75.
The crowd erupts into cheers.
"Wait!" The logistics operator isn't ready to give up yet. He eyes the shopping bag hanging from Mitm's tail. "What about that big bag? I haven't scanned anything in it yet!"
Mitm's expression changes. "These are personal items!"
"No, I saw what's in it! A big box of cystymilk and some detergent... that's at least 30 LMD—I haven't lost yet!"
The logistics operator lunges forward, while Mitm swings his tail, sending the shopping bag flying.
The box of cystymilk spins in the air, the hinge on its side flipping open to reveal hidden blades; the detergent bottle opens wide, revealing a remote-controlled car and an energy reserve unit inside.
For a moment, a torrent of blades and metal tools flies everywhere...
"I told you, they're my personal items!"
"Who would hide dangerous items in milk cartons and detergent bottles?! Can't you use a normal toolbox like everyone else?"
"It's called 'camouflage'! If I carried a toolbox, even a kid would know there's a weapon inside."

Changelog[edit]