Hollow Snowpriest
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The Hollow Snowpriest is a boss enemy in the Integrated Strategies game mode of Arknights. It is one of the possible mid-bosses in Expeditioner's Joklumarkar.
Enemy description
Overview
“ | Attacks jump between 4 targets over a long distance and inflict Cold, reducing damage with each jump; attacks can also target and jump between other enemies, increasing their Movement Speed and ASPD | ” |
—Tooltip |
The Hollow Snowpriest is the upgraded version of the Fallen Snowpriest with higher HP and ATK, and both its normal attacks and Unnatural Gift can jump between more targets over a longer distance.
Ability | Init. cooldown | Cooldown |
---|---|---|
Attacks can jump between up to 4 targets (radius 2.1 tiles) with each jump dealing 15% less damage and inflicts Cold for 4.5 seconds.
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Innate | |
Unnatural Gift The next attack targets another closest enemy from the Hollow Snowpriest and jumps toward other enemies instead of friendly units (but never towards the Hollow Snowpriest itself), dealing Arts damage equal to 10% ATK and increases the targets' ASPD and MSPD by 100 and 100%, respectively, for 10 seconds.
|
15 seconds |
Appearances
Integrated Strategies | Tree-Snatcher |
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Stats
HP | ATK | DEF | RES | MSPD | Atk. int. | E-RES | ERST |
---|---|---|---|---|---|---|---|
45000 A+ | 750 B+ | 300 C | 60 A+ | 2.5 SS | 5 D | 0 E | 0 E |
Attack range | 3.5 tiles |
---|---|
Weight | 3 |
Life Point penalty | 5 |
Vulnerabilities
Silence | Stun | Sleep | Freeze | Levitate | Frighten | Fear |
---|---|---|---|---|---|---|
Vulnerable | Immune | Vulnerable | Vulnerable | Vulnerable | Vulnerable | Vulnerable |