![Pepe icon.png](/images/thumb/3/37/Pepe_icon.png/120px-Pepe_icon.png)
This article pertains to a subject that is not yet released in the Global server of Arknights. |
★★★★★★ Pepe
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![]() Archaeologist Pepe is unearthing the past buried beneath the golden sands. She likes to piece together fragments of history and destroys the "imagination" of some greedy people. | |||||||
Position | Melee | |||||||
Tags | DPS, Crowd-Control | |||||||
Trait | Attacks deal 50% of ATK as AOE Physical damage to enemies around the target | |||||||
How to obtain | [CN] Headhunting (Carnival limited) |
Operator | File | Gallery | Trivia |
The names and descriptions of Pepe's talent(s), skill(s), and base skills are tentative translations which may not represent the official English localization and will be updated when the Operator is announced or released in the Global server of Arknights. |
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1249 | 1689 | 2223 | 2851 | – |
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607 | 844 | 1083 | 1290 | +70 |
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186 | 255 | 328 | 387 | +45 |
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0 | N/A | |||
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70 seconds | ||||
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18 | 20 | |||
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2 | ||||
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1.8 seconds |
![]() | DP cost -1 |
![]() | Improves Lotus Fragrance |
![]() | ATK +35 |
![]() | Improves Inheritance From the Past |
![]() | DP cost -1 |
Total Cost | |
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OR |
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Prerequisites |
Raise Pepe to Level 50. |
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Prerequisites |
Raise Pepe to Elite 1 Level 80. |
Inheritance From the Past | |
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Each time this unit defeats an enemy during skill duration, obtains 1 SP when skill ends, up to a maximum of 10 |
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Each time this unit defeats an enemy during skill duration, obtains 1 SP when skill ends, up to a maximum of 13 (+3) |
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Each time this unit defeats an enemy during skill duration, obtains 1 SP when skill ends, up to a maximum of 14 |
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Each time this unit defeats an enemy during skill duration, obtains 1 SP when skill ends, up to a maximum of 17 (+3) |
Lotus Fragrance | |
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While deployed, all [Guard] Operators gain +16% ATK |
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While deployed, all [Guard] Operators gain +20% (+4%) ATK |
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Stamp! Auto Recovery Auto |
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Level | Effect | ![]() |
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Next attack deals 160% ATK as Physical damage; Skill can be used when Operator is affected by a Negative Status, removing the Negative Status Can store 1 charge |
0 | 8 | – |
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Next attack deals 170% ATK as Physical damage; Skill can be used when Operator is affected by a Negative Status, removing the Negative Status Can store 1 charge |
0 | 8 | – |
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Next attack deals 180% ATK as Physical damage; Skill can be used when Operator is affected by a Negative Status, removing the Negative Status Can store 1 charge |
0 | 8 | – |
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Next attack deals 190% ATK as Physical damage; Skill can be used when Operator is affected by a Negative Status, removing the Negative Status Can store 1 charge |
0 | 7 | – |
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Next attack deals 200% ATK as Physical damage; Skill can be used when Operator is affected by a Negative Status, removing the Negative Status Can store 1 charge |
0 | 7 | – |
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Next attack deals 210% ATK as Physical damage; Skill can be used when Operator is affected by a Negative Status, removing the Negative Status Can store 1 charge |
0 | 7 | – |
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Next attack deals 230% ATK as Physical damage; Skill can be used when Operator is affected by a Negative Status, removing the Negative Status Can store 1 charge |
0 | 6 | – |
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Next attack deals 250% ATK as Physical damage; Skill can be used when Operator is affected by a Negative Status, removing the Negative Status Can store 2 charges |
0 | 6 | – |
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Next attack deals 270% ATK as Physical damage; Skill can be used when Operator is affected by a Negative Status, removing the Negative Status Can store 2 charges |
0 | 6 | – |
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Next attack deals 290% ATK as Physical damage; Skill can be used when Operator is affected by a Negative Status, removing the Negative Status Can store 2 charges |
0 | 5 | – |
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Chaosbane Hammer Auto Recovery Manual 18 seconds |
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Level | Effect | ![]() |
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Attack Range expands, ATK +40%, ASPD +40, and attacks random targets within range Each time the skill is activated, subsequent activations additionally grant ASPD +20, up to 2 stacks |
12 | 40 | 18 |
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Attack Range expands, ATK +45%, ASPD +40, and attacks random targets within range Each time the skill is activated, subsequent activations additionally grant ASPD +20, up to 2 stacks |
12 | 38 | 18 |
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Attack Range expands, ATK +50%, ASPD +50, and attacks random targets within range Each time the skill is activated, subsequent activations additionally grant ASPD +20, up to 2 stacks |
12 | 36 | 18 |
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Attack Range expands, ATK +55%, ASPD +50, and attacks random targets within range Each time the skill is activated, subsequent activations additionally grant ASPD +25, up to 2 stacks |
14 | 34 | 18 |
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Attack Range expands, ATK +60%, ASPD +60, and attacks random targets within range Each time the skill is activated, subsequent activations additionally grant ASPD +25, up to 2 stacks |
14 | 32 | 18 |
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Attack Range expands, ATK +65%, ASPD +60, and attacks random targets within range Each time the skill is activated, subsequent activations additionally grant ASPD +25, up to 2 stacks |
14 | 30 | 18 |
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Attack Range expands, ATK +70%, ASPD +70, and attacks random targets within range Each time the skill is activated, subsequent activations additionally grant ASPD +30, up to 2 stacks |
16 | 28 | 18 |
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Attack Range expands, ATK +75%, ASPD +70, and attacks random targets within range Each time the skill is activated, subsequent activations additionally grant ASPD +40, up to 2 stacks |
18 | 27 | 18 |
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Attack Range expands, ATK +80%, ASPD +70, and attacks random targets within range Each time the skill is activated, subsequent activations additionally grant ASPD +40, up to 2 stacks |
18 | 27 | 18 |
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Attack Range expands, ATK +90%, ASPD +80, and attacks random targets within range Each time the skill is activated, subsequent activations additionally grant ASPD +40, up to 2 stacks |
18 | 25 | 18 |
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Time Quake Auto Recovery Manual 40 seconds |
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Level | Effect | ![]() |
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Attack Interval increased slightly, ATK +120%, attacks Stun the target for 0.8s; duration increases to 1s on the main target. After each attack, Attack AOE expands and additionally ATK +10%, up to 4 stacks | 28 | 63 | 40 |
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Attack Interval increased slightly, ATK +130%, attacks Stun the target for 0.8s; duration increases to 1s on the main target. After each attack, Attack AOE expands and additionally ATK +10%, up to 4 stacks | 28 | 61 | 40 |
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Attack Interval increased slightly, ATK +140%, attacks Stun the target for 0.8s; duration increases to 1s on the main target. After each attack, Attack AOE expands and additionally ATK +10%, up to 4 stacks | 28 | 59 | 40 |
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Attack Interval increased slightly, ATK +150%, attacks Stun the target for 0.8s; duration increases to 1s on the main target. After each attack, Attack AOE expands and additionally ATK +13%, up to 4 stacks | 30 | 57 | 40 |
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Attack Interval increased slightly, ATK +160%, attacks Stun the target for 0.8s; duration increases to 1s on the main target. After each attack, Attack AOE expands and additionally ATK +13%, up to 4 stacks | 30 | 55 | 40 |
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Attack Interval increased slightly, ATK +170%, attacks Stun the target for 0.8s; duration increases to 1s on the main target. After each attack, Attack AOE expands and additionally ATK +13%, up to 4 stacks | 30 | 53 | 40 |
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Attack Interval increased slightly, ATK +180%, attacks Stun the target for 0.8s; duration increases to 1.5s on the main target. After each attack, Attack AOE expands and additionally ATK +16%, up to 4 stacks | 32 | 51 | 40 |
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Attack Interval increased slightly, ATK +200%, attacks Stun the target for 0.8s; duration increases to 1.5s on the main target. After each attack, Attack AOE expands and additionally ATK +20%, up to 4 stacks | 32 | 49 | 40 |
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Attack Interval increased slightly, ATK +220%, attacks Stun the target for 0.8s; duration increases to 1.5s on the main target. After each attack, Attack AOE expands and additionally ATK +20%, up to 4 stacks | 32 | 47 | 40 |
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Attack Interval increased slightly, ATK +240%, attacks Stun the target for 0.8s; duration increases to 1.5s on the main target. After each attack, Attack AOE expands and additionally ATK +25%, up to 4 stacks | 32 | 45 | 40 |
Addendum | ||||
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多面逢源 | ![]() |
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When this Operator is assigned to a Trading Post, for every level of the current Trading Post, order limit +1 |
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慧眼独到 | ![]() |
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When this Operator is assigned to a Trading Post, that Trading Post always receives a Special Exclusive Order (not considered as defaulted trade), and this order type is unaffected by order acquisition efficiency bonuses |
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