Mr. Goodenough

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This article pertains to a subject that is not yet released in the Global server of Arknights.
This enemy's description and trait(s) are tentative translations which may not represent the official English localization and will be updated when Sarkaz's Furnaceside Fables is announced or released in the Global server of Arknights.

Mr. Goodenough is a boss enemy in the Integrated Strategies game mode of Arknights. He is an optional boss in Sarkaz's Furnaceside Fables, replacing Cannot from the previous themes.

Enemy description
A mysterious trader who roams history, selling anything that exists in time.

Overview

Now being a proper boss that can actually be fought, Mr. Goodenough still does not attack but remains unblockable and boasts enormously high HP and good defenses to make actually bringing him down a difficult task, although he is vulnerable to all disabling effects. In addition, Goodenough has a new repertoire of abilities to further complicate the task of driving him off and claiming his goods without him doing the same to the player instead.

  • When his HP falls below 75% and 50%, Goodenough will spawn 3 Sophisticated Exquisicarts on the spot, which follows his path.
  • Once his HP falls below 25%, Goodenough will have his MSPD increased by 0.9 and the Physical and Arts damage he took is halved.

Goodenough will deduct 5 Life Points and a large sum of Originium Ingot.png Originium Ingot in the event he enters a Protection Objective, so watch out!

Appearances

Integrated Strategies Narrative OfferingProperty Rights Dispute

Stats

Lv.HPATKDEFRESMSPDAtk. int.E-RESERST
0
80000
A+
500
B
1000
A
50
A
0.2
E
1
A+
0
E
0
E
1
120000
S
750
B+
1000
A
50
A
0.2
E
1
A+
0
E
0
E
Addendum
Weight 7
Life Point penalty 5

Vulnerabilities

Silence Stun Sleep Freeze Levitate Frighten Fear
Immune Vulnerable Vulnerable Vulnerable Vulnerable Vulnerable Vulnerable

See also