Heavy Crossbowman Ambusher
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This article pertains to a subject that is not yet released in the Global server of Arknights. |
This enemy's name, description, and trait(s) are tentative translations which may not represent the official English localization and will be updated when Operation Lucent Arrowhead is announced or released in the Global server of Arknights. |
The Heavy Crossbowman Ambusher is a normal enemy in Arknights.
Enemy description
A sniper issued with a mass-produced kinetic-energy enhancing crossbow. While expensive to obtain, the weapon is worth its price as it stuns its target for a long time when charged.
Overview
“ | Invisible and performs a Straight Strike while in the same row or column with an allied unit: Fires a crossbow bolt that deals Arts damage. | ” |
—Tooltip (unofficial translation, shared with Heavy Crossbowman Hunter) |
A sharpshooter of the Bolívarian Coalition Army equipped with a heavy crossbow firing Arts-infused bolts, Heavy Crossbowman Ambushers are a step-up from Light Rapid Crossbowmen by boasting better stats on top of being invisible and their Straight Strike has them fire an enhanced bolt with a wind-up time of 2.5 seconds that deals Arts damge equal to their ATK and Stuns the target for 5 seconds, having a cooldown of 6 seconds from when the Ambusher spawns and 8 seconds afterward.
As with Light Rapid Crossbowmen, Heavy Crossbowman Ambushers never attack enemies in range normally, but will use their crossbow to attack when blocked, which deals Arts damage.
Appearances
Side Stories | CR-3 • CR-4 • CR-6 • CR-7 • CR-8 • CR-MO-1 |
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Stats
HP | ATK | DEF | RES | MSPD | Atk. int. | E-RES | ERST |
---|---|---|---|---|---|---|---|
6000 B | 400 C | 180 D | 60 A+ | 0.7 B | 3.5 C | 0 E | 0 E |
Weight | 1 |
---|---|
Life Point penalty | 1 |
Vulnerabilities
Silence | Stun | Sleep | Freeze | Levitate | Frighten |
---|---|---|---|---|---|
Vulnerable | Vulnerable | Vulnerable | Vulnerable | Vulnerable | Vulnerable |
Normal enemies
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