Workshop base skills

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A list of base skills related to the Workshop.

Base skill Information
Skill-ws build cost2.png
A Day Without Misfortune
Operator: Poncirus
Condition: Elite 2 Elite 2

When this Operator is assigned to the Workshop to process Building materials, reduces the Morale consumed by all corresponding formulas that cost 4 Morale by -2
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Adaptability
Operator: La Pluma
Condition: Elite 2 Elite 2

When this Operator is assigned to the Workshop to process Skill Summaries, the production rate of byproduct increases by 75%
Skill-ws p2.png
"Alchemy"
Operator: Thorns
Condition: Base Base

When this Operator is assigned to the Workshop to process any material, the production rate of byproduct increases by 50%
Skill-ws skill3.png
Arise
Operator: Flamebringer
Condition: Elite 2 Elite 2

When this Operator is assigned to the Workshop to process Skill Summaries, the production rate of byproduct increases by 80%
Skill-ws skill3.png
Arts of War
Operator: Hellagur
Condition: Base Base

When this Operator is assigned to the Workshop to process Skill Summaries, the production rate of byproduct increases by 80%
Skill-ws asc cost1.png
Asceticism
Operator: Cutter
Condition: Elite 1 Elite 1

When this Operator is assigned to the Workshop to process Chips, reduces the Morale consumed by all corresponding formulas that cost 2 Morale by -1
Skill-ws evolve2.png
Blasting Materiology α
Operator: Meteorite
Condition: Base Base

When this Operator is assigned to the Workshop to process elite material, the production rate of byproduct increases by 75%
Skill-ws evolve3.png
Blasting Materiology β
Operator: Catapult
Condition: Elite 1 Elite 1

When this Operator is assigned to the Workshop to process elite material, the production rate of byproduct increases by 80%
Skill-ws evolve3.png
Blasting Materiology β
Operator: Meteorite
Condition: Elite 2 Elite 2

When this Operator is assigned to the Workshop to process elite material, the production rate of byproduct increases by 80%
Skill-ws drop orirock.png
Boulder Anchoring
Operator: Ray
Condition: Elite 2 Elite 2

When this Operator is assigned to the Workshop to process Elite materials, any byproducts of T3 quality produced will be Orirock Clusters
Skill-ws free.png
Careful Planning
Operator: Blemishine
Condition: Base Base

When this Operator is assigned to the Workshop to process Elite materials, reduces the LMD cost
Skill-ws cost lolxh.png
Catform
Operator: Luo Xiaohei
Condition: Elite 2 Elite 2

When this Operator is assigned to the Workshop to process any material, any recipes with Morale cost of 4 or higher have their Morale cost divided by 4
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Causality
Condition: Base Base

When this Operator is assigned to a Workshop, a byproduct is guaranteed when 40 points of Causality are accumulated
Skill-ws evolve cost.png
Cautious Processing
Operator: Verdant
Condition: Base Base

When this Operator is assigned to the Workshop to process Elite materials, reduces the Morale consumed by all corresponding formulas that cost 2 by -1
Skill-ws drop oriron.png
Corrosion Inhibition Tech
Operator: Corroserum
Condition: Elite 2 Elite 2

When this Operator is assigned to the Workshop to process Elite materials, any byproducts of T3 quality produced will be Oriron Clusters
Skill-ws evolve2.png
Corrosion Studies α
Operator: Corroserum
Condition: Base Base

When this Operator is assigned to the Workshop to process elite material, the production rate of byproduct increases by 75%
Skill-ws evolve3.png
Corrosion Studies β
Operator: Corroserum
Condition: Elite 2 Elite 2

When this Operator is assigned to the Workshop to process elite material, the production rate of byproduct increases by 80%
Skill-ws alloyBlock.png
DIY Incandescent Alloy
Operator: Horn
Condition: Elite 2 Elite 2

When this Operator is assigned to the Workshop to process Incandescent Alloy Block material, the production rate of byproduct increases by 100%
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DIY Installation
Operator: Chiave
Condition: Elite 2 Elite 2

When this Operator is assigned to the Workshop to process Device-type materials, increases the byproduct production rate by 90%
Skill-ws orirock.png
DIY Orirock
Operator: Mudrock
Condition: Elite 2 Elite 2

When this Operator is assigned to the Workshop to process Orirock-type materials, increases the byproduct production rate by 90%
Skill-ws oriron.png
DIY Oriron
Operator: Toddifons
Condition: Elite 2 Elite 2

When this Operator is assigned to the Workshop to process Oriron-type materials, the production rate of byproduct increases by 90%
Skill-ws polyester.png
DIY Polyester
Operator: Aosta
Condition: Elite 2 Elite 2

When this Operator is assigned to the Workshop to process Ester-type materials, increases the byproduct production rate by 90%
Skill-ws Ketone.png
DIY Polyketon α
Operator: Verdant
Condition: Elite 1 Elite 1

When this Operator is assigned to the Workshop to process Polyketon-type materials, the byproduct chance is increased by 80%
Skill-ws cost magallan.png
Drone - Soaring Dragon
Operator: Magallan
Condition: Elite 2 Elite 2

When this Operator is assigned to the Workshop to process any material, Formulas that consume 4 or more Morale consume -2 Morale
Skill-ws build1.png
Engineering
Operators: Pinecone and Shaw
Condition: Base Base

When this Operator is assigned to the Workshop to process Building material, the production rate of byproduct increases by 70%
Skill-ws evolve dorm2.png
Everyone Does Their Part
Operator: Arene
Condition: Elite 1 Elite 1

When this Operator is assigned to the Workshop to process Elite materials, increases the byproduct production rate by 5% for every 1 Operator with 20 or less Morale assigned to the Dorms
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"Explosion Arts"
Operator: Thorns
Condition: Elite 2 Elite 2

When this Operator is assigned to the Workshop to process any material, this Operator's Morale will be restored once for every 2 times no byproducts are produced during processing, equal to the Morale consumed for processing that corresponding formula one time (the final Morale total is calculated after processing is completed)
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Focus α
Operator: Gravel
Condition: Base Base

When this Operator is assigned to the Workshop to process any material, the production rate of byproduct increases by 40%
Skill-ws p1.png
Focus α
Operator: Melantha
Condition: Elite 1 Elite 1

When this Operator is assigned to the Workshop to process any material, the production rate of byproduct increases by 40%
Skill-ws p3.png
Focus β
Operator: Estelle
Condition: Base Base

When this Operator is assigned to the Workshop to process any material, the production rate of byproduct increases by 60%
Skill-ws p3.png
Focus β
Operator: Deepcolor
Condition: Elite 1 Elite 1

When this Operator is assigned to the Workshop to process any material, the production rate of byproduct increases by 60%
Skill-ws evolve cost1.png
Fusion Casting
Operator: Toddifons
Condition: Base Base

When this Operator is assigned to the Workshop to process Elite materials, reduces the Morale consumed by all corresponding formulas that cost 4 Morale by -1
Skill-ws cost&dorm.png
Heart to Heart
Operator: Stainless
Condition: Base Base

When this Operator is assigned to the Workshop to process Elite materials, for every 10 Operators in Dormitories with Morale below 12, recipes with Morale cost of 4 have -1 Morale cost
Skill-ws evolve2.png
Herbalism α
Operator: Honeyberry
Condition: Base Base

When this Operator is assigned to the Workshop to process elite material, the production rate of byproduct increases by 75%
Skill-ws evolve3.png
Herbalism β
Operator: Honeyberry
Condition: Elite 2 Elite 2

When this Operator is assigned to the Workshop to process elite material, the production rate of byproduct increases by 80%
Skill-ws evolve2.png
Industrial Design
Operator: Sesa
Condition: Elite 2 Elite 2

When this Operator is assigned to the Workshop to process elite material, the production rate of byproduct increases by 75%
Skill-ws evolve cost1.png
Inspiration
Operators: Aosta and Chiave
Condition: Base Base

When this Operator is assigned to the Workshop to process elite material, reduces the Morale consumed by all corresponding formulas that cost 4 Morale by -1
Skill-ws p3.png
Just Fix It
Operator: Humus
Condition: Base Base

When this Operator is assigned to the Workshop to process any material, the production rate of byproduct increases by 50%
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Karma
Condition: Elite 2 Elite 2

When this Operator is assigned to a Workshop, a byproduct is guaranteed when 80 points of Karma are accumulated
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Law of Devotion
Operator: Lessing
Condition: Elite 2 Elite 2

When this Operator is assigned to the Workshop to process elite material, the corresponding formulas will only consume 3 Morale
Skill-ws constant2.png
Law of Penance
Operator: Lessing
Condition: Base Base

When this Operator is assigned to the Workshop to process elite material, the corresponding formulas will only consume 4 Morale
Skill-ws evolve3.png
Lich's Teachings
Operator: Lessing
Condition: Elite 2 Elite 2

When this Operator is assigned to the Workshop to process elite material, the production rate of byproduct increases by 80%
Skill-ws frost.png
Mechanical Engineering
Operator: Frost
Condition: Elite 2 Elite 2

When this Operator is assigned to the Workshop to process any material, the production rate of byproduct increases by 50%, and 1 Intelligence Reserve increases by 5%; If the number of Ursus Specialty Beverages reaches 4 bottles, increases extra 15%
Skill-ws p4.png
Meeboo: Processing
Operator: Mayer
Condition: Base Base

When this Operator is assigned to the Workshop to process any material, the production rate of byproduct increases by 65%
Skill-ws evolve cost.png
Meticulous
Operator: Folinic
Condition: Elite 2 Elite 2

When this Operator is assigned to the Workshop to process Elite materials, reduces the Morale consumed by all corresponding formulas that cost 2 Morale by -1
Skill-ws evolve cost1.png
Military Engineering
Operator: Horn
Condition: Base Base

When this Operator is assigned to the Workshop to process Elite materials, reduces the Morale consumed by all corresponding formulas that cost 4 Morale by -1
Skill-ws evolve dorm2.png
Mind to Mind
Operator: Stainless
Condition: Elite 2 Elite 2

When this Operator is assigned to the Workshop to process Elite materials, increases the byproduct production rate by 5% for every 1 Operator with 12 or less Morale assigned to the Dorms
Skill-ws build cost2.png
Mineral Beneficiation
Operator: Leonhardt
Condition: Elite 2 Elite 2

When this Operator is assigned to the Workshop to process Building material, reduces the Morale consumed by all corresponding formulas that cost 4 Morale by -2
Skill-ws p2.png
Multifunctional Robotter
Operator: Magallan
Condition: Base Base

When this Operator is assigned to the Workshop to process any material, the production rate of byproduct increases by 50%
Skill-ws evolve1.png
Nutriology
Operator: Hibiscus
Condition: Elite 1 Elite 1

When this Operator is assigned to the Workshop to process elite material, the production rate of byproduct increases by 70%
Skill-ws cost blemishine.png
Passionate Tinker
Operator: Blemishine
Condition: Elite 2 Elite 2

When this Operator is assigned to the Workshop to process Elite materials, increases the byproduct production rate by 40%, and decreases the Morale consumption of recipes that cost 8 Morale or more by -4
Skill-ws constant.png
Perseverance
Operator: Mudrock
Condition: Base Base

When this Operator is assigned to the Workshop to process elite material, the corresponding formulas will only consume 2 Morale
Skill-ws evolve2.png
Pharmacology·α
Operators: Gavial, Myrrh and Perfumer
Condition: Base Base

When this Operator is assigned to the Workshop to process elite material, the production rate of byproduct increases by 75%
Skill-ws evolve2.png
Pharmacology·α
Operator: Ansel
Condition: Elite 1 Elite 1

When this Operator is assigned to the Workshop to process elite material, the production rate of byproduct increases by 75%
Skill-ws evolve3.png
Pharmacology β
Operator: Sussurro
Condition: Elite 1 Elite 1

When this Operator is assigned to the Workshop to process elite material, the production rate of byproduct increases by 80%
Skill-ws evolve2.png
Pitsinker α
Operator: Ray
Condition: Base Base

When this Operator is assigned to the Workshop to process elite material, the production rate of byproduct increases by 75%
Skill-ws evolve3.png
Pitsinker β
Operator: Ray
Condition: Elite 2 Elite 2

When this Operator is assigned to the Workshop to process elite material, the production rate of byproduct increases by 80%
Skill-ws build cost.png
Portable Battery
Operator: Pinecone
Condition: Elite 1 Elite 1

When this Operator is assigned to the Workshop to process Building material, reduces the Morale consumed by all corresponding formulas that cost 2 Morale by -1
Skill-ws evolve cost2.png
Pragmatic Minimalism
Operator: Sesa
Condition: Base Base

When this Operator is assigned to the Workshop to process Elite materials, reduces the Morale consumed by all corresponding formulas that cost 4 Morale by -2
Skill-ws evolve4.png
Rare Metal Identification
Operator: Nian
Condition: Base Base

When this Operator is assigned to the Workshop to process elite material, the production rate of byproduct increases by 100%
Skill-ws nian.png
Reckless
Operator: Nian
Condition: Base Base

When this Operator is assigned to the Workshop to process Elite materials, increases the Morale consumed by all corresponding formulas by +2
Skill-ws evolve3.png
Scholar
Operator: Ceylon
Condition: Base Base

When this Operator is assigned to the Workshop to process elite material, the production rate of byproduct increases by 80%
Skill-ws p4.png
Shed Excess
Operator: Rockrock
Condition: Base Base

When this Operator is assigned to the Workshop to process any material, the production rate of byproduct increases by 65%
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Skillful Craftsman
Operators: Hung, Rangers and Spot
Condition: Base Base

When this Operator is assigned to the Workshop to process any material, the production rate of byproduct increases by 50%
Skill-ws p2.png
Skillful Craftsman
Operators: Adnachiel and Greyy
Condition: Elite 1 Elite 1

When this Operator is assigned to the Workshop to process any material, the production rate of byproduct increases by 50%
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Slice Iron, Split Steel
Operator: Blaze
Condition: Elite 1 Elite 1

When this Operator is assigned to the Workshop to process Building material, the production rate of byproduct increases by 80%
Skill-ws skill cost1.png
Spaced Out
Operator: La Pluma
Condition: Base Base

When this Operator is assigned to the Workshop to process Skill Summaries, reduces the Morale consumed by all corresponding formulas that cost 2 by -1
Skill-ws lolxh.png
Spiritshaping: Metal
Operator: Luo Xiaohei
Condition: Base Base

When this Operator is assigned to the Workshop to process any material with a base Morale cost of 8, byproduct production chance is increased by 50%
Skill-ws build2.png
Stroke of Luck
Operator: Poncirus
Condition: Base Base

When this Operator is assigned to the Workshop to process Building material, the production rate of byproduct increases by 75%
Skill-ws build2.png
Structural Mechanics
Operator: Leonhardt
Condition: Base Base

When this Operator is assigned to the Workshop to process Building material, the production rate of byproduct increases by 75%
Skill-ws skill1.png
Tech Theory
Operators: Flamebringer, Matoimaru and Savage
Condition: Base Base

When this Operator is assigned to the Workshop to process Skill Summaries, the production rate of byproduct increases by 70%
Skill-ws p4.png
Tianshi Bureau Artisanship
Operator: Wanqing
Condition: Base Base

When this Operator is assigned to the Workshop to process any material, the production rate of byproduct increases by 65%
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Tireless Study
Operator: Wanqing
Condition: Elite 2 Elite 2

When this Operator is assigned to the Workshop to process any material, all formulas that cost 4 Morale now -1 Morale cost
Skill-ws evolve2.png
Toxicology α
Operators: Blue Poison and Folinic
Condition: Base Base

When this Operator is assigned to the Workshop to process elite material, the production rate of byproduct increases by 75%
Skill-ws evolve3.png
Toxicology β
Operator: Blue Poison
Condition: Elite 2 Elite 2

When this Operator is assigned to the Workshop to process elite material, the production rate of byproduct increases by 80%
Skill-ws asc1.png
Training Record
Operators: 12F and Cutter
Condition: Base Base

When this Operator is assigned to the Workshop to process Chips, the production rate of byproduct increases by 70%
Skill-ws asc1.png
Training Record
Operator: Beehunter
Condition: Elite 1 Elite 1

When this Operator is assigned to the Workshop to process Chips, the production rate of byproduct increases by 70%
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Unknown Technology
Operator: Kal'tsit
Condition: Base Base

When this Operator is assigned to a Workshop to process any material, the production rate of byproduct increases by 70%
Skill-ws drop polyester.png
Useless Gift
Operator: Rockrock
Condition: Elite 2 Elite 2

When this Operator is assigned to the Workshop to process Elite materials, any byproducts of T3 quality produced will be Polyester Packs
Skill-ws rub.png
Waste Not
Operator: Humus
Condition: Elite 1 Elite 1

When this Operator is assigned to the Workshop to process Elite materials with a base Morale cost of 2 Morale, byproduct production chance is increased by 40%
Skill-ws evolve dorm1.png
Waste Not, Want Not
Operator: Arene
Condition: Base Base

When this Operator is assigned to the Workshop to process Elite materials, increases the byproduct production rate by 5% for every 1 Operator with 4 or less Morale assigned to the Dorms
Skill-ws asc2.png
Well-Trained
Operator: Bagpipe
Condition: Elite 2 Elite 2

When this Operator is assigned to the Workshop to process Chips, the production rate of byproduct increases by 80%
Skill-ws skill3.png
Wilderness Survival
Operator: Lunacub
Condition: Elite 2 Elite 2

When this Operator is assigned to the Workshop to process Skill Summaries, the production rate of byproduct increases by 80%