Misery

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Misery icon.png
Class Specialist.png Specialist
Branch Executor Specialist.png Executor
Faction Elite Op.png Elite Op
Position Melee
Tags Fast-Redeploy
Trait Significantly reduced Redeployment Time
How to obtain Stronghold Protocol
Misery
Misery.png
Internal name
char_615_acspec
In Other Languages
Japanese
ミザリー
Korean
미저리
Character Information
Illustrator
熊太
Basic Info
Gender
Male
Place of Birth
Unknown
Race
Other Information
Affiliation

Stats[edit]

Range

    

Attributes

Base.png Base.png MAX Elite 1.png MAX Elite 2.png MAX Trust.png
HP.png HP 692 923 1154 1480
ATK.png ATK 197 291 399 512 +90
DEF.png DEF 133 190 248 295
RES.png RES 0 N/A
RDP.png Redeployment time 18 seconds
COST.png DP cost 7 9
BLOCK.png Block count 1
ASPD.png Attack interval 0.93 seconds

Talents[edit]

Double-hit Experiment
Base.png Each attack has a 5% chance of striking twice
Elite 1.png Each attack has a 8% chance of striking twice
Elite 2.png Each attack has a 10% chance of striking twice
Four-Dimensional Separation
Elite 2.png When there is only one enemy in the surrounding 4 tiles, ATK +10%

Skills[edit]

Skill-Misery1.png
When Physics Obeys
Passive
10 seconds
Click to show/hide the information for When Physics Obeys
Lv. Description SP init.png SP cost.png Duration.png
Rank 1.png
After deployment, Talent 1's chance to trigger increases to 20%, and gains 30% Physical dodge 10
Rank 2.png
After deployment, Talent 1's chance to trigger increases to 20%, and gains 35% Physical dodge 10
Rank 3.png
After deployment, Talent 1's chance to trigger increases to 20%, and gains 40% Physical dodge 10
Rank 4.png
After deployment, Talent 1's chance to trigger increases to 25%, and gains 45% Physical dodge 10
Rank 5.png
After deployment, Talent 1's chance to trigger increases to 25%, and gains 50% Physical dodge 10
Rank 6.png
After deployment, Talent 1's chance to trigger increases to 25%, and gains 55% Physical dodge 10
Rank 7.png
After deployment, Talent 1's chance to trigger increases to 25%, and gains 60% Physical dodge 10
Rank 8.png
After deployment, Talent 1's chance to trigger increases to 30%, and gains 65% Physical dodge 10
Rank 9.png
After deployment, Talent 1's chance to trigger increases to 40%, and gains 70% Physical dodge 10
Rank 10.png
After deployment, Talent 1's chance to trigger increases to 50%, and gains 75% Physical dodge 10
Skill-Misery2.png
When War Complies
Passive
10 seconds
Click to show/hide the information for When War Complies
Lv. Description SP init.png SP cost.png Duration.png
Rank 1.png
After deployment, ATK +15%, ASPD +10 10
Rank 2.png
After deployment, ATK +20%, ASPD +10 10
Rank 3.png
After deployment, ATK +25%, ASPD +10 10
Rank 4.png
After deployment, ATK +30%, ASPD +15 10
Rank 5.png
After deployment, ATK +40%, ASPD +15 10
Rank 6.png
After deployment, ATK +45%, ASPD +15 10
Rank 7.png
After deployment, ATK +50%, ASPD +15 10
Rank 8.png
After deployment, ATK +55%, ASPD +20 10
Rank 9.png
After deployment, ATK +60%, ASPD +25 10
Rank 10.png
After deployment, ATK +65%, ASPD +30 10
Skill-Misery3.png
When Space Surrenders
Passive
  
  
  
Click to show/hide the information for When Space Surrenders
Lv. Description SP init.png SP cost.png Duration.png
Rank 1.png
After deployment, immediately deals 170% ATK as Physical damage to all surrounding enemies, then uses spatial Originium Arts to drag all unblocked enemies slightly towards this unit and Slows them for 2s
Rank 2.png
After deployment, immediately deals 180% ATK as Physical damage to all surrounding enemies, then uses spatial Originium Arts to drag all unblocked enemies slightly towards this unit and Slows them for 2s
Rank 3.png
After deployment, immediately deals 190% ATK as Physical damage to all surrounding enemies, then uses spatial Originium Arts to drag all unblocked enemies slightly towards this unit and Slows them for 2s
Rank 4.png
After deployment, immediately deals 210% ATK as Physical damage to all surrounding enemies, then uses spatial Originium Arts to drag all unblocked enemies slightly towards this unit and Slows them for 2.5s
Rank 5.png
After deployment, immediately deals 220% ATK as Physical damage to all surrounding enemies, then uses spatial Originium Arts to drag all unblocked enemies slightly towards this unit and Slows them for 2.5s
Rank 6.png
After deployment, immediately deals 230% ATK as Physical damage to all surrounding enemies, then uses spatial Originium Arts to drag all unblocked enemies slightly towards this unit and Slows them for 2.5s
Rank 7.png
After deployment, immediately deals 240% ATK as Physical damage to all surrounding enemies, then uses spatial Originium Arts to drag all unblocked enemies slightly towards this unit and Slows them for 2.5s
Rank 8.png
After deployment, immediately deals 260% ATK as Physical damage to all surrounding enemies, then uses spatial Originium Arts to drag all unblocked enemies slightly towards this unit and Slows them for 3s
Rank 9.png
After deployment, immediately deals 280% ATK as Physical damage to all surrounding enemies, then uses spatial Originium Arts to drag all unblocked enemies slightly towards this unit and Slows them for 3.5s
Rank 10.png
After deployment, immediately deals 300% ATK as Physical damage to all surrounding enemies, then uses spatial Originium Arts to drag all unblocked enemies slightly towards this unit and Slows them for 4s
Additional information
The pull has a force of 0.

Module[edit]

EXE-X module.png EXE-X: Misery's Badge (click to show/hide the information)
No image available
Stage 1
HP +78
ATK +30
DEF +19
New trait:
Refunds a large portion of the current DP Cost when retreated
Stage 2
HP +98
ATK +35
DEF +23
Double-hit Experiment improved:
ATK +3%; each attack has a 13% chance of striking twice
Stage 3
HP +114
ATK +40
DEF +26
Double-hit Experiment improved:
ATK +5%; each attack has a 15 chance of striking twice

Changelog[edit]