VI-7: Dissonant Chord

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VI-7
Dissonant Chord
Vigilo
Previous VI-6
VI-7 map.png
Like a playlist repeated endlessly, the disparate pitches converge to form a distinct chord.
<Giant Mushroom> Increases the DEF of neighboring allied units
<Rhodes Island Temporary Employee> Tidies up a Giant Mushroom to create a Ranged tile

Information

Recommended level Elite 2 Level 30
Sanity Drill Plan EXP LMD
18 1 180 (216) 180 (216)
Unit Limit Initial DP Life Points Enemies
9 5 3 73
Deployable devices Rhodes Island Temporary Employee ×7
Static devices Giant Mushroom ×7, Turret ×6
Addendum
Turrets have 350 ATK and are periodically spawned by Faust.

Drops

First clearRegularSpecial
3 Stars
Originite Prime
3 Stars
"Imagini"
60
Uncommon
Loxic Kohl
Guaranteed
"Imagini"
18
Extra
Sugar Substitute
Oriron Shard
Sugar
Oriron
Drill Battle Record
Sugar Pack
Oriron Cluster
Manganese Ore
Incandescent Alloy
Frontline Battle Record
Tactical Battle Record

Enemies

Normal Roar Knightclub Trainee ×5, Possessed Soldier ×16, Guerrilla Fighter ×21, Guerrilla Herald ×4, Tiacauh Warrior ×16
Elite Defense Crusher ×3, Tiacauh Shredder ×3
Boss "The Big Ugly Thing", Corrupted Knight, Withered Knight, Faust, and Patriot
Addendum
The bosses spawn in the following order after they and all other enemies that spawns alongside them are defeated:
  1. Faust (Possessed Soldiers and Defense Crushers)
  2. The Big Ugly Thing (Tiacauh Warriors and Shredders)
  3. Corrupted and Withered Knight (Roar Knightclub Trainees)
  4. Patriot (Guerrilla Fighters and Heralds)

Information

Condition: All allied units and summoned units have +75% Redeployment Time
Recommended level
Sanity Drill Plan EXP LMD
18 3 180 180
Unit Limit Initial DP Life Points Enemies
9 5 1 73
Deployable devices Rhodes Island Temporary Employee ×7
Static devices Giant Mushroom ×7, Turret ×6
Addendum
Turrets have 350 ATK and are periodically spawned by Faust.

Drops

First clear
Originite Prime
"Imagini"
60
Plaque - Devout.png

Enemies

Normal Roar Knightclub Trainee ×5, Possessed Soldier ×16, Guerrilla Fighter ×21, Guerrilla Herald ×4, Tiacauh Warrior ×16
Elite Defense Crusher ×3, Tiacauh Shredder ×3
Boss "The Big Ugly Thing", Corrupted Knight, Withered Knight, Faust, and Patriot
Addendum
  • All enemies (including the bosses) have their HP and ATK increased by 10%.
  • The bosses spawn in the following order after they and all other enemies that spawns alongside them are defeated:
    1. Faust (Possessed Soldiers and Defense Crushers)
    2. The Big Ugly Thing (Tiacauh Warriors and Shredders)
    3. Corrupted and Withered Knight (Roar Knightclub Trainees)
    4. Patriot (Guerrilla Fighters and Heralds)