Sandbeast

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This article pertains to a subject that is not yet released in the Global server of Arknights.
This summoned unit's talent and skill name(s) and description(s) are tentative translations which may not represent the official English localization and will be updated when Ray is announced or released in the Global server of Arknights.

The Sandbeast is a summoned unit in Arknights, deployed through Ray's first talent. It is a namesake Terran badger-like creature notoriously difficult to tame, but Ray managed to befriend one which acts as a scout for her.

The Sandbeast can only be deployed on tiles within Ray's attack range and extends it to that of the Sandbeast's range of the surrounding tiles; Ray will attack targets in the Sandbeast's range over the others (including if its range overlaps with hers) and deals increased damage against them. With her second skill, Ray will recover the ammo she expends against enemies in the Sandbeast's range when it leaves the map.

Don't worry about deploying the Sandbeast close to enemies, as it is invulnerable and does not block enemies.

Stats

Range

  
  
  

Attributes

Trait
Cannot be attacked; can only be deployed within the summoner's Attack Range
Level Base.png Elite 1.png Elite 2.png Elite 2.png MAX
HP.png HP N/A 100
ATK.png ATK N/A 0
DEF.png DEF N/A 0
RES.png RES N/A 0
RDP.png Redeployment time N/A 30 seconds
COST.png DP cost N/A 3
BLOCK.png Block count N/A 0
ASPD.png Attack interval N/A 1 second
Aggression level N/A 0

Talent

Lookout Partner
Elite 1.png After deployment, scouts the surrounding area to extend Ray's Attack Range for 15 seconds
Elite 2.png After deployment, scouts the surrounding area to extend Ray's Attack Range for 25 seconds

Skill

Skill-Sandbeast.png
Wide-Range Awareness
Passive
Effect Initial SP SP cost Duration
When retreated, recovers Ray's ammo that hits targets in the surrounding radius