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Hollow Snowpriest

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Hollow Snowpriest
Hollow Snowpriest sprite.png
In Other Languages
Chinese
空洞雪祀
Japanese
虚ろなる雪祭司
General Information
Code
HSP
Type
Attack pattern
Ranged
Damage
Arts
Location
Ground
Trait
  • Attacks inflict Cold and jump over a long distance between 4 targets, with each jump dealing reduced damage
  • [Unnatural Gift] Attacks can hit and jump long-distance between 4 other enemies, increasing their Movement Speed and ASPD

The Hollow Snowpriest is a boss enemy in the Integrated Strategies game mode of Arknights. It is one of the possible mid-bosses in Expeditioner's Joklumarkar.

Enemy description
A Sami chief long alienated from their tribe, their fervent expectations for their clan have become a signpost to nothingness. If no one stops them, they will spread the demons' influence all over Sami.

Overview[edit]

Attacks jump between 4 targets over a long distance and inflict Cold, reducing damage with each jump; attacks can also target and jump between other enemies, increasing their Movement Speed and ASPD
—Tooltip

The Hollow Snowpriest is the upgraded version of the Fallen Snowpriest with higher HP and ATK, and enhanced abilities.

Ability Initial CD Cooldown

Attacks can jump between up to 4 targets within a radius of 2.1 with each jump reducing the damage dealt by 15% and inflicts Cold for 4.5 seconds.

Innate

Unnatural Gift
The next attack targets another enemy within range and jumps toward other enemies instead of friendly units (but never towards the Hollow Snowpriest itself), dealing Arts damage equal to 10% ATK and increasing the targets' ASPD and MSPD by 100 and 100%, respectively, for 10 seconds.
15 sec.

Appearances[edit]

Integrated Strategies Tree-Snatcher

Stats[edit]

HPATKDEFRES
45000
A+
750
B+
300
C
60
A+
Movement SpeedAttack IntervalElemental RESEffect Resistance
2.5
SS
5
D
0
E
0
E
Attack rangeHP regenerationWeightLife Point penalty
3.535
SusceptibilitiesSilenceStunSleepFreezeLevitateFrightenFearParalysisLure

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