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Holographic Mirage

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Holographic Mirage
Holographic Mirage sprite.png
Upgraded version
In Other Languages
Chinese
全息幻影
Japanese
戦術ホログラム
General Information
Code
R16
Grade
Attack type
Ranged
Damage type
Physical
Targeting type
Ground
Trait
  • Unable to move
Related Enemies

The Holographic Mirage is a normal enemy in Arknights.

Enemy description
Tactical Originium Equipment developed by a certain Columbian tech company. Generates a realistic holographic projection to obstruct enemies.

Overview[edit]

The illusory doppelganger of a "Redmark" Infiltrator created by state-of-the-art Columbian holographic projection devices, Holographic Mirages are spawned by Infiltrators when they are attacked for the first time and will be automatically defeated when the Infiltrator that spawns it, who can be distinguished by an orange line linking them, leaves the map.

The Holographic Mirage has lower HP than the Infiltrator and no defenses at all, but can attack and actually deal damage (albeit with lower ATK than the Infiltrator themselves), with its main purpose being to distract friendly units while the Infiltrator sneaks past them.

Ability Initial CD CD
Does not move.
Innate
While in the Sandstorm, dodges Physical and Arts attacks 40% of the time.
Passive

Appearances[edit]

Side Stories OD-6
Annihilation Long Spring Wastes
Stationary Security Service Sand Beast Cave
Integrated Strategies Illusions In The SandKaz FallsShadows With Ghosts
Contingency Contract Howling Desert

Stats[edit]

HPATKDEFRESMSPDAtk. int.E-RESERST
3000
D
250
D
0
E
0
E
1.3
A+
2
B+
0
E
0
E
Attack rangeHP regeneration rateWeightLife Point penalty
1.511*
SusceptibilitiesSilenceStunSleepFreezeLevitateFrightenFear

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