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Steam
Steam or Vapor is an operation mechanic in Arknights, introduced in So Long, Adele.
Overview[edit]
Courtesy of Dolly's geothermic powers which many of his Little Black Sheep also possess, Steam comes in two types: Carmine Steam and Pure White Steam.
- Carmine Steam deals 250 Arts damage and inflict 350 Burn Damage to the friendly units within one when created; enemies inside it will have the Physical and Arts damage they take reduced by 75%, while friendlies within have the damage they take amplified by 50%. Carmine Steam can be created by most SL enemies (see Interactions).
- Pure White Steam is the antithesis to Carmine Steam; it reduces the Physical and Arts damage taken by friendly units within by 75%, and amplifies the damage taken by enemies within by 50%. Pure White Steam is created with the Steam Soda Bottle and when a friendly unit adjacent to a Decorative Geyser attacks an enemy on low ground tiles.
Both types of Steam cannot be present in one tile at the same time; the most recently created one will overwrite the old one. They also cannot be created on walls/obstacles and tiles adjacent to a Decorative Geyser. Effects that deals damage and creates Carmine/Pure White Steam applies the former before the latter, thus the modifiers are calculated for the previous Steam if it would overwrite one.
Interactions[edit]
| Enemy | Interaction |
|---|---|
| Creates a Carmine Steam on the spot when defeated.
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| Creates Carmine Steam on tiles passed through while being stacked with a Hot Spring "Mischievous/Jolly Rascal".
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| Their explosion on the first attack creates Carmine Steam on their target's position and the adjacent 4 tiles.
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| Their attacks can hit up to three targets within range simultaneously while inside a Carmine Steam.
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Will be hidden until the tile they are on is covered by any Steam, at which the Fluffy Buddy will burst to cause varying effects on their position and the adjacent 4 tiles depending on the Steam:
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