Narantuya

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The crimson Nightzmora Narantuya walks her own Khaganquest.
She believes her name with be known throughout Sargon one day, as she has believed for a long time.
Class Sniper.png Sniper
Branch Loopshooter Sniper.png Loopshooter
Faction Sargon.png Sargon
Position Ranged
Tags DPS
Trait Can only attack while holding a boomerang projectile (projectile takes time to return)
How to obtain Standard Headhunting
Narantuya
Base
Elite 2
Narantuya.png
Narantuya Elite 2.png
Full name
Narantuya Kapudan
  • SCN: 娜仁图亚·卡普丹
  • TCN: 娜仁圖亞·卡普丹
  • JP: ナラントゥヤ・カプダン
  • KR: 나란투야 카푸단
Internal name
char_4138_narant
Etymology
From Mongolian нарантуяа (narantuya, "sunray")
In Other Languages
Chinese
娜仁图亚
Japanese
ナラントゥヤ
Korean
나란투야
Character Information
File no.
SG17
Illustrator
板板
Japanese CV
Satsuki Yukino
Chinese CV
Shao Minjia
English CV
Elisabeth Snegir
Korean CV
Kim Soon-mi
Basic Info
Gender
Female
Combat Experience
12 years
Place of Birth
Date of Birth
May 26th
Height
177 cm
Infection Status
Medical tests have confirmed that no infection is present.
Physical Exam
Physical Strength
Excellent
Mobility
Excellent
Endurance
Excellent
Tactical Acumen
Standard
Combat Skill
Standard
Originium Arts Assimilation
Excellent
Other Information
Age
25 as of 1100[1]
Occupation
Desert raider & treasure hunter (formerly)
Family and relatives

Narantuya is a 6★ Sargonian Loopshooter Sniper Operator in Arknights. She is introduced in Adventure That Cannot Wait for the Sun as one of the deuteragonists.

Stats[edit]

Range

Base.pngElite 1.png
  
  
  
  
  
  

Attributes

Base.png Base.png MAX Elite 1.png MAX Elite 2.png MAX Trust.png
HP.png HP 1064 1520 2000 2500
ATK.png ATK 229 382 546 675 +90
DEF.png DEF 60 100 144 170
RES.png RES 0 N/A
RDP.png Redeployment time 70 seconds
COST.png DP cost 14 16
BLOCK.png Block count 1
ASPD.png Attack interval 1 second

Potential

Potential 2.png
DP cost -1
Potential 3.png
Improves Graceful Shadow
Potential 4.png
ATK +27
Potential 5.png
Improves "I See, I Take"
Potential 6.png
DP cost -1
Total Cost
Narantuya's Token.png
5
OR
Royal Sniper Token.png
20

Promotion

Elite 1.png Elite 1
  • Maximum attributes increased.
  • DP cost +2.
  • New talent: "I See, I Take".
  • New skill: Nightmare.
  • Range extended.

Raise Narantuya to Level 50.
LMD.png
30K
Sniper Chip.png
5
Polyketon.png
7
Oriron.png
4
Elite 2.png Elite 2
  • Maximum attributes increased.
  • New talent: Graceful Shadow.
  • New skill: Sunswallower.
  • "I See, I Take" improved.

Raise Narantuya to Elite 1 Level 80.
LMD.png
180K
Sniper Dualchip.png
4
Bipolar Nanoflake.png
4
Polymerized Gel.png
7

Talents[edit]

"I See, I Take"
Elite 1.png When deployed, each attack Steals 15 ATK (Caps at 150) and 10 DEF (Caps at 100) from the target
Elite 1.pngPotential 5.png When deployed, each attack Steals 17 (+2) ATK (Caps at 170 (+20)) and 11 (+1) DEF (Caps at 110 (+10)) from the target
Elite 2.png When deployed, each attack Steals 25 ATK (Caps at 250) and 20 DEF (Caps at 200) from the target
Elite 2.pngPotential 5.png When deployed, each attack Steals 27 (+2) ATK (Caps at 270 (+20)) and 21 (+1) DEF (Caps at 210 (+10)) from the target
Graceful Shadow
Elite 2.png Gains 35% Physical and Arts Dodge and reduces the hit rate of Physical and Arts attacks from enemies in the surrounding 8 tiles by 20%
Elite 2.pngPotential 3.png Gains 38% (+3%) Physical and Arts Dodge and reduces the hit rate of Physical and Arts attacks from enemies in the surrounding 8 tiles by 20%

Skills[edit]

Skill-Narantuya1.png
Whirling Blade
Auto Recovery
Manual
Click to show/hide the information for Whirling Blade
Lv. Description SP init.png SP cost.png Duration.png
Rank 1.png
Can switch between the default stance and the following stance:
Attack Range -1, boomerang projectiles deal 120% ATK as Physical damage, and repeatedly bounce between enemies (up to 3 bounces)
0 10
Rank 2.png
Can switch between the default stance and the following stance:
Attack Range -1, boomerang projectiles deal 125% ATK as Physical damage, and repeatedly bounce between enemies (up to 3 bounces)
0 10
Rank 3.png
Can switch between the default stance and the following stance:
Attack Range -1, boomerang projectiles deal 130% ATK as Physical damage, and repeatedly bounce between enemies (up to 3 bounces)
0 10
Rank 4.png
Can switch between the default stance and the following stance:
Attack Range -1, boomerang projectiles deal 140% ATK as Physical damage, and repeatedly bounce between enemies (up to 3 bounces)
0 9
Rank 5.png
Can switch between the default stance and the following stance:
Attack Range -1, boomerang projectiles deal 145% ATK as Physical damage, and repeatedly bounce between enemies (up to 3 bounces)
0 9
Rank 6.png
Can switch between the default stance and the following stance:
Attack Range -1, boomerang projectiles deal 150% ATK as Physical damage, and repeatedly bounce between enemies (up to 3 bounces)
0 9
Rank 7.png
Can switch between the default stance and the following stance:
Attack Range -1, boomerang projectiles deal 160% ATK as Physical damage, and repeatedly bounce between enemies (up to 3 bounces)
0 8
Rank 8.png
Can switch between the default stance and the following stance:
Attack Range -1, boomerang projectiles deal 170% ATK as Physical damage, and repeatedly bounce between enemies (up to 3 bounces)
0 7
Rank 9.png
Can switch between the default stance and the following stance:
Attack Range -1, boomerang projectiles deal 180% ATK as Physical damage, and repeatedly bounce between enemies (up to 3 bounces)
0 6
Rank 10.png
Can switch between the default stance and the following stance:
Attack Range -1, boomerang projectiles deal 190% ATK as Physical damage, and repeatedly bounce between enemies (up to 3 bounces)
0 5
Additional information
The projectile has a jump radius of 1.7 tiles and a velocity of 6 tiles/second while jumping, and prioritizes closest targets that it has not yet jump onto.
Skill-Narantuya2.png
Nightmare
Offensive Recovery
Manual
30 seconds
Click to show/hide the information for Nightmare
Lv. Description SP init.png SP cost.png Duration.png
Rank 1.png
Deals 190% ATK as Physical damage per attack and Slows targets for 1 second. Projectiles will briefly pass through enemies after striking them, then return; all enemies hit during the return take 140% ATK as Physical damage 2 18 30
Rank 2.png
Deals 200% ATK as Physical damage per attack and Slows targets for 1 second. Projectiles will briefly pass through enemies after striking them, then return; all enemies hit during the return take 145% ATK as Physical damage 3 18 30
Rank 3.png
Deals 205% ATK as Physical damage per attack and Slows targets for 1 second. Projectiles will briefly pass through enemies after striking them, then return; all enemies hit during the return take 150% ATK as Physical damage 4 18 30
Rank 4.png
Deals 210% ATK as Physical damage per attack and Slows targets for 1 second. Projectiles will briefly pass through enemies after striking them, then return; all enemies hit during the return take 155% ATK as Physical damage 5 18 30
Rank 5.png
Deals 215% ATK as Physical damage per attack and Slows targets for 1 second. Projectiles will briefly pass through enemies after striking them, then return; all enemies hit during the return take 160% ATK as Physical damage 6 18 30
Rank 6.png
Deals 220% ATK as Physical damage per attack and Slows targets for 1 second. Projectiles will briefly pass through enemies after striking them, then return; all enemies hit during the return take 165% ATK as Physical damage 7 18 30
Rank 7.png
Deals 225% ATK as Physical damage per attack and Slows targets for 1 second. Projectiles will briefly pass through enemies after striking them, then return; all enemies hit during the return take 170% ATK as Physical damage 8 18 30
Rank 8.png
Deals 230% ATK as Physical damage per attack and Slows targets for 1 second. Projectiles will briefly pass through enemies after striking them, then return; all enemies hit during the return take 180% ATK as Physical damage 8 17 30
Rank 9.png
Deals 240% ATK as Physical damage per attack and Slows targets for 1 second. Projectiles will briefly pass through enemies after striking them, then return; all enemies hit during the return take 190% ATK as Physical damage 8 16 30
Rank 10.png
Deals 250% ATK as Physical damage per attack and Slows targets for 1 second. Projectiles will briefly pass through enemies after striking them, then return; all enemies hit during the return take 200% ATK as Physical damage 8 15 30
Additional information
The projectile flies ahead at a speed of 1 tile/second for 0.5 seconds before returning, and has a hitbox of 1 tile while returning.
Skill-Narantuya3.png
Sunswallower
Auto Recovery
Manual
20 seconds
Click to show/hide the information for Sunswallower
Lv. Description SP init.png SP cost.png Duration.png
Rank 1.png
Throws 3 projectiles (each dealing 130% ATK as Physical damage) per attack; whenever all projectiles return, up to 3 enemies in the 8 tiles surrounding Narantuya take 120% ATK as Physical damage and are Slowed for 1 second 11 42 20
Rank 2.png
Throws 3 projectiles (each dealing 135% ATK as Physical damage) per attack; whenever all projectiles return, up to 3 enemies in the 8 tiles surrounding Narantuya take 120% ATK as Physical damage and are Slowed for 1 second 12 41 20
Rank 3.png
Throws 3 projectiles (each dealing 140% ATK as Physical damage) per attack; whenever all projectiles return, up to 3 enemies in the 8 tiles surrounding Narantuya take 120% ATK as Physical damage and are Slowed for 1 second 13 40 20
Rank 4.png
Throws 3 projectiles (each dealing 145% ATK as Physical damage) per attack; whenever all projectiles return, up to 3 enemies in the 8 tiles surrounding Narantuya take 130% ATK as Physical damage and are Slowed for 1 second 14 39 20
Rank 5.png
Throws 3 projectiles (each dealing 150% ATK as Physical damage) per attack; whenever all projectiles return, up to 3 enemies in the 8 tiles surrounding Narantuya take 130% ATK as Physical damage and are Slowed for 1 second 15 38 20
Rank 6.png
Throws 3 projectiles (each dealing 155% ATK as Physical damage) per attack; whenever all projectiles return, up to 3 enemies in the 8 tiles surrounding Narantuya take 130% ATK as Physical damage and are Slowed for 1 second 16 37 20
Rank 7.png
Throws 3 projectiles (each dealing 160% ATK as Physical damage) per attack; whenever all projectiles return, up to 3 enemies in the 8 tiles surrounding Narantuya take 140% ATK as Physical damage and are Slowed for 1 second 17 36 20
Rank 8.png
Throws 3 projectiles (each dealing 165% ATK as Physical damage) per attack; whenever all projectiles return, up to 3 enemies in the 8 tiles surrounding Narantuya take 145% ATK as Physical damage and are Slowed for 1 second 18 34 20
Rank 9.png
Throws 3 projectiles (each dealing 170% ATK as Physical damage) per attack; whenever all projectiles return, up to 3 enemies in the 8 tiles surrounding Narantuya take 150% ATK as Physical damage and are Slowed for 1 second 19 32 20
Rank 10.png
Throws 3 projectiles (each dealing 175% ATK as Physical damage) per attack; whenever all projectiles return, up to 3 enemies in the 8 tiles surrounding Narantuya take 160% ATK as Physical damage and are Slowed for 1 second 20 30 20

Skill upgrades

Rank 2.png
Skill Summary Volume 1.png
5
Rank 3.png
Skill Summary Volume 1.png
5
Orirock.png
6
Damaged Device.png
4
Rank 4.png
Skill Summary Volume 2.png
8
Sugar.png
5
Rank 5.png
Skill Summary Volume 2.png
8
Polyester.png
4
Oriron.png
4
Rank 6.png
Skill Summary Volume 2.png
8
Transmuted Salt.png
5
Rank 7.png
Skill Summary Volume 3.png
8
RMA70-12.png
5
Aggregate Cyclicene.png
1
Rank 8.png
Whirling Blade
Skill Summary Volume 3.png
8
Optimized Device.png
4
Transmuted Salt.png
1
Nightmare
Skill Summary Volume 3.png
8
Grindstone Pentahydrate.png
4
Sugar Pack.png
7
Sunswallower
Skill Summary Volume 3.png
8
Incandescent Alloy Block.png
4
Coagulating Gel.png
6
Rank 9.png
Whirling Blade
Skill Summary Volume 3.png
12
Solidified Fiber Board.png
4
Crystalline Circuit.png
7
Nightmare
Skill Summary Volume 3.png
12
Orirock Concentration.png
4
Transmuted Salt Agglomerate.png
10
Sunswallower
Skill Summary Volume 3.png
12
Crystalline Circuit.png
4
Refined Solvent.png
7
Rank 10.png
Whirling Blade
Skill Summary Volume 3.png
15
Nucleic Crystal Sinter.png
6
Keton Colloid.png
2
Nightmare
Skill Summary Volume 3.png
15
D32 Steel.png
6
Cyclicene Prefab.png
5
Sunswallower
Skill Summary Volume 3.png
15
Crystalline Electronic Unit.png
6
Cutting Fluid Solution.png
1

Base skills[edit]

Skill-man limit&cost2.pngFearless Valor
Base.png
Factory.png
When this Operator is assigned to a Factory, capacity limit +10 and Morale consumed per hour -0.25
Skill-man spd&dorm1.pngUnion of Desert Bandits
Elite 2.png
Factory.png
When this Operator is assigned to a Factory, Precious Metal productivity +1% for every level of each Dormitory

Changelog[edit]

References[edit]