Timestream Guardian

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The Timestream Guardian is a boss enemy in the Reclamation Algorithm game mode of Arknights. It is one of the "superbosses" that can be fought in Tales Within the Sand.

Enemy description
Nobody knows when this colossus was created. It responds to time with silence, its fists acting as their persevering faith.

Story

The Timestream Guardian used to be a guardian statue that watches over the gates to an ancient temple in Eqlumuy Oasis, Szubat-Arsalan, Sargon dating to the reign of Lugalszargus over a Terran millennia ago and is sacred to the Zümrütrüyası cult. The Guardian is not merely a statue, however; sometime in the past, Elliot Glover's mentor, Professor Thorne, stumbled into the statue and installed a prototype mobility operation unit on it. The Guardian self-activates for unknown reasons and wanders off aimlessly at some point after the Zümrütrüyası were forced out of their homes and takes refuge in the temple, leaving the confused Zümrütrüyası to believe that the statue had been stolen somehow.

After the Doctor runs into the Zümrütrüyası while looking for help to travel through Eqlumuy Oasis, their priestess requests that the gang find and recover the Guardian. While looking for the Guardian as it wanders, the Doctor runs into Passenger who turned out to be looking for the Guardian as well. Together, they were able to corner the Guardian and disabled it, and Passenger identified it as one of Prof. Thorne's works. He decided to stay with the Guardian for a while to reflect upon his memory with Prof. Thorne.

Overview

The Timestream Guardian will only fight back when attacked; if the player wishes to defeat it, take note that the Guardian possesses a colossal stats, especially HP, although its RES is lacking, and its abilities makes it a dangerous move to engage it up close.

Ability Init. cooldown Cooldown
Starts in the passive state where the Timestream Guardian does not attack.
Innate
Enters the active state when attacked, where the Timestream Guardian goes after the attacker and returns to the passive state if not attacked in 20 seconds.
Innate
Increases the ATK of the next attack to 250% and causes it to damage nearby friendly units and Stun them for 8 seconds (radius 1.5 tiles).
2 attacks
Becomes enraged when HP falls below 50%, increasing ASPD by 50.
Innate

Appearances

Reclamation Algorithm Alt Taraf of the Spring of Flight

Stats

HPATKDEFRESMSPDAtk. int.E-RESERST
700000
SS
1150
A
2000
S
20
B
0.4
D
3
B
0
E
0
E
Weight 6
Life Point penalty 0

Vulnerabilities

Silence Stun Sleep Freeze Levitate Frighten Fear
Vulnerable Vulnerable Vulnerable Vulnerable Vulnerable Vulnerable Vulnerable