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Steam

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Steam or Vapor is an operation mechanic in Arknights, introduced in So Long, Adele.

Overview[edit]

Courtesy of Dolly's geothermic powers which many of his Little Black Sheep also possess, Steam comes in two types: Carmine Steam and Pure White Steam.

  • Carmine Steam deals 250 Arts damage and inflict 350 Burn Damage to the friendly units within one when created; enemies inside it will have the Physical and Arts damage they take reduced by 75%, while friendlies within have the damage they take amplified by 50%. Carmine Steam can be created by most SL enemies (see Interactions).
  • Pure White Steam is the antithesis to Carmine Steam; it reduces the Physical and Arts damage taken by friendly units within by 75%, and amplifies the damage taken by enemies within by 50%. Pure White Steam is created with the Steam Soda Bottle and when a friendly unit adjacent to a Decorative Geyser attacks an enemy on low ground tiles.

Both types of Steam cannot be present in one tile at the same time; the most recently created one will overwrite the old one. They also cannot be created on walls/obstacles and tiles adjacent to a Decorative Geyser. Effects that deals damage and creates Carmine/Pure White Steam applies the former before the latter, thus the modifiers are calculated for the previous Steam if it would overwrite one.

Interactions[edit]

EnemyInteraction
Hot Spring "Mischievous Rascal"
Hot Spring "Jolly Rascal"
Fashion Street "Hearty Heavy"
Fashion Street "Robust Heavy"
Creates a Carmine Steam on the spot when defeated.

Hot Spring "Wandering Vagrant"
Hot Spring "Wandering Slider"
Creates Carmine Steam on tiles passed through while being stacked with a Hot Spring "Mischievous/Jolly Rascal".

Urban "Whirlwind Walker"
Urban "Tornado Trendsetter"
Their explosion on the first attack creates Carmine Steam on their target's position and the adjacent 4 tiles.

Fashion Street "Stellar Caster"
Fashion Street "Supernova Caster"
Their attacks can hit up to three targets within range simultaneously while inside a Carmine Steam.

"Fluffy Buddy"
Will be hidden until the tile they are on is covered by any Steam, at which the Fluffy Buddy will burst to cause varying effects on their position and the adjacent 4 tiles depending on the Steam:
  • If made to burst by a Carmine Steam, friendly units take Arts damage and creates more Carmine Steam.
  • If made to burst by a Pure White Steam, friendly units are healed and creates more Pure White Steam.

Dolly, "Sovereign of Sheep"
  • Attacks create Carmine Steam on the target's position in the Airy Dolly form.
  • Elated Firebreathing covers the affected low and high ground tiles in Carmine Steam.
  • Unintentional Explosion causes all Carmine Steam to detonate, dealing Arts damage equal to half of Dolly's ATK and 250 Burn Damage over the Steam and the adjacent 4 tiles.
  • Creates Carmine Steam on tiles passed over in the Frantic Dolly form.

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