KR-S-2: Kazdel: Spiritual Construction

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This article pertains to a subject that is not yet released in the Global server of Arknights.
Unofficial English translations provided by PHOTON563.
KR-S-2
Kazdel: Spiritual Construction
A Kazdelian Rescue
Previous KR-8
KR-S-2 map.png
The Sarkaz don't always have a lot of free time in the city, but fortunately everyone still has energy left every day and can fight each other to get some fun.

Information

Recommended level
Sanity Drill Plan EXP LMD
0 0 0
Unit Limit Initial DP Life Points Enemies
8 12 3 62

Drops

First clear
3 Stars
Originite Prime.png

Enemies

Normal Sarkaz Blademaster ×16, "Flying Shoes" Elite Mercenary ×22
Elite Enhanced Explosive Kitchenware Colossus ×16, Free Mercenary "Lead Guitarist" ×1, Shrouded Assassin ×7

Operators

All Operators below cannot be changed and the Support Unit cannot be used.
Squad composition
  • Beagle (Elite 1 Level 55, Skill-D1.png DEF Up α Level 7)
  • Bison (Elite 2 Level 30, Skill-Bison1.png Intensified Defense Spec. Level 3)
  • Cuora (Elite 2 Level 30, Skill-Cuora2.png Shell Defense Spec. Level 3)
  • Nearl (Elite 2 Level 30, Skill-F1.png First Aid Spec. Level 3)
  • Nymph (Elite 2 Level 90)
  • Ptilopsis (Elite 2 Level 30, Skill-Ptilopsis1.png Enkephalin Spec. Level 3)
  • Texas (Elite 2 Level 30, Skill-Texas1.png Sword Rain Spec. Level 3)
  • Virtuosa (Elite 2 Level 30, Skill-Virtuosa3.png "Liberal Tango" Spec. Level 3)
Addendum
Nymph has 200% Trust while the other Operators have 100% Trust.