Pepe

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The archaeologist Pepe digs into the past buried by sand.
She seeks the pieces left behind by history, and leaves the dreams of the greedy in pieces.
Class Guard.png Guard
Branch Earthshaker Guard.png Earthshaker
Faction Sargon.png Sargon
Position Melee
Tags DPS, Crowd-Control
Trait Attacks deal 50% ATK as AOE Physical damage to enemies around the target.
How to obtain Carnival Limited Headhunting

Attention!

The name of Pepe's HAM-X Operator Module is a tentative translation which may not represent the official English localization and will be updated when the Module is released in the Global server of Arknights.

Pepe
Base
Elite 2
Pepe.png
Pepe Elite 2.png
Real name
Djerwnapekhaper Saciut Hatshepsut
  • SCN: 朱娜佩卡佩·萨琪特·哈特谢普苏特
  • TCN: 朱娜佩卡佩·薩琪特·哈特謝普蘇特
  • JP: シュナペカペ・サキト・ハトシェプスト
  • KR: 제르나페카퍼 사시우트 하트셉수트
Internal name
char_4058_pepe
In Other Languages
Chinese
佩佩
Japanese
ペペ
Korean
페페
Character Information
File no.
SG14
Illustrator
Japanese CV
Machico
Chinese CV
Chen Tingting
English CV
Sophia Eleni
Korean CV
Seo Da-hye
Basic Info
Gender
Female
Combat Experience
3 years
Place of Birth
Date of Birth
June 12th
Race
Height
155 cm
Infection Status
Medical tests have confirmed that no infection is present.
Physical Exam
Physical Strength
Standard
Mobility
Normal
Endurance
Standard
Tactical Acumen
Excellent
Combat Skill
Excellent
Originium Arts Assimilation
Standard
Other Information
Age
22 as of 1100
Occupation
Archaeologist
Family and relatives

Pepe is a Carnival limited 6★ Sargonian Earthshaker Guard Operator in Arknights. She appears in Tales Within the Sand before being introduced in Adventure That Cannot Wait for the Sun as the protagonist.

Stats[edit]

Range

    

Attributes

Base.png Base.png MAX Elite 1.png MAX Elite 2.png MAX Trust.png
HP.png HP 1249 1689 2223 2851
ATK.png ATK 607 844 1083 1290 +70
DEF.png DEF 186 255 328 387 +45
RES.png RES 0 N/A
RDP.png Redeployment time 70 seconds
COST.png DP cost 18 20
BLOCK.png Block count 2
ASPD.png Attack interval 1.8 seconds

Potential

Potential 2.png
DP cost -1
Potential 3.png
Improves Perfuse With Lotus
Potential 4.png
ATK +35
Potential 5.png
Improves Legacy of the Past
Potential 6.png
DP cost -1
Total Cost
Pepe's Token.png
5
OR
Royal Guard Token.png
20

Promotion

Elite 1.png Elite 1
  • Maximum attributes increased.
  • DP cost +2.
  • New talent: Legacy of the Past.
  • New skill: Whirling Hammer Defense.

Raise Pepe to Level 50.
LMD.png
30K
Guard Chip.png
5
Oriron.png
7
Polyester.png
4
Elite 2.png Elite 2
  • Maximum attributes increased.
  • New talent: Perfuse With Lotus.
  • New skill: Shock of Time.
  • Legacy of the Past improved.

Raise Pepe to Elite 1 Level 80.
LMD.png
180K
Guard Dualchip.png
4
D32 Steel.png
4
Solidified Fiber Board.png
5

Talents[edit]

Legacy of the Past
Elite 1.png Every enemy defeated while her skill is active grants Pepe 1 SP when the skill ends; restores up to 10 SP
Elite 1.pngPotential 5.png Every enemy defeated while her skill is active grants Pepe 1 SP when the skill ends; restores up to 13 (+3) SP
Elite 2.png Every enemy defeated while her skill is active grants Pepe 1 SP when the skill ends; restores up to 14 SP
Elite 2.pngPotential 5.png Every enemy defeated while her skill is active grants Pepe 1 SP when the skill ends; restores up to 17 (+3) SP
Perfuse With Lotus
Elite 2.png When deployed, all [Guard] Operators gain +16% ATK
Elite 2.pngPotential 3.png When deployed, all [Guard] Operators gain +20% (+4%) ATK

Skills[edit]

Skill-Pepe1.png
Get Stamped!
Auto Recovery
Auto
Click to show/hide the information for Get Stamped!
Lv. Description SP init.png SP cost.png Duration.png
Rank 1.png
The next attack deals 160% ATK as Physical damage. When Pepe is affected by a Negative Status, this skill can be used to remove the Negative Status
Can store 1 charge
0 8
Rank 2.png
The next attack deals 170% ATK as Physical damage. When Pepe is affected by a Negative Status, this skill can be used to remove the Negative Status
Can store 1 charge
0 8
Rank 3.png
The next attack deals 180% ATK as Physical damage. When Pepe is affected by a Negative Status, this skill can be used to remove the Negative Status
Can store 1 charge
0 8
Rank 4.png
The next attack deals 190% ATK as Physical damage. When Pepe is affected by a Negative Status, this skill can be used to remove the Negative Status
Can store 1 charge
0 7
Rank 5.png
The next attack deals 200% ATK as Physical damage. When Pepe is affected by a Negative Status, this skill can be used to remove the Negative Status
Can store 1 charge
0 7
Rank 6.png
The next attack deals 210% ATK as Physical damage. When Pepe is affected by a Negative Status, this skill can be used to remove the Negative Status
Can store 1 charge
0 7
Rank 7.png
The next attack deals 230% ATK as Physical damage. When Pepe is affected by a Negative Status, this skill can be used to remove the Negative Status
Can store 1 charge
0 6
Rank 8.png
The next attack deals 250% ATK as Physical damage. When Pepe is affected by a Negative Status, this skill can be used to remove the Negative Status
Can store 2 charges
0 6
Rank 9.png
The next attack deals 270% ATK as Physical damage. When Pepe is affected by a Negative Status, this skill can be used to remove the Negative Status
Can store 2 charges
0 6
Rank 10.png
The next attack deals 290% ATK as Physical damage. When Pepe is affected by a Negative Status, this skill can be used to remove the Negative Status
Can store 2 charges
0 5
Skill-Pepe2.png
Whirling Hammer Defense
Auto Recovery
Manual
18 seconds
   
  
   
Click to show/hide the information for Whirling Hammer Defense
Lv. Description SP init.png SP cost.png Duration.png
Rank 1.png
Attack Range increases, ATK +40%, ASPD +40; attacks random enemies within attack range
Each time this skill is activated, the next skill use has an additional ASPD +20, stacking up to 2 times
12 40 18
Rank 2.png
Attack Range increases, ATK +45%, ASPD +40; attacks random enemies within attack range
Each time this skill is activated, the next skill use has an additional ASPD +20, stacking up to 2 times
12 38 18
Rank 3.png
Attack Range increases, ATK +50%, ASPD +50; attacks random enemies within attack range
Each time this skill is activated, the next skill use has an additional ASPD +20, stacking up to 2 times
12 36 18
Rank 4.png
Attack Range increases, ATK +55%, ASPD +50; attacks random enemies within attack range
Each time this skill is activated, the next skill use has an additional ASPD +25, stacking up to 2 times
14 34 18
Rank 5.png
Attack Range increases, ATK +60%, ASPD +60; attacks random enemies within attack range
Each time this skill is activated, the next skill use has an additional ASPD +25, stacking up to 2 times
14 32 18
Rank 6.png
Attack Range increases, ATK +65%, ASPD +60; attacks random enemies within attack range
Each time this skill is activated, the next skill use has an additional ASPD +25, stacking up to 2 times
14 30 18
Rank 7.png
Attack Range increases, ATK +70%, ASPD +70; attacks random enemies within attack range
Each time this skill is activated, the next skill use has an additional ASPD +30, stacking up to 2 times
16 28 18
Rank 8.png
Attack Range increases, ATK +75%, ASPD +70; attacks random enemies within attack range
Each time this skill is activated, the next skill use has an additional ASPD +40, stacking up to 2 times
18 27 18
Rank 9.png
Attack Range increases, ATK +80%, ASPD +70; attacks random enemies within attack range
Each time this skill is activated, the next skill use has an additional ASPD +40, stacking up to 2 times
18 27 18
Rank 10.png
Attack Range increases, ATK +90%, ASPD +80; attacks random enemies within attack range
Each time this skill is activated, the next skill use has an additional ASPD +40, stacking up to 2 times
18 25 18
Skill-Pepe3.png
Shock of Time
Auto Recovery
Manual
40 seconds
Click to show/hide the information for Shock of Time
Lv. Description SP init.png SP cost.png Duration.png
Rank 1.png
Attack Interval increases slightly, ATK +120%, attacks Stun targets for 0.8 seconds (1 seconds for the primary target). After every attack, splash area expands and Pepe gets an additional +10% ATK, stacking up to 4 times 28 63 40
Rank 2.png
Attack Interval increases slightly, ATK +130%, attacks Stun targets for 0.8 seconds (1 seconds for the primary target). After every attack, splash area expands and Pepe gets an additional ATK +10% ATK, stacking up to 4 times 28 61 40
Rank 3.png
Attack Interval increases slightly, ATK +140%, attacks Stun targets for 0.8 seconds (1 seconds for the primary target). After every attack, splash area expands and Pepe gets an additional ATK +10% ATK, stacking up to 4 times 28 59 40
Rank 4.png
Attack Interval increases slightly, ATK +150%, attacks Stun targets for 0.8 seconds (1 seconds for the primary target). After every attack, splash area expands and Pepe gets an additional ATK +13% ATK, stacking up to 4 times 30 57 40
Rank 5.png
Attack Interval increases slightly, ATK +160%, attacks Stun targets for 0.8 seconds (1 seconds for the primary target). After every attack, splash area expands and Pepe gets an additional ATK +13% ATK, stacking up to 4 times 30 55 40
Rank 6.png
Attack Interval increases slightly, ATK +170%, attacks Stun targets for 0.8 seconds (1 seconds for the primary target). After every attack, splash area expands and Pepe gets an additional ATK +13% ATK, stacking up to 4 times 30 53 40
Rank 7.png
Attack Interval increases slightly, ATK +180%, attacks Stun targets for 0.8 seconds (1.5 seconds for the primary target). After every attack, splash area expands and Pepe gets an additional ATK +16% ATK, stacking up to 4 times 32 51 40
Rank 8.png
Attack Interval increases slightly, ATK +200%, attacks Stun targets for 0.8 seconds (1.5 seconds for the primary target). After every attack, splash area expands and Pepe gets an additional ATK +20% ATK, stacking up to 4 times 32 49 40
Rank 9.png
Attack Interval increases slightly, ATK +220%, attacks Stun targets for 0.8 seconds (1.5 seconds for the primary target). After every attack, splash area expands and Pepe gets an additional ATK +20% ATK, stacking up to 4 times 32 47 40
Rank 10.png
Attack Interval increases slightly, ATK +240%, attacks Stun targets for 0.8 seconds (1.5 seconds for the primary target). After every attack, splash area expands and Pepe gets an additional ATK +25% ATK, stacking up to 4 times 32 45 40
Additional information
  • Shock of Time increases Pepe's attack interval by 0.2 seconds.
  • Each attack while Shock of Time is active expands the splash damage radius of Pepe's attacks by 0.25, which stacks up to 4 times.

Skill upgrades

Rank 2.png
Skill Summary Volume 1.png
5
Rank 3.png
Skill Summary Volume 1.png
5
Damaged Device.png
4
Ester.png
4
Rank 4.png
Skill Summary Volume 2.png
8
Orirock Cube.png
7
Rank 5.png
Skill Summary Volume 2.png
8
Sugar.png
4
Polyketon.png
4
Rank 6.png
Skill Summary Volume 2.png
8
Polyester Pack.png
7
Rank 7.png
Skill Summary Volume 3.png
8
Transmuted Salt.png
5
Loxic Kohl.png
2
Rank 8.png
Get Stamped!
Skill Summary Volume 3.png
8
Incandescent Alloy Block.png
4
Loxic Kohl.png
7
Whirling Hammer Defense
Skill Summary Volume 3.png
8
Manganese Trihydrate.png
4
Fuscous Fiber.png
4
Shock of Time
Skill Summary Volume 3.png
8
Oriron Block.png
4
Grindstone.png
3
Rank 9.png
Stamp!
Skill Summary Volume 3.png
12
Crystalline Circuit.png
4
Refined Solvent.png
7
Whirling Hammer Defense
Skill Summary Volume 3.png
12
Transmuted Salt Agglomerate.png
4
Solidified Fiber Board.png
8
Shock of Time
Skill Summary Volume 3.png
12
Refined Solvent.png
4
Orirock Concentration.png
10
Rank 10.png
Stamp!
Skill Summary Volume 3.png
15
Crystalline Electronic Unit.png
6
Cutting Fluid Solution.png
1
Whirling Hammer Defense
Skill Summary Volume 3.png
15
Bipolar Nanoflake.png
6
Polymerized Gel.png
6
Shock of Time
Skill Summary Volume 3.png
15
Polymerization Preparation.png
6
RMA70-24.png
6

Base skills[edit]

Skill-tra limit&trade1.pngAll-Rounder
Base.png
Trading Post.png
When this Operator is assigned to a Trading Post, +1 order limit for every level of that Trading Post
Skill-tra pepe.pngInsightful
Elite 2.png
Trading Post.png
When this Operator is assigned to a Trading Post, Special Exclusive Orders will be obtained at a fixed rate (not considered as Defaulted trades). These orders are unaffected by any order acquisition efficiency modifiers

Operator Modules[edit]

Notice

Part of this section still uses the original Chinese texts. You can help the Arknights Terra Wiki by translating it.
Please read the translation guidelines first before translating the section.

Original module.png Original: Pepe's Badge (click to show/hide the information)
Module Badge.png
Earthshaker Guard.png
Operator Pepe has demonstrated a remarkable aptitude for causing widespread physical damage in close combat.
The Field Operations Department has thus passed the following resolution:
This operator shall be appointed a Guard Operator during field operations to exercise Earthshaker responsibilities.
In witness whereof,
This badge is hereby conferred upon the above named.
HAM-X module.png HAM-X: Rain or Shine (click to show/hide the information)
Rain or Shine.png
Stage 1
HP +200
ATK +87
New trait:
When there are 3 or more enemies within the splash radius, ATK increases to 115%
Stage 2
HP +250
ATK +102
Legacy of the Past improved:
Every enemy defeated while her skill is active grants Pepe 2 SP when the skill ends; restores up to 14 SP
Stage 3
HP +300
ATK +113
Legacy of the Past improved:
Every enemy defeated while her skill is active grants Pepe 2 SP when the skill ends; restores up to 17 SP
Module Missions
  1. Defeat a total of 40 enemies with Pepe (excluding Support Units)
  2. Clear Main Theme 3-8 with a 3-star rating; You must deploy your own Pepe, and have Pepe defeat Skullshatterer
PrerequisitesStage 1
  • Complete both of Pepe's HAM-X Module Missions.
  • Raise Pepe to Elite 2 Level 60.
Module Data Block.png
4
D32 Steel.png
2
LMD.png
80K
Stage 2Have at least 50% Trust with Pepe.
Module Data Block.png
4
Data Supplement Stick.png
60
Nucleic Crystal Sinter.png
3
LMD.png
100K
Stage 3Have at least 100% Trust with Pepe.
Module Data Block.png
4
Data Supplement Instrument.png
20
Crystalline Electronic Unit.png
4
LMD.png
120K
Description
佩佩抱起双臂,厚重的窗帘垂在窗边,底端的布微不可察地动了下,随即恢复平静。
“你输了......我找到你了。”
叹口气,佩佩径直走上前掀开窗帘,一只云兽探出头来,跳下窗台踩着她的脚离开。
“你输了......我不在那里。”
墙角的柜子里传来动静,柜门打开,一个男孩走了出来。
“你不该躲在母亲的房间,父亲知道了会生气的。”
“才不会,对着我的脸他只会沉默和叹气,更何况有时候他也会偷偷躲到这里来。”
“咱们还真是一家人......你赢了,想要什么?”
男孩沉默地思考,扣了扣手指,然后回答——
“妈妈的香水在你那里吗?”
“想都别想,那是她留给我的。”
“有两瓶,至少分给我一瓶。”
“那可是一对,怎么可能分开来?”
“......好吧,她从没抱过我,我不知道她闻起来是什么样的......我只是有些好奇。”
看见那张酷似母亲的面庞露出惆怅的表情,佩佩陷入回忆与沉默。
她不想告诉弟弟,数年过去,瓶中香水如今早已挥发,只剩下两个空空的香水瓶摆在抽屉里。
她也不想告诉他,自己也记不清母亲闻起来是什么味道了,留在她脑海里的气味也随着岁月挥发干净了。
如果还有什么能提醒她和母亲相依的日子有多美好,就只剩下眼前这张脸了。
“母亲......还给过我一对天气瓶,我分给你一个好不好?”
“嗯......如果天气有变化,侍女会告诉我。”
“别蹬鼻子上脸,不要就算了。”
男孩噘起嘴,就在佩佩以为他又要抱怨些什么时,他却展露出灿烂的笑容,凑上前来在她脸侧落下一个响亮的吻。
“你最好了,姐姐。”
窗外正在下雨,瓶中的溶液朦胧,悬浮着小的星状结晶。
佩佩抱起双臂,侍女安静地站在她的身边,一只云兽在她两脚间蹭来蹭去。
“他走的时候没带上这个天气瓶吗?”
侍女沉默片刻,随后开口。
“塞尼德少爷认为......这和您的天气瓶是一对,不应该分开来。”
佩佩叹口气,看向侍女。
“那他带走什么了?”
“几件衣服、几本书、几支笔,还有......
“还有一幅您的肖像。”

Changelog[edit]