Upcoming feature changes
This article lists future additions and update to the game's interface and features that have been released on the CN server, or have been announced but not released. This article only concerns features that are beyond the scope of a timed event's content additions, such as stages or mechanics, and are not significant enough to warrant an article of their own, such as entire gamemodes (e.g. Reclamation Algorithm or Stationary Security Service), however may include small UI updates to the aforementioned systems if they are small enough.
See also Historic UI changes for features that have been added to Global and are now part of the game, and the previous UI.
Quality of Life features for Stationary Security Service[edit]
With the release of I Portatori dei Velluti, it will be possible to instantly clear a previously cleared Stationary Security Service operation, in a similar fashion to the PRTS Proxy Annihilation Card for Annihilation operations. Furthermore, previous Dispatch Cycles will now be rerun.
Improved Assistant feature and Birthday Messages[edit]
With the release of Exodus from the Pale Sea several new functions are added as follows:
- Rotational Assistant system where players can set their own assistants and their personalized outfits and UI theme in rotating system.
- Starting from January 1, 2025 in CN server, players can receive birthday messages and gift from operators.
Module Showcase and Second Half of Base Expansion[edit]
With the release of Such is the Joy of Our Reunion a new menu was added in the Archive section to to display all Operator Modules.
The Rhodes Island Infrastructure Complex also received more feature improvements going from simple UI tweaks to major feature overhauls such as:
- A new facility, existing in three copies, the "Activity Room" has been added to the right side of the Office, Workshop, and Training Room. The Activity Room is the exact same size as a Dormitory and can accept furniture, in the same way as a Dormitory. However, it can only host one Operator, and does not restore Morale. Instead, the Activity Room increases Trust gain using the room's ambience, and allows the player to control and move their operators manually. This lets them manually trigger the special idle animations, as well as a set of simpler emotes.
- The addition of these new rooms and their escape airlocks results in an increase of the Drone cap from 200 to 225.
- All of the existing facilities have been significantly visually overhauled, their appearance changed.
- The Reception Room has seen its size expanded and can be now decorated with Dormitory furniture. Two Reception Room-exclusive furniture items are added, each tied to a specific function:
- The Jukebox allows players to set the music of the RIIC to another music track than the default RIIC theme. This will be heard by visiting players. However, this music track can only be selected from those available as Home Screen music tracks, if the corresponding Home Screen background customization option was obtained.
- The Message Board allows players to see those who have visited their reception room, and which messages and emotes they have left.
- The UI now displays the remaining working time to several additional types of rooms, and a reminder to switch operators in and out of the dorm.
- The time spent to produce Dualchips in the Factory is reduced to 1 second.
- Dormitories now have a lock function, which allows Doctors to lock Operators into the Dormitory, making sure they are unaffected by the one-click automatic removal and refill of dormitories, even if they are at full morale. This is useful for certain Operator skills, which require the presence of specific Operators in a base facility, despite those Operators' skills not being generally useful to the player, or for Operators with skills that boost morale gain.
- The word Beta has been removed from the Base menu in Home screen.
- The loading screen has been changed, now matching the new appearance of the Base.
Additionally, important mail from operators during special occasions such as Chinese New Year or Anniversary will automatically be archived.
Story Menu Interface Renewal[edit]
With the release of Episode 15, The Story Menu UI has been revamped to include timeline of events and stories that are interconnected to each other. It will also display which side stories and intermezzos are part of certain storylines.
Additional Activity Rooms and Stage Auto-Repeat improvement[edit]
With the release of The Masses' Travels 3 more activity rooms are added to the existing base. The auto-repeat stage function has been reworked to only be done once and the player can adjust how many sanity will be consumed to multiply the rewards obtained.