Operator overview: Executor

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Executor is a 5★ Spreadshooter Sniper who specializes in AoE. Whan defines Executor as a Spreadshooter Sniper is his very short range compared to other Snipers, covering 1×3 tiles ahead of him with a 1-tile extension up front that is improved to 2×3 tiles ahead of him at Elite 1, but his attacks hit all enemies within that short range with the ones on the row in front of him taking 1.5× damage. Executor also has higher HP and DEF than other Snipers, but this is offset by having one of the highest DP costs as well — with a staggering 31 at Elite 1.

Talent

Final Modification causes Executor's attacks to ignore up to a certain flat amount of the targets' DEF.

Skills

  1. Muzzle's Elegy buffs Executor's ATK and applies his trait to all enemies within his range while active.
  2. Final Journey has Executor pull out a second shotgun and dual-wields them while active, reducing his attack interval and causes his attacks to hit the targets twice.

Base skills

  1. Sniper Expert α speeds up the skill Specialization training of Snipers by 30% while Executor is assigned as the trainer in the Training Room.
  2. Cleaning Agreement has Operators in the Control Center (including Executor himself) recover 0.05 morale per hour while Executor is assigned there, which stacks with other similar base skills.

Summary

Executor is a unique introduction to Spreadshooter Snipers who, despite of his class' supposed role, prefers to get up close and personal with his enemies and take them down with armor-piercing buckshot shells from his shotgun, allowing him to cause massive damage when used correctly.

He is truly an angel with a shotgun.