The Great Khagan of the Nightzmoras lives up to his legendary reputation with enormously high HP, sturdy RES, and a titanic DEF which makes him nearly impervious to Physical damage, along with lethal Physical attacks and multiple dangerous abilities. However, he will be locked in combat with Lugalszargus for much of the battle, unless if Lugalszargus is gone upon which Kharanduu will focus his full wrath onto defending Operators:
Every time Kharanduu deals damage, his ATK and ASPD will increase by 30% and 30 respectively, up to a maximum of +300% ATK and +300 ASPD. This will reset if Kharanduu does not deal damage for 4 seconds.
Conquest: Targets Lugalszargus (or the blocking friendly in the event that he is blocked) with a large AoE attack which has Kharanduu charge up for 5 seconds before dealing Physical damage equal to 2× his ATK towards all units (both friendly and enemy, including Lugalszargus and himself) in the radius while Stunning them for 10 seconds. Conquest will be used 10 seconds after Kharanduu spawns and every 30 seconds afterwards, and the cooldown of Conquest is indicated by the red bar at the top of the screen, next to the cooldown bar of Lugalszargus' Edict.
If Lugalszargus leaves the map, Kharanduu will become enraged and gain the following properties:
MSPD doubled.
ASPD increased by 100.
DEF and RES increased by 2000 and 50, respectively.
Conquest now targets friendly units.
Kharanduu and Lugalszargus will deduct no less than 30Life Points each if they manage to enter a Protection Objective, for a total of 60(!) if both leaks!