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Beacon

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Beacon
Beacon sprite.png
Introduced in
In Other Languages
Chinese
信标
Japanese
ビーコン
Korean
비콘
General Information
Type
Attack pattern
Melee
Location
Ground

The Beacon is a hidden normal enemy in Arknights that provides the namesake operation mechanic introduced in Episode 14.

Overview[edit]

A portable Sarkaz witchcraft altar used by the Nachzehrer army to draw away Active Originium Storms from their forces and draw them in toward enemy forces.

Ability Initial CD Cooldown

Innate

The most recently spawned Beacon will draw the Active Originium Storm to move towards it; if there are multiple, the active one is marked by a green line.
Passive

A Beacon can be spawned by deploying a Withered Altar and destroying it, at which one will appear on the spot.

Sarkaz Altar Keepers and Nourishers can pick up a Beacon and carry it until they leave the map, at which the Beacon is dropped on the spot.

Appearances[edit]

Main Theme 14-214-314-414-514-614-714-814-914-10TR-25
Story Collections SE-1
Contingency Contract Blood-Soaked Earth

Stats[edit]

HPATKDEFRES
2500090030020
Movement SpeedAttack IntervalElemental RESEffect Resistance
0.4300
Attack rangeHP regenerationWeightAggression level
20
Life Point penaltyEffect susceptibilities
1SilenceStunSleepFreezeLevitateFrightenFearParalysisLure

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