Chilchuck
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This article pertains to a subject that is not yet released in the Global server of Arknights. |
- Main article: Chilchuck Tims (Delicious in Dungeon Wiki)
★★★★★ Chilchuck
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Chilchuck, a nimble and small half-foot. You can trust him to help with tasks such as lockpicking and disarming traps. He may sound harsh at times, but he actually cares about his companions a lot. | |||||||
Position | Melee | |||||||
Tags | DP-Recovery, Fast-Redeploy | |||||||
Trait | Has reduced Redeployment Time, can use ranged attacks | |||||||
How to obtain | [CN] Headhunting (Crossover limited) |
Operator | File | Gallery | Trivia |
The names and descriptions of Chilchuck's talent(s), skill(s), base skills, and AGE-X Operator Module are tentative translations which may not represent the official English localization and will be updated when the Operator is announced or released in the Global server of Arknights. |
Stats
Range
■□□ |
Attributes
MAX | MAX | MAX | |||
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HP | 840 | 1201 | 1541 | 1880 | +100 |
ATK | 236 | 348 | 459 | 560 | – |
DEF | 97 | 163 | 233 | 277 | +40 |
RES | 0 | N/A | |||
Redeployment time | 35 seconds | ||||
DP cost | 8 | 10 | |||
Block count | 1 | ||||
Attack interval | 1 second |
Potential
DP cost -1 | |
Redeployment time -4 seconds | |
ASPD +5 | |
Improves Acute Five Senses | |
DP cost -1 | |
Total Cost | |
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OR |
Promotion
Elite 1 |
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Prerequisites |
Raise Chilchuck to Level 50. |
Elite 2 |
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Prerequisites |
Raise Chilchuck to Elite 1 Level 70. |
Talent
Acute Five Senses | |
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After deployment, grants immunity to damage and Elemental Damage from environmental effects for self and allies within Attack Range for 35 seconds | |
After deployment, grants immunity to damage and Elemental Damage from environmental effects for self and allies within Attack Range for 40 (+5) seconds | |
After deployment, grants immunity to damage and Elemental Damage from environmental effects for self and allies within Attack Range for 45 seconds | |
After deployment, grants immunity to damage and Elemental Damage from environmental effects for self and allies within Attack Range for 50 (+5) seconds |
Skills
Improvised Lockpicking Tool Offensive Recovery Auto 3 seconds |
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Level | Effect | |||
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Stops attacking and randomly obtains 1-7 DP when the skill ends | 6 | 15 | 3 | |
Stops attacking and randomly obtains 1-7 DP when the skill ends | 7 | 15 | 3 | |
Stops attacking and randomly obtains 2-8 DP when the skill ends | 7 | 14 | 3 | |
Stops attacking and randomly obtains 2-8 DP when the skill ends | 8 | 14 | 3 | |
Stops attacking and randomly obtains 3-9 DP when the skill ends | 8 | 13 | 3 | |
Stops attacking and randomly obtains 3-9 DP when the skill ends | 9 | 13 | 3 | |
Stops attacking and randomly obtains 3-9 DP when the skill ends | 9 | 12 | 3 | |
Stops attacking and randomly obtains 4-10 DP when the skill ends | 10 | 12 | 3 | |
Stops attacking and randomly obtains 4-10 DP when the skill ends | 10 | 11 | 3 | |
Stops attacking and randomly obtains 4-10 DP when the skill ends | 10 | 10 | 3 |
Situational Adaptation Auto Recovery Manual 10 seconds |
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Level | Effect | |||
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Gains 30% Physical Dodge, ASPD +35, and obtains 1 DP in each attack | 11 | 31 | 10 | |
Gains 30% Physical Dodge, ASPD +37, and obtains 1 DP in each attack | 11 | 30 | 10 | |
Gains 30% Physical Dodge, ASPD +39, and obtains 1 DP in each attack | 11 | 29 | 10 | |
Gains 35% Physical Dodge, ASPD +42, and obtains 1 DP in each attack | 12 | 28 | 10 | |
Gains 35% Physical Dodge, ASPD +44, and obtains 1 DP in each attack | 12 | 27 | 10 | |
Gains 35% Physical Dodge, ASPD +46, and obtains 1 DP in each attack | 12 | 26 | 10 | |
Gains 38% Physical Dodge, ASPD +50, and obtains 1 DP in each attack | 14 | 25 | 10 | |
Gains 40% Physical Dodge, ASPD +54, and obtains 1 DP in each attack | 15 | 24 | 10 | |
Gains 42% Physical Dodge, ASPD +57, and obtains 1 DP in each attack | 16 | 23 | 10 | |
Gains 45% Physical Dodge, ASPD +60, and obtains 1 DP in each attack | 17 | 22 | 10 |
Skill upgrades
Base skills
Half-foot's Guild Representative | ||
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When this Operator is assigned to a Trading Post, order acquisition efficiency +30% and order limit +1 |
Familiar Taste | ||
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When this Operator is assigned to a Trading Post, every 1 Monster Cuisine increases order acquisition efficiency by +1% |
Operator Modules
Part of this section still uses the original Chinese texts. You can help the Arknights Terra Wiki by translating it. Please read the translation guidelines first before translating the section. |
Original
Original: Chilchuck's Badge | |
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Operator Chilchuck has demonstrated a remarkable aptitude for removing traps and assisting teammates in combat. The Field Operations Department has thus passed the following resolution: This operator shall be appointed a Vanguard Operator during field operations to exercise Agent responsibilities. In witness whereof, This badge is hereby conferred upon the above named. |
AGE-X
AGE-X: Authentic Locksmith's Instruments | |||
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HP +150 DEF +20 ASPD +5 |
New trait: Less likely to be attacked | ||
HP +200 DEF +23 ASPD +6 |
Acute Five Senses improved: After deployment, grants immunity to damage and Elemental Damage from environmental effects for self and allies within Attack Range for 53 seconds | ||
HP +300 DEF +25 ASPD +7 |
Acute Five Senses improved: After deployment, grants immunity to damage and Elemental Damage from environmental effects for self and allies within Attack Range for 60 seconds |
Module Missions |
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Prerequisites |
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Have at least 50% Trust with Chilchuck. | ||||||
Have at least 100% Trust with Chilchuck. |
Description |
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某日,在阿卡胡拉丛林边缘一家只出售二十年以上陈酿的杜林酒吧内...... “听说了吗,昨天烈酒协会的机库那边出事了。” “那肯定,我还在现场呢。这一次比上一次闹得还要大,杜林保护协会又是好一阵忙活。” “我记得上一次是那台自走机械的控制芯片被香槟给泡了,这一次又是怎么回事?” “这一次是麦酒。” “啊?怎么又是酒?” “你去过他们的机库吗?他们的酒也全堆在那里,东一桶西一瓶的到处乱扔,不出问题才怪呢。” “唉,他们真是不长记性!上次制服‘烈酒金刚’花了不少功夫,这次怎么办?” “这次烈酒协会本想自己去制服‘烈酒金刚’,结果呢,他们的工程师,有一个算一个,现在全部在医院躺着呢。” “这么惨烈啊......那烈酒协会只能请外援了吧?” “还得算他们运气好,刚发公告,就有高手出面解决了。” “高手?说来听听?” “是个没见过的外地人,比你还矮一头,自称是个解除机关陷阱的专家。刚开始大家以为他是其他地方来的工程师,但他偏要强调自己不是什么工程师而是冒险者,正在我们这边筹集补给,要回什么迷宫去。烈酒协会的人觉得他是喝多了在说胡话,但还是决定让他试试。双方一谈妥,他一溜烟就进机库里去了,身手灵活得很。” “但是‘烈酒金刚’不是什么机关陷阱啊?” “讨生活的手艺都是相通的嘛。等我到的时候,机库已经重新开放了,‘烈酒金刚’被那个外地人拆了个七零八落。” “他们总能遇到这样的高手——那问题不是解决了吗,怎么今天一整天都没看到烈酒协会的人?” “事情解决后,按他们之前说好的,烈酒协会用机库里堆着的麦酒作为给那个外地人的报酬。但是遇到个懂酒的,烈酒协会那些人哪忍得住,马上拉着对方开始大搞庆功宴。” “......结果呢?” “没想到那外地人一边说着自己的酒量不怎么样,一边还喝了不少呢。” |
Changelog
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