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"Lifebone"

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"Lifebone"
Lifebone.png
Other names
"Bonesy" (by W)
Based on
Biblical/Quranic giant fish that swallows Jonah
In Other Languages
Chinese
“生命脊椎”
Character Information
Gender
Agender
Place of birth
Status
  • Deceased (physically)
  • Active (consciousness)

The Feranmut codenamed "Lifebone" is an NPC in Arknights. It is alluded to in Ceobe's Fungimist[1] and Lone Trail[2] before appearing as the main subject of the second half of Episode 13.

Background[edit]

A massive flying creature whose appearance resembles that of a whale skeleton, this Feranmut is now little more than a cargo ship for the Military Commission's supply lines under the name of the "Lifebone". The Lifebone has abilities that defy natural order, with spatial manipulation being chief among them, allowing the Lifebone seemingly unrestricted teleportation. Alongside the aforementioned, it can manipulate the flow of time to a far lesser extent—slowing time and creating illusions of the past whenever it "drifts". Dating back to the time of the Teekaz, the Feranmut drifted and swam across Terra in a deep slumber within a terrible storm. A few hundred years ago, the Feranmut drifted into Kazdel's territory. The young Duq'arael, at his brother's command as the King of Sarkaz, bade it to cease its advance or face destruction at the hands of the Sarkaz. When he recieved no answer, he and his court attacked the Feranmut, eventually killing it in a fierce battle.[3]

After its demise, the Lifebone's consciousness was fragmented and sealed into various objects. One fragment is located within Ulšulah's pocket watch, while another was sealed in a pair of Kazdelian staves, the "Black Lock & White Key", discovered by Andoain, Lemuen, and Mostima many years later, in 1091.[4][5][6] Although the Feranmut is long dead, the Military Commission collected the corpse and reanimated it with complex witchcraft, restoring only the most basic of functions alongside its spatial manipulation.

In Kazdelian mythology, the Sarkaz hero Ulšulah used the Lifebone's powers to travel between different pasts in order to rescue his lost compatriots, who were trapped between time and space.[7] As Duq'arael tells it, however, Ulšulah was a coward and refused to look the Feranmut in the eye while they fought it, instead resigning himself to waking up soldiers caught in the grasp of illusions summoned by the Feranmut.[8]

Story[edit]

Episode 13[edit]

Hoederer and Ines locate and infiltrate a Sarkaz base, discovering the Lifebone as it drifts into dock. Ulšulah discovers them and the three engage in battle until the duo can retreat. They learn that the Military Commission has been using the Lifebone to transport supplies from Kazdel to Londinium.[9] After establishing contact with Rhodes Island and the Exemplars, they formulate a plan to capture the Feranmut's skeleton and use it to enter Londinium.[10] After the alliance takes over the station near the town of Brentwood, the Sanguinarch arrives aboard the Lifebone to confront them after witnessing visions of one of Kazdel's destructions. The mercenary trio of Hoederer, Ines, and W board the Lifebone alongside Amiya and Logos, and they split up to overpower the Lifebone's defenses. Amiya and Logos confront the Sanguinarch at the Feranmut's nerve center, while the others move to take control of the Lifebone from Ulšulah. After Ulšulah is defeated, the Sanguinarch takes control himself and wills the Feranmut to a place beyond Terran civilization: A tranquil ocean, so far away that it is night instead of day.[11] After defeating the Sanguinarch, Rhodes Island retakes control of the Lifebone, with sights set on Londinium.

Episode 14[edit]

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Ending a Grand Overture[edit]

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Gallery[edit]

Trivia[edit]

  • Lifebone's skeleton somewhat resembles to that of a Tylosaurus.

References[edit]

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