Hollow Snowpriest

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The Hollow Snowpriest is a boss enemy in the Integrated Strategies game mode of Arknights. It is one of the possible mid-bosses in Expeditioner's Joklumarkar.

Enemy description
A Sami chief long alienated from their tribe, their fervent expectations for their clan have become a signpost to nothingness. If no one stops them, they will spread the demons' influence all over Sami.

Overview

Attacks jump between 4 targets over a long distance and inflict Cold, reducing damage with each jump; attacks can also target and jump between other enemies, increasing their Movement Speed and ASPD
—Tooltip

The Hollow Snowpriest is the upgraded version of the Fallen Snowpriest with higher HP and ATK, and both its normal attacks and Unnatural Gift can jump between more targets over a longer distance.

Ability Init. cooldown Cooldown
Attacks can jump between up to 4 targets (radius 2.1 tiles) with each jump dealing 15% less damage and inflicts Cold for 4.5 seconds.
Innate
Unnatural Gift
The next attack targets another closest enemy from the Hollow Snowpriest and jumps toward other enemies instead of friendly units (but never towards the Hollow Snowpriest itself), dealing Arts damage equal to 10% ATK and increases the targets' ASPD and MSPD by 100 and 100%, respectively, for 10 seconds.
15 seconds

Appearances

Integrated Strategies Tree-Snatcher

Stats

HPATKDEFRESMSPDAtk. int.E-RESERST
45000
A+
750
B+
300
C
60
A+
2.5
SS
5
D
0
E
0
E
Attack range 3.5 tiles
Weight 3
Life Point penalty 5

Vulnerabilities

Silence Stun Sleep Freeze Levitate Frighten Fear
Vulnerable Immune Vulnerable Vulnerable Vulnerable Vulnerable Vulnerable