Sandstriding Beast
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This article pertains to a subject that is not yet released in the Global server of Arknights. |
This enemy's name, description, and trait(s) are tentative translations which may not represent the official English localization and will be updated when Tales Within the Sand's Expansion II is announced or released in the Global server of Arknights. |
The Sandstriding Beast is a boss enemy in the Reclamation Algorithm game mode of Arknights.
Enemy description
“大地在震动!大地在摇摆!大地在......”话未说完,游砂兽已经冲刺到了观察者的身侧。它的长吻轻而易举地劈开了前方的土石,随意挥动的长尾掀起一阵阵烟尘。转眼间,它又钻到了岩层下,给众人留下了满脸的灰尘。
Overview
A rarely sighted, mystical Wild Beast capable of swimming through sand and rock like water, the Sandstriding Beast is starts in a docile state and will become aggressive when attackied, having enormous HP and DEF that make it a tough foe, although its ATK is surprisingly low and its low RES makes it vulnerable to Arts damage, along with it being vulnerable to nearly all Negative Statuses and debuffs. Furthermore, its subterranean adaptations offer the Sandstriding Beast abilities granting unprecedented mobility and other ways to disable or push past defenders.
- Cannot be blocked.
- The Sandstriding Beast gradually accelerates over time, increasing its MSPD by 1% every 0.6 seconds, stacking up to 100 times. The Sandstriding Beast's MSPD will be reset if it is inflicted by Stun, Freeze, or Bind.
- When the the Sandstriding Beast comes within 0.6 tiles of a friendly unit, it will deal Physical damage equal to 3× its ATK to them and Stuns them for 1.5 seconds.
- 35 seconds after spawning and every 50 seconds after, the Sandstriding Beast will generate a barrier that absorbs Physical and Arts damage equal to 15% of its maximum HP; the barrier will be fully refreshed if the Sandstriding Beast already had any barrier when it used the ability.
- When its HP falls below 70% for the first time, the Sandstriding Beast will burrow into the ground for 30 seconds, during which its DEF and RES will be increased by 2× and 5×, respectively, but it becomes immobilized. If the Sandstriding Beast is not defeated while burrowing, it will disappear and moves into another zone.
- Thorns of Stone and Soil: If fought in a Strange Territory with an Environmental Pressure of 4 or higher, the Sandstriding Beast's collision has a larger radius of x tiles and also reduces the ATK of friendly units it collided with by x% for x seconds.
- Delving: If fought in a Strange Territory with an Environmental Pressure of 6, should the Sandstriding Beast's MSPD reaches maximum, all deployable tiles it passed through will be destroyed and becomes undeployable for the rest of the operation.
Stats
HP | ATK | DEF | RES | MSPD | Atk. int. | E-RES | ERST |
---|---|---|---|---|---|---|---|
100000 S | 400 C | 1500 A+ | 15 C | 0.4 D | 5 D | 0 E | 0 E |
Weight | 6 |
---|---|
Life Point penalty | 2 |
Vulnerabilities
Silence | Stun | Sleep | Freeze | Levitate | Frighten | Fear |
---|---|---|---|---|---|---|
Vulnerable | Vulnerable | Vulnerable | Vulnerable | Immune | Vulnerable | Vulnerable |