"Anything Can Be Broken"
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"Anything Can Be Broken" is a normal enemy in the Reclamation Algorithm game mode of Arknights.
Enemy description
A contraption that hurls fruit with rock-hard shells instead of boulders, destroying all constructs in its detection range by targeting their weak points. The designer must surely have been an expert in architecture.
Overview
A literal autonomous catapult that hurls rock-solid fruits (yes, really) strong enough to tear buildings apart, "Anything Can Be Broken" complements their good HP with decent DEF and a moderately damaging ranged attack, although they are somewhat slow to move and their lack of RES makes Arts option a preferable choice. In addition, these catapults will target Constructs over friendly units within their range and deals 1.5× damage against them, allowing them to potentially ruin the player's well-constructed base.
Appearances
Reclamation Algorithm | Trade-Off |
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Stats
HP | ATK | DEF | RES | MSPD | Atk. int. | E-RES | ERST |
---|---|---|---|---|---|---|---|
10000 B+ | 500 B | 400 C | 0 E | 0.7 B | 5 D | 0 E | 0 E |
Attack range | 3 tiles |
---|---|
Weight | 3 |
Life Point penalty | 1 |
Vulnerabilities
Silence | Stun | Sleep | Freeze | Levitate | Frighten | Fear |
---|---|---|---|---|---|---|
Vulnerable | Vulnerable | Vulnerable | Vulnerable | Vulnerable | Vulnerable | Vulnerable |
See also
Normal enemies
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