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Fallen Snowpriest
- Attacks inflict Cold and jump between 3 targets, with each jump dealing reduced damage
- [Unnatural Gift] Attacks can hit and jump between 3 other enemies, increasing their Movement Speed and ASPD
The Fallen Snowpriest is a boss enemy in the Integrated Strategies game mode of Arknights. It is one of the possible mid-bosses in Expeditioner's Joklumarkar.
Overview[edit]
| “ | Attacks jump between 3 targets and inflict Cold, reducing damage with each jump; attacks can also target and jump between other enemies, increasing their Movement Speed and ASPD | ” |
| —Tooltip |
A Snjovagydjur corrupted by the Andskotarnir, the Fallen Snowpriest complements its good HP and RES despite having below-average ATK and DEF with a very fast movement speed — tied with the Shattered Champion for being the fastest enemy on its own — and long-ranged Arts attacks, as well as the ability to debilitate friendly units and support other enemies.
| Ability | Initial CD | Cooldown
|
|---|---|---|
Attacks can jump between up to 3 targets within a radius of 1.6 with each jump reducing the damage dealt by 15% and inflicts Cold for 4.5 seconds.
|
Innate
| |
Unnatural Gift The next attack targets another enemy within range and jumps toward other enemies instead of friendly units (but never towards the Fallen Snowpriest itself), dealing Arts damage equal to 10% ATK and increasing the targets' ASPD and MSPD by 100 and 100%, respectively, for 10 seconds. |
15 sec.
| |
Appearances[edit]
| Integrated Strategies | New Tribe |
|---|
Stats[edit]
| HP | ATK | DEF | RES |
|---|---|---|---|
40000 A+ | 600 B | 300 C | 60 A+ |
| Movement Speed | Attack Interval | Elemental RES | Effect Resistance |
2.5 SS | 5 D | 0 E | 0 E |
| Attack range | HP regeneration | Weight | Life Point penalty |
|---|---|---|---|
| 3.5 | – | 3 | 5 |
| Susceptibilities | Silence • Stun • Sleep • Freeze • Levitate • Frighten • Fear • Paralysis • Lure | ||