Marcille

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Marcille the Mage, top student in the Magic School's history.
"I'm not eating monsters! No way!"
Class Caster.png Caster
Branch Splash Caster.png Splash
Faction Rhodes Island.png Laios's Party
Position Ranged
Tags AoE, Healing, Crowd-Control
Trait Deals AOE Arts damage
How to obtain Crossover Limited Headhunting
Marcille
Base
Elite 2
Terra & Traveller
Marcille.png
Marcille Elite 2.png
Marcille Skin 1.png
Full name
Marcille Donato
  • SCN: 玛露西尔·多纳托
  • TCN: 瑪露希爾·多納托
  • JP: マルシル・ドナトー
  • KR: 마르실 도나토
Internal name
char_4141_marcil
In Other Languages
Simplified Chinese
玛露西尔
Traditional Chinese
瑪露希爾
Japanese
マルシル
Korean
마르실
Character Information
File no.
DD02
Illustrator
伍秋秋秋秋 (credited as Studio Montagne in-game)
Japanese CV
Sayaka Senbongi
Basic Info
Gender
Female
Dungeoneering Experience
2 years
Place of Birth
Northern Continent (Self-declared)
Date of Birth
April 19th
Race
Height
160 cm
Infection Status
Medical tests have confirmed that no infection is present.
Physical Exam
Physical Strength
Average
Mobility
Average
Endurance
Average
Tactical Acumen
Standard
Combat Skill
Excellent
Originium Arts Assimilation
■■
Other Information
Age
50 (Dungeon World reckoning)
Occupation
Mage of Laios's Party
Family and relatives
  • Mr. Donato (father)
  • Unnamed mother
  • Unnamed Gnome stepfather
  • Pipi (pet bird)
I need to protect Laios, Falin, and the others... I must protect them...!

Marcille is a crossover limited 6★ Splash Caster from Laios's Party in Arknights. She is one of the protagonists of Delicious in Dungeon featured in Delicious On Terra alongside Chilchuck, Laios, and Senshi.

Stats[edit]

Range

Base.pngElite 1.png
   
  
   
  
  
  

Attributes

Base.png Base.png MAX Elite 1.png MAX Elite 2.png MAX Trust.png
HP.png HP 810 1125 1407 1805
ATK.png ATK 424 598 767 914 +110
DEF.png DEF 52 79 109 130
RES.png RES 10 15 20 N/A
RDP.png Redeployment time 70 seconds
COST.png DP cost 31 34
BLOCK.png Block count 1
ASPD.png Attack interval 2.9 seconds

Potential

Potential 2.png
DP cost -1
Potential 3.png
Improves Top Student In The Magic School's History
Potential 4.png
ATK +34
Potential 5.png
Redeployment time -6 seconds
Potential 6.png
DP cost -1
Total Cost
Marcille's Token.png
5
OR
Royal Caster Token.png
20

Promotion

Elite 1.png Elite 1
  • Maximum attributes increased.
  • DP cost +3.
  • New skill: Summon Familiar.
  • Top Student In The Magic School's History improved.
  • Range extended.

Raise Marcille to Level 50.
LMD.png
30K
Caster Chip.png
5
Device.png
5
Polyketon.png
4
Elite 2.png Elite 2
  • Maximum attributes increased.
  • New talent: Reliable Companion.
  • New skill: Explosion Magic.
  • Top Student In The Magic School's History improved.
  • Operator Modules available.

Raise Marcille to Elite 1 Level 80.
LMD.png
180K
Caster Dualchip.png
4
Nucleic Crystal Sinter.png
4
Grindstone Pentahydrate.png
2

Talents[edit]

Top Student In The Magic School's History
Base.png Skills use Mana and can be activated at any time. Mana does not recover naturally (recovers 1 point per second when not on the field). When having Mana, ATK +10%, attacks have increased splash area
Base.pngPotential 3.png Skills use Mana and can be activated at any time. Mana does not recover naturally (recovers 1 point per second when not on the field). When having Mana, ATK +15% (+5%), attacks have increased splash area
Elite 1.png Skills use Mana and can be activated at any time. Mana does not recover naturally (recovers 1 point per second when not on the field). When having Mana, ATK +20%, attacks have increased splash area
Elite 1.pngPotential 3.png Skills use Mana and can be activated at any time. Mana does not recover naturally (recovers 1 point per second when not on the field). When having Mana, ATK +25% (+5%), attacks have increased splash area
Additional information
  • Marcille can store up to 80 Mana.
  • Despite the description saying that Marcille's skills can be activated at any time, they cannot be activated if she lacks the SP to use them at least one time.
  • The splash radius increase while having Mana is +0.4.
  • If Marcille is unable to be deployed at the time due to enemy mechanics, her Mana will not charge.
Reliable Companion
Elite 2.png Initial Mana +25; when there are 4 [Laios's Party] Operators in the squad, all [Laios's Party] Operators gain +25 ASPD and +35% DEF

Skills[edit]

Skill-Marcille1.png
A Top Student's Abilities
Auto Recovery
Manual
Click to show/hide the information for A Top Student's Abilities
Lv. Description SP init.png SP cost.png Duration.png
Rank 1.png
After Chanting for a short time, activates the skill. Consumes 2 Mana every attack, ATK +40%. If there are no enemies within range, heals allied Operators instead
Skill can be manually deactivated
25 80
Rank 2.png
After Chanting for a short time, activates the skill. Consumes 2 Mana every attack, ATK +45%. If there are no enemies within range, heals allied Operators instead
Skill can be manually deactivated
25 80
Rank 3.png
After Chanting for a short time, activates the skill. Consumes 2 Mana every attack, ATK +50%. If there are no enemies within range, heals allied Operators instead
Skill can be manually deactivated
25 80
Rank 4.png
After Chanting for a short time, activates the skill. Consumes 2 Mana every attack, ATK +55%. If there are no enemies within range, heals allied Operators instead
Skill can be manually deactivated
25 80
Rank 5.png
After Chanting for a short time, activates the skill. Consumes 2 Mana every attack, ATK +60%. If there are no enemies within range, heals allied Operators instead
Skill can be manually deactivated
25 80
Rank 6.png
After Chanting for a short time, activates the skill. Consumes 2 Mana every attack, ATK +70%. If there are no enemies within range, heals allied Operators instead
Skill can be manually deactivated
25 80
Rank 7.png
After Chanting for a short time, activates the skill. Consumes 2 Mana every attack, ATK +85%. If there are no enemies within range, heals allied Operators instead
Skill can be manually deactivated
25 80
Rank 8.png
After Chanting for a short time, activates the skill. Consumes 2 Mana every attack, ATK +100%. If there are no enemies within range, heals allied Operators instead
Skill can be manually deactivated
25 80
Rank 9.png
After Chanting for a short time, activates the skill. Consumes 2 Mana every attack, ATK +120%. If there are no enemies within range, heals allied Operators instead
Skill can be manually deactivated
25 80
Rank 10.png
After Chanting for a short time, activates the skill. Consumes 2 Mana every attack, ATK +140%. If there are no enemies within range, heals allied Operators instead
Skill can be manually deactivated
25 80
Additional information
The Chanting period is 1.5 seconds.
Skill-Marcille2.png
Summon Familiar
Auto Recovery
Auto
Click to show/hide the information for Summon Familiar
Lv. Description SP init.png SP cost.png Duration.png
Rank 1.png
After Chanting for 11s, consumes 35 Mana to create a familiar to attack; ATK +40%, attacks Slow all targets for 0.5s
Skill can be activated again to upgrade the familiar; attack range +1, ASPD +30, attacks Stun the main target for 0.5s
Unlimited duration. Skill can be manually deactivated during first activation
10 80
Rank 2.png
After Chanting for 11s, consumes 35 Mana to create a familiar to attack; ATK +45%, attacks Slow all targets for 0.5s
Skill can be activated again to upgrade the familiar; attack range +1, ASPD +30, attacks Stun the main target for 0.5s
Unlimited duration. Skill can be manually deactivated during first activation
10 80
Rank 3.png
After Chanting for 11s, consumes 35 Mana to create a familiar to attack; ATK +50%, attacks Slow all targets for 0.5s
Skill can be activated again to upgrade the familiar; attack range +1, ASPD +30, attacks Stun the main target for 0.5s
Unlimited duration. Skill can be manually deactivated during first activation
10 80
Rank 4.png
After Chanting for 11s, consumes 35 Mana to create a familiar to attack; ATK +55%, attacks Slow all targets for 0.5s
Skill can be activated again to upgrade the familiar; attack range +1, ASPD +35, attacks Stun the main target for 0.5s
Unlimited duration. Skill can be manually deactivated during first activation
10 80
Rank 5.png
After Chanting for 11s, consumes 35 Mana to create a familiar to attack; ATK +60%, attacks Slow all targets for 0.5s
Skill can be activated again to upgrade the familiar; attack range +1, ASPD +35, attacks Stun the main target for 0.5s
Unlimited duration. Skill can be manually deactivated during first activation
10 80
Rank 6.png
After Chanting for 11s, consumes 35 Mana to create a familiar to attack; ATK +65%, attacks Slow all targets for 0.5s
Skill can be activated again to upgrade the familiar; attack range +1, ASPD +35, attacks Stun the main target for 0.5s
Unlimited duration. Skill can be manually deactivated during first activation
10 80
Rank 7.png
After Chanting for 11s, consumes 35 Mana to create a familiar to attack; ATK +70%, attacks Slow all targets for 0.5s
Skill can be activated again to upgrade the familiar; attack range +1, ASPD +45, attacks Stun the main target for 0.5s
Unlimited duration. Skill can be manually deactivated during first activation
10 80
Rank 8.png
After Chanting for 11s, consumes 35 Mana to create a familiar to attack; ATK +80%, attacks Slow all targets for 0.5s
Skill can be activated again to upgrade the familiar; attack range +1, ASPD +50, attacks Stun the main target for 0.5s
Unlimited duration. Skill can be manually deactivated during first activation
10 80
Rank 9.png
After Chanting for 11s, consumes 35 Mana to create a familiar to attack; ATK +90%, attacks Slow all targets for 0.5s
Skill can be activated again to upgrade the familiar; attack range +1, ASPD +55, attacks Stun the main target for 0.5s
Unlimited duration. Skill can be manually deactivated during first activation
10 80
Rank 10.png
After Chanting for 11s, consumes 35 Mana to create a familiar to attack; ATK +100%, attacks Slow all targets for 0.5s
Skill can be activated again to upgrade the familiar; attack range +1, ASPD +60, attacks Stun the main target for 0.5s
Unlimited duration. Skill can be manually deactivated during first activation
10 80
Skill-Marcille3.png
Explosion Magic
Auto Recovery
Auto
Click to show/hide the information for Explosion Magic
Lv. Description SP init.png SP cost.png Duration.png
Rank 1.png
After Chanting for 5s, consumes 8 Mana to create an explosion in front of the unit at max range; explosion deals 280% ATK as Arts damage to surrounding enemies and causes high ground tiles to collapse, Stunning them for 2s
Chanting can be extended for 10s; upon completion, consumes all remaining Mana; for every 8 additional Mana consumed, create 1 additional explosion
Extended chanting can be manually deactivated
40 80
Rank 2.png
After Chanting for 5s, consumes 8 Mana to create an explosion in front of the unit at max range; explosion deals 290% ATK as Arts damage to surrounding enemies and causes high ground tiles to collapse, Stunning them for 2s
Chanting can be extended for 10s; upon completion, consumes all remaining Mana; for every 8 additional Mana consumed, create 1 additional explosion
Extended chanting can be manually deactivated
40 80
Rank 3.png
After Chanting for 5s, consumes 8 Mana to create an explosion in front of the unit at max range; explosion deals 300% ATK as Arts damage to surrounding enemies and causes high ground tiles to collapse, Stunning them for 2s
Chanting can be extended for 10s; upon completion, consumes all remaining Mana; for every 8 additional Mana consumed, create 1 additional explosion
Extended chanting can be manually deactivated
40 80
Rank 4.png
After Chanting for 5s, consumes 8 Mana to create an explosion in front of the unit at max range; explosion deals 310% ATK as Arts damage to surrounding enemies and causes high ground tiles to collapse, Stunning them for 3s
Chanting can be extended for 10s; upon completion, consumes all remaining Mana; for every 8 additional Mana consumed, create 1 additional explosion
Extended chanting can be manually deactivated
40 80
Rank 5.png
After Chanting for 5s, consumes 8 Mana to create an explosion in front of the unit at max range; explosion deals 320% ATK as Arts damage to surrounding enemies and causes high ground tiles to collapse, Stunning them for 3s
Chanting can be extended for 10s; upon completion, consumes all remaining Mana; for every 8 additional Mana consumed, create 1 additional explosion
Extended chanting can be manually deactivated
40 80
Rank 6.png
After Chanting for 5s, consumes 8 Mana to create an explosion in front of the unit at max range; explosion deals 330% ATK as Arts damage to surrounding enemies and causes high ground tiles to collapse, Stunning them for 3s
Chanting can be extended for 10s; upon completion, consumes all remaining Mana; for every 8 additional Mana consumed, create 1 additional explosion
Extended chanting can be manually deactivated
40 80
Rank 7.png
After Chanting for 5s, consumes 8 Mana to create an explosion in front of the unit at max range; explosion deals 340% ATK as Arts damage to surrounding enemies and causes high ground tiles to collapse, Stunning them for 3s
Chanting can be extended for 10s; upon completion, consumes all remaining Mana; for every 8 additional Mana consumed, create 1 additional explosion
Extended chanting can be manually deactivated
40 80
Rank 8.png
After Chanting for 5s, consumes 8 Mana to create an explosion in front of the unit at max range; explosion deals 350% ATK as Arts damage to surrounding enemies and causes high ground tiles to collapse, Stunning them for 3.5s
Chanting can be extended for 10s; upon completion, consumes all remaining Mana; for every 8 additional Mana consumed, create 1 additional explosion
Extended chanting can be manually deactivated
40 80
Rank 9.png
After Chanting for 5s, consumes 8 Mana to create an explosion in front of the unit at max range; explosion deals 370% ATK as Arts damage to surrounding enemies and causes high ground tiles to collapse, Stunning them for 3.5s
Chanting can be extended for 10s; upon completion, consumes all remaining Mana; for every 8 additional Mana consumed, create 1 additional explosion
Extended chanting can be manually deactivated
40 80
Rank 10.png
After Chanting for 5s, consumes 8 Mana to create an explosion in front of the unit at max range; explosion deals 390% ATK as Arts damage to surrounding enemies and causes high ground tiles to collapse, Stunning them for 4s
Chanting can be extended for 10s; upon completion, consumes all remaining Mana; for every 8 additional Mana consumed, create 1 additional explosion
Extended chanting can be manually deactivated
40 80
Additional information
If the extended Chanting is carried out, the continuous explosions have an interval of 0.45 seconds, ending when Marcille has less than 8 Mana remaining.

Skill upgrades

Rank 2.png
Skill Summary Volume 1.png
5
Rank 3.png
Skill Summary Volume 1.png
5
Sugar Substitute.png
5
Diketon.png
4
Rank 4.png
Skill Summary Volume 2.png
8
Polyester.png
5
Rank 5.png
Skill Summary Volume 2.png
8
Oriron.png
4
Sugar.png
3
Rank 6.png
Skill Summary Volume 2.png
8
RMA70-12.png
4
Rank 7.png
Skill Summary Volume 3.png
8
Semi-Synthetic Solvent.png
5
Manganese Ore.png
3
Rank 8.png
A Top Student's Abilities
Skill Summary Volume 3.png
8
Refined Solvent.png
4
RMA70-12.png
5
Summon Familiar
Skill Summary Volume 3.png
8
Optimized Device.png
4
Semi-Synthetic Solvent.png
1
Explosion Magic
Skill Summary Volume 3.png
8
Polymerized Gel.png
4
Sugar Pack.png
10
Rank 9.png
A Top Student's Abilities
Skill Summary Volume 3.png
12
Cutting Fluid Solution.png
4
RMA70-24.png
8
Summon Familiar
Skill Summary Volume 3.png
12
Solidified Fiber Board.png
4
Crystalline Circuit.png
7
Explosion Magic
Skill Summary Volume 3.png
12
Grindstone Pentahydrate.png
4
Manganese Trihydrate.png
8
Rank 10.png
A Top Student's Abilities
Skill Summary Volume 3.png
15
D32 Steel.png
6
Incandescent Alloy Block.png
6
Summon Familiar
Skill Summary Volume 3.png
15
Bipolar Nanoflake.png
6
Keton Colloid.png
5
Explosion Magic
Skill Summary Volume 3.png
15
Nucleic Crystal Sinter.png
6
Transmuted Salt Agglomerate.png
2

Base skills[edit]

Skill-man marcille1.pngFamiliar Dispatch α
Base.png
Factory.png
When this Operator is assigned to a Factory, productivity +20%
Skill-man marcille2.pngFamiliar Dispatch β
Replaces Familiar Dispatch α
Elite 2.png
Factory.png
When this Operator is assigned to a Factory, productivity +30%
Skill-man spd bd dungeon.pngUnexpectedly Delicious
Elite 2.png
Factory.png
When this Operator is assigned to a Factory, +1% productivity for every 1 Monster Meal

Operator Modules[edit]

Original module.png Original: Marcille's Badge (click to show/hide the information)
Module Badge.png
Splash Caster.png
Operator Marcille has demonstrated a remarkable aptitude for inflicting Arts casualties on multitudes of enemies.
The Field Operations Department has thus passed the following resolution:
This operator shall be appointed a Caster Operator during field operations to exercise Splash Caster responsibilities.
In witness whereof,
This badge is hereby conferred upon the above named.
SPC-Y module.png SPC-Y: Book Collection of the Best Magician (click to show/hide the information)
Book Collection of the Best Magician.png
Stage 1
ATK +51
ASPD +5
Cost -8
New trait:
Reduces Deployment Cost
Stage 2
ATK +68
ASPD +6
Cost -8
Reliable Companion improved:
Initial Mana +35; when there are 4 [Laios's Party] Operators in the squad, all [Laios's Party] Operators gain +25 ASPD and +35% DEF
Stage 3
ATK +82
ASPD +7
Cost -8
Reliable Companion improved:
Initial Mana +40; when there are 4 [Laios's Party] Operators in the squad, all [Laios's Party] Operators gain +25 ASPD and +35% DEF
Module Missions
  1. Deal a total of 100000 damage with your own Marcille
  2. Clear Main Theme 5-10 with a 3-star rating; You must deploy your own Marcille and have her defeat at least 10 enemies
PrerequisitesStage 1
  • Complete both of Marcille's SPC-Y Module Missions.
  • Raise Marcille to Elite 2 Level 60.
Module Data Block.png
4
Crystalline Electronic Unit.png
2
LMD.png
80K
Stage 2Have at least 50% Trust with Marcille.
Module Data Block.png
4
Data Supplement Stick.png
60
Polymerization Preparation.png
3
LMD.png
100K
Stage 3Have at least 100% Trust with Marcille.
Module Data Block.png
4
Data Supplement Instrument.png
20
D32 Steel.png
4
LMD.png
120K
Description
From Marcille's reading notes...
I sat in on some "Originium Arts" lectures. It's what they call magic here, and there are several different schools of it—my explosion magic falls under the School of Evocation. When it was Skyfire's turn to demonstrate, the class suggested we compare the differences between our magic. Afterwards, I caught the whiff of barbecue—they shared a skewer with me and made me swear not to tell Skyfire. I think she knew anyway, because the temperature around her shot up noticeably. Not to mention, it was cold that day, to the point Mint invited me to tag-team hug Skyfire. She was wonderfully warm at first, but quickly got a little too toasty!
Familiar summoning falls under the School of Transmutation, which is where Originium energy is used to alter something's physical composition. The class was dying to see my familiars against Mudrock's Colossi in a tug-of-war, which we refused. However, someone mentioned a game called "beast arenas", which aren't contests of brute strength, but a magician's wisdom and skill—now this we couldn't refuse. After eventually bringing a box into the room, we made our miniature familiar and "rockbeast" respectively. Still, Mudrock didn't even need to lift a finger to control hers! I worked my butt off trying to win!
......
While listening to them chat after class, I discovered that Yan's Chief of Lungmen is reputedly extremely handsome, and his wife is the princess of a neighboring country. Not only does she ride motorbikes, but she also has a personal ninja maid! With love blossoming amidst the intricacies of politics, they must have faced countless challenges to be together. The family head even dispatched a ninja to capture the princess. The sight of the chief and the princess together in love moved the stoic and loyal ninja, prompting her to aid them, even if it meant sacrificing herself. On a dark and stormy night, the chief carved a bloody path with his sword to reach the captive princess's chambers. They dashed to her motorbike and screeched away from their pursuers into the night. The ninja, gravely injured while covering for them, faintly smiled as she watched them ride away and then closed her eyes... There's no doubt about it—that's exactly how it happened! And obviously, the chief and the princess went back later to save the ninja!
I know the bookstall here has a tale of their love in stock. I'm going to get my hands on it!
......
I was only expecting a casual read. I had no idea of the truth... I'm noting down their profiles while I can!
Wei Yenwu: The elder brother of Yan's Lung. Carries a red longsword on him. No one expected he'd fall in love at first sight with a foreign lady.
Fumizuki: The Princess of Higashi. A free soul determined to rule her own life.
Shirayuki: Loyal ninja. Would do anything for her princess.
I'm bringing Falin this novel along with all the books on Arts theory! I just know she'll love it!

Changelog[edit]

Note[edit]

  1. In Delicious in Dungeon, Marcille is classified as a half-elf and half-tall-man.