Wiš'adel
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This article pertains to a subject that is not yet released in the Global server of Arknights. |
★★★★★★
Wiš'adel |
Sarkaz mercenary, Wiš'adel, the most dangerous signal of the battlefield. She's happy to be called by her new name. | |
Class | Sniper | |
Branch | Flinger | |
Faction | Babel | |
Position | Ranged | |
Tags | DPS | |
Trait | Attacks deal two instances of Physical damage to ground enemies in a small area (The second instance is a shockwave that has half the normal ATK) | |
Summon | Shadow of Revenant | |
How to obtain | [CN] Celebration Limited Headhunting | |
Original | W |
Operator | File | Story | Gallery | Trivia |
The names and descriptions of Wiš'adel's talent(s), skill(s), base skills, and BOM-X Operator Module are tentative translations which may not represent the official English localization and will be updated when the Operator is announced or released in the Global server of Arknights. |
Stats
Range
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Attributes
MAX | MAX | MAX | |||
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HP | 849 | 1132 | 1434 | 1888 | – |
ATK | 340 | 460 | 583 | 687 | +90 |
DEF | 128 | 167 | 209 | 256 | – |
RES | 10 | 15 | N/A | ||
Redeployment time | 70 seconds | ||||
DP cost | 23 | 25 | |||
Block count | 1 | ||||
Attack interval | 2.1 seconds |
Potential
DP cost -1 | |
Redeployment time -4 seconds | |
ATK +32 | |
Improves Good Gift | |
DP cost -1 | |
Total Cost | |
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OR |
Promotion
Elite 1 |
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Prerequisites |
Raise Wiš'adel to Level 50. |
Elite 2 |
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Prerequisites |
Raise Wiš'adel to Elite 1 Level 80. |
Talent(s)
Good Gift | |
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When attacking, attaches a Lingering Shadow to the main target. When the Lingering Shadow is hit by Wiš'adel's shockwave, it has a 15% chance to explode, dealing 120% ATK as Physical damage to surrounding enemies and Stunning them for 0.5 seconds | |
When attacking, attaches a Lingering Shadow to the main target. When the Lingering Shadow is hit by Wiš'adel's shockwave, it has a 15% chance to explode, dealing 130% (+10%) ATK as Physical damage to surrounding enemies and Stunning them for 0.5 seconds | |
When attacking, increases ATK against the main target to 115% and attaches a Lingering Shadow to them. When the Lingering Shadow is hit by Wiš'adel's shockwave, it has a 15% chance to explode, dealing 150% ATK as Physical damage to surrounding enemies and Stunning them for 1 second | |
When attacking, increases ATK against the main target to 115% and attaches a Lingering Shadow to them. When the Lingering Shadow is hit by Wiš'adel's shockwave, it has a 15% chance to explode, dealing 160% (+10%) ATK as Physical damage to surrounding enemies and Stunning them for 1 second | |
Addendum | |
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Revenant Yet Breathes | |
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After deployment, summon a Shadow of Revenant within attack range; obtains Camouflage while in the surrounding 8 tiles to the Shadow of Revenant |
Skills
Targeted Liquidation Offensive Recovery Auto |
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Level | Effect | |||
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The next attack causes 2 additional shockwaves and Stun the targets for 0.5 seconds; the attack's splash area expands and the shockwaves' damage increases to 60% ATK | 0 | 4 | – | |
The next attack causes 2 additional shockwaves and Stun the targets for 0.5 seconds; the attack's splash area expands and the shockwaves' damage increases to 65% ATK | 0 | 4 | – | |
The next attack causes 2 additional shockwaves and Stun the targets for 0.5 seconds; the attack's splash area expands and the shockwaves' damage increases to 70% ATK | 0 | 4 | – | |
The next attack causes 2 additional shockwaves and Stun the targets for 0.5 seconds; the attack's splash area expands and the shockwaves' damage increases to 75% ATK | 0 | 4 | – | |
The next attack causes 2 additional shockwaves and Stun the targets for 0.5 seconds; the attack's splash area expands and the shockwaves' damage increases to 80% ATK | 0 | 4 | – | |
The next attack causes 2 additional shockwaves and Stun the targets for 0.5 seconds; the attack's splash area expands and the shockwaves' damage increases to 85% ATK | 0 | 4 | – | |
The next attack causes 2 additional shockwaves and Stun the targets for 1 second; the attack's splash area expands and the shockwaves' damage increases to 90% ATK | 0 | 3 | – | |
The next attack causes 2 additional shockwaves and Stun the targets for 1 second; the attack's splash area expands and the shockwaves' damage increases to 100% ATK | 0 | 3 | – | |
The next attack causes 2 additional shockwaves and Stun the targets for 1 second; the attack's splash area expands and the shockwaves' damage increases to 110% ATK | 0 | 3 | – | |
The next attack causes 2 additional shockwaves and Stun the targets for 1.5 seconds; the attack's splash area expands and the shockwaves' damage increases to 120% ATK | 0 | 2 | – |
Saturated Vengeance Auto Recovery Manual 25 seconds |
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Level | Effect | |||
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ATK +10%, attack interval reduces slightly, and attacks 3 enemies simultaneously Overload: Change attacks to 4 consecutive hits with 60% ATK, attacking random targets within range Skill can be manually deactivated |
15 | 35 | 25 | |
ATK +12%, attack interval reduces slightly, and attacks 3 enemies simultaneously Overload: Change attacks to 4 consecutive hits with 60% ATK, attacking random targets within range Skill can be manually deactivated |
15 | 34 | 25 | |
ATK +14%, attack interval reduces slightly, and attacks 3 enemies simultaneously Overload: Change attacks to 4 consecutive hits with 60% ATK, attacking random targets within range Skill can be manually deactivated |
15 | 33 | 25 | |
ATK +16%, attack interval reduces slightly, and attacks 3 enemies simultaneously Overload: Change attacks to 4 consecutive hits with 65% ATK, attacking random targets within range Skill can be manually deactivated |
15 | 32 | 25 | |
ATK +18%, attack interval reduces slightly, and attacks 3 enemies simultaneously Overload: Change attacks to 4 consecutive hits with 65% ATK, attacking random targets within range Skill can be manually deactivated |
15 | 31 | 25 | |
ATK +20%, attack interval reduces slightly, and attacks 3 enemies simultaneously Overload: Change attacks to 4 consecutive hits with 65% ATK, attacking random targets within range Skill can be manually deactivated |
15 | 30 | 25 | |
ATK +25%, attack interval reduces, and attacks 3 enemies simultaneously Overload: Change attacks to 4 consecutive hits with 70% ATK, attacking random targets within range Skill can be manually deactivated |
15 | 29 | 25 | |
ATK +28%, attack interval reduces, and attacks 3 enemies simultaneously Overload: Change attacks to 4 consecutive hits with 75% ATK, attacking random targets within range Skill can be manually deactivated |
15 | 28 | 25 | |
ATK +30%, attack interval reduces, and attacks 3 enemies simultaneously Overload: Change attacks to 4 consecutive hits with 75% ATK, attacking random targets within range Skill can be manually deactivated |
15 | 27 | 25 | |
ATK +35%, attack interval reduces, and attacks 3 enemies simultaneously Overload: Change attacks to 4 consecutive hits with 80% ATK, attacking random targets within range Skill can be manually deactivated |
15 | 25 | 25 | |
Addendum | ||||
Saturated Vengeance reduces Wiš'adel's attack interval by 0.5/0.5/0.5/0.5/0.5/0.5/0.7/0.7/0.7/0.7 seconds. |
Blasting Dawn Auto Recovery Manual Toggled |
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Level | Effect | |||
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Immediately summons 1 Shadow of Revenant within attack range (max 3, persists after the skill ends); ATK +95%, attack interval increases significantly, ATK increases to 160% when attacking, splash damage radius expands, and 1st Talent activation chance increases to 100% Skill activation grants 6 ammo and the skill ends when all ammo are used (Can manually deactivate skill) |
25 | 70 | – | |
Immediately summons 1 Shadow of Revenant within attack range (max 3, persists after the skill ends); ATK +100%, attack interval increases significantly, ATK increases to 165% when attacking, splash damage radius expands, and 1st Talent activation chance increases to 100% Skill activation grants 6 ammo and the skill ends when all ammo are used (Can manually deactivate skill) |
25 | 68 | – | |
Immediately summons 1 Shadow of Revenant within attack range (max 3, persists after the skill ends); ATK +110%, attack interval increases significantly, ATK increases to 170% when attacking, splash damage radius expands, and 1st Talent activation chance increases to 100% Skill activation grants 6 ammo and the skill ends when all ammo are used (Can manually deactivate skill) |
25 | 66 | – | |
Immediately summons 1 Shadow of Revenant within attack range (max 3, persists after the skill ends); ATK +120%, attack interval increases significantly, ATK increases to 175% when attacking, splash damage radius expands, and 1st Talent activation chance increases to 100% Skill activation grants 6 ammo and the skill ends when all ammo are used (Can manually deactivate skill) |
30 | 64 | – | |
Immediately summons 1 Shadow of Revenant within attack range (max 3, persists after the skill ends); ATK +130%, attack interval increases significantly, ATK increases to 180% when attacking, splash damage radius expands, and 1st Talent activation chance increases to 100% Skill activation grants 6 ammo and the skill ends when all ammo are used (Can manually deactivate skill) |
30 | 62 | – | |
Immediately summons 1 Shadow of Revenant within attack range (max 3, persists after the skill ends); ATK +140%, attack interval increases significantly, ATK increases to 185% when attacking, splash damage radius expands, and 1st Talent activation chance increases to 100% Skill activation grants 6 ammo and the skill ends when all ammo are used (Can manually deactivate skill) |
30 | 60 | – | |
Immediately summons 2 Shadows of Revenant within attack range (max 3, persists after the skill ends); ATK +150%, attack interval increases significantly, ATK increases to 190% when attacking, splash damage radius expands, and 1st Talent activation chance increases to 100% Skill activation grants 6 ammo and the skill ends when all ammo are used (Can manually deactivate skill) |
35 | 58 | – | |
Immediately summons 2 Shadows of Revenant within attack range (max 3, persists after the skill ends); ATK +160%, attack interval increases significantly, ATK increases to 200% when attacking, splash damage radius expands, and 1st Talent activation chance increases to 100% Skill activation grants 6 ammo and the skill ends when all ammo are used (Can manually deactivate skill) |
36 | 55 | – | |
Immediately summons 2 Shadows of Revenant within attack range (max 3, persists after the skill ends); ATK +170%, attack interval increases significantly, ATK increases to 210% when attacking, splash damage radius expands, and 1st Talent activation chance increases to 100% Skill activation grants 6 ammo and the skill ends when all ammo are used (Can manually deactivate skill) |
38 | 53 | – | |
Immediately summons 2 Shadows of Revenant within attack range (max 3, persists after the skill ends); ATK +180%, attack interval increases significantly, ATK increases to 220% when attacking, splash damage radius expands, and 1st Talent activation chance increases to 100% Skill activation grants 6 ammo and the skill ends when all ammo are used (Can manually deactivate skill) |
40 | 50 | – | |
Addendum | ||||
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Skill upgrades
Base skills
Accomplices α | ||
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When this Operator is assigned to the Control Center, when Ines assigned to the Reception Room, Clue search speed in the Reception Room +5%; when Hoederer is assigned to a Trading Post, that Trading Post gains order limit +1 |
Accomplices β Replaces Accomplices α
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When this Operator is assigned to the Control Center, when Ines assigned to the Reception Room, Clue search speed in the Reception Room +5%; when Hoederer is assigned to a Trading Post, that Trading Post gains order limit +2 |
Banner of Babel | ||
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When this Operator is assigned to the Control Center, restores the Morale of Operators working in Other Facilities by +0.1 per hour, with an additional +0.1 if Civilight Eterna is assigned to the Control Center (Special comparison rules apply with Control Center bonus) |
Operator Modules
Part of this section still uses the original Chinese texts. You can help the Arknights Terra Wiki by translating it. Please read the translation guidelines first before translating the section. |
Original
Original: Wiš'adel's Badge | |
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Operator Wiš'adel has demonstrated a remarkable aptitude for attacking enemies from long range across a simultaneous multiplicity of terrains. The Field Operations Department has thus passed the following resolution: This operator shall be appointed a Sniper Operator during field operations to exercise Flinger responsibilities. In witness whereof, This badge is hereby conferred upon the above named. |
BOM-X
BOM-X: "Ancestor Launcher" | |||
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ATK +45 ASPD +5 |
Trait improved: Attacks deal three instances of Physical damage to ground enemies in a small area (The second and third instances are shockwaves that have half the normal ATK) | ||
ATK +55 ASPD +6 |
Good Gift improved: When attacking, increases ATK against the main target to 120% and attaches a Lingering Shadow to them. When the Lingering Shadow is hit by Wiš'adel's shockwave, it has a 15% chance to explode, dealing 170% ATK as Physical damage to surrounding enemies and Stunning them for 1 second | ||
ATK +65 ASPD +7 |
Good Gift improved: When attacking, increases ATK against the main target to 125% and attaches a Lingering Shadow to them. When the Lingering Shadow is hit by Wiš'adel's shockwave, it has a 15% chance to explode, dealing 175% ATK as Physical damage to surrounding enemies and Stunning them for 1 second |
Module Missions |
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Prerequisites |
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Have at least 50% Trust with W/Wiš'adel. | ||||||
Have at least 100% Trust with W/Wiš'adel. |
Description |
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一副盔甲站在沙丘上。 他差不多忘了自己是从哪里来的。他的身体磨损得厉害,两条腿一长一短,肩甲还缺了一块,能看到黑黢黢空荡荡的内里。 剑也断了,似乎是在砍向一个同族时折断的。那家伙躲在一座风车里,央求他等日落了再动手,那时候在自己身体里玩耍的孩子们就都回家去了。他答应了。两三个小时对他们这样的生命而言过于微不足道。他在山坡上坐到太阳沉下去,然后折返,杀死了那架呜呜作响的风车。 寄居在古老高塔深处的幽灵,被掩埋于大图书馆废墟下的书册,无人驾驶的沙盗船,以性命为砝码的天平......他记得对魔王的承诺,一路跋涉,就是为了把这些散落各地的同族带回卡兹戴尔。而他自己会是最后一个。 眼前这片无垠的金色是什么?是沙漠,是大海,还是无数卡兹戴尔中的一座? 盔甲在下沉。他快要无法区分身体和沙粒,就像分不清记忆与历史。当沙子掩埋到头顶的时候,他就会彻底消失。 “笃,笃笃”。 头顶传来敲击声。 可能是羽兽把他头上的草当成了食物。 “咣——咣——” 埋着他的沙丘开始摇晃。 不,不是沙丘在摇晃,是他的身体。有人在踢他。看架势,是准备把他——最为年长的死魂灵,卡兹戴尔最初的守护者,所有魔王的座前参谋——当球踢。 “你——” “能听见啊?能听见就别给我装死。我把你背来背去这么久,你也该派上点用场了。不然我回去就把你当废品卖了!” “......你要我做什么?” “哇哦,这么冷静?你以前身体那么大的时候,不是翻来覆去只会嚷嚷‘滚出去’‘我好恨’‘异族人’吗?我还当你识字比我还少,只会讲这些呢。” “殿下选择的人,竟这样粗......” “这语气倒是耳熟了些。得了,别急着找回你的唠叨劲了,给我干活。” “干什——” 他的身体腾空了。 “力道够不够?需不需要我再加点炸药?” 他在飞。 飞得很高,足以掠过沙丘,越过废墟,直至—— 卡兹戴尔。 他以为自己不会再见的地方。 照这个飞行路径,他很快就会撞到曾经的王庭议事厅,他以全族残存的灵魂之火,对魔王以勒什许下承诺之地—— “维什戴尔,*萨卡兹语*——!” “哎呀,你这么乐意诅咒自己吗,我亲爱的老祖宗?”年轻的萨卡兹大笑着,“去吧,炸得更猛烈些,把那些破烂炸干净之后,我们一起——回家!” |
Changelog
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