"Slumbering of Sui"
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Enemy | Trivia |
The "Slumbering of Sui" is a boss enemy in Arknights. It is the main boss of Here A People Sows.
Enemy description
Overview
A gigantic, ferocious Fabrication made by Ji representing the wrath of Sui, the Slumbering of Sui initially proves to be a terrifying foe with enormously high stats in every regard, making it extremely difficult to take in a straight battle. However, the Slumbering also has multiple vulnerabilities that allow Operators to lower its combat capabilities to a more reasonable level, complicated by its abilities designed to exploit and spread Blight across Farmlands.
- The Slumbering starts in the Chaos form with the following traits:
- Uses a melee attack.
- Every time the Slumbering takes 3 instances of damage (4 at Level 1), it will molt, losing 30 ATK, 50 DEF (40 at Level 2) and 1 RES, but gaining 0.01 MSPD and increasing the Blight of a random Farmland within 1 tile by 4. The Slumbering can molt up to 80 times, and will additionally reduce its Weight by 1 every 10 molts.
- When the Slumbering's HP is reduced to 0, it will survive and revive itself over 40 seconds, during which it is invulnerable and disabled. While reviving, the Slumbering will summon 2 Filths every 5 seconds and 1 Scum every 15 seconds.
- At Level 1, the Slumbering summons 2 Expelled Filths every 8 seconds (5 seconds at Level 2) and 1 Accursed Scum every 20 seconds (15 seconds at Level 2).
- After reviving, the Slumbering enters the Enlightened form, gaining 5 seconds of invulnerability and losing the traits of its Chaos form while gaining the following traits:
- Immune to Stun, Sleep, Freeze, Bind, and Levitate.
- ATK, DEF, and RES reduced by 60%, 70%, and 30, respectively.
- MSPD tripled.
- If the Slumbering is in a Farmland with 0 Blight or one being washed by a Pumping Station, its DEF and RES are additionally reduced by 20% (15% at Level 1) and 30 respectively, and it loses its MSPD increase.
- Uses a ranged attack with a range of 1 tiles which hits twice in succession.
- Friendly units that damage the Slumbering will be marked by a red aura; if a marked target leaves the map, the Farmland they are on will have its Blight increased by 50.
- As Needlework: Should the Farmland where the Slumbering is on accumulate 100 Blight (displayed as a purple bar beneath its health bar), it drains 20 Blight from the Farmland over 5 seconds before creating a giant needle and launches it towards the most recently deployed friendly unit, targeting marked ones over the others, dealing Arts damage equal to 2.5× its ATK (3.75× at Level 2). If the Slumbering creates a needle but no longer has a valid target, it can hold on to the needle and instantly launch it when a target appears.
Appearances
Side Stories | HS-9 • HS-EX-8 • HS-S-4 |
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Stats
Lv. | HP | ATK | DEF | RES | MSPD | Atk. int. | E-RES | ERST |
---|---|---|---|---|---|---|---|---|
0 | 40000 A+ | 3000 S+ | 4000 S+ | 80 S+ | 0.2 E | 5 D | 0 E | 0 E |
1 | 50000 A+ | 4000 S+ | 4000 S+ | 80 S+ | 0.2 E | 5 D | 0 E | 0 E |
2 | 50000 A+ | 4000 S+ | 4000 S+ | 80 S+ | 0.2 E | 5 D | 0 E | 0 E |
Addendum | ||||||||
Weight | 10 |
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Life Point penalty | 2 |
Vulnerabilities
Silence | Stun | Sleep | Freeze | Levitate | Frighten | Fear |
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Immune | Vulnerable | Vulnerable | Vulnerable | Vulnerable | Vulnerable | Vulnerable |