KR-S-2: Kazdel: Spiritual Development

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KR-S-2
Kazdel: Spiritual Development
A Kazdelian Rescue
Previous KR-8
KR-S-2 map.png
The Sarkaz do not spend their days idly and always have much work to do, but they always have enough strength left over to fight for fun.
<Defensive Rune> Operators deployed on it have increased DEF.

Information

Recommended level
Sanity Drill Plan EXP LMD
0 0 0
Unit Limit Initial DP Life Points Enemies
8 12 3 62
Terrain properties

The upper Defense Rune increases the DEF of the friendly unit on it by 200, while the lower Defense Rune increases DEF by 500.

Drops

First clear
3 Stars
Originite Prime.png

Enemies

NormalSarkaz Blademaster ×16, "Flying Boots" Elite Mercenary ×22
EliteEnraged Spatula Giant ×16, Rogue Mercenary "Lead Guitar" ×1, Deathveil Assassin ×7

Operators

All Operators below cannot be changed and the Support Unit cannot be used.
Squad composition
  • Beagle (Elite 1 Level 55, Skill-D1.png DEF Up α Level 7)
  • Bison (Elite 2 Level 30, Skill-Bison1.png Intensified Defense Spec. Level 3)
  • Cuora (Elite 2 Level 30, Skill-Cuora2.png Shell Defense Spec. Level 3)
  • Nearl (Elite 2 Level 30, Skill-F1.png First Aid Spec. Level 3)
  • Nymph (Elite 2 Level 90, Skill-Nymph3.png Crumbling Heart Spec. Level 3)
  • Ptilopsis (Elite 2 Level 30, Skill-Ptilopsis1.png Enkephalin Spec. Level 3)
  • Texas (Elite 2 Level 30, Skill-Texas1.png Sword Rain Spec. Level 3)
  • Virtuosa (Elite 2 Level 30, Skill-Virtuosa3.png "Liberal Tango" Spec. Level 3)
Additional information
  • The Operators' skills can be changed; the displayed skill is their default option.
  • Nymph has 200% Trust while the other Operators have 100% Trust.