Touch of the Sanguinarch

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The Touch of the Sanguinarch is a normal enemy in Arknights.

Enemy description
A creation of the Sanguinarch of Vampires' Originium Arts, flexible and difficult to defeat. According to rumors, the Sanguinarch is able to snatch the blood of other creatures, imbuing new life into it and taking it under his control.

Overview

A difficult-to-defeat reborn creation. Increases the maximum Block of the unit blocking it.
—Tooltip (shared with Gift of the Sanguinarch, Gift of Magnanimity, and Touch of Benevolence)

A parasitic creature that appears to be the source of the Sanguinarch's so-called "blessing", Touches of the Sanguinarch are released upon the defeat of a Sarkaz Heirbearer Warrior, Artificer, or Bombardier and being Reborn Creations, they only take a mere 10% Physical and Arts damage, and increases the block count of friendly units blocking them by 1, up to 6.

Appearances

Main Theme 10-3TR-2010-410-510-610-710-810-910-1010-11 (Story/Standard Env.)10-1210-1410-15 (Story/Standard Env.)10-1610-17 (Story/Standard Env.)13-213-313-413-513-613-713-1013-1213-1913-2013-21
Story Collections AW-1DC-6TG-5
Stationary Security Service Advanced ArtisanshipNot Letting GoWalking Dead
Integrated Strategies Sanguinarch's Legacy
Contingency Contract Londinium Outskirts
Trials for Navigator Fissure Strike
Paradox Simulation Dagda: Through Thick and ThinHumus: "Stern as Steel"

Stats

HPATKDEFRESMSPDAtk. int.E-RESERST
1500
D
280
D
100
D
10
C
1.0
A
2.5
B+
0
E
0
E
Weight 0
Life Point penalty 1

Vulnerabilities

Silence Stun Sleep Freeze Levitate Frighten Fear
Vulnerable Vulnerable Vulnerable Vulnerable Vulnerable Vulnerable Vulnerable

Contingency Contract buffs

Contract-enemy dzom 1.png
Objective: Born Anew I
Increases HP and ATK by 10% and 20%, respectively
Contract-enemy dzom 2.png
Objective: Born Anew II
Increases HP and ATK by 20% and 30%, respectively
Contract-enemy dzom 3.png
Objective: Born Anew III
Increases HP and ATK by 30% and 40%, respectively