Chongyue

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Chongyue icon.png

Chongyue Elite 2 icon.png

Chongyue Skin 1 icon.png

Chongyue, self-proclaimed simple warrior visiting from Yan. (But no one's ever seen him in true action)
There are few tricks to learning martial arts, and the less trick there is to something, the harder it is.
Class Guard.png Guard
Branch Fighter Guard.png Fighter
Faction Sui.png Sui
Position Melee
Tags Nuker
Trait Blocks 1 enemy
How to obtain Festival Limited Headhunting

Stats

Range

    

Attributes

Base.png Base.png MAX Elite 1.png MAX Elite 2.png MAX Trust.png
HP.png HP 1246 1684 2160 2635
ATK.png ATK 242 357 477 590 +60
DEF.png DEF 156 224 304 363 +30
RES.png RES 0 N/A
RDP.png Redeployment time 70 seconds
COST.png DP cost 9 11
BLOCK.png Block count 1
ASPD.png Attack interval 0.78 seconds

Potential

Potential 2.png
DP cost -1
Potential 3.png
Redeployment time -4 seconds
Potential 4.png
ATK +24
Potential 5.png
Improves An End to War
Potential 6.png
DP cost -1
Total Cost
Chongyue's Token.png
5
OR
Royal Guard Token.png
20

Promotion

Elite 1.png Elite 1
  • Maximum attributes increased.
  • DP cost +2.
  • New talent: An End to War.
  • New skill: Whisk.
Prerequisites
Raise Chongyue to Level 50.
LMD.png
30K
Guard Chip.png
5
Polyester.png
8
Device.png
3
Elite 2.png Elite 2
  • Maximum attributes increased.
  • New talent: All Are Guests.
  • New skill: Anatta.
  • An End to War improved.
Prerequisites
Raise Chongyue to Elite 1 Level 80.
LMD.png
180K
Guard Dualchip.png
4
Polymerization Preparation.png
4
Incandescent Alloy.png
5

Talents

An End to War
Elite 1.png 18% chance for normal attacks to increase the damage Chongyue deals to the target by 55% for 2.5 seconds
Elite 1.pngPotential 5.png 20% (+2%) chance for normal attacks to increase the damage Chongyue deals to the target by 60% (+5%) for 2.5 seconds
Elite 2.png 23% chance for normal attacks to increase the damage Chongyue deals to the target by 65% for 2.5 seconds
Elite 2.pngPotential 5.png 25% (+2%) chance for normal attacks to increase the damage Chongyue deals to the target by 70% (+5%) for 2.5 seconds
All Are Guests
Elite 2.png Chongyue recovers 3 SP if he defeats at least one enemy with a skill

Skills

Skill-Chongyue1.png
Abundant
Offensive Recovery
Manual
Level Effect SP init.png SP cost.png Duration.png
Rank 1.png
Deals 210% ATK as Physical damage to the target. When at maximum charges, removes all charges and deals damage for each charge removed
Max 3 charges
0 6
Rank 2.png
Deals 220% ATK as Physical damage to the target. When at maximum charges, removes all charges and deals damage for each charge removed
Max 3 charges
0 6
Rank 3.png
Deals 230% ATK as Physical damage to the target. When at maximum charges, removes all charges and deals damage for each charge removed
Max 3 charges
0 6
Rank 4.png
Deals 250% ATK as Physical damage to the target. When at maximum charges, removes all charges and deals damage for each charge removed
Max 3 charges
0 5
Rank 5.png
Deals 260% ATK as Physical damage to the target. When at maximum charges, removes all charges and deals damage for each charge removed
Max 3 charges
0 5
Rank 6.png
Deals 270% ATK as Physical damage to the target. When at maximum charges, removes all charges and deals damage for each charge removed
Max 3 charges
0 5
Rank 7.png
Deals 290% ATK as Physical damage to the target. When at maximum charges, removes all charges and deals damage for each charge removed
Max 3 charges
0 4
Rank 8.png
Deals 320% ATK as Physical damage to the target. When at maximum charges, removes all charges and deals damage for each charge removed
Max 3 charges
0 4
Rank 9.png
Deals 350% ATK as Physical damage to the target. When at maximum charges, removes all charges and deals damage for each charge removed
Max 3 charges
0 4
Rank 10.png
Deals 400% ATK as Physical damage to the target. When at maximum charges, removes all charges and deals damage for each charge removed
Max 3 charges
0 3
Skill-Chongyue2.png
Whisk
Auto Recovery
Manual
  
  
  
Level Effect SP init.png SP cost.png Duration.png
Rank 1.png
Deals 250% ATK as Physical damage to up to 4 enemies and causes targets affected by Talent 1 to Levitate, then removes Levitate from all enemies with Levitate, activates Talent 1 on them with 100% chance, and deals 350% ATK as Physical damage
Max 2 charges
5 13
Rank 2.png
Deals 260% ATK as Physical damage to up to 4 enemies and causes targets affected by Talent 1 to Levitate, then removes Levitate from all enemies with Levitate, activates Talent 1 on them with 100% chance, and deals 370% ATK as Physical damage
Max 2 charges
5 13
Rank 3.png
Deals 270% ATK as Physical damage to up to 4 enemies and causes targets affected by Talent 1 to Levitate, then removes Levitate from all enemies with Levitate, activates Talent 1 on them with 100% chance, and deals 390% ATK as Physical damage
Max 2 charges
5 13
Rank 4.png
Deals 290% ATK as Physical damage to up to 4 enemies and causes targets affected by Talent 1 to Levitate, then removes Levitate from all enemies with Levitate, activates Talent 1 on them with 100% chance, and deals 410% ATK as Physical damage
Max 2 charges
6 12
Rank 5.png
Deals 310% ATK as Physical damage to up to 4 enemies and causes targets affected by Talent 1 to Levitate, then removes Levitate from all enemies with Levitate, activates Talent 1 on them with 100% chance, and deals 430% ATK as Physical damage
Max 2 charges
6 12
Rank 6.png
Deals 330% ATK as Physical damage to up to 4 enemies and causes targets affected by Talent 1 to Levitate, then removes Levitate from all enemies with Levitate, activates Talent 1 on them with 100% chance, and deals 450% ATK as Physical damage
Max 2 charges
6 12
Rank 7.png
Deals 350% ATK as Physical damage to up to 4 enemies and causes targets affected by Talent 1 to Levitate, then removes Levitate from all enemies with Levitate, activates Talent 1 on them with 100% chance, and deals 480% ATK as Physical damage
Max 2 charges
7 11
Rank 8.png
Deals 380% ATK as Physical damage to up to 4 enemies and causes targets affected by Talent 1 to Levitate, then removes Levitate from all enemies with Levitate, activates Talent 1 on them with 100% chance, and deals 530% ATK as Physical damage
Max 2 charges
7 11
Rank 9.png
Deals 410% ATK as Physical damage to up to 4 enemies and causes targets affected by Talent 1 to Levitate, then removes Levitate from all enemies with Levitate, activates Talent 1 on them with 100% chance, and deals 580% ATK as Physical damage
Max 2 charges
7 11
Rank 10.png
Deals 450% ATK as Physical damage to up to 4 enemies and causes targets affected by Talent 1 to Levitate, then removes Levitate from all enemies with Levitate, activates Talent 1 on them with 100% chance, and deals 650% ATK as Physical damage
Max 2 charges
9 10
Addendum
  • Whisk can be activated if there are no valid targets in range.
  • The first stage of Whisk can target flying enemies and prioritizes those with the highest aggression within range, and Levitates the targets for 2 seconds.
  • The second stage of Whisk will only be applied to enemies Levitated by the first stage.
Skill-Chongyue3.png
Anatta
Offensive Recovery
Manual
    
    
    
    
Level Effect SP init.png SP cost.png Duration.png
Rank 1.png
Deals 180% ATK as Physical damage to the target and nearby enemies; after this skill has been used 5 times, Chongyue's attack range increases and attacks hit twice; this skill becomes auto-activated and deals damage an extra time 0 12
Rank 2.png
Deals 200% ATK as Physical damage to the target and nearby enemies; after this skill has been used 5 times, Chongyue's attack range increases and attacks hit twice; this skill becomes auto-activated and deals damage an extra time 0 12
Rank 3.png
Deals 220% ATK as Physical damage to the target and nearby enemies; after this skill has been used 5 times, Chongyue's attack range increases and attacks hit twice; this skill becomes auto-activated and deals damage an extra time 0 12
Rank 4.png
Deals 240% ATK as Physical damage to the target and nearby enemies; after this skill has been used 5 times, Chongyue's attack range increases and attacks hit twice; this skill becomes auto-activated and deals damage an extra time 0 11
Rank 5.png
Deals 260% ATK as Physical damage to the target and nearby enemies; after this skill has been used 5 times, Chongyue's attack range increases and attacks hit twice; this skill becomes auto-activated and deals damage an extra time 0 11
Rank 6.png
Deals 280% ATK as Physical damage to the target and nearby enemies; after this skill has been used 5 times, Chongyue's attack range increases and attacks hit twice; this skill becomes auto-activated and deals damage an extra time 0 11
Rank 7.png
Deals 300% ATK as Physical damage to the target and nearby enemies; after this skill has been used 5 times, Chongyue's attack range increases and attacks hit twice; this skill becomes auto-activated and deals damage an extra time 0 10
Rank 8.png
Deals 320% ATK as Physical damage to the target and nearby enemies; after this skill has been used 5 times, Chongyue's attack range increases and attacks hit twice; this skill becomes auto-activated and deals damage an extra time 0 10
Rank 9.png
Deals 350% ATK as Physical damage to the target and nearby enemies; after this skill has been used 5 times, Chongyue's attack range increases and attacks hit twice; this skill becomes auto-activated and deals damage an extra time 0 10
Rank 10.png
Deals 380% ATK as Physical damage to the target and nearby enemies; after this skill has been used 5 times, Chongyue's attack range increases and attacks hit twice; this skill becomes auto-activated and deals damage an extra time 0 8
Addendum
  • Anatta has a splash damage radius of 0.8 tiles and its animation is not influenced by attack interval.
  • If Anatta is activated when there are no enemies in range, it will be applied on Chongyue's position.
  • Once Anatta is at the auto-activated state, the skill checks Chongyue's SP every 0.013 seconds and will be forced to activate if his SP is full between a check.

Skill upgrades

Rank 2.png
Skill Summary Volume 1.png
5
Rank 3.png
Skill Summary Volume 1.png
5
Oriron Shard.png
5
Sugar Substitute.png
4
Rank 4.png
Skill Summary Volume 2.png
8
Polyketon.png
4
Rank 5.png
Skill Summary Volume 2.png
8
Device.png
3
Polyester.png
3
Rank 6.png
Skill Summary Volume 2.png
8
Oriron Cluster.png
6
Rank 7.png
Skill Summary Volume 3.png
8
Transmuted Salt.png
6
Crystalline Component.png
3
Rank 8.png
Abundant
Skill Summary Volume 3.png
8
Polymerized Gel.png
4
Sugar Pack.png
9
Whisk
Skill Summary Volume 3.png
8
RMA70-24.png
4
Incandescent Alloy.png
5
Anatta
Skill Summary Volume 3.png
8
Transmuted Salt Agglomerate.png
4
Grindstone.png
4
Rank 9.png
Abundant
Skill Summary Volume 3.png
12
Manganese Trihydrate.png
4
Crystalline Circuit.png
7
Whisk
Skill Summary Volume 3.png
12
White Horse Kohl.png
4
Oriron Block.png
7
Anatta
Skill Summary Volume 3.png
12
Incandescent Alloy Block.png
4
Optimized Device.png
6
Rank 10.png
Abundant
Skill Summary Volume 3.png
15
D32 Steel.png
6
Cutting Fluid Solution.png
6
Whisk
Skill Summary Volume 3.png
15
Crystalline Electronic Unit.png
6
Transmuted Salt Agglomerate.png
4
Anatta
Skill Summary Volume 3.png
15
Nucleic Crystal Sinter.png
6
RMA70-24.png
4

Base skills

Skill-ctrl cost bd3.png I am I
Base.png
Control Center.png
When this Operator is assigned to the Control Center, self Morale loss per hour +0.5; for each Sui Operator assigned to buildings other than Dormitories, Worldly Plight +5 (max 5)
Skill-ctrl cost bd4.png Solitary Light
Elite 2.png
Control Center.png
When this Operator is assigned to the Control Center, Operators working in other buildings recover +0.05 Morale per hour, with an additional +0.05 for every 20 Worldly Plight (Special comparison rules apply with Control Center bonus)

Operator Modules

Original

Original module.png Original: Chongyue's Badge
Module Badge.png
Fighter Guard.png
Operator Chongyue has demonstrated a remarkable aptitude for asserting the advantage in close-quarters combat.
The Field Operations Department has thus passed the following resolution:
This operator shall be appointed a Guard Operator during field operations to exercise Fighter responsibilities.
In witness whereof,
This badge is hereby conferred upon the above named.

FGT-X

FGT-X module.png FGT-X: "When to Wake Up"
When to Wake Up.png
Stage 1
HP +210
ATK +25
DEF +20
New trait:
Blocks 1 enemy; Has 15% Physical Dodge
Stage 2
HP +240
ATK +35
DEF +25
All Are Guests improved:
Chongyue recovers 4 SP if he defeats at least one enemy with a skill
Stage 3
HP +260
ATK +45
DEF +30
All Are Guests improved:
Chongyue recovers 4 SP if he defeats at least one enemy with a skill; if no enemy is defeated, Chongyue recovers 1 SP
Module Missions
  1. Deal a total of 120,000 damage with Chongyue (excluding Support Units)
  2. Clear Side Story WB-7 with a 3-star rating; You must deploy your own Chongyue, and can only include 4 other Operators as members
PrerequisitesStage 1
  • Complete both of Chongyue's FGT-X Module Missions.
  • Raise Chongyue to Elite 2 Level 60.
Module Data Block.png
4
Bipolar Nanoflake.png
2
LMD.png
80K
Stage 2Have at least 50% Trust with Chongyue.
Module Data Block.png
4
Data Supplement Stick.png
60
D32 Steel.png
3
LMD.png
100K
Stage 3Have at least 100% Trust with Chongyue.
Module Data Block.png
4
Data Supplement Instrument.png
20
Crystalline Electronic Unit.png
4
LMD.png
120K
Description
He opens his eyes, flickering silently in the depths of incense billowing from the censer. He feels—
Shattered.
The pain bites at his consciousness, charging straight at its source, and it seems that this wisp of smoke, this tiny flame is his body. No, he remembers that he had once been able to analyze all things in this world, level mountains and lay waste to cities with a flick of his tail. However, his consciousness should not have arisen from the midst of this chaos, for that which slumbers yet sleeps, and naught has changed since. The tendrils of smoke weave their way through the netting, sinking down to the base of the censer, where the wispy cloud swallows him whole. Why do I awaken? Why do I struggle? Why is it that at the deepest part of this tomb-like jail, there is an even narrower cage? His eyes become smoke, and he gorges himself on his own body, letting off a roar of fury at the nothingness before him.
The smoke shifts imperceptibly, as if a minute breeze has swept across the chamber of stone. He remembers—
Humiliation.
A great hunt, his defeat, the shame engraved on his bones and inscribed on his heart. His fury draws a picture of the past, where the strong were brought low by the weak, ancient time was overwritten by fleeting moment, and gods were toppled by commoners. The True Lung bled before the people, boiling copper and molten gold pouring onto the earth. For three thousand days and nights, smiths chiseled deep ravines into mountains, casting myriad forms of weapons. The altar became a stronghold, and the robes of the devotees burning incense concealed blades of edict divine. Yes, this was the price of such trickery. An incisive punitive strike, a wound that could not heal. The traces of this humiliation still reside in his body, and he plans to use this wound as a mold to cast a sword.
A flame bursts forth from the censer as if pumped by a bellows, and the Candleholder on guard rings the alarm bell. He raises—
A blade.
Within the boundless gloom, there are still other consciousnesses being born. At the moment, those consciousnesses are not as lucid as he, but they are as he, and they too seek to surface from the depths of this turbid pond. He still remembers how mortals would describe this sort of relationship, and he understands that they will be his... brothers and sisters. He endures the pain, as though his stomach had been split in twain, and flicks his wrist. The cloud of smoke bursts and dissipates, his sword rending apart heaven and earth from within the chaos.
The primordial fog shrinks back, and gloomy night becomes brightest day.
The Candleholders rush into the stone chamber, and the Imperial Guards surround the tomb layer by layer. At last, he feels—
Freedom.
The smoke rises from the censer in spirals, standing steady on its stone platform. In the depths of its belly, the Feranmut yet slumbers. He feels that his own body has become lighter, as if he has turned into a wisp of smoke rising through a hole in the censer, floating across the heads of the Candleholders and Imperial Guards, floating past the sealed stone door of the mausoleum, floating through the skies above Baizao, towards distant lands.

Changelog