Construct

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Constructs are a type of devices featured in the Reclamation Algorithm game mode of Arknights.

Unlike most devices which are removed from the map as soon as the operation ends, Constructs are permanent and will last throughout the entire R.A. campaign until destroyed by enemies or dismantled at the player's discretion. Constructs can be placed in the Headquarters and all combat zones; those in the HQ will persist across R.A. campaigns and kept their HP between campaigns.

To build Constructs, the player must decide how many of a particular Construct they wanted to be in the zone and then deploy them there as with deploying units. Keep in mind that dismantling Constructs offer no refund of the resources used to build them, so try to plan their placement in advance!

Certain Constructs have up to three tiers, with the higher tier unlocked by building at least one lower tier Construct. Some Constructs also have a limit on how many of these can be present at a time; once the limit is reached, more of said Constructs cannot be built.

Building Constructs outside of the HQ will allow the player to establish their presence there.

  • By placing at least two Tier 2 or higher Combat Constructs, an Outpost will be set up, which increases the ATK of Operators deployed on the zone by 15% and causes any Raids with at most 10% remaining strength that enters the zone to be instantly eliminated.
  • By placing at least two Tier 2 or higher Scout Constructs, a Sentry will be set up, which causes nearby zones to be explored and reduces the speed of enemies on the zone by 15%.

Combat

These Constructs aid the player in combat.

Construct Use
Firm Platform.png
Allows the deployment of a ranged Operator on top of it.
  • Lv. I: The standard Construct.
  • Lv. II: Has more HP.
  • Lv. III: Has even more HP and more DEF.
Fortification.png
Blocks enemies to stall them with its high HP and DEF, and 4 block count.
  • Lv. I: The standard Construct.
  • Lv. II: Has more HP and DEF, and some RES.
Gas Jet Thrower.png
Fires an air blast straight ahead, pushing back the enemy struck.
  • Lv. I: The standard Construct.
  • Lv. II: Has more HP and DEF, and fires a bit faster.
Trap Net Launcher.png
Launches a net straight ahead, Binding the enemy struck.
  • Lv. I: The standard Construct.
  • Lv. II: Has more HP and DEF, launch nets a bit faster, and Binds the victim a bit longer.
Urban Style Barrier.png
Reroutes enemies much like Roadblocks, but can be attacked by ranged enemies (who attacks friendly units over it).
  • Lv. I: The standard Construct.
  • Lv. II: Has more HP and DEF, and are camouflaged.

Functional

These Constructs provide additional functions and can only be placed in the Headquarters.

Construct Use
Combat Readiness Station.png
Increases the Life Points in Conflict Zones and Raid interceptions. Has a limit of 5.
  • Lv. I: The standard Construct.
  • Lv. II: Has more HP, DEF, and RES, and higher Life Point increase.
Modular Computing Station.png
Increases the Construct Points awarded at the end of the campaign. Has a limit of 4.
Resource Planning Station.png
Increases the Unit Limit in combat regions. Has a limit of 3.
  • Lv. I: The standard Construct.
  • Lv. II: Has more HP, DEF, and RES, and higher Unit Limit increase.
Transregional Communication Station.png
Establishes Transregional Communication (can carry over some resources from this campaign to the next one) after a certain amount of days have passed. Has a limit of 1.
  • Lv. I: The standard Construct.
  • Lv. II: Has more HP, DEF, and RES, and establishes Transregional Communication sooner.

Production

These Constructs produce resources and can only be placed in the Headquarters.

Construct Use
Mint construct.png
Produces Crude Gold.png Crude Gold by using Fresh Water.png Fresh Water and Iron Ore.png Iron Ore. Has a limit of 1.
  • Lv. I: The standard Construct.
  • Lv. II: Has more HP, DEF, and RES, and higher output.
  • Lv. III: Has even more HP and even higher output.
Portable Planting Trough.png
Produces Rice.png Rice daily. Has a limit of 12.

Scout

These Constructs provide reconnaissance support.

Construct Use
Monitoring Tower.png
Lifts the Fog of War in the vicinity.
  • Lv. I: The standard Construct.
  • Lv. II: Has more HP, DEF, and line-of-sight, and are camouflaged.
  • Lv. III: Has even more HP and line-of-sight, and are camouflaged.