AW-1: Winding Path

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AW-1
Winding Path
An Obscure Wanderer
Next AW-2
AW-1 map.png
Mankind is no better than insects if they do not know how to make proper decisions. The path that seems harmless is riddled with deadly traps, but they keep going nonetheless.
<Originium Altar> Periodically emits Pulse Waves to the surrounding tiles, damaging both allied and enemy units.

Information

Recommended level Level 20
Sanity Drill Plan EXP LMD
9 1 90 (108) 90 (108)
Unit Limit Initial DP Life Points Enemies
8 10 3 78
Static devices Originium Altar ×2

Drops

First clearRegularSpecial
3 Stars
Originite Prime
3 Stars
Standard-Issue Component
20
Uncommon
Orirock
Rare
Sugar Substitute
Rare
Ester
Rare
Oriron Shard
Rare
Diketon
Rare
Damaged Device
Guaranteed
Standard-Issue Component
9

Enemies

Normal Originium Slug ×62, Touch of the Sanguinarch ×10, Sarkaz Heirbearer Warrior ×6
Addendum
Touches of the Sanguinarch spawned from Sarkaz Heirbearer Warriors are excluded from the enemy counter.

Information

Condition: Londinium Secondary Defense Artillery will appear
<Londinium Secondary Defense Artillery> Once fully charged, deals area True damage to both allies and enemies, centered on the friendly unit with the highest Block.
Recommended level
Sanity Drill Plan EXP LMD
9 3 90 90
Unit Limit Initial DP Life Points Enemies
8 10 1 78
Static devices Originium Altar ×2

Drops

First clear
Originite Prime
Standard-Issue Component
20

Enemies

Normal Originium Slug ×62, Touch of the Sanguinarch ×10, Sarkaz Heirbearer Warrior ×6
Addendum
  • All enemies have their HP, ATK, and DEF increased by 20%.
  • Touches of the Sanguinarch spawned from Sarkaz Heirbearer Warriors are excluded from the enemy counter.