
★★★★★
Mitm |
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Class | ![]() | |
Branch | ![]() | |
Faction | ![]() | |
Position | Ranged | |
Tags | DP-Recovery, Nuker | |
Trait | This unit can designate one Tactical Point within attack range to call Reinforcements; ATK is increased to 150% when attacking enemies blocked by Reinforcements | |
Summon | ![]() | |
How to obtain | Standard Headhunting |
Operator | File | Overview | Dialogue | Gallery | Trivia |
Mitm is a 5★ Rhodes Island Tactician Vanguard Operator in Arknights. He is introduced in A Kazdelian Rescue as one of the main characters.
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612 | 875 | 1123 | 1370 | – |
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208 | 307 | 405 | 495 | +60 |
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42 | 71 | 102 | 122 | – |
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0 | N/A | |||
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70 seconds | ||||
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12 | 14 | |||
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1 | ||||
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1 second |
![]() | DP cost -1 |
![]() | Redeployment time -4 seconds |
![]() | ASPD +8 |
![]() | Redeployment time -6 seconds |
![]() | DP cost -1 |
Total Cost | |
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Scrapheap Buggies | |
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Can summon Cherry-3 to assist in combat from a Tactical Point; after being defeated, Cherry-3 will spawn Wreckage in the four adjacent tiles, then automatically respawn 20s later |
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Can summon Cherry-3 to assist in combat from a Tactical Point; after being defeated, Cherry-3 will spawn Wreckage in the four adjacent tiles, then automatically respawn 17s later |
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Can summon Cherry-3 to assist in combat from a Tactical Point; after being defeated, Cherry-3 will spawn Wreckage in the four adjacent tiles, then automatically respawn 15s later |
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Remote Self-Destruct Auto Recovery Manual |
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Click to show/hide the information for Remote Self-Destruct |
Lv. | Description | ![]() |
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Instantly gain 6 DP and causes the Cherry-3 to self-destruct, dealing 290% of Mitm's ATK as Physical damage to enemies in the four adjacent tiles | 3 | 29 | – |
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Instantly gain 6 DP and causes the Cherry-3 to self-destruct, dealing 300% of Mitm's ATK as Physical damage to enemies in the four adjacent tiles | 3 | 28 | – |
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Instantly gain 6 DP and causes the Cherry-3 to self-destruct, dealing 310% of Mitm's ATK as Physical damage to enemies in the four adjacent tiles | 3 | 27 | – |
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Instantly gain 6 DP and causes the Cherry-3 to self-destruct, dealing 320% of Mitm's ATK as Physical damage to enemies in the four adjacent tiles | 5 | 26 | – |
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Instantly gain 6 DP and causes the Cherry-3 to self-destruct, dealing 330% of Mitm's ATK as Physical damage to enemies in the four adjacent tiles | 5 | 25 | – |
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Instantly gain 6 DP and causes the Cherry-3 to self-destruct, dealing 340% of Mitm's ATK as Physical damage to enemies in the four adjacent tiles | 5 | 24 | – |
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Instantly gain 6 DP and causes the Cherry-3 to self-destruct, dealing 355% of Mitm's ATK as Physical damage to enemies in the four adjacent tiles | 6 | 23 | – |
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Instantly gain 6 DP and causes the Cherry-3 to self-destruct, dealing 370% of Mitm's ATK as Physical damage to enemies in the four adjacent tiles | 7 | 22 | – |
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Instantly gain 6 DP and causes the Cherry-3 to self-destruct, dealing 385% of Mitm's ATK as Physical damage to enemies in the four adjacent tiles | 8 | 21 | – |
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Instantly gain 6 DP and causes the Cherry-3 to self-destruct, dealing 400% of Mitm's ATK as Physical damage to enemies in the four adjacent tiles | 9 | 20 | – |
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Power Under Pressure Auto Recovery Manual 15 seconds |
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Click to show/hide the information for Power Under Pressure |
Lv. | Description | ![]() |
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Gradually gains 12 DP over the skill duration, ATK +30%; Cherry-3 stops attacking, gains Block +1 and DEF +80% After the skill ends, Cherry-3 will self-destruct |
10 | 50 | 15 |
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Gradually gains 12 DP over the skill duration, ATK +35%; Cherry-3 stops attacking, gains Block +1 and DEF +85% After the skill ends, Cherry-3 will self-destruct |
10 | 49 | 15 |
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Gradually gains 12 DP over the skill duration, ATK +40%; Cherry-3 stops attacking, gains Block +1 and DEF +90% After the skill ends, Cherry-3 will self-destruct |
10 | 48 | 15 |
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Gradually gains 12 DP over the skill duration, ATK +45%; Cherry-3 stops attacking, gains Block +1 and DEF +95% After the skill ends, Cherry-3 will self-destruct |
15 | 47 | 15 |
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Gradually gains 12 DP over the skill duration, ATK +50%; Cherry-3 stops attacking, gains Block +1 and DEF +100% After the skill ends, Cherry-3 will self-destruct |
15 | 46 | 15 |
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Gradually gains 12 DP over the skill duration, ATK +55%; Cherry-3 stops attacking, gains Block +1 and DEF +105% After the skill ends, Cherry-3 will self-destruct |
15 | 45 | 15 |
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Gradually gains 12 DP over the skill duration, ATK +60%; Cherry-3 stops attacking, gains Block +1 and DEF +110% After the skill ends, Cherry-3 will self-destruct |
17 | 44 | 15 |
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Gradually gains 12 DP over the skill duration, ATK +65%; Cherry-3 stops attacking, gains Block +1 and DEF +120% After the skill ends, Cherry-3 will self-destruct |
18 | 43 | 15 |
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Gradually gains 12 DP over the skill duration, ATK +70%; Cherry-3 stops attacking, gains Block +1 and DEF +130% After the skill ends, Cherry-3 will self-destruct |
19 | 42 | 15 |
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Gradually gains 12 DP over the skill duration, ATK +80%; Cherry-3 stops attacking, gains Block +1 and DEF +140% After the skill ends, Cherry-3 will self-destruct |
20 | 40 | 15 |
![]() | Know the Ropes | ![]() |
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When this Operator is assigned to a Trading Post, the chance of getting higher-yield Precious Metal orders is increased slightly (rate is influenced by length of work time), and Morale consumed per hour is reduced by -0.25 |
![]() | Gifted Adviser | ![]() |
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When this Operator is assigned to a Trading Post, order acquisition efficiency +15%, +5% per Reception Room level, up to a maximum of 30% |
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Operator Mitm has demonstrated a remarkable aptitude in the designation of tactical points for summoning reinforcements so as to secure leeway for deployment. The Field Operations Department has thus passed the following resolution: This operator shall be appointed a Vanguard Operator during field operations to exercise Tactician responsibilities. In witness whereof, This badge is hereby conferred upon the above named. |
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HP +100 ATK +25 |
Trait improved: This unit can designate one Tactical Point within attack range to call Reinforcements; Enemies blocked by reinforcements are more likely to be attacked, and this unit's ATK is increased to 165% when attacking enemies blocked by Reinforcements |
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HP +140 ATK +35 |
Scrapheap Buggies improved: When in Buggy form, will spawn Wreckage with higher HP in the four adjacent tiles after being defeated, then automatically respawn 15s later; when in Wreckage form, can block 1 enemy | |
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HP +150 ATK +40 |
Scrapheap Buggies improved: When in Buggy form, will spawn Wreckage with even higher HP in the four adjacent tiles after being defeated, then automatically respawn 15s later; when in Wreckage form, can block 1 enemy |
Module Missions |
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Prerequisites | ![]() |
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![]() | Have at least 50% Trust with Mitm. | |||||
![]() | Have at least 100% Trust with Mitm. |
Description |
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"With all that, are you sure you have enough vouchers to pay for it?" An operator selecting daily necessities cannot help but worry as they look at Mitm's bulging shopping bag. "I've got a few coupons about to expire, so I need to use them up," Mitm says, pushing an overflowing shopping cart from behind the shelf. "Whoa! Look at all that stuff! I'd better check out now—I don't want to be stuck behind you in line." By the time Mitm reaches the checkout counter, a crowd had already gathered there, waiting for the show. The logistics operator at the register looked fully prepared. "Bring it on!" they cry. The scanner beeps nonstop, as the total amount on screen keeps zooming skyward. "Your total is... 997.5 LMD!" "Hold on a second..." Mitm says as he reaches into the inner pocket of his coat. "Planning to pay with your personal operator points? The 5% discount has already been applied." The crowd offers scattered applause, though the logistics operator shows no sign of relief. He knows the battle has only just begun. "Is that so..." Mitm pulls out a large stack of vouchers, all in different colors, from his coat. "I'd like to use these coupons too, please." The onlookers begin to murmur with excitement. "Limited-time anniversary commemorative discount vouchers, new operator breakfast vouchers... these ones have expired." The logistics operator carefully sorts through the stack and pulls out the few invalid ones. The scanner beeps again, but this time, the number on the screen begins to drop steadily. Fifteen minutes later, it displays "103 LMD." The logistics operator finally smiles. "Still above 100 LMD. Ha." Mitm frowns, scans the area, then fixes his gaze on the clock across from him. "Add this." Mitm picks up a pack of gum and hands it to the logistics operator. "Also, it's just past 8 PM—after 8, fruit and deli are half-price." The logistics operator's smile freezes. The number on the display flickers, settling at 84.75. The crowd erupts into cheers. "Wait!" The logistics operator isn't ready to give up yet. He eyes the shopping bag hanging from Mitm's tail. "What about that big bag? I haven't scanned anything in it yet!" Mitm's expression changes. "These are personal items!" "No, I saw what's in it! A big box of cystymilk and some detergent... that's at least 30 LMD—I haven't lost yet!" The logistics operator lunges forward, while Mitm swings his tail, sending the shopping bag flying. The box of cystymilk spins in the air, the hinge on its side flipping open to reveal hidden blades; the detergent bottle opens wide, revealing a remote-controlled car and an energy reserve unit inside. For a moment, a torrent of blades and metal tools flies everywhere... "I told you, they're my personal items!" "Who would hide dangerous items in milk cartons and detergent bottles?! Can't you use a normal toolbox like everyone else?" "It's called 'camouflage'! If I carried a toolbox, even a kid would know there's a weapon inside." |
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