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Mon3tr

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This article is about the Operator. For the summoned unit, see Mon3tr (summon).

Special consultant Mon3tr, choosing to walk the same road as Rhodes Island.
We're all very familiar with this name, but we'll have to get to know her from scratch.
Class Medic.png Medic
Branch Chain Medic.png Chain
Faction Rhodes Island.png Rhodes Island
Position Ranged
Tags Healing DPS Support
Trait Restores HP of allies, bouncing between 3 allies. Healing reduced by 25% per bounce.
Summon Reconstruction.png Reconstruction
How to obtain
Standard Headhunting
Mon3tr
Base
Elite 2
Mon3tr.png
Mon3tr Elite 2.png
Etymology
See Trivia
Internal name
char_4179_monstr
Character Information
File no.
R003
Illustrator
伍秋秋秋秋
Character Voices
Japanese
Fūka Izumi
Chinese
Chen Yixuan
English
Molly Harris
Korean
Lee Myung-ho
Basic Info
Gender
Female
Combat Experience
Undisclosed
Place of Birth
Date of Birth
July 25th[note 1]
Race
Undisclosed
Height
158 cm
Infection Status
Medical tests have confirmed that no infection is present.
Physical Exam
Physical Strength
■■
Mobility
Outstanding
Endurance
■■
Tactical Acumen
Standard
Combat Skill
Outstanding
Originium Arts Assimilation
Flawed

Mon3tr (pronounced "monster")[1] is a 6★ Rhodes Island Chain Medic Operator in Arknights, introduced in Dissociative Recombination after previously appearing as a monstrous entity accompanying Kal'tsit and a summoned unit.

Mon3tr is also one of the possible mid-bosses of Sarkaz's Furnaceside Fables as either Mon2tr or the stronger Evolving Monster.

Stats[edit]

Range

Base.pngElite 1.png
   
  
   
  
  
  

Attributes

Base.png Elite 1.png Elite 2.png Trust.png
HP.png HP 952 1253 12531492 14921735 +500
ATK.png ATK 184 303 303422 422528 +30
DEF.png DEF 96 140 140176 176221
RES.png RES 0 0 0
RDP.png Redeployment Time 70 seconds
COST.png DP Cost 16 / 18
BLOCK.png Block 1
ASPD.png Attack Interval 2.85 seconds

Potential

Potential 2.png
DP cost -1
Potential 3.png
Improve Self-Repair
Potential 4.png
ATK +25
Potential 5.png
DP cost -1
Total Cost
Mon3tr's Token.png
5
OR
Royal Medic Token.png
20

Promotion

Elite 1.png Elite 1
  • Maximum attributes increased.
  • DP cost +2.
  • New talent: Tactical Coordination.
  • New skill: Stratagem: Overload.
  • Self-Repair improved.
  • Range extended.

Raise Mon3tr to Level 50.
LMD.png
30K
Medic Chip.png
5
Oriron.png
8
Polyketon.png
3
Elite 2.png Elite 2
  • Maximum attributes increased.
  • New skill: Stratagem: Meltdown.
  • Self-Repair and Tactical Coordination improved.

Raise Mon3tr to Elite 1 Level 80.
LMD.png
180K
Medic Dualchip.png
4
Crystalline Electronic Unit.png
4
Orirock Concentration.png
2

Talents[edit]

Self-Repair
Base
Can deploy a Reconstruction on the ground within attack range that can only be healed by Mon3tr; the Reconstruction grants surrounding allies ATK +3%; when the Reconstruction receives healing from itself and Mon3tr, it performs an additional healing bounce that does not weaken
Base
Potential 3
Can deploy a Reconstruction on the ground within attack range that can only be healed by Mon3tr; the Reconstruction grants surrounding allies ATK +8% (+5%); when the Reconstruction receives healing from itself and Mon3tr, it performs an additional healing bounce that does not weaken
Elite 1
Can deploy a Reconstruction on the ground within attack range that can only be healed by Mon3tr; the Reconstruction grants surrounding allies ATK +5%; when the Reconstruction receives healing from itself and Mon3tr, it performs an additional healing bounce that does not weaken
Elite 1
Potential 3
Can deploy a Reconstruction on the ground within attack range that can only be healed by Mon3tr; the Reconstruction grants surrounding allies ATK +10% (+5%); when the Reconstruction receives healing from itself and Mon3tr, it performs an additional healing bounce that does not weaken
Elite 2
Can deploy a Reconstruction on the ground within attack range that can only be healed by Mon3tr; the Reconstruction grants surrounding allies ATK +15%; when the Reconstruction receives healing from itself and Mon3tr, it performs an additional healing bounce that does not weaken
Elite 2
Potential 3
Can deploy a Reconstruction on the ground within attack range that can only be healed by Mon3tr; the Reconstruction grants surrounding allies ATK +20% (+5%); when the Reconstruction receives healing from itself and Mon3tr, it performs an additional healing bounce that does not weaken
Range
  
  
  
Additional information
Mon3tr is capable of healing units that cannot be healed, but she cannot target those units except for the Reconstruction.

Tactical Coordination
Elite 1
Whenever Mon3tr or the Reconstruction heals a target, grants Mon3tr and the target ASPD +10 for 10 seconds (does not stack)
Elite 1
Potential 6
Whenever Mon3tr or the Reconstruction heals a target, grants Mon3tr and the target ASPD +12 (+2) for 10 seconds (does not stack)
Elite 2
Whenever Mon3tr or the Reconstruction heals a target, grants Mon3tr and the target ASPD +20 for 10 seconds (does not stack)
Elite 2
Potential 6
Whenever Mon3tr or the Reconstruction heals a target, grants Mon3tr and the target ASPD +22 (+2) for 10 seconds (does not stack)
Additional information
The ASPD buff duration is reset when reapplied and remains after Mon3tr retreats.

Skills[edit]

Skill-Mon3tr1.png
Stratagem: Hyperpressurized Link
Offensive RecoveryAuto
Lv. Description SP init.png SP cost.png Duration.png

Rank 1.png
The next heal is increased to 110% of ATK, and bounce count per heal +1 0 5

Rank 2.png
The next heal is increased to 120% of ATK, and bounce count per heal +1 0 5

Rank 3.png
The next heal is increased to 125% of ATK, and bounce count per heal +1 0 5

Rank 4.png
The next heal is increased to 135% of ATK, and bounce count per heal +1 0 5

Rank 5.png
The next heal is increased to 150% of ATK, and bounce count per heal +1 0 5

Rank 6.png
The next heal is increased to 160% of ATK, and bounce count per heal +1 0 5

Rank 7.png
The next heal is increased to 170% of ATK, and bounce count per heal +1 0 3

Rank 8.png
The next heal is increased to 180% of ATK, and bounce count per heal +1 0 3

Rank 9.png
The next heal is increased to 190% of ATK, and bounce count per heal +1 0 3

Rank 10.png
The next heal is increased to 200% of ATK, and bounce count per heal +1 0 2

Skill-Mon3tr2.png
Stratagem: Overload
Offensive RecoveryManual30 seconds
Lv. Description SP init.png SP cost.png Duration.png

Rank 1.png
When skill is active, prioritizes healing the Reconstruction; whenever the Reconstruction is healed by Mon3tr, it will perform a bouncing heal; Talent 2's effect increases to 1.5 times 5 15 30

Rank 2.png
When skill is active, prioritizes healing the Reconstruction; whenever the Reconstruction is healed by Mon3tr, it will perform a bouncing heal; Talent 2's effect increases to 1.6 times 5 15 30

Rank 3.png
When skill is active, prioritizes healing the Reconstruction; whenever the Reconstruction is healed by Mon3tr, it will perform a bouncing heal; Talent 2's effect increases to 1.7 times 5 15 30

Rank 4.png
When skill is active, prioritizes healing the Reconstruction; whenever the Reconstruction is healed by Mon3tr, it will perform a bouncing heal; Talent 2's effect increases to 1.8 times 7 15 30

Rank 5.png
When skill is active, prioritizes healing the Reconstruction; whenever the Reconstruction is healed by Mon3tr, it will perform a bouncing heal; Talent 2's effect increases to 2 times 7 15 30

Rank 6.png
When skill is active, prioritizes healing the Reconstruction; whenever the Reconstruction is healed by Mon3tr, it will perform a bouncing heal; Talent 2's effect increases to 2.1 times 7 15 30

Rank 7.png
When skill is active, prioritizes healing the Reconstruction; whenever the Reconstruction is healed by Mon3tr, it will perform a bouncing heal; Talent 2's effect increases to 2.3 times 8 15 30

Rank 8.png
When skill is active, prioritizes healing the Reconstruction; whenever the Reconstruction is healed by Mon3tr, it will perform a bouncing heal; Talent 2's effect increases to 2.5 times 9 15 30

Rank 9.png
When skill is active, prioritizes healing the Reconstruction; whenever the Reconstruction is healed by Mon3tr, it will perform a bouncing heal; Talent 2's effect increases to 2.6 times 10 15 30

Rank 10.png
When skill is active, prioritizes healing the Reconstruction; whenever the Reconstruction is healed by Mon3tr, it will perform a bouncing heal; Talent 2's effect increases to 2.8 times 13 15 30

Additional information
  • The heal of the Reconstruction is considered to be a heal from Mon3tr with itself as the main target, triggered 0.6 seconds after the initial heal.
  • While the skill is active, Mon3tr can heal the Reconstruction even if it is at full HP.
  • Stratagem: Overload does not retroactively increase the effect of buffs applied by Mon3tr before the skill was activated.
  • Heals during the skill apply a seperate ASPD buff, which overrides but does not remove normal ASPD buffs
Skill-Mon3tr3.png
Stratagem: Meltdown
Offensive RecoveryManual25 seconds
  
  
  
Lv. Description SP init.png SP cost.png Duration.png

Rank 1.png
Attack Range changes, and Mon3tr Moves to the position of the Reconstruction. ATK +200%, Block +2, Max HP +5000, Attack Interval reduces, loses 80 HP per second, attacks all blocked enemies, attacks deal True damage and heal self for 50% ATK
When skill ends or lethal damage is taken, Mon3tr returns to her original position
0 15 25

Rank 2.png
Attack Range changes, and Mon3tr Moves to the position of the Reconstruction. ATK +220%, Block +2, Max HP +5000, Attack Interval reduces, loses 80 HP per second, attacks all blocked enemies, attacks deal True damage and heal self for 50% ATK
When skill ends or lethal damage is taken, Mon3tr returns to her original position
0 15 25

Rank 3.png
Attack Range changes, and Mon3tr Moves to the position of the Reconstruction. ATK +230%, Block +2, Max HP +5000, Attack Interval reduces, loses 80 HP per second, attacks all blocked enemies, attacks deal True damage and heal self for 50% ATK
When skill ends or lethal damage is taken, Mon3tr returns to her original position
0 15 25

Rank 4.png
Attack Range changes, and Mon3tr Moves to the position of the Reconstruction. ATK +250%, Block +2, Max HP +5000, Attack Interval reduces, loses 80 HP per second, attacks all blocked enemies, attacks deal True damage and heal self for 50% ATK
When skill ends or lethal damage is taken, Mon3tr returns to her original position
5 15 25

Rank 5.png
Attack Range changes, and Mon3tr Moves to the position of the Reconstruction. ATK +260%, Block +2, Max HP +5000, Attack Interval reduces, loses 80 HP per second, attacks all blocked enemies, attacks deal True damage and heal self for 50% ATK
When skill ends or lethal damage is taken, Mon3tr returns to her original position
5 15 25

Rank 6.png
Attack Range changes, and Mon3tr Moves to the position of the Reconstruction. ATK +270%, Block +2, Max HP +5000, Attack Interval reduces, loses 80 HP per second, attacks all blocked enemies, attacks deal True damage and heal self for 50% ATK
When skill ends or lethal damage is taken, Mon3tr returns to her original position
5 15 25

Rank 7.png
Attack Range changes, and Mon3tr Moves to the position of the Reconstruction. ATK +280%, Block +2, Max HP +5000, Attack Interval reduces, loses 80 HP per second, attacks all blocked enemies, attacks deal True damage and heal self for 50% ATK
When skill ends or lethal damage is taken, Mon3tr returns to her original position
7 15 25

Rank 8.png
Attack Range changes, and Mon3tr Moves to the position of the Reconstruction. ATK +300%, Block +2, Max HP +5000, Attack Interval reduces, loses 80 HP per second, attacks all blocked enemies, attacks deal True damage and heal self for 50% ATK
When skill ends or lethal damage is taken, Mon3tr returns to her original position
8 15 25

Rank 9.png
Attack Range changes, and Mon3tr Moves to the position of the Reconstruction. ATK +310%, Block +2, Max HP +5000, Attack Interval reduces, loses 80 HP per second, attacks all blocked enemies, attacks deal True damage and heal self for 50% ATK
When skill ends or lethal damage is taken, Mon3tr returns to her original position
9 15 25

Rank 10.png
Attack Range changes, and Mon3tr Moves to the position of the Reconstruction. ATK +330%, Block +2, Max HP +5000, Attack Interval reduces, loses 80 HP per second, attacks all blocked enemies, attacks deal True damage and heal self for 50% ATK
When skill ends or lethal damage is taken, Mon3tr returns to her original position
11 15 25

Additional information
  • Stratagem: Meltdown reduces Mon3tr's attack interval by 1.5 seconds.
  • Contrary to the wording, Mon3tr does not need to block the enemies for her attacks to hit them. Rather, Mon3tr's attacks hit multiple targets equal to her block count.
  • Stratagem: Meltdown cannot be used if the Reconstruction is not deployed and retreats the Reconstruction when used.
  • Mon3tr's self-heal is considered a heal with herself as the target (and thus can bounce as normal), and does not decay on the first bounce.
  • The Reconstruction can be deployed in her new attack range while the skill is active; if the skill ends and the Reconstruction is outside her attack range, it will retreat and immediately be available for deployment again.
  • If Mon3tr takes lethal damage while the skill is active, she will survive with 1 HP and the skill will end prematurely, returning her to her original position. Her HP will not fall below 1 HP after returning to her original position for 1 second.
  1. If the target tile is undeployable, skill is forcibly deactivated and SP refunded.

Skill upgrades

Rank 2.png
Skill Summary Volume 1.png
5
Rank 3.png
Skill Summary Volume 1.png
5
Damaged Device.png
4
Ester.png
4
Rank 4.png
Skill Summary Volume 2.png
8
Orirock Cube.png
7
Rank 5.png
Skill Summary Volume 2.png
8
Sugar.png
4
Polyketon.png
4
Rank 6.png
Skill Summary Volume 2.png
8
Sugar Pack.png
7
Rank 7.png
Skill Summary Volume 3.png
8
Compound Cutting Fluid.png
5
Polyester Pack.png
3
Rank 8.png
Stratagem: Hyperpressurized Link
Skill Summary Volume 3.png
8
Transmuted Salt Agglomerate.png
4
Orirock Cluster.png
10
Stratagem: Overload
Skill Summary Volume 3.png
8
Oriron Block.png
4
Grindstone.png
3
Stratagem: Meltdown
Skill Summary Volume 3.png
8
Cutting Fluid Solution.png
4
Incandescent Alloy.png
7
Rank 9.png
Stratagem: Hyperpressurized Link
Skill Summary Volume 3.png
12
Cyclicene Prefab.png
4
Polymerized Gel.png
9
Stratagem: Overload
Skill Summary Volume 3.png
12
Refined Solvent.png
4
Chiral Refractor.png
9
Stratagem: Meltdown
Skill Summary Volume 3.png
12
Solidified Fiber Board.png
4
RMA70-24.png
7
Rank 10.png
Stratagem: Hyperpressurized Link
Skill Summary Volume 3.png
15
D32 Steel.png
6
Grindstone Pentahydrate.png
6
Stratagem: Overload
Skill Summary Volume 3.png
15
Nucleic Crystal Sinter.png
6
Orirock Concentration.png
2
Stratagem: Meltdown
Skill Summary Volume 3.png
15
Crystalline Electronic Unit.png
6
Incandescent Alloy Block.png
1

Operator Modules[edit]

Notice

Part of this section still uses the original Chinese texts. You can help the Arknights Terra Wiki by translating it.
Please read the translation guidelines first before translating the section.

Original module.png Original: Mon3tr's Badge
Module Badge.png
Chain Medic.png

干员Mon3tr擅长串联治疗数位干员
根据外勤部门决议
在外勤任务中划分为医疗干员,行使链愈师职责
特别颁发此证章
以兹证明
XAH-X module.png XAH-X: Ten Thousand Years of Memories
Ten Thousand Years of Memories.png
Stage 1
Attributes increased: ATK +40, DEF +30
New trait:
Restores HP of allies, bouncing between 3 allies. Healing reduced by 15% per bounce.
Stage 2
Attributes increased: ATK +55, DEF +35
Self-Repair improved:
Can deploy a Reconstruction on the ground within attack range that can only be healed by Mon3tr; the Reconstruction grants surrounding allies ATK +20%; when the Reconstruction receives healing from itself and Mon3tr, it performs an additional healing bounce that does not weaken
Stage 3
Attributes increased: ATK +65, DEF +40
Self-Repair improved:
Can deploy a Reconstruction on the ground within attack range that can only be healed by Mon3tr; the Reconstruction grants surrounding allies ATK +25%; when the Reconstruction receives healing from itself and Mon3tr, it performs an additional healing bounce that does not weaken and the next healing bounce will also not get reduced.
Module Missions
  1. During battle, have your own Mon3tr use Stratagem: Meltdown a total of 6 times
  2. Clear Main Theme 7-15 with a 3-star rating; you must deploy your own Mon3tr and have her defeat at least 2 Guerrilla Shieldguards
PrerequisitesStage 1
  • Complete both of Mon3tr's XAH-X Module Missions.
  • Raise Mon3tr to Elite 2 Level 60.
Module Data Block.png
4
Crystalline Electronic Unit.png
2
LMD.png
80K
Stage 2Have at least 50% Trust with Mon3tr.
Module Data Block.png
4
Data Supplement Stick.png
60
Rephasic Enantiomer.png
3
LMD.png
100K
Stage 3Have at least 100% Trust with Mon3tr.
Module Data Block.png
4
Data Supplement Instrument.png
20
Polymerization Preparation.png
4
LMD.png
120K
Description
你受伤了。
在你翻阅文件的时候,纸张以一个极为刁钻的角度划破了你的皮肤。
这并没有什么大不了的,你甚至没有察觉到这一点。
直到Mon3tr端着一沓材料进来。
起初,她只是停下动作,环顾左右,似乎是感到办公室里有些异样。
当她抓住你的手腕,夺走你的笔,并把你的手翻过来时,你终于和她一起看到了食指上的那条伤痕。
伤口并不深,血液也只渗出来了一点,你身体的自愈系统已经在发挥作用。或许贴个创可贴,过个一天伤口就能愈合。
但很明显,你面前的医疗顾问并不是这么想的。
由于你之前的诊疗事宜几乎都由凯尔希经手,Mon3tr很清楚你的身体状况,比这严重得多的外伤,凯尔希自然处理过——有时是包扎,有时用修复凝胶,极少数情况下也会直接用医疗枪解决问题。
但现在,她该怎么做?
没有人告诉她答案。
Mon3tr就这么握着你的手思考了半天。看着她的神情,你大概猜到了一些什么,若是你再不帮帮她,她可能就要背着你到处找石棺了。
于是,你指了指一旁的小药箱,那里放着能应对你基础医疗需求的物品。
移动、搜寻、拣取、使用,如蒙大赦的她精准执行了“指令”。
在用棉签蘸取药水清创后,她用轻柔又灵巧的动作为你贴上了创可贴,做完这一切,又用双手握住你的那只手,嘴里嘟囔着什么,轻轻拍了拍你的手掌,然后一溜烟地离开了办公室,只留下了还没来得及感谢她的你。
......
你本以为这件事就这样翻篇了,但在过了十二个小时,当你还戴着安全帽监督新地块建设的时候,她突然出现在你旁边,切开了你的创可贴。
一道浅浅的印记似乎还不足以打消她的顾虑,于是一个新的创可贴被塞到了你的手中。
又过了十二个小时,当你在泡咖啡的时候,你看到路过的Mon3tr向你挥了挥手——除了问候,这个动作自然有其更深层的意义。于是你也挥了挥手,好让她能看到你愈合的手指,如此一来,无论是你,还是Mon3tr,就都能安心地度过一个夜晚——
你是这么认为的。只是,在你饮下第一口咖啡时,她还是坐到了你身旁。
“还疼吗?”
你摇摇头,把曾经受伤的地方展示给她看,接着两只手指用力搓了几下,好把她的担忧彻底碾碎。
“可记忆里流了血都会很疼。那是什么样的感觉?”
你看着她困惑的样子,知道自己该想点其他法子满足她的求知欲了。
这一次大概有多疼呢?你请她伸出一只手,然后用指甲在她的食指上狠狠划了一下,接着,你将她的问题返还给了她。
疼吗?
答案自然是不疼的,Mon3tr还因为有些痒而挠了挠手指。现在,她彻底放下了心中的不安,然后带着一种奇怪的语调,“告诫”你身体有任何异常都要优先报告给她。
你当然答应了她,作为感谢,你请她享用了一顿简单却美味的夜宵。

Base skills[edit]

Skill-ctrl cost.png
Base.png
Control Center.png
When this Operator is assigned to the Control Center, increases Morale of all Operators in the Control Center by +0.05 per hour.
Skill-ctrl p spd.png
Elite 2.png
Control Center.png
When this Operator is assigned to the Control Center, all Factories' productivity +2% (only the most effective one will take effect when assigned Operators have the same skill effect)

Changelog[edit]

Notes[edit]

  1. The date when Kal'tsit is "erased" by Priestess

References[edit]

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