
★★★★★★
Pepe |
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![]() The archaeologist Pepe digs into the past buried by sand. She seeks the pieces left behind by history, and leaves the dreams of the greedy in pieces. | |
Class | ![]() | |
Branch | ![]() | |
Faction | ![]() | |
Position | Melee | |
Tags | DPS, Crowd-Control | |
Trait | Attacks deal 50% ATK as AOE Physical damage to enemies around the target. | |
How to obtain | Carnival Limited Headhunting |
Operator | File | Story | Overview | Dialogue | Gallery | Trivia |
Attention!
The name of Pepe's HAM-X Operator Module is a tentative translation which may not represent the official English localization and will be updated when the Module is released in the Global server of Arknights.
Pepe is a Carnival limited 6★ Sargonian Earthshaker Guard Operator in Arknights. She appears in Tales Within the Sand before being introduced in Adventure That Cannot Wait for the Sun as the protagonist.
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1249 | 1689 | 2223 | 2851 | – |
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607 | 844 | 1083 | 1290 | +70 |
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186 | 255 | 328 | 387 | +45 |
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0 | N/A | |||
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70 seconds | ||||
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18 | 20 | |||
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2 | ||||
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1.8 seconds |
![]() | DP cost -1 |
![]() | Improves Perfuse With Lotus |
![]() | ATK +35 |
![]() | Improves Legacy of the Past |
![]() | DP cost -1 |
Total Cost | |
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Legacy of the Past | |
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Every enemy defeated while her skill is active grants Pepe 1 SP when the skill ends; restores up to 10 SP |
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Every enemy defeated while her skill is active grants Pepe 1 SP when the skill ends; restores up to 13 (+3) SP |
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Every enemy defeated while her skill is active grants Pepe 1 SP when the skill ends; restores up to 14 SP |
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Every enemy defeated while her skill is active grants Pepe 1 SP when the skill ends; restores up to 17 (+3) SP |
Perfuse With Lotus | |
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When deployed, all [Guard] Operators gain +16% ATK |
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When deployed, all [Guard] Operators gain +20% (+4%) ATK |
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Get Stamped! Auto Recovery Auto |
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Click to show/hide the information for Get Stamped! |
Lv. | Description | ![]() |
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The next attack deals 160% ATK as Physical damage. When Pepe is affected by a Negative Status, this skill can be used to remove the Negative Status Can store 1 charge |
0 | 8 | – |
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The next attack deals 170% ATK as Physical damage. When Pepe is affected by a Negative Status, this skill can be used to remove the Negative Status Can store 1 charge |
0 | 8 | – |
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The next attack deals 180% ATK as Physical damage. When Pepe is affected by a Negative Status, this skill can be used to remove the Negative Status Can store 1 charge |
0 | 8 | – |
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The next attack deals 190% ATK as Physical damage. When Pepe is affected by a Negative Status, this skill can be used to remove the Negative Status Can store 1 charge |
0 | 7 | – |
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The next attack deals 200% ATK as Physical damage. When Pepe is affected by a Negative Status, this skill can be used to remove the Negative Status Can store 1 charge |
0 | 7 | – |
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The next attack deals 210% ATK as Physical damage. When Pepe is affected by a Negative Status, this skill can be used to remove the Negative Status Can store 1 charge |
0 | 7 | – |
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The next attack deals 230% ATK as Physical damage. When Pepe is affected by a Negative Status, this skill can be used to remove the Negative Status Can store 1 charge |
0 | 6 | – |
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The next attack deals 250% ATK as Physical damage. When Pepe is affected by a Negative Status, this skill can be used to remove the Negative Status Can store 2 charges |
0 | 6 | – |
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The next attack deals 270% ATK as Physical damage. When Pepe is affected by a Negative Status, this skill can be used to remove the Negative Status Can store 2 charges |
0 | 6 | – |
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The next attack deals 290% ATK as Physical damage. When Pepe is affected by a Negative Status, this skill can be used to remove the Negative Status Can store 2 charges |
0 | 5 | – |
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Whirling Hammer Defense Auto Recovery Manual 18 seconds |
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Click to show/hide the information for Whirling Hammer Defense |
Lv. | Description | ![]() |
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Attack Range increases, ATK +40%, ASPD +40; attacks random enemies within attack range Each time this skill is activated, the next skill use has an additional ASPD +20, stacking up to 2 times |
12 | 40 | 18 |
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Attack Range increases, ATK +45%, ASPD +40; attacks random enemies within attack range Each time this skill is activated, the next skill use has an additional ASPD +20, stacking up to 2 times |
12 | 38 | 18 |
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Attack Range increases, ATK +50%, ASPD +50; attacks random enemies within attack range Each time this skill is activated, the next skill use has an additional ASPD +20, stacking up to 2 times |
12 | 36 | 18 |
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Attack Range increases, ATK +55%, ASPD +50; attacks random enemies within attack range Each time this skill is activated, the next skill use has an additional ASPD +25, stacking up to 2 times |
14 | 34 | 18 |
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Attack Range increases, ATK +60%, ASPD +60; attacks random enemies within attack range Each time this skill is activated, the next skill use has an additional ASPD +25, stacking up to 2 times |
14 | 32 | 18 |
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Attack Range increases, ATK +65%, ASPD +60; attacks random enemies within attack range Each time this skill is activated, the next skill use has an additional ASPD +25, stacking up to 2 times |
14 | 30 | 18 |
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Attack Range increases, ATK +70%, ASPD +70; attacks random enemies within attack range Each time this skill is activated, the next skill use has an additional ASPD +30, stacking up to 2 times |
16 | 28 | 18 |
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Attack Range increases, ATK +75%, ASPD +70; attacks random enemies within attack range Each time this skill is activated, the next skill use has an additional ASPD +40, stacking up to 2 times |
18 | 27 | 18 |
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Attack Range increases, ATK +80%, ASPD +70; attacks random enemies within attack range Each time this skill is activated, the next skill use has an additional ASPD +40, stacking up to 2 times |
18 | 27 | 18 |
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Attack Range increases, ATK +90%, ASPD +80; attacks random enemies within attack range Each time this skill is activated, the next skill use has an additional ASPD +40, stacking up to 2 times |
18 | 25 | 18 |
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Shock of Time Auto Recovery Manual 40 seconds |
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Click to show/hide the information for Shock of Time |
Lv. | Description | ![]() |
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Attack Interval increases slightly, ATK +120%, attacks Stun targets for 0.8 seconds (1 seconds for the primary target). After every attack, splash area expands and Pepe gets an additional +10% ATK, stacking up to 4 times | 28 | 63 | 40 |
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Attack Interval increases slightly, ATK +130%, attacks Stun targets for 0.8 seconds (1 seconds for the primary target). After every attack, splash area expands and Pepe gets an additional ATK +10% ATK, stacking up to 4 times | 28 | 61 | 40 |
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Attack Interval increases slightly, ATK +140%, attacks Stun targets for 0.8 seconds (1 seconds for the primary target). After every attack, splash area expands and Pepe gets an additional ATK +10% ATK, stacking up to 4 times | 28 | 59 | 40 |
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Attack Interval increases slightly, ATK +150%, attacks Stun targets for 0.8 seconds (1 seconds for the primary target). After every attack, splash area expands and Pepe gets an additional ATK +13% ATK, stacking up to 4 times | 30 | 57 | 40 |
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Attack Interval increases slightly, ATK +160%, attacks Stun targets for 0.8 seconds (1 seconds for the primary target). After every attack, splash area expands and Pepe gets an additional ATK +13% ATK, stacking up to 4 times | 30 | 55 | 40 |
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Attack Interval increases slightly, ATK +170%, attacks Stun targets for 0.8 seconds (1 seconds for the primary target). After every attack, splash area expands and Pepe gets an additional ATK +13% ATK, stacking up to 4 times | 30 | 53 | 40 |
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Attack Interval increases slightly, ATK +180%, attacks Stun targets for 0.8 seconds (1.5 seconds for the primary target). After every attack, splash area expands and Pepe gets an additional ATK +16% ATK, stacking up to 4 times | 32 | 51 | 40 |
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Attack Interval increases slightly, ATK +200%, attacks Stun targets for 0.8 seconds (1.5 seconds for the primary target). After every attack, splash area expands and Pepe gets an additional ATK +20% ATK, stacking up to 4 times | 32 | 49 | 40 |
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Attack Interval increases slightly, ATK +220%, attacks Stun targets for 0.8 seconds (1.5 seconds for the primary target). After every attack, splash area expands and Pepe gets an additional ATK +20% ATK, stacking up to 4 times | 32 | 47 | 40 |
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Attack Interval increases slightly, ATK +240%, attacks Stun targets for 0.8 seconds (1.5 seconds for the primary target). After every attack, splash area expands and Pepe gets an additional ATK +25% ATK, stacking up to 4 times | 32 | 45 | 40 |
Additional information | ||||
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![]() | All-Rounder | ![]() |
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When this Operator is assigned to a Trading Post, +1 order limit for every level of that Trading Post |
![]() | Insightful | ![]() |
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When this Operator is assigned to a Trading Post, Special Exclusive Orders will be obtained at a fixed rate (not considered as Defaulted trades). These orders are unaffected by any order acquisition efficiency modifiers |
Notice
Part of this section still uses the original Chinese texts. You can help the Arknights Terra Wiki by translating it.
Please read the translation guidelines first before translating the section.
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Operator Pepe has demonstrated a remarkable aptitude for causing widespread physical damage in close combat. The Field Operations Department has thus passed the following resolution: This operator shall be appointed a Guard Operator during field operations to exercise Earthshaker responsibilities. In witness whereof, This badge is hereby conferred upon the above named. |
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HP +200 ATK +87 |
New trait: When there are 3 or more enemies within the splash radius, ATK increases to 115% |
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HP +250 ATK +102 |
Legacy of the Past improved: Every enemy defeated while her skill is active grants Pepe 2 SP when the skill ends; restores up to 14 SP | |
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HP +300 ATK +113 |
Legacy of the Past improved: Every enemy defeated while her skill is active grants Pepe 2 SP when the skill ends; restores up to 17 SP |
Module Missions |
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Prerequisites | ![]() |
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![]() | Have at least 50% Trust with Pepe. | |||||
![]() | Have at least 100% Trust with Pepe. |
Description |
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佩佩抱起双臂,厚重的窗帘垂在窗边,底端的布微不可察地动了下,随即恢复平静。 “你输了......我找到你了。” 叹口气,佩佩径直走上前掀开窗帘,一只云兽探出头来,跳下窗台踩着她的脚离开。 “你输了......我不在那里。” 墙角的柜子里传来动静,柜门打开,一个男孩走了出来。 “你不该躲在母亲的房间,父亲知道了会生气的。” “才不会,对着我的脸他只会沉默和叹气,更何况有时候他也会偷偷躲到这里来。” “咱们还真是一家人......你赢了,想要什么?” 男孩沉默地思考,扣了扣手指,然后回答—— “妈妈的香水在你那里吗?” “想都别想,那是她留给我的。” “有两瓶,至少分给我一瓶。” “那可是一对,怎么可能分开来?” “......好吧,她从没抱过我,我不知道她闻起来是什么样的......我只是有些好奇。” 看见那张酷似母亲的面庞露出惆怅的表情,佩佩陷入回忆与沉默。 她不想告诉弟弟,数年过去,瓶中香水如今早已挥发,只剩下两个空空的香水瓶摆在抽屉里。 她也不想告诉他,自己也记不清母亲闻起来是什么味道了,留在她脑海里的气味也随着岁月挥发干净了。 如果还有什么能提醒她和母亲相依的日子有多美好,就只剩下眼前这张脸了。 “母亲......还给过我一对天气瓶,我分给你一个好不好?” “嗯......如果天气有变化,侍女会告诉我。” “别蹬鼻子上脸,不要就算了。” 男孩噘起嘴,就在佩佩以为他又要抱怨些什么时,他却展露出灿烂的笑容,凑上前来在她脸侧落下一个响亮的吻。 “你最好了,姐姐。” 窗外正在下雨,瓶中的溶液朦胧,悬浮着小的星状结晶。 佩佩抱起双臂,侍女安静地站在她的身边,一只云兽在她两脚间蹭来蹭去。 “他走的时候没带上这个天气瓶吗?” 侍女沉默片刻,随后开口。 “塞尼德少爷认为......这和您的天气瓶是一对,不应该分开来。” 佩佩叹口气,看向侍女。 “那他带走什么了?” “几件衣服、几本书、几支笔,还有...... “还有一幅您的肖像。” |
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