Side missions

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Side missions are found alongside Campaign missions, which also includes the raising of Operators and the construction of RIIC.

General missions[edit]

Mission Reward
#1: Clear Main Storyline TR-2 stages 1 time(s).
Drill Battle Record.png
5
#2: Clear Main Storyline TR-3 stages 1 time(s).
#3: Clear Main Storyline TR-4 stages 1 time(s).
#4: Clear Main Storyline TR-5 stages 1 time(s).
#5: Clear Main Storyline TR-6 stages 1 time(s).
#6: Clear Main Storyline TR-7 stages 1 time(s).
#7: [O.R.T. Training Reward] Upgrade any one 3-star Operator to Lv.10.
Drill Battle Record.png
8
LMD.png
600
#8: Upgrade any one Vanguard Operator to Lv.10.
Skill Summary Volume 1.png
2
#9: Upgrade any one Sniper Operator to Lv.10.
#10: Upgrade any one Medic Operator to Lv.10.
#11: Upgrade any one Defender Operator to Lv.10.
#12: Upgrade any one Guard Operator to Lv.10.
#13: Upgrade any one Caster Operator to Lv.10.
#14: Upgrade any one Supporter Operator to Lv.10.
#15: Upgrade any one Specialist Operator to Lv.10.
#16: Produce 5 Pure Gold Pure Gold in Factory.
Oriron Shard.png
2
#17: Produce 5 Drill Battle Record Drill Battle Record in Factory.
Polyester.png
2
#18: Own at least 1 Lv.1 Trading Post.
Carbon Stick.png
2
#19: Complete 5 orders that contain Pure Gold.
Diketon.png
2
#20: Own at least 1 Lv.1 Workshop.
Carbon Stick.png
2
#21: Produce 5 Light Building Material Light Building Material in the Workshop.
LMD.png
1K
#22: Produce 10 Furniture Part Furniture Part in Workshop (furniture assembling excluded).
Drill Battle Record.png
5
#23: Collect 100 Credit Credit from the Credit Store.
LMD.png
1K
#24: Own at least 1 Lv.1 Reception Room.
Carbon Stick.png
2
#25: [O.R.T. Training Reward] Upgrade any one 3-star Operator to Lv.20.
Frontline Battle Record.png
8
LMD.png
1.5K
#26: Upgrade any one Vanguard Operator to Lv.20.
Skill Summary Volume 1.png
3
#27: Upgrade any one Sniper Operator to Lv.20.
#28: Upgrade any one Medic Operator to Lv.20.
#29: Upgrade any one Defender Operator to Lv.20.
#30: Upgrade any one Guard Operator to Lv.20.
#31: Upgrade any one Caster Operator to Lv.20.
#32: Upgrade any one Supporter Operator to Lv.20.
#33: Upgrade any one Specialist Operator to Lv.20.
#34: Clear Main Storyline TR-8 stages 1 time(s).
Orirock.png
3
#35: Clear Main Storyline TR-9 stages 1 time(s).
Sugar Substitute.png
3
#36: Clear Main Storyline TR-10 stages 1 time(s).
Ester.png
3
#37: Clear Supplies <Cargo Escort> CE-1 stages 1 time(s).
LMD.png
2K
#38: Clear Supplies <Resource Search> SK-1 stages 1 time(s).
Furniture Part.png
20
#39: Clear Supplies <Tactical Drill> LS-1 stages 1 time(s).
Frontline Battle Record.png
5
#40: Clear Supplies <Tough Siege> AP-1 stages 1 time(s).
Purchase Certificate.png
10
#41: Clear Supplies <Aerial Threat> CA-1 stages 1 time(s).
Skill Summary Volume 1.png
5
#42: [O.R.T. Training Reward] Upgrade any one 3-star Operator to Lv.30.
Tactical Battle Record.png
5
LMD.png
4K
#43: [O.R.T. Training Reward] Upgrade any two 3-star Operators to Lv.30.
Tactical Battle Record.png
10
LMD.png
6.5K
#44: [O.R.T. Training Reward] Upgrade any one 3-star Operator to Lv.40.
Tactical Battle Record.png
7
LMD.png
8K
#45: [O.R.T. Training Reward] Upgrade any two 3-star Operators to Lv.40.
Tactical Battle Record.png
7
LMD.png
8K
#46: [Reserve Op Team Training Reward] Promote any one 3-star Operator to Elite 1.
LMD.png
10K
#47: [Reserve Op Team Training Reward] Promote any two 3-star Operators to Elite 1.
#48: Clear Main Storyline TR-11 stages 1 time(s).
Oriron Shard.png
3
#49: Clear Main Storyline TR-12 stages 1 time(s).
Diketon.png
3
#50: Clear Main Storyline TR-13 stages 1 time(s).
Damaged Device.png
2
#51: Clear Main Storyline TR-14 stages 1 time(s).
Device.png
3
#52: Defeat 100 enemies in Annihilation: Chernobog.
Purchase Certificate.png
10
#53: Defeat 200 enemies in Annihilation: Chernobog.
Purchase Certificate.png
20
#54: Defeat 300 enemies in Annihilation: Chernobog.
Purchase Certificate.png
30
#55: Clear Supplies <Cargo Escort> CE-2 stages 1 time(s).
LMD.png
4K
#56: Clear Supplies <Resource Search> SK-2 stages 1 time(s).
Furniture Part.png
40
#57: Clear Supplies <Tactical Drill> LS-2 stages 1 time(s).
Frontline Battle Record.png
10
#58: Clear Supplies <Tough Siege> AP-2 stages 1 time(s).
Purchase Certificate.png
15
#59: Clear Supplies <Aerial Threat> CA-2 stages 1 time(s).
Skill Summary Volume 1.png
8
#60: Upgrade any one Vanguard Operator to Lv.30.
Frontline Battle Record.png
20
#61: Upgrade any one Sniper Operator to Lv.30.
#62: Upgrade any one Medic Operator to Lv.30.
#63: Upgrade any one Defender Operator to Lv.30.
#64: Upgrade any one Guard Operator to Lv.30.
#65: Upgrade any one Caster Operator to Lv.30.
#66: Upgrade any one Supporter Operator to Lv.30.
#67: Upgrade any one Specialist Operator to Lv.30.
#68: Clear Challenge Mode 0-1 one time.
Furniture Part.png
40
#69: Clear Challenge Mode 0-10 one time.
#70: Clear Challenge Mode 1-5 one time.
#71: Clear Challenge Mode 1-8 one time.
#72: Clear Supplies <Solid Defense> PR-A-1 stages 1 time(s).
LMD.png
3K
#73: Clear Supplies <Fierce Attack> PR-B-1 stages 1 time(s).
#74: Clear Supplies <Unstoppable Charge> PR-C-1 stages 1 time(s).
#75: Clear Supplies <Fearless Protection> PR-D-1 stages 1 time(s).
#76: Promote any Operator to Elite 1.
Commendation Certificate.png
10
#77: Upgrade any one Vanguard Operator to Lv.40.
LMD.png
10K
#78: Upgrade any one Sniper Operator to Lv.40.
#79: Upgrade any one Medic Operator to Lv.40.
#80: Upgrade any one Defender Operator to Lv.40.
#81: Upgrade any one Guard Operator to Lv.40.
#82: Upgrade any one Caster Operator to Lv.40.
#83: Upgrade any one Supporter Operator to Lv.40.
#84: Upgrade any one Specialist Operator to Lv.40.
#85: Clear Main Storyline S3-2 stages 1 time(s).
Polyester.png
2
#86: Clear Main Storyline TR-15 stages 1 time(s).
Sugar.png
2
#87: Defeat 350 enemies in Annihilation: Chernobog.
Purchase Certificate.png
40
#88: Defeat 400 enemies in Annihilation: Chernobog.
Purchase Certificate.png
50
#89: Defeat 100 enemies in Annihilation: Lungmen Outskirts.
Purchase Certificate.png
10
#90: Defeat 200 enemies in Annihilation: Lungmen Outskirts.
Purchase Certificate.png
20
#91: Promote 3 Operators to Elite 1.
Commendation Certificate.png
20
#92: Clear Supplies <Cargo Escort> CE-3 stages 1 time(s).
Pure Gold.png
10
#93: Clear Supplies <Resource Search> SK-3 stages 1 time(s).
Furniture Part.png
60
#94: Clear Supplies <Tactical Drill> LS-3 stages 1 time(s).
Tactical Battle Record.png
8
#95: Clear Supplies <Tough Siege> AP-3 stages 1 time(s).
Purchase Certificate.png
20
#96: Clear Supplies <Aerial Threat> CA-3 stages 1 time(s).
Skill Summary Volume 2.png
5
#97: Own at least 1 Lv.2 Power Plant.
Carbon Brick.png
2
#98: Own at least 1 Lv.2 Factory.
#99: Produce 10 Pure Gold Pure Gold in Factory.
Skill Summary Volume 2.png
3
#100: Produce 10 Frontline Battle Record Frontline Battle Record in Factory.
#101: Own at least 1 Lv.2 Trading Post.
Carbon Brick.png
2
#102: Complete 10 orders that contain Pure Gold.
Polyketon.png
2
#103: Reach 2000 Ambience in at least 1 dorms.
Furniture Part.png
40
#104: Own at least 1 Lv.2 Workshop.
Carbon Brick.png
2
#105: Produce 5 Concrete Building Material Concrete Building Material in the Workshop.
LMD.png
2K
#106: Produce 1 Orirock Cube Orirock Cube in the Workshop.
#107: Produce 1 Sugar Sugar in the Workshop.
#108: Produce 1 Polyester Polyester in the Workshop.
#109: Produce 1 Oriron Oriron in the Workshop.
#110: Produce 1 Polyketon Polyketon in the Workshop.
#111: Produce 1 Device Device in the Workshop.
#112: Clear Main Storyline S3-5 stages 1 time(s).
Oriron Cluster.png
1
#113: Clear Challenge Mode 1-12 one time.
Furniture Part.png
40
#114: Clear Challenge Mode 2-3 one time.
#115: Defeat 300 enemies in Annihilation: Lungmen Outskirts.
Purchase Certificate.png
30
#116: Upgrade any one Vanguard Operator to Elite 1 Lv.10.
Tactical Battle Record.png
15
#117: Upgrade any one Sniper Operator to Elite 1 Lv.10.
#118: Upgrade any one Medic Operator to Elite 1 Lv.10.
#119: Upgrade any one Defender Operator Elite 1 Lv.10.
#120: Upgrade any one Guard Operator to Elite 1 Lv.10.
#121: Upgrade any one Caster Operator to Elite 1 Lv.10.
#122: Upgrade any one Supporter Operator to Elite 1 Lv.10.
#123: Upgrade any one Specialist Operator to Elite 1 Lv.10.
#124: Clear Main Storyline S4-3 stages 1 time(s).
Loxic Kohl.png
1
#125: Defeat 350 enemies in Annihilation: Lungmen Outskirts.
Purchase Certificate.png
40
#126: Promote 6 Operators to Elite 1.
Commendation Certificate.png
30
#127: Clear Supplies <Cargo Escort> CE-4 stages 1 time(s).
Pure Gold.png
15
#128: Clear Supplies <Resource Search> SK-4 stages 1 time(s).
Furniture Part.png
80
#129: Clear Supplies <Tactical Drill> LS-4 stages 1 time(s).
Strategic Battle Record.png
5
#130: Clear Supplies <Tough Siege> AP-4 stages 1 time(s).
Purchase Certificate.png
30
#131: Clear Supplies <Aerial Threat> CA-4 stages 1 time(s).
Skill Summary Volume 3.png
4
#132: Own at least 1 Lv.3 Factory.
Carbon Pack.png
2
#133: Produce 20 Pure Gold Pure Gold in Factory.
RMA70-12.png
1
#134: Produce 20 Tactical Battle Record Tactical Battle Record in Factory.
Manganese Ore.png
1
#135: Produce any 1 Dualchip.
Chip Catalyst.png
1
#136: Own at least 1 Lv.3 Trading Post.
Carbon Pack.png
2
#137: Complete 20 orders that contain Pure Gold.
Aketon.png
2
#138: Reach 3000 Ambience in at least 1 dorms.
Furniture Part.png
40
#139: Total Ambience of all Dormitories reaches 4000.
Furniture Part.png
80
#140: Own at least 1 Lv.3 Workshop.
Carbon Pack.png
2
#141: Produce 5 Reinforced Building Material Reinforced Building Material in the Workshop.
LMD.png
2K
#142: Produce 1 Orirock Cluster Orirock Cluster in the Workshop.
LMD.png
3K
#143: Produce 1 Sugar Pack Sugar Pack in the Workshop.
#144: Produce 1 Polyester Pack Polyester Pack in the Workshop.
#145: Produce 1 Oriron Cluster Oriron Cluster in the Workshop.
#146: Produce 1 Aketon Aketon in the Workshop.
#147: Produce 1 Integrated Device Integrated Device in the Workshop.
#148: Produce 1 Orirock Concentration Orirock Concentration in the Workshop.
LMD.png
4K
#149: Produce 1 Sugar Lump Sugar Lump in the Workshop.
#150: Produce 1 Polyester Lump Polyester Lump in the Workshop.
#151: Produce 1 Oriron Block Oriron Block in the Workshop.
#152: Produce 1 Keton Colloid Keton Colloid in the Workshop.
#153: Produce 1 Optimized Device Optimized Device in the Workshop.
#154: Produce 1 White Horse Kohl White Horse Kohl in the Workshop.
#155: Produce 1 Manganese Trihydrate Manganese Trihydrate in the Workshop.
#156: Produce 1 Grindstone Pentahydrate Grindstone Pentahydrate in the Workshop.
#157: Produce 1 RMA70-24 RMA70-24 in the Workshop.
#158: Produce 1 Polymerization Preparation Polymerization Preparation in the Workshop.
LMD.png
5K
#159: Produce 1 Bipolar Nanoflake Bipolar Nanoflake in the Workshop.
#160: Produce 1 D32 Steel D32 Steel in the Workshop.
#161: Upgrade any Operator's Specialization Skill to Lv.1.
Skill Summary Volume 3.png
3
#162: Upgrade any Operator's Specialization Skill to Lv.2.
Skill Summary Volume 3.png
5
#163: Upgrade any Operator's Specialization Skill to Lv.3.
Skill Summary Volume 3.png
8
#164: Reach 4000 Ambience in at least 1 dorms.
Furniture Part.png
100
#165: Total Ambience of all Dormitories reaches 6000.
#166: Upgrade any one Vanguard Operator to Elite 1 Lv.30.
LMD.png
10K
#167: Upgrade any one Sniper Operator to Elite 1 Lv.30.
#168: Upgrade any one Medic Operator to Elite 1 Lv.30.
#169: Upgrade any one Defender Operator Elite 1 Lv.30.
#170: Upgrade any one Guard Operator to Elite 1 Lv.30.
#171: Upgrade any one Caster Operator to Elite 1 Lv.30.
#172: Upgrade any one Supporter Operator to Elite 1 Lv.30.
#173: Upgrade any one Specialist Operator to Elite 1 Lv.30.
#174: Clear Main Storyline S4-6 stages 1 time(s).
Orirock Cluster.png
3
#175: Defeat 400 enemies in Annihilation: Lungmen Outskirts.
Purchase Certificate.png
50
#176: Clear Main Storyline S4-9 stages 1 time(s).
Grindstone.png
2
#177: Clear Challenge Mode 2-5 one time.
Furniture Part.png
40
#178: Clear Challenge Mode 2-8 one time.
#179: Clear Challenge Mode 2-10 one time.
#180: Clear Challenge Mode 3-4 one time.
#181: Clear Challenge Mode 3-8 one time.
#182: Clear Supplies <Solid Defense> PR-A-2 stages 1 time(s).
LMD.png
5K
#183: Clear Supplies <Fierce Attack> PR-B-2 stages 1 time(s).
#184: Clear Supplies <Unstoppable Charge> PR-C-2 stages 1 time(s).
#185: Clear Supplies <Fearless Protection> PR-D-2 stages 1 time(s).
#186: Promote any Operator to Elite 2.
LMD.png
10K
#187: Upgrade any one Vanguard Operator to Elite 1 Lv.50.
Strategic Battle Record.png
10
#188: Upgrade any one Sniper Operator to Elite 1 Lv.50.
#189: Upgrade any one Medic Operator to Elite 1 Lv.50.
#190: Upgrade any one Defender Operator Elite 1 Lv.50.
#191: Upgrade any one Guard Operator to Elite 1 Lv.50.
#192: Upgrade any one Caster Operator to Elite 1 Lv.50.
#193: Upgrade any one Supporter Operator to Elite 1 Lv.50.
#194: Upgrade any one Specialist Operator to Elite 1 Lv.50.
#195: Clear Main Storyline S5-2 stages 1 time(s).
Tactical Battle Record.png
10
#196: Clear Main Storyline S5-4 stages 1 time(s).
#197: Reach 5000 Ambience in at least 1 dorms.
Furniture Part.png
100
#198: Total Ambience of all Dormitories reaches 10000.
#199: Promote 2 Operators to Elite 2.
LMD.png
12K
#200: Clear Challenge Mode 4-4 one time.
Furniture Part.png
50
#201: Clear Challenge Mode 4-7 one time.
#202: Clear Challenge Mode 4-10 one time.
#203: Clear Main Storyline S5-6 stages 1 time(s).
Tactical Battle Record.png
10
#204: Clear Main Storyline S6-2 stages 1 time(s).
Tactical Battle Record.png
12
#205: Reach 5000 Ambience in at least 2 dorms.
Furniture Part.png
100
#206: Total Ambience of all Dormitories reaches 15000.
#207: Clear Main Storyline S6-4 stages 1 time(s).
Tactical Battle Record.png
12
#208: Promote 4 Operators to Elite 2.
LMD.png
15K
#209: Clear Challenge Mode 5-3 one time.
Furniture Part.png
50
#210: Clear Challenge Mode 5-7 one time.
#211: Clear Challenge Mode 5-10 one time.
#212: Clear Extreme Mode H5-4 one time.
Tactical Battle Record.png
12
#213: Reach 5000 Ambience in at least 3 dorms.
Furniture Part.png
100
#214: Total Ambience of all Dormitories reaches 18000.
#215: Promote 6 Operators to Elite 2.
LMD.png
15K
#216: Clear Challenge Mode 6-5 one time.
Furniture Part.png
50
#217: Clear Challenge Mode 6-11 one time.
#218: Clear Challenge Mode 6-16 one time.
#219: Clear Extreme Mode H6-4 one time.
Tactical Battle Record.png
15
#220: Clear Main Storyline S7-2 stages 1 time(s).
Tactical Battle Record.png
15
#221: Clear Challenge Mode R8-11 one time.
Tactical Battle Record.png
15
#222: Clear Challenge Mode 9-10 one time.
LMD.png
15K
#223: Clear Adverse Environment Stage 10-7 once.
Tactical Battle Record.png
20
#224: Clear Adverse Environment Stage 10-11 once.
LMD.png
20K
#225: Clear Adverse Environment Stage 10-15 once.
Tactical Battle Record.png
20
#226: Clear Adverse Environment Stage 10-17 once.
LMD.png
20K
#227: Clear Adverse Environment Stage 11-8 once.
Tactical Battle Record.png
20
#228: Clear Adverse Environment Stage 11-12 once.
LMD.png
20K
#229: Clear Adverse Environment Stage 11-15 once.
Tactical Battle Record.png
20
#230: Clear Adverse Environment Stage 11-18 once.
LMD.png
20K
#231: Clear Adverse Environment Stage 12-7 once.
Tactical Battle Record.png
20
#232: Clear Adverse Environment Stage 12-13 once.
LMD.png
20K
#233: Clear Adverse Environment Stage 12-19 once.
Tactical Battle Record.png
20
#234: Clear Adverse Environment Stage 12-20 once.
LMD.png
20K
#235: Clear Adverse Environment Stage 13-5 once.
Tactical Battle Record.png
20
#236: Clear Adverse Environment Stage 13-11 once.
LMD.png
20K
#237: Clear Adverse Environment Stage 13-15 once.
Tactical Battle Record.png
20
#238: Clear Adverse Environment Stage 13-21 once.
LMD.png
20K
#239: Clear Adverse Environment Stage 14-9 once.
Tactical Battle Record.png
20
#240: Clear Adverse Environment Stage 14-17 once.
LMD.png
20K
#241: Clear Adverse Environment Stage 14-20 once.
Tactical Battle Record.png
20
#242: Clear Adverse Environment Stage 14-21 once.
LMD.png
20K

Module missions[edit]

Mission Reward
#1: Unlock any module.
LMD.png
20K
#2: Unlock any 2 modules.
Module Data Block.png
1
Data Supplement Stick.png
5
#3: Unlock any 3 modules.
Module Data Block.png
1
Data Supplement Stick.png
5
#4: Unlock any 4 modules.
Module Data Block.png
1
Data Supplement Stick.png
10
#5: Unlock any 5 modules.
Module Data Block.png
1
Data Supplement Stick.png
10
#6: Upgrade any module to Level 2.
Module Data Block.png
2
Data Supplement Instrument.png
3
#7: Upgrade any 2 modules to Level 2.
Module Data Block.png
2
Data Supplement Instrument.png
3
#8: Upgrade any 3 modules to Level 2.
Module Data Block.png
2
Data Supplement Instrument.png
5
#9: Upgrade any module to Level 3.
Module Data Block.png
2
LMD.png
40K
#10: Upgrade any 2 modules to Level 3.
Module Data Block.png
2
LMD.png
40K
#11: Upgrade any 3 modules to Level 3.
Module Data Block.png
2
LMD.png
60K
#12: Upgrade any 6-star Operator's module to Level 3.
Data Supplement Instrument.png
5
Data Supplement Stick.png
15
#13: Upgrade any 5-star Operator's module to Level 3.
Data Supplement Instrument.png
5
Data Supplement Stick.png
15
#14: Upgrade any 4-star Operator's module to Level 3.
Data Supplement Instrument.png
5
Data Supplement Stick.png
15