
★★★★★★
Marcille |
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![]() Marcille the Mage, top student in the Magic School's history. "I'm not eating monsters! No way!" | |
Class | ![]() | |
Branch | ![]() | |
Faction | ![]() | |
Position | Ranged | |
Tags | AoE, Healing, Crowd-Control | |
Trait | Deals AOE Arts damage | |
How to obtain | Crossover Limited Headhunting |
Operator | File | Story | Overview | Dialogue | Gallery | Trivia |
“ | I need to protect Laios, Falin, and the others... I must protect them...! | ” |
Marcille is a crossover limited 6★ Splash Caster from Laios's Party in Arknights. She is one of the protagonists of Delicious in Dungeon featured in Delicious On Terra alongside Chilchuck, Laios, and Senshi.
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810 | 1125 | 1407 | 1805 | – |
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424 | 598 | 767 | 914 | +110 |
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52 | 79 | 109 | 130 | – |
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10 | 15 | 20 | N/A | |
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70 seconds | ||||
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31 | 34 | |||
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1 | ||||
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2.9 seconds |
![]() | DP cost -1 |
![]() | Improves Top Student In The Magic School's History |
![]() | ATK +34 |
![]() | Redeployment time -6 seconds |
![]() | DP cost -1 |
Total Cost | |
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Top Student In The Magic School's History | |
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Skills use Mana and can be activated at any time. Mana does not recover naturally (recovers 1 point per second when not on the field). When having Mana, ATK +10%, attacks have increased splash area |
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Skills use Mana and can be activated at any time. Mana does not recover naturally (recovers 1 point per second when not on the field). When having Mana, ATK +15% (+5%), attacks have increased splash area |
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Skills use Mana and can be activated at any time. Mana does not recover naturally (recovers 1 point per second when not on the field). When having Mana, ATK +20%, attacks have increased splash area |
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Skills use Mana and can be activated at any time. Mana does not recover naturally (recovers 1 point per second when not on the field). When having Mana, ATK +25% (+5%), attacks have increased splash area |
Additional information | |
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Reliable Companion | |
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Initial Mana +25; when there are 4 [Laios's Party] Operators in the squad, all [Laios's Party] Operators gain +25 ASPD and +35% DEF |
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A Top Student's Abilities Auto Recovery Manual |
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Click to show/hide the information for A Top Student's Abilities |
Lv. | Description | ![]() |
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After Chanting for a short time, activates the skill. Consumes 2 Mana every attack, ATK +40%. If there are no enemies within range, heals allied Operators instead Skill can be manually deactivated |
25 | 80 | – |
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After Chanting for a short time, activates the skill. Consumes 2 Mana every attack, ATK +45%. If there are no enemies within range, heals allied Operators instead Skill can be manually deactivated |
25 | 80 | – |
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After Chanting for a short time, activates the skill. Consumes 2 Mana every attack, ATK +50%. If there are no enemies within range, heals allied Operators instead Skill can be manually deactivated |
25 | 80 | – |
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After Chanting for a short time, activates the skill. Consumes 2 Mana every attack, ATK +55%. If there are no enemies within range, heals allied Operators instead Skill can be manually deactivated |
25 | 80 | – |
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After Chanting for a short time, activates the skill. Consumes 2 Mana every attack, ATK +60%. If there are no enemies within range, heals allied Operators instead Skill can be manually deactivated |
25 | 80 | – |
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After Chanting for a short time, activates the skill. Consumes 2 Mana every attack, ATK +70%. If there are no enemies within range, heals allied Operators instead Skill can be manually deactivated |
25 | 80 | – |
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After Chanting for a short time, activates the skill. Consumes 2 Mana every attack, ATK +85%. If there are no enemies within range, heals allied Operators instead Skill can be manually deactivated |
25 | 80 | – |
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After Chanting for a short time, activates the skill. Consumes 2 Mana every attack, ATK +100%. If there are no enemies within range, heals allied Operators instead Skill can be manually deactivated |
25 | 80 | – |
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After Chanting for a short time, activates the skill. Consumes 2 Mana every attack, ATK +120%. If there are no enemies within range, heals allied Operators instead Skill can be manually deactivated |
25 | 80 | – |
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After Chanting for a short time, activates the skill. Consumes 2 Mana every attack, ATK +140%. If there are no enemies within range, heals allied Operators instead Skill can be manually deactivated |
25 | 80 | – |
Additional information | ||||
The Chanting period is 1.5 seconds. |
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Summon Familiar Auto Recovery Auto |
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Click to show/hide the information for Summon Familiar |
Lv. | Description | ![]() |
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After Chanting for 11s, consumes 35 Mana to create a familiar to attack; ATK +40%, attacks Slow all targets for 0.5s Skill can be activated again to upgrade the familiar; attack range +1, ASPD +30, attacks Stun the main target for 0.5s Unlimited duration. Skill can be manually deactivated during first activation |
10 | 80 | – |
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After Chanting for 11s, consumes 35 Mana to create a familiar to attack; ATK +45%, attacks Slow all targets for 0.5s Skill can be activated again to upgrade the familiar; attack range +1, ASPD +30, attacks Stun the main target for 0.5s Unlimited duration. Skill can be manually deactivated during first activation |
10 | 80 | – |
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After Chanting for 11s, consumes 35 Mana to create a familiar to attack; ATK +50%, attacks Slow all targets for 0.5s Skill can be activated again to upgrade the familiar; attack range +1, ASPD +30, attacks Stun the main target for 0.5s Unlimited duration. Skill can be manually deactivated during first activation |
10 | 80 | – |
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After Chanting for 11s, consumes 35 Mana to create a familiar to attack; ATK +55%, attacks Slow all targets for 0.5s Skill can be activated again to upgrade the familiar; attack range +1, ASPD +35, attacks Stun the main target for 0.5s Unlimited duration. Skill can be manually deactivated during first activation |
10 | 80 | – |
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After Chanting for 11s, consumes 35 Mana to create a familiar to attack; ATK +60%, attacks Slow all targets for 0.5s Skill can be activated again to upgrade the familiar; attack range +1, ASPD +35, attacks Stun the main target for 0.5s Unlimited duration. Skill can be manually deactivated during first activation |
10 | 80 | – |
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After Chanting for 11s, consumes 35 Mana to create a familiar to attack; ATK +65%, attacks Slow all targets for 0.5s Skill can be activated again to upgrade the familiar; attack range +1, ASPD +35, attacks Stun the main target for 0.5s Unlimited duration. Skill can be manually deactivated during first activation |
10 | 80 | – |
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After Chanting for 11s, consumes 35 Mana to create a familiar to attack; ATK +70%, attacks Slow all targets for 0.5s Skill can be activated again to upgrade the familiar; attack range +1, ASPD +45, attacks Stun the main target for 0.5s Unlimited duration. Skill can be manually deactivated during first activation |
10 | 80 | – |
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After Chanting for 11s, consumes 35 Mana to create a familiar to attack; ATK +80%, attacks Slow all targets for 0.5s Skill can be activated again to upgrade the familiar; attack range +1, ASPD +50, attacks Stun the main target for 0.5s Unlimited duration. Skill can be manually deactivated during first activation |
10 | 80 | – |
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After Chanting for 11s, consumes 35 Mana to create a familiar to attack; ATK +90%, attacks Slow all targets for 0.5s Skill can be activated again to upgrade the familiar; attack range +1, ASPD +55, attacks Stun the main target for 0.5s Unlimited duration. Skill can be manually deactivated during first activation |
10 | 80 | – |
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After Chanting for 11s, consumes 35 Mana to create a familiar to attack; ATK +100%, attacks Slow all targets for 0.5s Skill can be activated again to upgrade the familiar; attack range +1, ASPD +60, attacks Stun the main target for 0.5s Unlimited duration. Skill can be manually deactivated during first activation |
10 | 80 | – |
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Explosion Magic Auto Recovery Auto |
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Click to show/hide the information for Explosion Magic |
Lv. | Description | ![]() |
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After Chanting for 5s, consumes 8 Mana to create an explosion in front of the unit at max range; explosion deals 280% ATK as Arts damage to surrounding enemies and causes high ground tiles to collapse, Stunning them for 2s Chanting can be extended for 10s; upon completion, consumes all remaining Mana; for every 8 additional Mana consumed, create 1 additional explosion Extended chanting can be manually deactivated |
40 | 80 | – |
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After Chanting for 5s, consumes 8 Mana to create an explosion in front of the unit at max range; explosion deals 290% ATK as Arts damage to surrounding enemies and causes high ground tiles to collapse, Stunning them for 2s Chanting can be extended for 10s; upon completion, consumes all remaining Mana; for every 8 additional Mana consumed, create 1 additional explosion Extended chanting can be manually deactivated |
40 | 80 | – |
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After Chanting for 5s, consumes 8 Mana to create an explosion in front of the unit at max range; explosion deals 300% ATK as Arts damage to surrounding enemies and causes high ground tiles to collapse, Stunning them for 2s Chanting can be extended for 10s; upon completion, consumes all remaining Mana; for every 8 additional Mana consumed, create 1 additional explosion Extended chanting can be manually deactivated |
40 | 80 | – |
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After Chanting for 5s, consumes 8 Mana to create an explosion in front of the unit at max range; explosion deals 310% ATK as Arts damage to surrounding enemies and causes high ground tiles to collapse, Stunning them for 3s Chanting can be extended for 10s; upon completion, consumes all remaining Mana; for every 8 additional Mana consumed, create 1 additional explosion Extended chanting can be manually deactivated |
40 | 80 | – |
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After Chanting for 5s, consumes 8 Mana to create an explosion in front of the unit at max range; explosion deals 320% ATK as Arts damage to surrounding enemies and causes high ground tiles to collapse, Stunning them for 3s Chanting can be extended for 10s; upon completion, consumes all remaining Mana; for every 8 additional Mana consumed, create 1 additional explosion Extended chanting can be manually deactivated |
40 | 80 | – |
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After Chanting for 5s, consumes 8 Mana to create an explosion in front of the unit at max range; explosion deals 330% ATK as Arts damage to surrounding enemies and causes high ground tiles to collapse, Stunning them for 3s Chanting can be extended for 10s; upon completion, consumes all remaining Mana; for every 8 additional Mana consumed, create 1 additional explosion Extended chanting can be manually deactivated |
40 | 80 | – |
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After Chanting for 5s, consumes 8 Mana to create an explosion in front of the unit at max range; explosion deals 340% ATK as Arts damage to surrounding enemies and causes high ground tiles to collapse, Stunning them for 3s Chanting can be extended for 10s; upon completion, consumes all remaining Mana; for every 8 additional Mana consumed, create 1 additional explosion Extended chanting can be manually deactivated |
40 | 80 | – |
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After Chanting for 5s, consumes 8 Mana to create an explosion in front of the unit at max range; explosion deals 350% ATK as Arts damage to surrounding enemies and causes high ground tiles to collapse, Stunning them for 3.5s Chanting can be extended for 10s; upon completion, consumes all remaining Mana; for every 8 additional Mana consumed, create 1 additional explosion Extended chanting can be manually deactivated |
40 | 80 | – |
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After Chanting for 5s, consumes 8 Mana to create an explosion in front of the unit at max range; explosion deals 370% ATK as Arts damage to surrounding enemies and causes high ground tiles to collapse, Stunning them for 3.5s Chanting can be extended for 10s; upon completion, consumes all remaining Mana; for every 8 additional Mana consumed, create 1 additional explosion Extended chanting can be manually deactivated |
40 | 80 | – |
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After Chanting for 5s, consumes 8 Mana to create an explosion in front of the unit at max range; explosion deals 390% ATK as Arts damage to surrounding enemies and causes high ground tiles to collapse, Stunning them for 4s Chanting can be extended for 10s; upon completion, consumes all remaining Mana; for every 8 additional Mana consumed, create 1 additional explosion Extended chanting can be manually deactivated |
40 | 80 | – |
Additional information | ||||
If the extended Chanting is carried out, the continuous explosions have an interval of 0.45 seconds, ending when Marcille has less than 8 Mana remaining. |
![]() | Familiar Dispatch α | ![]() |
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When this Operator is assigned to a Factory, productivity +20% |
![]() | Familiar Dispatch β Replaces Familiar Dispatch α | ![]() |
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When this Operator is assigned to a Factory, productivity +30% |
![]() | Unexpectedly Delicious | ![]() |
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When this Operator is assigned to a Factory, +1% productivity for every 1 Monster Meal |
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Operator Marcille has demonstrated a remarkable aptitude for inflicting Arts casualties on multitudes of enemies. The Field Operations Department has thus passed the following resolution: This operator shall be appointed a Caster Operator during field operations to exercise Splash Caster responsibilities. In witness whereof, This badge is hereby conferred upon the above named. |
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ATK +51 ASPD +5 Cost -8 |
New trait: Reduces Deployment Cost |
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ATK +68 ASPD +6 Cost -8 |
Reliable Companion improved: Initial Mana +35; when there are 4 [Laios's Party] Operators in the squad, all [Laios's Party] Operators gain +25 ASPD and +35% DEF | |
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ATK +82 ASPD +7 Cost -8 |
Reliable Companion improved: Initial Mana +40; when there are 4 [Laios's Party] Operators in the squad, all [Laios's Party] Operators gain +25 ASPD and +35% DEF |
Module Missions |
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Prerequisites | ![]() |
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![]() | Have at least 50% Trust with Marcille. | |||||
![]() | Have at least 100% Trust with Marcille. |
Description |
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From Marcille's reading notes... I sat in on some "Originium Arts" lectures. It's what they call magic here, and there are several different schools of it—my explosion magic falls under the School of Evocation. When it was Skyfire's turn to demonstrate, the class suggested we compare the differences between our magic. Afterwards, I caught the whiff of barbecue—they shared a skewer with me and made me swear not to tell Skyfire. I think she knew anyway, because the temperature around her shot up noticeably. Not to mention, it was cold that day, to the point Mint invited me to tag-team hug Skyfire. She was wonderfully warm at first, but quickly got a little too toasty! Familiar summoning falls under the School of Transmutation, which is where Originium energy is used to alter something's physical composition. The class was dying to see my familiars against Mudrock's Colossi in a tug-of-war, which we refused. However, someone mentioned a game called "beast arenas", which aren't contests of brute strength, but a magician's wisdom and skill—now this we couldn't refuse. After eventually bringing a box into the room, we made our miniature familiar and "rockbeast" respectively. Still, Mudrock didn't even need to lift a finger to control hers! I worked my butt off trying to win! ...... While listening to them chat after class, I discovered that Yan's Chief of Lungmen is reputedly extremely handsome, and his wife is the princess of a neighboring country. Not only does she ride motorbikes, but she also has a personal ninja maid! With love blossoming amidst the intricacies of politics, they must have faced countless challenges to be together. The family head even dispatched a ninja to capture the princess. The sight of the chief and the princess together in love moved the stoic and loyal ninja, prompting her to aid them, even if it meant sacrificing herself. On a dark and stormy night, the chief carved a bloody path with his sword to reach the captive princess's chambers. They dashed to her motorbike and screeched away from their pursuers into the night. The ninja, gravely injured while covering for them, faintly smiled as she watched them ride away and then closed her eyes... There's no doubt about it—that's exactly how it happened! And obviously, the chief and the princess went back later to save the ninja! I know the bookstall here has a tale of their love in stock. I'm going to get my hands on it! ...... I was only expecting a casual read. I had no idea of the truth... I'm noting down their profiles while I can! Wei Yenwu: The elder brother of Yan's Lung. Carries a red longsword on him. No one expected he'd fall in love at first sight with a foreign lady. Fumizuki: The Princess of Higashi. A free soul determined to rule her own life. Shirayuki: Loyal ninja. Would do anything for her princess. I'm bringing Falin this novel along with all the books on Arts theory! I just know she'll love it! |
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